namespace = college_misc_events
character_event = {
	id = college_misc_events.0
	desc = "EVTDESCcollege_misc_events.1"
	picture = "GFX_school_learn"
	border = GFX_event_normal_frame_diplomacy
	only_playable = yes
		
	has_character_flag = gone_bs_college
	war = no

	is_triggered_only = yes
		
	trigger = {
		NOR = {
		mercenary = yes
		holy_order = yes
		}
		NOT = { has_character_modifier = college_educated }
	}

	option = { 
	name = "EVTOPTAcollege_misc_events.1" 
		custom_tooltip = { text = collegebreak1 }
		prestige = -75
		random = {
			chance = 15
			add_trait = diligent
		}
		random = {
			chance = 15
			change_learning = 2
		}
		add_character_modifier = { modifier = studying_real_hard duration = 60}
	}
	option = { 
	name = "EVTOPTBcollege_misc_events.1" 
		custom_tooltip = { text = collegebreak2 }
		prestige = 50
		remove_trait = stressed
		random = {
			chance = 15
			change_diplomacy = 2
		}
		random = {
			chance = 15
			add_trait = lustful
		}
	}
}

character_event = {
	id = college_misc_events.8
	hide_window = yes
	trigger = {
		has_character_flag = gone_bs_college
		age = 16
		NOT = { age = 50 }
		NOT = { has_character_modifier = college_educated }
		NOT = {
			trait = kind
			trait = cruel
			}
		in_command = no
	}

	mean_time_to_happen = {
		years = 2
	}

	immediate = {
		character_event = { id = college_misc_events.9 } 
	}
}
character_event = {
	id = college_misc_events.9
	desc = EVTDESCcollege_misc_events.9
	picture = GFX_evt_council
	is_triggered_only = yes

	option = {
		name = EVTOPTAcollege_misc_events.9
		FROM = {
			change_diplomacy = 2
			random = {
				chance = 40 
				add_trait = kind
			}
			random = {
				chance = 10
				add_trait = gregarious
			}
		}
	}
	option = {
		name = EVTOPTBcollege_misc_events.9
		change_martial = 2
		FROM = {
			random = {
				chance = 40 
				add_trait = cruel
			}
			random = {
				chance = 10
				add_trait = ambitious
			}
		}
	}
}