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tooltip_Init_TimeWarpA									 \nInitializing, please wait...
tooltip_Init_TimeWarpB									 \nCalculating TimeWarpFactor.\nThis takes 1 game minute...\n\n Start at: *A   End at: *B\n Current minute: *C\n Time Passed: *D\n\n Map size (before expansion): calculating...\n Time Warp Factor: calculating...\n Slow Time Mutator: calculating...
tooltip_Init_TimeWarpC									 \nBenchmark completed. Results:\n\n Start at: *A   End at: *B\n Current minute: *C\n Time Passed: *D\n\n Map size (before expansion): *E\n Time Warp Factor: *F\n Slow Time Mutator: *G\n\nWaiting some more...
tooltip_ReadyForAction									 \nReady for action

object_SmallTable							 Small Table
buildtoolbar_popup_obj_SmallTable			 A small table.

object_SmallGardenTable						 Small Wooden Garden Table
buildtoolbar_popup_obj_SmallGardenTable		 A small wooden garden table.

object_SmallGardenTableFerti							 Fertilizer Table
buildtoolbar_popup_obj_SmallGardenTableFerti			 This small garden table stores Fertilizer

object_SmallGardenBench						 Small Wooden Garden Bench
buildtoolbar_popup_obj_SmallGardenBench		 A small wooden garden bench.

material_Mud								 Mud
material_LongGrass							 Long Grass

object_FenceBush							 Fence Bush
object_FoliagePlantA						 Plant
object_FoliagePlantB						 Plant
object_FoliagePlantC						 Plant
object_FoliagePlantD						 Plant
object_FoliagePlantE						 Plant
object_FoliagePlantF						 Plant
object_FoliagePlantG						 Plant
object_FoliagePlantH						 Plant
object_FlowersA								 Flowers
object_FlowersB								 Flowers
object_FlowersC								 Flowers
object_FlowersD								 Flowers
object_FlowersE								 Flowers
object_Bush1								 Bush
object_Bush2								 Bush
object_FlowersShared						 White flowers
object_FlowersMinsec						 Blue flowers
object_FlowersMedsec						 Orange flowers
object_FlowersMaxsec						 Red flowers
object_FlowersPrsec							 Yellow flowers
object_FlowerPot							 Mixed flowers
object_FlowerPot1							 Mixed flowers
object_FlowerPot2							 Mixed flowers
object_FlowerPot3							 Mixed flowers
object_FlowerPot4							 Mixed flowers
object_FlowerPot5							 Flower Pot
object_FlowerPot6							 Flower Pot
object_Tulips1								 Tulips
object_Tulips2								 Tulips
object_Tulips3								 Tulips
object_Tulips4								 Tulips
object_Buxus								 Buxus
object_SmallBuxus							 Small Buxus

object_TrashCompactor						 Trash Compactor
buildtoolbar_popup_obj_TrashCompactor		 For Garbage or Recycling room:\n60 bags of Sorted Garbage get stacked into 1 big bag for Exports in order to save space on the SupplyTruck or Chinook. When you invest in the expensive Trash Compactor, the tiny bit of Sorted Garbage going to Exports will bring some cash as well, so it will pay for itself.

tooltip_StatusLED							 Stacks 60 bags of garbage into 1 stack for Exports.\n\nSTATUS LED:\nRed - Empty\nYellow - Garbage queued\nFlashing - Busy compacting\nGreen - Ready for exports\n\nGARBAGE IN QUEUE: *X

object_Bin									 Bin
buildtoolbar_popup_obj_Bin					 Just an eyecandy bin which does nothing. Use the Trash Bin instead if you want some action.

object_TrashBin10							 Trash Bin (10 bags)
buildtoolbar_popup_obj_TrashBin10			 Unsorted Trash gets stored in here. Place the Trash Bins anywhere in the prison.\n\nTrash Bins come in various sizes, so you can deploy them depending on your prison size and the amount of garbage it produces.\n\nThis Trash Bin will be full at 10 bags of trash. It will then create 1 stack of 10 Unsorted Garbage, waiting to be processed at the Recycling room.

object_TrashBin20							 Trash Bin (20 bags)
buildtoolbar_popup_obj_TrashBin20			 Unsorted Trash gets stored in here. Place the Trash Bins anywhere in the prison.\n\nTrash Bins come in various sizes, so you can deploy them depending on your prison size and the amount of garbage it produces.\n\nThis Trash Bin will be full at 20 bags of trash. It will then create 1 stack of 20 Unsorted Garbage, waiting to be processed at the Recycling room.

