namespace = brothel
#shag like a stag
	character_event = {
		id = brothel.0
		desc = "EVTDESCWHORING"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes
	
		option = { 
		name = "EVTWHORING" 
		hidden_tooltip = { character_event = { id = brothel.2 } }
		}
	
		option = { 
		name = "EVTWHORING2" 
		hidden_tooltip = { character_event = { id = brothel.3 } }
		}

		option = { 
		name = "EVTWHORING3" 
		hidden_tooltip = { character_event = { id = brothel.4 } }
		}
	
		option = { 
		name = "EVTMOREWHORING" 
		trigger = { ai = no }
		character_event = { id = brothel.1 }
		}
	}	
	
#more whores
	character_event = {
		id = brothel.1
		desc = "EVTDESCWHORING2"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes
	
		option = { 
		name = "EVTWHORING4" 
		hidden_tooltip = { character_event = { id = brothel.5 } }
		}

		option = { 
		name = "EVTWHORING5" 
		hidden_tooltip = { character_event = { id = brothel.6 } }
		}
	
		option = { 
		name = "EVTWHORING6" 
		hidden_tooltip = { character_event = { id = brothel.7 } }
		}

		option = { 
		name = "EVTMOREWHORING" 
		character_event = { id = brothel.0 }
		}
	}

#noctian whores
	character_event = {
		id = brothel.2 #brothel.2
		desc = "EVTSUMMRISLWHORE"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTFCKWHORE" 
		wealth= -5
		hidden_tooltip = {  
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }
			50 = {	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3} 
				}
			}
		
		}
	}
	
		option = { 
		name = "EVTTORTWHORE" 
		wealth = -6
		hidden_tooltip = {
		if = { limit = { OR = { trait = weak
								trait = drunkard } }
		random = {  
		chance = 40 
		character_event = { id = brothel.10 } } # fight, fight, fight
		}
		random = {
		chance = 35
		trait = torturer
		}
		random = {
		chance = 35
		trait = cruel
		}
		random = { 
		chance = 5
		character_event = { id = brothel.10 } } 
			}
		}

		option = { 
		name = "EVTSPNDTMEWHORE" 
		wealth= -8
		random = {
			chance = 15 
			remove_trait = depressed
			}
			random = {
			chance = 15 
			remove_trait = stressed
			}
		}
	
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}	
	}

#alban whores
	character_event = {
		id = brothel.3 #brothel.3
		desc = "EVTSUN"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTFCKWHORE" 
		wealth= -5
		hidden_tooltip = { 
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } } #possible bastard
			25 = { character_event = { id = brothel.9 days = 270 } } #possible bastard
			50 = {	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3 } 
				}
			}
		
		}
	}	
	
		option = { 
		name = "EVTTORTWHORE" 
		wealth = -5
		hidden_tooltip = {
		if = { limit = { OR = { trait = weak 
		                        trait = drunkard } }
		random = {  
		chance = 40 
		character_event = { id = brothel.10 } } # fight, fight, fight
		}
		random = {
		chance = 35
		trait = torturer
		}
		random = {
		chance = 35
		trait = cruel
		}
		random = { 
		chance = 5
		character_event = { id = brothel.10 } }
			}	
		}

		option = { 
		name = "EVTSPNDTMEWHORE" 
		wealth= -5
		random = {
			chance = 15 
			remove_trait = depressed
			}
			random = {
			chance = 15 
			remove_trait = stressed
			}
		}
	
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}	   
	}

#versian whores
	character_event = { 
		id = brothel.4 #brothel.4
		desc = "EVTFREE"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTFCKWHORE" 
		wealth= -6 
		hidden_tooltip = { 
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }	#possible bastard
			50 = { 	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3 } 
				}
			}
		
		}
	}				
	
		option = { 
		name = "EVTTORTWHORE" 
		wealth = -8
		hidden_tooltip = {
		if = { limit = { OR = { trait = weak 
								trait = drunkard } }
		random = {  
		chance = 40 
		character_event = { id = brothel.10 } } # fight, fight, fight
		}
		random = {
		chance = 35
		trait = torturer
		}
		random = {
		chance = 35
		trait = cruel
		}
		random = { 
		chance = 5
		character_event = { id = brothel.10 } } 
			}
		}

		option = { 
		name = "EVTSPNDTMEWHORE" 
 
		wealth= -8
		random = {
			chance = 15 
			remove_trait = depressed
			}
			random = {
			chance = 15 
			remove_trait = stressed
			}
		}
	
