PDP_spawn_family = {
	name = "PDP_spawn_family"
	group = "PDP_RULE_GROUP"
	option = {
		name = on
		text = "PDP_spawn_family_on"
		desc = "PDP_spawn_family_on_desc"
	}
	option = {
		name = off
		text = "PDP_spawn_family_off"
		desc = "PDP_spawn_family_off_desc"
	}
}
PDP_play_as_rule = {
	name = "PDP_play_as_rule"
	group = "PDP_RULE_GROUP"
	option = {
		name = off
		text = "PDP_play_as_off"
		desc = "PDP_play_as_off_desc"
	}
    option = {
        name = on
        text = "PDP_play_as_on"
        desc = "PDP_play_as_on_desc"
    }
}

PDP_non_dynastic_play = {
	name = "PDP_non_dynastic_play_rule"
	group = "PDP_RULE_GROUP"
	option = {
		name = off
		text = "PDP_non_dynastic_play_off"
		desc = "PDP_non_dynastic_play_off_desc"
	}
    option = {
        name = on
        text = "PDP_non_dynastic_play_on"
        desc = "PDP_non_dynastic_play_on_desc"
    }
}

PDP_difficulty_rule = {
	name = "PDP_difficulty_rule"
	group = "PDP_RULE_GROUP"
	option = {
        name = normal
        text = "PDP_difficulty_normal"
        desc = "PDP_difficulty_normal_desc"
    }
	option = {
		name = very_easy
		text = "PDP_difficulty_very_easy"
		desc = "PDP_difficulty_very_easy_desc"
	}
    option = {
        name = easy
        text = "PDP_difficulty_easy"
        desc = "PDP_difficulty_easy_desc"
    }
	option = {
        name = hard
        text = "PDP_difficulty_hard"
        desc = "PDP_difficulty_hard_desc"
    }
}
