targetted_decisions = { 
	return_to_dynasty = {
		potential = {
			age = 21
			prisoner = no
			NOT = { FROM = { dynasty = ROOT } }
			OR = {
			is_parent_of = FROM
			is_grandparent_of = FROM
			}
			has_character_flag = cadetbranch
		}
		allow = {
			always = yes
		}
		effect = {
			FROM = { dynasty = ROOT }
			FROM = {
				any_child = {
				limit = { is_landed = no }
				dynasty = ROOT
				}
			}
		}
		ai_will_do = {
			factor = 1
		}
	}	
}
