namespace = roytroops
	character_event = {
		id = roytroops.1
		desc = "EVTDESCroytroops"
		hide_window = yes
		only_playable = yes
		
		is_triggered_only = yes

		trigger = {
			war = yes
			NOT = {
			has_character_flag = fighting_war
			}
		}

		option = { 
		name = "EVTOPTAroytroops1" 
			set_character_flag = fighting_war

		}
}