d_kingdom0009_band = {
	color={ 196 161 80 }
	color2={ 255 255 255 }
	
	capital = 9
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0019_band = {
	color={ 209 150 10 }
	color2={ 255 255 255 }
	
	capital = 19
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0024_band = {
	color={ 49 71 18 }
	color2={ 255 255 255 }
	
	capital = 24
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0026_band = {
	color={ 61 59 7 }
	color2={ 255 255 255 }
	
	capital = 26
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0031_band = {
	color={ 189 158 29 }
	color2={ 255 255 255 }
	
	capital = 31
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0037_band = {
	color={ 198 122 30 }
	color2={ 255 255 255 }
	
	capital = 37
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0040_band = {
	color={ 237 147 6 }
	color2={ 255 255 255 }
	
	capital = 40
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0041_band = {
	color={ 172 160 154 }
	color2={ 255 255 255 }
	
	capital = 41
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0046_band = {
	color={ 190 198 80 }
	color2={ 255 255 255 }
	
	capital = 46
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0048_band = {
	color={ 123 62 41 }
	color2={ 255 255 255 }
	
	capital = 48
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0056_band = {
	color={ 34 86 16 }
	color2={ 255 255 255 }
	
	capital = 56
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_central_america_band = {
	color={ 225 122 29 }
	color2={ 255 255 255 }
	
	capital = 58
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_panama_band = {
	color={ 128 145 138 }
	color2={ 255 255 255 }
	
	capital = 65
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0077_band = {
	color={ 166 166 188 }
	color2={ 255 255 255 }
	
	capital = 77
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0090_band = {
	color={ 160 50 34 }
	color2={ 255 255 255 }
	
	capital = 90
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0096_band = {
	color={ 61 69 33 }
	color2={ 255 255 255 }
	
	capital = 96
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0108_band = {
	color={ 132 88 34 }
	color2={ 255 255 255 }
	
	capital = 108
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0118_band = {
	color={ 149 48 46 }
	color2={ 255 255 255 }
	
	capital = 118
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0120_band = {
	color={ 210 190 56 }
	color2={ 255 255 255 }
	
	capital = 120
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_mexico_band = {
	color={ 184 182 59 }
	color2={ 255 255 255 }
	
	capital = 131
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0132_band = {
	color={ 83 120 141 }
	color2={ 255 255 255 }
	
	capital = 132
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0134_band = {
	color={ 11 101 48 }
	color2={ 255 255 255 }
	
	capital = 134
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_texas_band = {
	color={ 165 153 114 }
	color2={ 255 255 255 }
	
	capital = 150
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0151_band = {
	color={ 224 115 41 }
	color2={ 255 255 255 }
	
	capital = 151
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0155_band = {
	color={ 114 22 56 }
	color2={ 255 255 255 }
	
	capital = 155
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0161_band = {
	color={ 81 200 200 }
	color2={ 255 255 255 }
	
	capital = 161
	
	culture = irish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = irish_band_composition
}
d_kingdom0162_band = {
	color={ 214 135 30 }
	color2={ 255 255 255 }
	
	capital = 162
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_brazil_band = {
	color={ 207 216 45 }
	color2={ 255 255 255 }
	
	capital = 167
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0172_band = {
	color={ 78 92 149 }
	color2={ 255 255 255 }
	
	capital = 172
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_the_south_band = {
	color={ 223 215 74 }
	color2={ 255 255 255 }
	
	capital = 177
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_california_band = {
	color={ 96 184 159 }
	color2={ 255 255 255 }
	
	capital = 181
	
	culture = irish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = irish_band_composition
}
d_kingdom0184_band = {
	color={ 120 158 108 }
	color2={ 255 255 255 }
	
	capital = 184
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0188_band = {
	color={ 123 170 126 }
	color2={ 255 255 255 }
	
	capital = 188
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0196_band = {
	color={ 178 174 136 }
	color2={ 255 255 255 }
	
	capital = 196
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0198_band = {
	color={ 81 96 104 }
	color2={ 255 255 255 }
	