object_TrashBin30							 Trash Bin (30 bags)
buildtoolbar_popup_obj_TrashBin30			 Unsorted Trash gets stored in here. Place the Trash Bins anywhere in the prison.\n\nTrash Bins come in various sizes, so you can deploy them depending on your prison size and the amount of garbage it produces.\n\nThis Trash Bin will be full at 30 bags of trash. It will then create 1 stack of 30 Unsorted Garbage, waiting to be processed at the Recycling room.

object_RecycleBin							 Recycle Bin
buildtoolbar_popup_obj_RecycleBin			 For Garden and Greenhouse:\nGreen Garbage gets stored in here and recycled into Fertilizer for the Garden.

object_FertilizerGarden						 Garden Fertilizer
buildtoolbar_popup_obj_FertilizerGarden		 Fertilizer for the GardenPot in the Garden or the Greenhouse.

object_GreenGarbage							 Green Garbage
buildtoolbar_popup_obj_GreenGarbage			 All the valuable bits of waste, in a nice green bag. Gets turned into Fertilizer in a Recycle Bin.

object_UnsortedTrash						 Unsorted Trash
tooltip_UnsortedTrash						 Unsorted Trash goes to a Trash Bin which collects various bags of trash and turns it into one stack of Unsorted Garbage.\n\nThe Unsorted Garbage then goes to Recycling.

object_UnsortedGarbage						 Unsorted Garbage
buildtoolbar_popup_obj_UnsortedGarbage		 Unsorted garbage goes to a Recycle Desk in the Recycling room to be sorted out.

object_SortedGarbage						 Sorted Garbage
buildtoolbar_popup_obj_SortedGarbage		 All the smelly bits of useless trash, sells for $0.

object_CompactGarbage						 Compact Garbage
buildtoolbar_popup_obj_CompactGarbage		 Compacted Garbage stack, building up to 60.

object_SortedGarbageExport					 Compact Garbage (Export)
buildtoolbar_popup_obj_SortedGarbageExport	 All the smelly bits of useless trash, sells for $0.

object_RecycleAnimation						 Recycle Animation
object_RecycleDeskFront						 Recycle Desk Front

object_RecycleDesk							 Recycle Desk
buildtoolbar_popup_obj_RecycleDesk			 Used by workmen, janitors, gardeners and prisoners to sort the rubbish into more valuable rubbish.

object_RecycleDeskSpawner					 Recycle Desk
buildtoolbar_popup_obj_RecycleDeskSpawner	 Used by workmen, janitors, gardeners and prisoners to sort the rubbish into more valuable rubbish.\n\nNOTE:\nAfter being placed on the map, you must click this Recycle Desk Spawner and press the button to create the real Recycle Desk.This object spawns into 3 tiles wide and 2 tiles high once placed. You just see a preview of the centre top tile during placement, keep that in mind.

room_Recycling								 Recycling
buildtoolbar_popup_room_Recycling			 Where prisoners learn how to recycle garbage. Workmen, janitors and gardeners will also make use of this room. Beware: lot's of contraband can be found here!

room_Garbage								 Garbage
buildtoolbar_popup_room_Garbage				 Where Sorted Garbage gets collected before it goes to Exports.\n\nPlace a Trash Compactor to stack the garbage into bags of 60. Make sure this area is close to Exports so walking time is minimal.

research_GarbageRecycling					 Garbage Recycling
researchtooltip_GarbageRecycling			 Mother Nature (and your bank account) thanks you. The prisoners who have to sort through your waste and recycle it are somewhat less happy.

reformprogram_RecycleGarbage				 Basic Garbage Recycling
reformprogram_RecycleGarbage_text			 This reform program lets your prisoners recycle the garbage.

objective_grant_recycle									 Subsidised Recycling Initiative
objective_grant_recycle_description						 In an effort to improve their image, investors are offering rewards for anyone willing to recycle their old goods. There’s always a market for old materials - all you have to do is take advantage of it.
objective_grant_recycle_Research						 First you must research Garbage Recycling
objective_grant_recycle_requirement1					 Set up a Recycling room
objective_grant_recycle_requirement2					 Place 1 Recycling Desk
objective_grant_recycle_requirement3					 Place 1 TrashBin (10 bags)
objective_grant_recycle_requirement4					 Place 1 Trash Compactor


