namespace = eduimp
#Diplo edu ping
character_event = {
	id = eduimp.1
	hide_window = yes
	is_triggered_only = yes
	option = {
		set_character_flag = chancellor_library_tutor
		name = OK
		liege = {
			character_event = { id = eduimp.2 }
		}
	}
}
#Diplomatical Improve starts
character_event = {
id = eduimp.2
desc = "EVTDESCEDUIMP2"
picture = GFX_evt_library
border = GFX_event_normal_frame_diplomacy

is_triggered_only = yes

	option = {
		name = eduimp2opt
		hidden_tooltip = {
			FROM = {
				character_event = { id = eduimp.3 days = 350 random = 50 }
			}
		}
	}
}
character_event = {
id = eduimp.3
hide_window = yes

is_triggered_only = yes
		
	trigger = {
		liege = {
			has_character_flag = improving_diplomatical_education
		}
	}
	option = {
		name = OK
		liege = {
			character_event = { id = eduimp.4 }
		}
	}
}
#Diplomatical Improve ends
character_event = {
id = eduimp.4
desc = "EVTDESCEDUIMP4"
picture = GFX_evt_library
border = GFX_event_normal_frame_diplomacy

is_triggered_only = yes

	option = {
		clr_character_flag = improving_diplomatical_education
		name = eduimp4opt
		remove_trait = naive_appeaser
		add_trait = underhanded_rogue
		FROM = {
			clr_character_flag = chancellor_library_tutor
		}
	}
}
#Diplomatical Improve ends abruplty
character_event = {
id = eduimp.5
desc = "EVTDESCEDUIMP5"
picture = GFX_evt_library
border = GFX_event_normal_frame_diplomacy

	ai = no
	only_rulers = yes
	min_age = 16
	
	trigger = {
		any_courtier = {
			has_job_title = job_chancellor
			NOT = { has_character_flag = chancellor_library_tutor }
		}
		has_character_flag = improving_diplomatical_education
	}
	option = {
		clr_character_flag = improving_diplomatical_education
		name = eduimp5opt
	}
}
#Intrigue edu ping
character_event = {
	id = eduimp.6
	hide_window = yes
	
	is_triggered_only = yes
	
	option = {
		set_character_flag = spymaster_secretpassages_tutor
		name = OK
		liege = {
			character_event = { id = eduimp.7 }
		}
	}
}
#Intrigue Improve starts
character_event = {
id = eduimp.7
desc = "EVTDESCEDUIMP7"
picture = GFX_evt_spymaster
border = GFX_event_normal_frame_intrigue
	
	is_triggered_only = yes

	option = {
		name = eduimp7opt
		hidden_tooltip = {
			FROM = {
				character_event = { id = eduimp.8 days = 350 random = 50 }
			}
		}
	}
}
character_event = {
id = eduimp.8
hide_window = yes
	
	is_triggered_only = yes

	trigger = {
		liege = {
			has_character_flag = improving_intrigue_education
		}
	}
	option = {
		name = OK
		liege = {
			character_event = { id = eduimp.9 }
		}
	}
}
#Intrigue Improve ends
character_event = {
id = eduimp.9
desc = "EVTDESCEDUIMP9"
picture = GFX_evt_spymaster
border = GFX_event_normal_frame_intrigue

	is_triggered_only = yes

	option = {
		clr_character_flag = improving_intrigue_education
		name = eduimp9opt
		remove_trait = amateurish_plotter
		add_trait = flamboyant_schemer
		FROM = {
			clr_character_flag = spymaster_secretpassages_tutor
		}
	}
}
#Intrigue Improve ends abruplty
character_event = {
id = eduimp.10
desc = "EVTDESCEDUIMP10"
picture = GFX_evt_spymaster
border = GFX_event_normal_frame_intrigue

	ai = no
	only_rulers = yes
	min_age = 16
	
	trigger = {
		any_courtier = {
			has_job_title = job_spymaster
			NOT = { has_character_flag = spymaster_secretpassages_tutor }
		}
		has_character_flag = improving_intrigue_education
	}
	option = {
		clr_character_flag = improving_intrigue_education
		name = eduimp10opt
	}
}
#Stewardship edu ping
character_event = {
	id = eduimp.11
	hide_window = yes
	
	is_triggered_only = yes
	
	option = {
		set_character_flag = steward_study_tutor
		name = OK
		liege = {
			character_event = { id = eduimp.12 }
		}
	}
}
#Stewardship edu starts
character_event = {
id = eduimp.12
desc = "EVTDESCEDUIMP12"
picture = GFX_event_write
border = GFX_event_normal_frame_economy
	
	is_triggered_only = yes

	option = {
		name = eduimp12opt
		hidden_tooltip = {
			FROM = {
				character_event = { id = eduimp.13 days = 350 random = 50 }
			}
		}
	}
}
character_event = {
id = eduimp.13
hide_window = yes
	
	is_triggered_only = yes

	trigger = {
		liege = {
			has_character_flag = improving_stewardship_education
		}
	}
	option = {
		name = OK
		liege = {
			character_event = { id = eduimp.14 }
		}
	}
}
#Stewardship Improve ends
character_event = {
id = eduimp.14
desc = "EVTDESCEDUIMP14"
picture = GFX_event_write
border = GFX_event_normal_frame_economy

	is_triggered_only = yes

	option = {
		clr_character_flag = improving_stewardship_education
		name = eduimp14opt
		remove_trait = indulgent_wastrel
		add_trait = thrifty_clerk
		FROM = {
			clr_character_flag = steward_study_tutor
		}
	}
}
#Stewardship Improve ends abruplty
character_event = {
id = eduimp.15
desc = "EVTDESCEDUIMP15"
picture = GFX_event_write
border = GFX_event_normal_frame_economy

	ai = no
	only_rulers = yes
	min_age = 16
	
	trigger = {
		any_courtier = {
			has_job_title = job_treasurer
			NOT = { has_character_flag = steward_study_tutor }
		}
		has_character_flag = improving_stewardship_education
	}
	option = {
		clr_character_flag = improving_stewardship_education
		name = eduimp15opt
	}
}