	capital = 198
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0203_band = {
	color={ 202 215 48 }
	color2={ 255 255 255 }
	
	capital = 203
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0222_band = {
	color={ 91 112 144 }
	color2={ 255 255 255 }
	
	capital = 222
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0223_band = {
	color={ 233 191 20 }
	color2={ 255 255 255 }
	
	capital = 223
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0232_band = {
	color={ 93 106 28 }
	color2={ 255 255 255 }
	
	capital = 232
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0234_band = {
	color={ 117 152 125 }
	color2={ 255 255 255 }
	
	capital = 234
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0237_band = {
	color={ 33 102 40 }
	color2={ 255 255 255 }
	
	capital = 237
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0244_band = {
	color={ 98 169 156 }
	color2={ 255 255 255 }
	
	capital = 244
	
	culture = irish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = irish_band_composition
}
d_kingdom0245_band = {
	color={ 103 110 141 }
	color2={ 255 255 255 }
	
	capital = 245
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0247_band = {
	color={ 203 211 73 }
	color2={ 255 255 255 }
	
	capital = 247
	
	culture = castillan
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_new_england_band = {
	color={ 105 94 115 }
	color2={ 255 255 255 }
	
	capital = 264
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0272_band = {
	color={ 153 163 142 }
	color2={ 255 255 255 }
	
	capital = 272
	
	culture = nubian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = nubian_band_composition
}
d_kingdom0276_band = {
	color={ 203 109 59 }
	color2={ 255 255 255 }
	
	capital = 276
	
	culture = nahuatl
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0292_band = {
	color={ 101 53 48 }
	color2={ 255 255 255 }
	
	capital = 292
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0293_band = {
	color={ 71 56 28 }
	color2={ 255 255 255 }
	
	capital = 293
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0302_band = {
	color={ 45 108 9 }
	color2={ 255 255 255 }
	
	capital = 302
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0305_band = {
	color={ 67 82 83 }
	color2={ 255 255 255 }
	
	capital = 305
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0333_band = {
	color={ 146 39 28 }
	color2={ 255 255 255 }
	
	capital = 333
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0335_band = {
	color={ 44 113 43 }
	color2={ 255 255 255 }
	
	capital = 335
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0349_band = {
	color={ 64 169 161 }
	color2={ 255 255 255 }
	
	capital = 349
	
	culture = irish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = irish_band_composition
}
d_kingdom0350_band = {
	color={ 115 90 147 }
	color2={ 255 255 255 }
	
	capital = 350
	
	culture = old_frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0351_band = {
	color={ 93 28 67 }
	color2={ 255 255 255 }
	
	capital = 351
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0359_band = {
	color={ 200 102 85 }
	color2={ 255 255 255 }
	
	capital = 359
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom0362_band = {
	color={ 88 33 40 }
	color2={ 255 255 255 }
	
	capital = 362
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0366_band = {
	color={ 113 43 56 }
	color2={ 255 255 255 }
	
	capital = 366
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0372_band = {
	color={ 28 80 8 }
	color2={ 255 255 255 }
	
	capital = 372
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0383_band = {
	color={ 49 73 22 }
	color2={ 255 255 255 }
	
	capital = 383
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0385_band = {
	color={ 65 101 20 }
	color2={ 255 255 255 }
	
	capital = 385
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0388_band = {
	color={ 20 72 25 }
	color2={ 255 255 255 }
	
	capital = 388
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0389_band = {
	color={ 67 178 186 }
	color2={ 255 255 255 }
	
	capital = 389
	
	culture = irish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = irish_band_composition
}
d_kingdom0393_band = {
	color={ 198 87 109 }
	color2={ 255 255 255 }
	
	capital = 393
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom0423_band = {
	color={ 212 137 158 }
	color2={ 255 255 255 }
	
	capital = 423
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0432_band = {
	color={ 25 92 6 }
	color2={ 255 255 255 }
	
	capital = 432
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0438_band = {
	color={ 78 58 71 }
	color2={ 255 255 255 }
	
