vestalis = {
	customizer = no

	cannot_marry = yes
	cannot_inherit = yes

	general_opinion = 10
}

retired_vestalis = {
	customizer = no

	cannot_inherit = yes

	general_opinion = 5
	monthly_character_wealth = 0.05
}

epicurean = {
	potential = {
		OR = {
			religion = promethean_pagan
			AND = {
				religion = hellenic_pagan
				OR = {
					is_priest = yes
					trait = scholar
				}
			}
			AND = {
				trait = mystic
				is_priest = yes
			}
		}

		age = 16
	}

	learning = 2
	tolerates_pagan_group = yes

	diplomacy = -1
	health = 1

	opposites = {
		stoic
		skeptic
	}

	opposite_opinion = -10
	same_opinion = 10

	ai_rationality = 20
	ai_zeal = -50
	ai_greed = -50
	ai_honor = 20
	ai_ambition = -50
}

stoic = {
	potential = {
		OR = {
			religion = promethean_pagan
			AND = {
				religion = hellenic_pagan
				OR = {
					is_priest = yes
					trait = scholar
				}
			}
			AND = {
				trait = mystic
				is_priest = yes
			}
		}

		age = 16
	}

	learning = 2
	tolerates_pagan_group = yes

	general_opinion = 5

	opposites = {
		epicurean
		skeptic
	}

	opposite_opinion = -10
	same_opinion = 10

	ai_rationality = 20
	ai_greed = -20
	ai_ambition = -20
}

skeptic = {
	potential = {
		OR = {
			religion = promethean_pagan
			AND = {
				religion = hellenic_pagan
				OR = {
					is_priest = yes
					trait = scholar
				}
			}
			AND = {
				trait = mystic
				is_priest = yes
			}
		}

		age = 16
	}

	learning = 2
	tolerates_pagan_group = yes

	intrigue = 1
	diplomacy = -1

	opposites = {
		epicurean
		stoic
	}

	opposite_opinion = -10
	same_opinion = 10

	ai_rationality = 20
	ai_zeal = -20
	ai_ambition = -10
}

titan_leader = {
	leader = yes
	random = no
	trait_effect_capture_commanders = 1
	command_modifier = {
		terrain = mountain
		light_infantry = 0.2
		heavy_infantry = 0.2
	}
}

taoist_leader = {
	leader = yes
	random = no
	trait_effect_capture_commanders = 1
	command_modifier = {
		terrain = mountain
		terrain = forest
		terrain = hills
		random = 0.3
		speed = 0.2
		narrow_flank = 0.4
	}
}