riflemen_brigade = {
	morale = 3
	maintenance = 0.25 #2.5
	phase_skirmish_attack = 30
	phase_melee_attack = 15
	phase_pursue_attack = 30
	phase_skirmish_defense = 30
	phase_melee_defense = 25
	phase_pursue_defense = 20
	base_type = light_infantry
}