	capital = 438
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0441_band = {
	color={ 26 68 13 }
	color2={ 255 255 255 }
	
	capital = 441
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_new_tehran_band = {
	color={ 80 68 81 }
	color2={ 255 255 255 }
	
	capital = 453
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0454_band = {
	color={ 75 147 44 }
	color2={ 255 255 255 }
	
	capital = 454
	
	culture = bedouin_arabic
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0467_band = {
	color={ 52 94 60 }
	color2={ 255 255 255 }
	
	capital = 467
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0480_band = {
	color={ 173 66 87 }
	color2={ 255 255 255 }
	
	capital = 480
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_al'alrd_band = {
	color={ 52 94 7 }
	color2={ 255 255 255 }
	
	capital = 504
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0506_band = {
	color={ 192 111 192 }
	color2={ 255 255 255 }
	
	capital = 506
	
	culture = greek
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0507_band = {
	color={ 207 111 151 }
	color2={ 255 255 255 }
	
	capital = 507
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0513_band = {
	color={ 203 163 207 }
	color2={ 255 255 255 }
	
	capital = 513
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0517_band = {
	color={ 205 168 159 }
	color2={ 255 255 255 }
	
	capital = 517
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0524_band = {
	color={ 173 195 180 }
	color2={ 255 255 255 }
	
	capital = 524
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_western_europe_band = {
	color={ 180 116 96 }
	color2={ 255 255 255 }
	
	capital = 530
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom0531_band = {
	color={ 187 86 105 }
	color2={ 255 255 255 }
	
	capital = 531
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom0560_band = {
	color={ 172 108 166 }
	color2={ 255 255 255 }
	
	capital = 560
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0570_band = {
	color={ 201 119 111 }
	color2={ 255 255 255 }
	
	capital = 570
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_rome_band = {
	color={ 165 89 167 }
	color2={ 255 255 255 }
	
	capital = 579
	
	culture = greek
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0580_band = {
	color={ 70 144 60 }
	color2={ 255 255 255 }
	
	capital = 580
	
	culture = bedouin_arabic
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0599_band = {
	color={ 175 116 159 }
	color2={ 255 255 255 }
	
	capital = 599
	
	culture = greek
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0601_band = {
	color={ 212 111 197 }
	color2={ 255 255 255 }
	
	capital = 601
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_istanbul_band = {
	color={ 26 161 36 }
	color2={ 255 255 255 }
	
	capital = 604
	
	culture = bedouin_arabic
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0621_band = {
	color={ 45 115 26 }
	color2={ 255 255 255 }
	
	capital = 621
	
	culture = russian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0622_band = {
	color={ 73 151 64 }
	color2={ 255 255 255 }
	
	capital = 622
	
	culture = bedouin_arabic
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0634_band = {
	color={ 75 131 81 }
	color2={ 255 255 255 }
	
	capital = 634
	
	culture = russian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0635_band = {
	color={ 93 136 33 }
	color2={ 255 255 255 }
	
	capital = 635
	
	culture = russian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0645_band = {
	color={ 161 121 156 }
	color2={ 255 255 255 }
	
	capital = 645
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom0665_band = {
	color={ 233 102 59 }
	color2={ 255 255 255 }
	
	capital = 665
	
	culture = zhangzhung
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0669_band = {
	color={ 207 113 170 }
	color2={ 255 255 255 }
	
	capital = 669
	
	culture = hausa
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0704_band = {
	color={ 33 189 45 }
	color2={ 255 255 255 }
	
	capital = 704
	
	culture = bedouin_arabic
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0705_band = {
	color={ 121 18 25 }
	color2={ 255 255 255 }
	
	capital = 705
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0711_band = {
	color={ 168 168 165 }
	color2={ 255 255 255 }
	
	capital = 711
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0715_band = {
	color={ 42 116 45 }
	color2={ 255 255 255 }
	
	capital = 715
	
	culture = russian
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0717_band = {
	color={ 250 110 5 }
	color2={ 255 255 255 }
	