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#  Begin Simple Garden Mod by Elfylia
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room_Garden												 Garden
buildtoolbar_popup_room_Garden							 Where prisoners grow Cabbage/Potatoes for the Kitchen and flowers for Exports. Also the place where Green Garbage will given back to Mother Nature. A Garden can only be outdoors.

room_Greenhouse											 Greenhouse
buildtoolbar_popup_room_Greenhouse						 Where prisoners grow Cabbage/Potatoes for the Kitchen and flowers for Exports. Also the place where Green Garbage will given back to Mother Nature. A Greenhouse can only be indoors.

object_GardenWorker										 Garden Worker
object_GreenhouseWorker									 Greenhouse Worker

object_GardenPot2Remote									 Garden Pot (Remote)

object_GardenPlantControl								 Garden Control
object_GardenPlantControlSpawner						 Garden Control
buildtoolbar_popup_obj_GardenPlantControlSpawner		 Place this Control unit in the centre of your Garden.\n\nGarden Pots are automatically detected each 15 minutes within a range of 3-29 square tiles.\n\nYou can place several control units in one Garden, all managing their own little batch of Garden Pots placed around them.\n\nUse my buttons to configure harvest times and range.\n\nDefault random harvest:\n -do nothing, remote plants will grow for 24 hours\n -age gets reset once a harvest job is completed\n -this will result in random harvest times\n\nTo control harvest by HarvestHour:\n -press the buttons to change the hour\n -when hour is set to 0:00 then it's disabled\n\nTo control harvest by DoorTimer:\n -can be done several times per day\n -set an 'Open' hour to activate a harvest job\n -set 'Closed' hour(s) in between job(s)\n -connect DoorTimer -> Garden Control

tooltip_CoveredPlantArea								 Covered Plants Area
object_GardenAreaCovered								 Covered Plants Area

object_CompostGarden									 Garden Compost
object_GardenPotRemoteRose								 Rose (Remote)
object_GardenPotRemoteLily								 Lily (Remote)
object_GardenPotRemoteTomato							 Tomato (Remote)
object_GardenPotRemoteCucumber							 Cucumber (Remote)
object_GardenPotRemoteIngredients						 Ingredients (Remote)
object_GardenPotRemotePotatoes							 Potatoes (Remote)

buildtoolbar_popup_obj_GardenPotRemoteRose				 This Garden Pot will grow\na random amount of Roses\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.
buildtoolbar_popup_obj_GardenPotRemoteLily				 This Garden Pot will grow\na random amount of Lilies\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.
buildtoolbar_popup_obj_GardenPotRemoteTomato			 This Garden Pot will grow\na random amount of Tomatoes\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.
buildtoolbar_popup_obj_GardenPotRemoteCucumber			 This Garden Pot will grow\na random amount of Cucumber\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.
buildtoolbar_popup_obj_GardenPotRemoteIngredients		 This Garden Pot will grow\na stack of 20 Ingredients\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.\n\nNote:\nGrowing your own food will NOT reduce the cost for prisoner food, this is set at the Policy tab
buildtoolbar_popup_obj_GardenPotRemotePotatoes			 This Garden Pot will grow\na stack of 20 Potatoes\n\nRequires a Garden Control within 29 tiles.\n\nThe Garden Control in your garden will control the harvest.\n\nNote:\nGrowing your own food will NOT reduce the cost for prisoner food, this is set at the Policy tab

tooltip_need_GardenControl								 This Garden Pot needs a Garden Control before it can grow. The control unit has to be placed within 29 tiles of this pot.
tooltip_GardenPotRemoteNotManaged						 WARNING: no Garden Control found\n\nThis Garden Pot (Remote) requires a Garden Control within 3 to 29 tiles.\n\nThe Garden Control in your garden will control the harvest.
tooltip_init_Garden										 \nInitializing Garden, please wait...
tooltip_button_HarvestHourPlus							 Hour (+)
tooltip_button_HarvestHourMinus							 Hour (-)
tooltip_button_HarvestHour								 Harvest: *X
tooltip_button_MapSize									 Map size: *X
tooltip_separatorline									 =================
tooltip_button_changerangeplus							 Range (+)
tooltip_button_ShowHideRange							 Show/Hide: *Xm²
tooltip_button_changerangeminus							 Range (-)
tooltip_button_ResetJobs								 Reset Jobs

