targetted_decisions = {
	bring_child_to_court = {
		only_playable = yes
		filter = all
		ai_target_filter = dynasty

		from_potential = {
			ai = no
			has_children = yes
			is_playable = yes
		}
		potential = {
			is_child_of = FROM
			is_adult = no
			FROM = {  
				NOT = {
					is_liege_of = ROOT 
				}
			}
		}
		allow = {
			always = yes
		}
		effect = {
			ROOT = { move_character = FROM }
		}
		revoke_allowed = {
			always = no #Not used in vanilla
		}
		ai_will_do = {
			always = no
		}
	}
}