	capital = 717
	
	culture = zhangzhung
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0740_band = {
	color={ 68 120 54 }
	color2={ 255 255 255 }
	
	capital = 740
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0750_band = {
	color={ 221 118 157 }
	color2={ 255 255 255 }
	
	capital = 750
	
	culture = hausa
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0786_band = {
	color={ 116 16 14 }
	color2={ 255 255 255 }
	
	capital = 786
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0797_band = {
	color={ 223 100 9 }
	color2={ 255 255 255 }
	
	capital = 797
	
	culture = zhangzhung
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0816_band = {
	color={ 210 170 61 }
	color2={ 255 255 255 }
	
	capital = 816
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0821_band = {
	color={ 192 139 27 }
	color2={ 255 255 255 }
	
	capital = 821
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0836_band = {
	color={ 96 108 2 }
	color2={ 255 255 255 }
	
	capital = 836
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0837_band = {
	color={ 74 29 46 }
	color2={ 255 255 255 }
	
	capital = 837
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0880_band = {
	color={ 209 123 43 }
	color2={ 255 255 255 }
	
	capital = 880
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0884_band = {
	color={ 50 88 29 }
	color2={ 255 255 255 }
	
	capital = 884
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom0897_band = {
	color={ 214 108 34 }
	color2={ 255 255 255 }
	
	capital = 897
	
	culture = zhangzhung
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0928_band = {
	color={ 120 38 16 }
	color2={ 255 255 255 }
	
	capital = 928
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0930_band = {
	color={ 211 155 36 }
	color2={ 255 255 255 }
	
	capital = 930
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0935_band = {
	color={ 226 127 20 }
	color2={ 255 255 255 }
	
	capital = 935
	
	culture = zhangzhung
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0942_band = {
	color={ 68 76 23 }
	color2={ 255 255 255 }
	
	capital = 942
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0953_band = {
	color={ 180 165 215 }
	color2={ 255 255 255 }
	
	capital = 953
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom0954_band = {
	color={ 101 78 23 }
	color2={ 255 255 255 }
	
	capital = 954
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0955_band = {
	color={ 32 26 83 }
	color2={ 255 255 255 }
	
	capital = 955
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0956_band = {
	color={ 188 120 58 }
	color2={ 255 255 255 }
	
	capital = 956
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0963_band = {
	color={ 60 51 40 }
	color2={ 255 255 255 }
	
	capital = 963
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0967_band = {
	color={ 103 54 38 }
	color2={ 255 255 255 }
	
	capital = 967
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0968_band = {
	color={ 86 24 26 }
	color2={ 255 255 255 }
	
	capital = 968
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0970_band = {
	color={ 43 40 78 }
	color2={ 255 255 255 }
	
	capital = 970
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0974_band = {
	color={ 160 134 18 }
	color2={ 255 255 255 }
	
	capital = 974
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0976_band = {
	color={ 72 28 91 }
	color2={ 255 255 255 }
	
	capital = 976
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0981_band = {
	color={ 54 39 105 }
	color2={ 255 255 255 }
	
	capital = 981
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom0982_band = {
	color={ 199 126 52 }
	color2={ 255 255 255 }
	
	capital = 982
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0989_band = {
	color={ 207 160 26 }
	color2={ 255 255 255 }
	
	capital = 989
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom0990_band = {
	color={ 204 188 163 }
	color2={ 255 255 255 }
	
	capital = 990
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1004_band = {
	color={ 183 90 202 }
	color2={ 255 255 255 }
	
	capital = 1004
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1005_band = {
	color={ 180 193 210 }
	color2={ 255 255 255 }
	
	capital = 1005
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1014_band = {
	color={ 200 195 180 }
	color2={ 255 255 255 }
	
	capital = 1014
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1018_band = {
	color={ 80 63 66 }
	color2={ 255 255 255 }
	
	capital = 1018
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1030_band = {
	color={ 95 88 218 }
	color2={ 255 255 255 }
	
	capital = 1030
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1034_band = {
	color={ 35 63 82 }
	color2={ 255 255 255 }
	
