
BEGIN Object     
    Name                 EliteOpsHeli  
    Width                8  
    Height               3
	GroundBaseOveride	 0.33
    RenderDepth          2  
    MaxStackSize         -1  
    NumSlots             15
	ViewRange            10
	ViewThroughObstacles true	
    BEGIN SpriteBank
		Name			objects_d11_2
    	Sprite	    	d_EliteOpsHeli
	END
    SpriteScale          1
    Properties           Vehicle
    TopSpeed		8.0
    RenderPreOffset      -1
	DLC                  	SeaAirLand
	Properties           Uncloneable
    Properties           Undamageable
END

BEGIN Object     
    Name                 ParamedicsHeli  
    Width                8  
    Height               3
	GroundBaseOveride	 0.33
    RenderDepth          2  
    MaxStackSize         -1  
    NumSlots             8
	ViewRange            10
	ViewThroughObstacles true	
    BEGIN SpriteBank
		Name			objects_d11_2
		Sprite	    	d_ParamedicsHeli
	END
    SpriteScale          1
    Properties           Vehicle
    TopSpeed		8.0
    RenderPreOffset      -1
	DLC                  	SeaAirLand
	Properties           Uncloneable
    Properties           Undamageable
END

BEGIN Object     
    Name                 FireHeli  
    Width                8  
    Height               3
	GroundBaseOveride	 0.33
    RenderDepth          2  
    MaxStackSize         -1  
    NumSlots             8
	ViewRange            10
	ViewThroughObstacles true	
    BEGIN SpriteBank
		Name			objects_d11_2
    	Sprite	    	d_FireHeli
	END
    SpriteScale          1
    Properties           Vehicle
    TopSpeed		8.0
    RenderPreOffset      -1
	DLC                  	SeaAirLand
	Properties           Uncloneable
    Properties           Undamageable
END

BEGIN Callout  
    Name                 FireHeli  
    Cost                 -2000
    MaxNumber            10000
    Vehicle              FireHeli
    Entity               Fireman
    NumEntities          4
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyFireHeli
	END
END

BEGIN Callout  
    Name                 HeavyFireHeli  
    Cost                 -2000
    MaxNumber            10000
    Vehicle              FireHeli
    Entity               Fireman
    NumEntities          8
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyFireHeli
	END
END

BEGIN Callout  
    Name                 EliteOps  
    Cost                 -2500  
    MaxNumber		 10000
    Vehicle              EliteOpsHeli
    Entity               EliteOps
    NumEntities          4
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyEliteops
	END
END

BEGIN Callout  
    Name                 AirParamedics  
    Cost                 -1000  
    MaxNumber            10000
    Vehicle              ParamedicsHeli
    Entity               Paramedic
    NumEntities          4
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyAirParamedics
	END
END

BEGIN Callout  
    Name                 HeavyAirParamedics  
    Cost                 -1000  
    MaxNumber            10000
    Vehicle              ParamedicsHeli
    Entity               Paramedic
    NumEntities          8
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyAirParamedics
	END
END

BEGIN Callout  
    Name                 AirMilitary  
    Cost                 -5000  
    MaxNumber            10000
    Vehicle              EliteOpsHeli
    Entity               Soldier
    NumEntities          6
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyEliteops
	END
END

BEGIN Callout  
    Name                 HeavyAirMilitary  
    Cost                 -7500  
    MaxNumber            10000
    Vehicle              EliteOpsHeli
    Entity               Soldier
    NumEntities          12
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyEliteops
	END
END

BEGIN Callout  
    Name                 HeavyEliteOps  
    Cost                 -4000  
    MaxNumber		 10000
    Vehicle              EliteOpsHeli
    Entity               EliteOps
    NumEntities          8
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyEliteops
	END
END

BEGIN Callout  
    Name                 GroundEliteOps  
    Cost                 -1000  
    MaxNumber		 10000
    Vehicle              RiotVan
    Entity               EliteOps
    NumEntities          6
    Sprite               EmergencyRiotPolice
END

BEGIN Callout  
    Name                 HeavyGroundEliteOps  
    Cost                 -3000  
    MaxNumber		 10000
    Vehicle              RiotVan
    Entity               EliteOps
    NumEntities          12
    Sprite               EmergencyRiotPolice
END

BEGIN Callout
    Name                 AirRiotGuards
    Cost                 -1000
    MaxNumber            10000
    Vehicle              EliteOpsHeli
    Entity               RiotGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END

BEGIN Callout  
    Name                 AirArmedPolice  
    Cost                 -1500  
    MaxNumber            10000
    Vehicle              EliteOpsHeli
    Entity               ArmedGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END


BEGIN Callout  
    Name                 BoatEliteOps  
    Cost                 -2500  
    MaxNumber		 10000
    Vehicle              SupplyBoat
    Entity               EliteOps
    NumEntities          8
    Sprite               EmergencyRiotPolice
END

BEGIN Callout  
    Name                 BoatFireFighters  
    Cost                 -500
    MaxNumber            10000
    Vehicle              SupplyBoat
    Entity               Fireman
    NumEntities          8
    Sprite               EmergencyFireEngine
END

BEGIN Callout  
    Name                 BoatParamedics  
    Cost                 -500  
    MaxNumber            10000
    Vehicle              SupplyBoat
    Entity               Paramedic
    NumEntities          8
    Sprite               EmergencyParamedics
END

BEGIN Callout  
    Name                 BoatRiotPolice  
    Cost                 -1000  
    MaxNumber		 10000
    Vehicle              SupplyBoat
    Entity               RiotGuard
    NumEntities          8
    Sprite               EmergencyRiotPolice
END

BEGIN Callout  
    Name                 BoatMilitary  
    Cost                 -4000  
    MaxNumber		 10000
    Vehicle              SupplyBoat
    Entity               Soldier
    NumEntities          8
    Sprite               RoomSecurity
END

BEGIN Callout  
    Name                 BoatArmedPolice  
    Cost                 -1500  
    MaxNumber            10000
    Vehicle              SupplyBoat
    Entity               ArmedGuard
    NumEntities          8
    Sprite               EmergencyRiotPolice
END

BEGIN Callout
    Name                 BountyHunter
    Cost                 -600
    MaxNumber            10000
    Vehicle              BountyHunterTrike
    Entity               BountyHunter
    NumEntities          2
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyBountyHunters
	END
    IsAutomatedService   true   
END

BEGIN Callout
    Name                 AirHunters
    Cost                 -1000
    MaxNumber            10000
    Vehicle              SupplyHeli
    Entity               BountyHunter
    NumEntities          2
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyBountyHunters
	END
    IsAutomatedService   true
END

BEGIN Callout
    Name                 BoatHunters
    Cost                 -750
    MaxNumber            10000
    Vehicle              SupplyBoat
    Entity               BountyHunter
    NumEntities          2
    BEGIN SpriteBank
		Name			ui_d11
		Sprite			EmergencyBountyHunters
	END
    IsAutomatedService   true   
END

BEGIN Object     
    Name                 EliteOps
    MoveSpeedFactor      0.500000  
    Toughness            80.0000  
    RenderDepth          2  
    ViewRange            16
    BlockedBy            Wall  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation
    Sprite               EliteOp
	SpriteVariants       4
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Properties           Scripted
    Equipment            AssaultRifle
    EscapeModeKillXp     500
    ZombieTier           High
END