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}	
	}

#whores from the Elysia	
	character_event = {
		id = brothel.5 #brothel.5
		desc = "EVTNORTH"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTFCKWHORE" 
		wealth= -4
		hidden_tooltip = { 
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }	#possible bastard
			50 = { 	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3 } 
				}
			}
		
		}
	}		
	
		option = { 
		name = "EVTTORTWHORE" 
		wealth = -4
		hidden_tooltip = {
		if = { limit = { OR = { trait = weak 
								trait = drunkard } }
		random = {  
		chance = 40 
		character_event = { id = brothel.10 } } # fight, fight, fight
		}
		random = {
		chance = 35
		trait = torturer
		}
		random = {
		chance = 35
		trait = cruel
		}
		random = { 
		chance = 5
		character_event = { id = brothel.10 } } 
			}
		}

		option = { 
		name = "EVTSPNDTMEWHORE" 
		wealth= -4
		random = {
			chance = 15 
			remove_trait = depressed
			}
			random = {
			chance = 15 
			remove_trait = stressed
			}
		}
	
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}		
	}
   
	character_event = {        
		id = brothel.6 #brothel.6
		desc = "EVTANDALWHORES"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTFCKWHORE" 
		wealth= -4
		hidden_tooltip = { 
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }	#possible bastard
			50 = { 	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3 } 
				}
			}
		
		}
	}		
	
		option = { 
		name = "EVTTORTWHORE" 
		wealth = -3
		hidden_tooltip = {
		if = { limit = { OR = { trait = weak 
		                        trait = drunkard } }
		random = {  
		chance = 40 
		character_event = { id = brothel.10 } } # fight, fight, fight
		}
		random = {
		chance = 20
		trait = torturer
		}
		random = {
		chance = 20
		trait = cruel
		}
		random = { 
		chance = 5
		character_event = { id = brothel.10 } } 
			}
		}

		option = { 
		name = "EVTSPNDTMEWHORE" 
		wealth= -4
		random = {
			chance = 15 
			remove_trait = depressed
			}
			random = {
			chance = 15 
			remove_trait = stressed
			}
		}
	
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}		   
	}       

	character_event = { 
		id = brothel.7 #brothel.7
		desc = "EVTORGY"
		picture = GFX_evt_brothel
	
		is_triggered_only = yes

		option = { 
		name = "EVTORGYFEST" 
		wealth= -8
		piety = -40
		hidden_tooltip = { 
    	random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }	#possible bastard
			50 = { 	} }
			}
			random = {
			chance = 10 
			remove_trait = depressed
			}
			random = {
			chance = 10 
			remove_trait = stressed
			}
			random = {
			chance = 15 
			character_event = { id = 1980 } #possible become gay
			}	
		if = {
		
			limit = {
			crownlaw_title = {
				has_law = brothel_law_1
				}
			}
		hidden_tooltip = {			
			random = {
				chance = 75
				character_event = { id = brothel.14 days = 3 } 
				}
			}
		
		}
        }
		
		option = { 
		name = "EVTWHOREGB" 
		trigger = { ai = no }
		character_event = { id = brothel.0 }
		}	
	}

#bastard son born
	character_event = {
		id = brothel.8 #brothel.8
		desc = "EVTBASTARDBORN"
		picture = GFX_evt_pregnancy
	
		is_triggered_only = yes

		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN2"

		create_character = {
		age = 0
		dynasty = NONE
		trait = bastard
		religion = ROOT
		culture = ROOT
		female = no
		}	
		new_character = {
		add_character_modifier = { modifier = brothel_born years = 50 }
		set_father = PREV 	
			}
		}	
		
		option = {
		ai_chance = { 	
			factor = 40
			}
		name = "EVTBASTARDBORN3"

		piety = -50
		random = {
			chance = 15
			add_trait = wroth
			hidden_tooltip = {
				character_event = {
					id = 38254 } #Notify wroth 
				}
			}
		}	

		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN4"

		random = {
			chance = 25
			add_trait = deceitful }
		character_event = { id = brothel.12 years = 16 }
		}
		
		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN5"

		wealth = -50
		hidden_tooltip = { 
		random = {
		chance = 75
		character_event = { id = brothel.12 years = 16 } }
			}
		}	
	}	