	capital = 1034
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1036_band = {
	color={ 201 207 101 }
	color2={ 255 255 255 }
	
	capital = 1036
	
	culture = frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1038_band = {
	color={ 200 129 202 }
	color2={ 255 255 255 }
	
	capital = 1038
	
	culture = kanuri
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1047_band = {
	color={ 48 71 117 }
	color2={ 255 255 255 }
	
	capital = 1047
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1053_band = {
	color={ 204 197 178 }
	color2={ 255 255 255 }
	
	capital = 1053
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1056_band = {
	color={ 161 161 58 }
	color2={ 255 255 255 }
	
	capital = 1056
	
	culture = kannada
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1057_band = {
	color={ 192 115 119 }
	color2={ 255 255 255 }
	
	capital = 1057
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom1064_band = {
	color={ 197 87 63 }
	color2={ 255 255 255 }
	
	capital = 1064
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom1073_band = {
	color={ 40 81 247 }
	color2={ 255 255 255 }
	
	capital = 1073
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1083_band = {
	color={ 183 194 85 }
	color2={ 255 255 255 }
	
	capital = 1083
	
	culture = frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_melbourne_band = {
	color={ 174 59 116 }
	color2={ 255 255 255 }
	
	capital = 1086
	
	culture = saxon
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = saxon_band_composition
}
d_kingdom1097_band = {
	color={ 194 164 46 }
	color2={ 255 255 255 }
	
	capital = 1097
	
	culture = frankish
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1102_band = {
	color={ 60 56 61 }
	color2={ 255 255 255 }
	
	capital = 1102
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1127_band = {
	color={ 212 214 248 }
	color2={ 255 255 255 }
	
	capital = 1127
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1134_band = {
	color={ 219 193 233 }
	color2={ 255 255 255 }
	
	capital = 1134
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_phobos_band = {
	color={ 141 1 60 }
	color2={ 255 255 255 }
	
	capital = 1143
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1145_band = {
	color={ 43 114 248 }
	color2={ 255 255 255 }
	
	capital = 1145
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1153_band = {
	color={ 200 172 216 }
	color2={ 255 255 255 }
	
	capital = 1153
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1168_band = {
	color={ 210 196 241 }
	color2={ 255 255 255 }
	
	capital = 1168
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1172_band = {
	color={ 171 18 35 }
	color2={ 255 255 255 }
	
	capital = 1172
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1175_band = {
	color={ 14 82 50 }
	color2={ 255 255 255 }
	
	capital = 1175
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1177_band = {
	color={ 154 211 196 }
	color2={ 255 255 255 }
	
	capital = 1177
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1184_band = {
	color={ 175 13 38 }
	color2={ 255 255 255 }
	
	capital = 1184
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1199_band = {
	color={ 216 180 176 }
	color2={ 255 255 255 }
	
	capital = 1199
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1204_band = {
	color={ 196 211 207 }
	color2={ 255 255 255 }
	
	capital = 1204
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1207_band = {
	color={ 62 107 57 }
	color2={ 255 255 255 }
	
	capital = 1207
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1215_band = {
	color={ 56 91 50 }
	color2={ 255 255 255 }
	
	capital = 1215
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1221_band = {
	color={ 7 99 22 }
	color2={ 255 255 255 }
	
	capital = 1221
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1239_band = {
	color={ 249 244 254 }
	color2={ 255 255 255 }
	
	capital = 1239
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1243_band = {
	color={ 29 67 12 }
	color2={ 255 255 255 }
	
	capital = 1243
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1252_band = {
	color={ 171 167 205 }
	color2={ 255 255 255 }
	
	capital = 1252
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1264_band = {
	color={ 15 68 55 }
	color2={ 255 255 255 }
	
	capital = 1264
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1277_band = {
	color={ 150 11 49 }
	color2={ 255 255 255 }
	
	capital = 1277
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1283_band = {
	color={ 10 103 33 }
	color2={ 255 255 255 }
	