tooltip_PlantControl									 Harvest Hour is at: *A\n\nFound *B plants to manage in *C tiles range\n\nTooltips and jobs are updated every 15 minutes.\n\nMost jobs are issued between 8am and 22pm,\nand some can continue through the night.
tooltip_PlantStatus										 Type: *A\n\nAge: *B hours *C minutes\nHarvest Hour: *D\n\nNeeds tending: *E\nNeeds water: *F\nNeeds DDT: *G\nNeeds fertilizer: *H\nNeeds pruning: *I\n\nReady to harvest: *J\nRemaining harvest: *Kx

tooltip_PlantControlLightning							 WARNING:\nA plant was struck by lightning!\n\nIf you have a WaterTank nearby, then you can call the Plantation FireBrigade from the Emergencies menu.

tooltip_PlantStruck										 Struck by lightning!\nThis plant is dead and will be replaced soon

object_Shed2											 Shed
buildtoolbar_popup_obj_Shed2							 This little shed will produce fresh eggs and bacon for your kitchen every day. Press my buttons to change the amount and hour.\n\nTo control delivery by DoorTimer:\n -set an 'Open' hour to activate a delivery job\n -set 'Closed' hour(s) in between job(s)\n -connect DoorTimer -> Shed\n\nNote:\nGrowing your own food will NOT reduce the cost for prisoner food, this is set at the Policy tab.
object_ShedSpawner										 Shed
buildtoolbar_popup_obj_ShedSpawner						 This little shed will produce fresh eggs and bacon for your kitchen every day. Press my buttons to change the amount and hour.\n\nTo control delivery by DoorTimer:\n -set an 'Open' hour to activate a delivery job\n -set 'Closed' hour(s) in between job(s)\n -connect DoorTimer -> Shed\n\nNote:\nGrowing your own food will NOT reduce the cost for prisoner food, this is set at the Policy tab.

tooltip_statusShed										 \nEggs: *A\nBacon: *B\n\nAge: *C hours *D minutes\n\nHarvest Hour: *E\nClick my buttons to change, or use DoorTimer
tooltip_statusShedNotForced								 \nEggs: *A\nBacon: *B\n\nAge: *C hours *D minutes (Harvest at 24 hours)\n\nHarvest hour is disabled\nClick my buttons to change, or use DoorTimer
tooltip_statusShedHarvest								 \nEggs: *A\nBacon: *B\n\nAge: *C hours *D minutes\n\nHarvest Hour: *E\nClick my buttons to change, or use DoorTimer\n\nHarvest was issued by Harvest Hour
tooltip_statusShedDoorTimer								 \nEggs: *A\nBacon: *B\n\nAge: *C hours *D minutes\n\nHarvest Hour: *E\nClick my buttons to change, or use DoorTimer\n\nHarvest was issued by DoorTimer\nWaiting for power off, or maximum age...

object_SeedGarden										 Garden Seed
object_GardenTomato										 Tomato
object_GardenCucumber									 Cucumber
object_GardenRose										 Rose
object_GardenLily										 Lily
object_GardenDeadPlant									 Dead Plant
object_GardenPrunedPlant								 Pruned Plant
object_GardenPlantStruck								 Struck Plant
object_GardenDDT										 Garden DDT

equipment_DDTSprayer									 DDT Sprayer

tooltip_PlantDead										 This plant is dead and will be replaced soon
tooltip_PlantSeed										 A new seed will soon be planted

equipment_trowel										 Trowel
equipment_GardenPruners									 Pruners
equipment_GardenWateringcan								 Watering Can

research_Gardening										 Gardening
researchtooltip_Gardening								 Allows you to place a garden or greenhouse in your prison and train your prisoners to grow vegetables and flowers that can be sold for money. It also enables various flowers and plants.

reformprogram_PlantCultivation							 Plant Cultivation
reformprogram_PlantCultivation_text						 This reform program will teach your inmates to grow food and flowers in a garden. When successful they can work there as well.

reformprogram_BiologyClass								 Botany
reformprogram_BiologyClass_text							 This reform program will teach your inmates botany in a classroom. When successful they can work in a greenhouse.