#bastard daughter born	
	character_event = {
		id = brothel.9 #brothel.9
		desc = "EVTBASTARDBORN"
		picture = GFX_evt_pregnancy
	
		is_triggered_only = yes

		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN2"

		create_character = {
		age = 0
		dynasty = NONE
		trait = bastard
		female = yes
		} 
		new_character = {
		add_character_modifier = { modifier = brothel_born years = 50 }
		set_father = PREV
			}
		}

		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN3"

		piety = -50
		random = {
			chance = 15
			add_trait = wroth
			hidden_tooltip = {
				character_event = {
					id = 38254  } #Notify wroth
				}
			}
		}	

		option = {
		ai_chance = { 	
			factor = 40
			}
		name = "EVTBASTARDBORN4"
		
		random = {
			chance = 25
			add_trait = deceitful }
		character_event = { id = brothel.13 years = 16 }
		}
		
		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "EVTBASTARDBORN5"

		wealth = -50
		hidden_tooltip = { 
		random = {
		chance = 75
		character_event = { id = brothel.13 years = 16} }
			}
		}
	}	
	
#battle with the whore	
	character_event = {
		id = brothel.10 #brothel.10
		desc = "EVTFIGHTWHORE"
		picture = GFX_evt_squire
	
		is_triggered_only = yes

		option = {
		name = "EVTFIGHTWHORE2" 

		random_list = {
		10 = { death = {
			death_reason = death_battle
				killer = FROMFROMFROM } }
		25 = { add_trait = wounded
			   hidden_tooltip = { character_event = { id = 38280 } } }
		15 = { add_trait = maimed 
			   hidden_tooltip = { character_event = { id = 38281 } } }
		50 = {	}	   
			}
		}		

		option = {
		ai_chance = { 	
			factor = 90
			}
		name = "EVTRUNFROMWHORE" 
		
		random = {
		chance = 35
		add_trait = craven 
		hidden_tooltip = { 
		character_event = { id = 38257 } }
			}
		}
	}
	
#washerwoman event	

	character_event = {
		id = brothel.11 #brothel.11
		desc = "EVTDESCWASHERWHORE"
		picture = GFX_evt_lovers
	
		is_triggered_only = yes
	
		option = { 
		name = "EVTWASHERWHORE" 
		hidden_tooltip = { 
		random_list = {
			25 = { character_event = { id = brothel.8 days = 270 } }
			25 = { character_event = { id = brothel.9 days = 270 } }
			50 = {	}
				}
			}	
		}
	
		option = { 
		name = "NOTHING" 
		
		}
	}	
	
#male bastard uncovered
	character_event = {
		id = brothel.12 #brothel.12
		desc = "EVTDESCBASTARDUNCOVEREDMALE"
		picture = GFX_roy_ruler
		
		is_triggered_only = yes
		
		option = {
		ai_chance = { 	
			factor = 20
			}
		name = "ACCEPTBASTARD"
		
		create_character = {
		random_traits = yes
		age = 16
		dynasty = NONE
		trait = bastard
		female = no
		} 
		new_character = {
		add_character_modifier = { modifier = brothel_born years = 50 }
		set_father = PREV
				}
			}
			
			option = {
		ai_chance = { 	
			factor = 80
			}
			name = "IGNOREBASTARD"
			
			piety = -50
			}
		}
		
#female bastard uncovered

character_event = {
		id = brothel.13 #brothel.13
		desc = "EVTDESCBASTARDUNCOVEREDFEMALE"
		picture = GFX_roy_spouse
		
		is_triggered_only = yes
		
		option = {
		ai_chance = { 	
			factor = 60
			}
		name = "ACCEPTBASTARD"
		
		create_character = {
		random_traits = yes
		age = 16
		dynasty = NONE
		trait = bastard
		female = yes
		} 
		new_character = {
		add_character_modifier = { modifier = brothel_born years = 50 }
		set_father = PREV
				}
			}
			
			option = {
			name = "IGNOREBASTARD"
			
			piety = -50
			}
		}
#Caught going to brothel against law		
character_event = {
		id = brothel.14
		desc = "EVTDESCbrothel.14"
		picture = GFX_evt_brothel
		
		is_triggered_only = yes
		
		option = {
		name = "OPTAbrothel.14"
		add_character_modifier = { modifier = whore_monger years = 5 }
		wealth = -50
		piety = -50
		prestige = -50
		}
	}		