	capital = 1283
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1284_band = {
	color={ 14 98 25 }
	color2={ 255 255 255 }
	
	capital = 1284
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1288_band = {
	color={ 169 197 197 }
	color2={ 255 255 255 }
	
	capital = 1288
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1291_band = {
	color={ 132 14 54 }
	color2={ 255 255 255 }
	
	capital = 1291
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1301_band = {
	color={ 183 195 179 }
	color2={ 255 255 255 }
	
	capital = 1301
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1308_band = {
	color={ 170 178 183 }
	color2={ 255 255 255 }
	
	capital = 1308
	
	culture = elephant_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1310_band = {
	color={ 16 79 39 }
	color2={ 255 255 255 }
	
	capital = 1310
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_valles_band = {
	color={ 90 82 36 }
	color2={ 255 255 255 }
	
	capital = 1318
	
	culture = horse
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1322_band = {
	color={ 136 60 37 }
	color2={ 255 255 255 }
	
	capital = 1322
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1342_band = {
	color={ 65 45 64 }
	color2={ 255 255 255 }
	
	capital = 1342
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1378_band = {
	color={ 224 231 239 }
	color2={ 255 255 255 }
	
	capital = 1378
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1379_band = {
	color={ 99 109 0 }
	color2={ 255 255 255 }
	
	capital = 1379
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1388_band = {
	color={ 117 40 22 }
	color2={ 255 255 255 }
	
	capital = 1388
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1389_band = {
	color={ 145 37 25 }
	color2={ 255 255 255 }
	
	capital = 1389
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1401_band = {
	color={ 252 231 209 }
	color2={ 255 255 255 }
	
	capital = 1401
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1404_band = {
	color={ 81 61 22 }
	color2={ 255 255 255 }
	
	capital = 1404
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1405_band = {
	color={ 167 8 24 }
	color2={ 255 255 255 }
	
	capital = 1405
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1411_band = {
	color={ 43 79 115 }
	color2={ 255 255 255 }
	
	capital = 1411
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1412_band = {
	color={ 60 73 72 }
	color2={ 255 255 255 }
	
	capital = 1412
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1432_band = {
	color={ 98 96 38 }
	color2={ 255 255 255 }
	
	capital = 1432
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1459_band = {
	color={ 118 115 20 }
	color2={ 255 255 255 }
	
	capital = 1459
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1460_band = {
	color={ 55 78 52 }
	color2={ 255 255 255 }
	
	capital = 1460
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1461_band = {
	color={ 51 108 35 }
	color2={ 255 255 255 }
	
	capital = 1461
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1471_band = {
	color={ 240 195 211 }
	color2={ 255 255 255 }
	
	capital = 1471
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1477_band = {
	color={ 46 22 77 }
	color2={ 255 255 255 }
	
	capital = 1477
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1478_band = {
	color={ 20 70 77 }
	color2={ 255 255 255 }
	
	capital = 1478
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1496_band = {
	color={ 25 86 50 }
	color2={ 255 255 255 }
	
	capital = 1496
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1504_band = {
	color={ 95 121 43 }
	color2={ 255 255 255 }
	
	capital = 1504
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1508_band = {
	color={ 48 33 60 }
	color2={ 255 255 255 }
	
	capital = 1508
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1513_band = {
	color={ 135 0 46 }
	color2={ 255 255 255 }
	
	capital = 1513
	
	culture = dragon_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_massive_composition
}
d_kingdom1522_band = {
	color={ 22 25 97 }
	color2={ 255 255 255 }
	
	capital = 1522
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1523_band = {
	color={ 69 109 47 }
	color2={ 255 255 255 }
	
	capital = 1523
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1530_band = {
	color={ 47 54 105 }
	color2={ 255 255 255 }
	
	capital = 1530
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1539_band = {
	color={ 57 80 108 }
	color2={ 255 255 255 }
	
	capital = 1539
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1544_band = {
	color={ 225 204 247 }
	color2={ 255 255 255 }
	
	capital = 1544
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1548_band = {
	color={ 207 246 228 }
	color2={ 255 255 255 }
	
