decisions = {
	draft_local_unit = {
		is_high_prio = yes
		potential = {
			age = 14
			OR = {
				religion = taoist
				culture = han
			}
		}
		allow = {
			age = 14
			prisoner = no
			war = yes
			wealth = 150
			capital_holding = { has_building = ca_recruitment_office }
			NOT = { has_character_modifier = drafted_peasants }
		}
		effect = { 
				character_event = { id = roy_draft.1 } 
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 0
		}
	}	
}