object_AppleTree										 Apple Tree
buildtoolbar_popup_obj_AppleTree						 Place Apple Trees in your Garden to harvest apples for export
object_AppleTreeFruit									 Apple
object_Apple											 Apple

object_CherryTree										 Cherry Tree
buildtoolbar_popup_obj_CherryTree						 Place Cherry Trees in your Garden to harvest cherries for export
object_CherryTreeFruit									 Cherry
object_Cherry											 Cherry

tooltip_appleblossom									 Stage 1/4:\nStill a tiny blossom...
tooltip_appleflower										 Stage 2/4:\nA flower with a lovely smell...
tooltip_greenapple										 Stage 3/4:\nVery sour, needs a lot of sunshine...
tooltip_ripeapple										 Stage 4/4:\nAlmost ripe, a bit more sunshine...
tooltip_harvestapple									 This Apple is ready to be harvested
tooltip_AppleTreeTending								 This Apple Tree needs some tending
object_RottenAppleTreeFruit								 Rotten Apple
job_custom_TendAppleTree								 Tend Apple Tree

tooltip_cherryblossom									 Stage 1/4:\nStill a tiny blossom...
tooltip_cherryflower									 Stage 2/4:\nA flower with a lovely smell...
tooltip_greencherry										 Stage 3/4:\nVery sour, needs a lot of sunshine...
tooltip_ripecherry										 Stage 4/4:\nAlmost ripe, a bit more sunshine...
tooltip_harvestcherry									 This Cherry is ready to be harvested
tooltip_CherryTreeTending								 This Cherry Tree needs some tending
object_RottenCherryTreeFruit							 Rotten Cherries
job_custom_TendCherryTree								 Tend Cherry Tree

job_custom_TendGardenPlant								 Tend garden plant
job_custom_PlantGardenSeed								 Plant garden seeds
job_custom_HarvestGardenPlant							 Harvest garden plant
job_custom_FertilizeGardenPlant							 Fertilize garden plant
job_custom_WaterGardenPlant								 Water garden plant
job_custom_RemoveDeadGardenPlant						 Remove dead garden plant
job_custom_PruneGardenPlant								 Prune garden plant
job_custom_DDTGardenPlant								 Spray DDT on garden plant
job_custom_RemoveStruckGardenPlant						 Remove struck garden plant

job_custom_TendGreenhousePlant							 Tend greenhouse plant
job_custom_PlantGreenhouseSeed							 Plant greenhouse seeds
job_custom_HarvestGreenhousePlant						 Harvest greenhouse plant
job_custom_FertilizeGreenhousePlant						 Fertilize greenhouse plant
job_custom_WaterGreenhousePlant							 Water greenhouse plant
job_custom_RemoveDeadGreenhousePlant					 Remove dead greenhouse plant
job_custom_PruneGreenhousePlant							 Prune greenhouse plant
job_custom_DDTGreenhousePlant							 Spray DDT on greenhouse plant

objective_Grant_Garden										 Garden
objective_Grant_Garden_description							 Let your prisoners dig in the soil and come closer to Nature
objective_Grant_Garden_Research								 First you must research Gardening
objective_Grant_Garden_GardenRoom							 Build a Garden
objective_Grant_Garden_GardenControlNumber					 Place 1 Garden Control in the centre
objective_Grant_Garden_GardenPotNumber						 Place 8 GardenPots around the Garden Control

objective_Grant_Garden_Production							 Garden Production
objective_Grant_Garden_Production_description				 Harvest various types of plants in your Garden. For this grant to complete, all plants must be harvested at once.
objective_Grant_Garden_Production_Research					 First you must complete the Garden grant
objective_Grant_Garden_Production_ProgramPassed				 Have 2 prisoners pass the Plant Cultivation reform program
objective_Grant_Garden_Production_GardenAssigned			 Assign 2 prisoners to work at the Garden
objective_Grant_Garden_Production_GardenTomatoProduction	 Harvest 11 Tomatoes
objective_Grant_Garden_Production_GardenCucumberProduction	 Harvest 11 Cucumber
objective_Grant_Garden_Production_GardenRoseProduction		 Harvest 11 Roses
objective_Grant_Garden_Production_GardenLilyProduction		 Harvest 11 Lilies

#obsolete
object_GardenPot										 Garden Pot (obsolete)
buildtoolbar_popup_obj_GardenPot						 Obsolete pot, gets deleted upon loading map.
tooltip_gardenpot_obsolete								 This old Garden Pot is obsolete.
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#  End Simple Garden Mod by Elfylia
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