	capital = 1548
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1552_band = {
	color={ 80 106 77 }
	color2={ 255 255 255 }
	
	capital = 1552
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1578_band = {
	color={ 50 100 51 }
	color2={ 255 255 255 }
	
	capital = 1578
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1584_band = {
	color={ 61 92 80 }
	color2={ 255 255 255 }
	
	capital = 1584
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1596_band = {
	color={ 57 78 57 }
	color2={ 255 255 255 }
	
	capital = 1596
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1601_band = {
	color={ 81 48 109 }
	color2={ 255 255 255 }
	
	capital = 1601
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1609_band = {
	color={ 36 38 109 }
	color2={ 255 255 255 }
	
	capital = 1609
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1635_band = {
	color={ 97 64 224 }
	color2={ 255 255 255 }
	
	capital = 1635
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1651_band = {
	color={ 59 102 211 }
	color2={ 255 255 255 }
	
	capital = 1651
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1654_band = {
	color={ 217 201 203 }
	color2={ 255 255 255 }
	
	capital = 1654
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1679_band = {
	color={ 79 82 224 }
	color2={ 255 255 255 }
	
	capital = 1679
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1682_band = {
	color={ 61 22 116 }
	color2={ 255 255 255 }
	
	capital = 1682
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1691_band = {
	color={ 131 97 6 }
	color2={ 255 255 255 }
	
	capital = 1691
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1693_band = {
	color={ 52 71 226 }
	color2={ 255 255 255 }
	
	capital = 1693
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1702_band = {
	color={ 26 94 66 }
	color2={ 255 255 255 }
	
	capital = 1702
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1704_band = {
	color={ 109 94 56 }
	color2={ 255 255 255 }
	
	capital = 1704
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1705_band = {
	color={ 65 37 86 }
	color2={ 255 255 255 }
	
	capital = 1705
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1709_band = {
	color={ 122 71 40 }
	color2={ 255 255 255 }
	
	capital = 1709
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1719_band = {
	color={ 41 29 74 }
	color2={ 255 255 255 }
	
	capital = 1719
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1742_band = {
	color={ 62 62 42 }
	color2={ 255 255 255 }
	
	capital = 1742
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1754_band = {
	color={ 34 53 98 }
	color2={ 255 255 255 }
	
	capital = 1754
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1770_band = {
	color={ 11 109 49 }
	color2={ 255 255 255 }
	
	capital = 1770
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1771_band = {
	color={ 59 24 91 }
	color2={ 255 255 255 }
	
	capital = 1771
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1780_band = {
	color={ 7 60 16 }
	color2={ 255 255 255 }
	
	capital = 1780
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom1791_band = {
	color={ 41 30 100 }
	color2={ 255 255 255 }
	
	capital = 1791
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1804_band = {
	color={ 194 205 232 }
	color2={ 255 255 255 }
	
	capital = 1804
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1819_band = {
	color={ 30 115 22 }
	color2={ 255 255 255 }
	
	capital = 1819
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1822_band = {
	color={ 94 84 37 }
	color2={ 255 255 255 }
	
	capital = 1822
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1826_band = {
	color={ 94 69 55 }
	color2={ 255 255 255 }
	
	capital = 1826
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_naiad_band = {
	color={ 224 254 202 }
	color2={ 255 255 255 }
	
	capital = 1852
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1858_band = {
	color={ 26 72 117 }
	color2={ 255 255 255 }
	
	capital = 1858
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1865_band = {
	color={ 105 95 25 }
	color2={ 255 255 255 }
	
	capital = 1865
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1866_band = {
	color={ 62 85 232 }
	color2={ 255 255 255 }
	
	capital = 1866
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1875_band = {
	color={ 243 203 207 }
	color2={ 255 255 255 }
	
	capital = 1875
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1907_band = {
	color={ 112 95 63 }
	color2={ 255 255 255 }
	
	capital = 1907
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1925_band = {
	color={ 64 82 84 }
	color2={ 255 255 255 }
	
