namespace = roy_rifles_events
character_event = {
	id = roy_rifles_events.1
	desc = EVTDESCroy_rifles_events.1
	picture = GFX_roy_draft
	border = GFX_event_normal_frame_war
	
	is_triggered_only = yes
	

	option = { #Nevermind
		name = EVTOPTBroy_rifles_events.1
	}
	option = { #Spacer Mercs
		name = EVTOPTAroy_rifles_events.1
			wealth = -200
			add_character_modifier = { modifier = active_mercs duration = 1825 }
			capital_scope = {
				holder_scope = {
					IF = {
						limit = {
							capital_scope = {
								has_building = ca_trade_center
							}
						}
						spawn_unit = {
							owner = THIS
							province = PREV
							leader = none
							troops = {
								riflemen_brigade = { 500 500 }

							}
							attrition = 1.0
							maintenance_multiplier = 0.1
							merge = yes
							disband_on_peace = yes
						}
					}
				}
			}
		}
	}