	capital = 1925
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1927_band = {
	color={ 83 94 239 }
	color2={ 255 255 255 }
	
	capital = 1927
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1931_band = {
	color={ 227 204 198 }
	color2={ 255 255 255 }
	
	capital = 1931
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1947_band = {
	color={ 217 203 244 }
	color2={ 255 255 255 }
	
	capital = 1947
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1953_band = {
	color={ 61 73 55 }
	color2={ 255 255 255 }
	
	capital = 1953
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1976_band = {
	color={ 57 72 83 }
	color2={ 255 255 255 }
	
	capital = 1976
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom1986_band = {
	color={ 72 80 205 }
	color2={ 255 255 255 }
	
	capital = 1986
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom1992_band = {
	color={ 64 83 79 }
	color2={ 255 255 255 }
	
	capital = 1992
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1994_band = {
	color={ 138 93 3 }
	color2={ 255 255 255 }
	
	capital = 1994
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom1997_band = {
	color={ 48 81 120 }
	color2={ 255 255 255 }
	
	capital = 1997
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2009_band = {
	color={ 32 59 64 }
	color2={ 255 255 255 }
	
	capital = 2009
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom2014_band = {
	color={ 213 204 214 }
	color2={ 255 255 255 }
	
	capital = 2014
	
	culture = duck_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom2021_band = {
	color={ 48 118 198 }
	color2={ 255 255 255 }
	
	capital = 2021
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2038_band = {
	color={ 68 81 63 }
	color2={ 255 255 255 }
	
	capital = 2038
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2047_band = {
	color={ 46 76 254 }
	color2={ 255 255 255 }
	
	capital = 2047
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2048_band = {
	color={ 81 61 200 }
	color2={ 255 255 255 }
	
	capital = 2048
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2049_band = {
	color={ 138 106 11 }
	color2={ 255 255 255 }
	
	capital = 2049
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2057_band = {
	color={ 49 84 35 }
	color2={ 255 255 255 }
	
	capital = 2057
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom2059_band = {
	color={ 75 110 247 }
	color2={ 255 255 255 }
	
	capital = 2059
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2066_band = {
	color={ 69 64 96 }
	color2={ 255 255 255 }
	
	capital = 2066
	
	culture = bear
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2075_band = {
	color={ 29 66 18 }
	color2={ 255 255 255 }
	
	capital = 2075
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom2078_band = {
	color={ 117 96 48 }
	color2={ 255 255 255 }
	
	capital = 2078
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2090_band = {
	color={ 87 88 228 }
	color2={ 255 255 255 }
	
	capital = 2090
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2101_band = {
	color={ 138 86 28 }
	color2={ 255 255 255 }
	
	capital = 2101
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2104_band = {
	color={ 8 96 5 }
	color2={ 255 255 255 }
	
	capital = 2104
	
	culture = red_panda
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_1_composition
}
d_kingdom2105_band = {
	color={ 61 77 39 }
	color2={ 255 255 255 }
	
	capital = 2105
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom2117_band = {
	color={ 30 77 74 }
	color2={ 255 255 255 }
	
	capital = 2117
	
	culture = cat
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_tiny_composition_1
}
d_kingdom2134_band = {
	color={ 94 116 56 }
	color2={ 255 255 255 }
	
	capital = 2134
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2155_band = {
	color={ 56 60 229 }
	color2={ 255 255 255 }
	
	capital = 2155
	
	culture = hedgehog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_low_composition
}
d_kingdom2158_band = {
	color={ 83 111 62 }
	color2={ 255 255 255 }
	
	capital = 2158
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2174_band = {
	color={ 95 115 28 }
	color2={ 255 255 255 }
	
	capital = 2174
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2175_band = {
	color={ 143 64 52 }
	color2={ 255 255 255 }
	
	capital = 2175
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
d_kingdom2176_band = {
	color={ 96 98 12 }
	color2={ 255 255 255 }
	
	capital = 2176
	
	culture = dog_culture
	
	mercenary = yes
	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"
	
	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	mercenary_type = generic_mid_composition
}
