targetted_decisions = {

##################################
####### Castrate Decision ########
##################################

    castrate_action = {
		only_playable = yes
		filter = court
		ai_target_filter = court
		ai_check_interval = 6

		from_potential = {
			has_dlc = "Legacy of Rome"
			is_playable = yes
			trait = cruel
			NOT = {
				culture_group = byzantine
				culture_group = chinese_group
				any_owned_bloodline = {
					has_bloodline_flag = bloodline_castration
				}
			}
		}
	
		potential = {
			host = { character = FROM }
			prisoner = yes
			is_female = no
			NOT = { trait = eunuch }
		}
		
		allow = {
			prisoner = yes
		}
		
		effect = {
			hidden_tooltip = {
				if = {
					limit = { age = 16}
					FROM = {
						character_event = { id = LoR.832 }
					}
				}
				if = {
					limit = { NOT = { age = 16 } }
					FROM = {
						character_event = { id = LoR.834 }
					}
				}
				character_event = { id = LoR.833 tooltip = "EVTTOOLTIPLoR.833" }
			}
			add_trait = eunuch
			opinion = {
				modifier = opinion_castrated_me
				who = FROM
			}
			FROM = {
				if = {
					limit = { NOT = { trait = cruel } }
					custom_tooltip = {
						text = cruel_imprisoner_trait_chance_TT
						random = {
							chance = 25
							add_trait = cruel
							hidden_tooltip = {
								character_event = { id = 38259 }
							}
						}
					}
				}
				piety = -50
			}
			hidden_tooltip = {
				mother = {
					opinion = {
						modifier = opinion_castrated_close_kin
						who = FROM
					}
				}
				father = {
					opinion = {
						modifier = opinion_castrated_close_kin
						who = FROM
					}
				}
				spouse = {
					opinion = {
						modifier = opinion_castrated_close_kin
						who = FROM
					}
				}
				any_child = {
					opinion = {
						modifier = opinion_castrated_close_kin
						who = FROM
					}
				}
				if = {
					limit = {
						FROM = {
							NOT = { dynasty = ROOT }
							NOT = { sibling = ROOT }
						}
					}
					any_sibling = {
						opinion = {
							modifier = opinion_castrated_close_kin
							who = FROM
						}
					}
					any_dynasty_member = {
						opinion = {
							modifier = opinion_castrated_family
							who = FROM
						}
					}
				}
				FROM = {
					remove_opinion = { who = ROOT modifier = opinion_traitor }
					remove_opinion = { who = ROOT modifier = opinion_rebel_traitor }
					remove_opinion = { who = ROOT modifier = opinion_dishonorable }
				}
			}
		}
		
		revoke_allowed = {
			always = no
		}
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 0
				OR = {
					reverse_opinion = { who = FROM value = 40 }
					FROM = { NOT = { piety = 100 } }
					FROM = { LIEGE = { dynasty = ROOT } }
				}
			}
			modifier = {
				factor = 0
				FROM = { trait = kind }
			}
			modifier = {
				factor = 0.5
			}
			modifier = {
				factor = 1.2
				FROM = {
					OR = {
						trait = cruel
						trait = impaler
					}
				}
			}
		}
	}
	
##################################
####### Blinding Decision ########
##################################
	
	blinding_action = {
		only_playable = yes
		filter = court
		ai_target_filter = court
		ai_check_interval = 6
	
		from_potential = {
			has_dlc = "Legacy of Rome"
			is_playable = yes
			trait = cruel
			NOT = {
				culture_group = byzantine
				any_owned_bloodline = {
					has_bloodline_flag = bloodline_blinding
				}
			}
		}
	
		potential = {
			host = { character = FROM }
			prisoner = yes
			NOT = { trait = blinded }
		}
		
		allow = {
			prisoner = yes
		}
		
		effect = {
			hidden_tooltip = {
				FROM = {
					character_event = { id = LoR.830 }
				}
				character_event = { id = LoR.831 tooltip = "EVTTOOLTIPLoR.831" }
			}
			if = {
				limit = {
					trait = one_eyed
				}
				remove_trait = one_eyed
			}
			add_trait = blinded
			opinion = {
				modifier = opinion_blinded_me
				who = FROM
			}
			FROM = {
				if = {
					limit = { NOT = { trait = cruel } }
					custom_tooltip = {
						text = cruel_imprisoner_trait_chance_TT
						random = {
							chance = 25
							add_trait = cruel
							hidden_tooltip = {
								character_event = { id = 38259 }
							}
						}
					}
				}
				piety = -50
			}
			hidden_tooltip = {
				mother = {
					opinion = {
						modifier = opinion_blinded_close_kin
						who = FROM
					}
				}
				father = {
					opinion = {
						modifier = opinion_blinded_close_kin
						who = FROM
					}
				}
				spouse = {
					opinion = {
						modifier = opinion_blinded_close_kin
						who = FROM
					}
				}
				any_child = {
					opinion = {
						modifier = opinion_blinded_close_kin
						who = FROM
					}
				}
				if = {
					limit = {
						FROM = {
							NOT = { dynasty = ROOT }
							NOT = { sibling = ROOT }
						}
					}
					any_sibling = {
						opinion = {
							modifier = opinion_blinded_close_kin
							who = FROM
						}
					}
					any_dynasty_member = {
						opinion = {
							modifier = opinion_blinded_family
							who = FROM
						}
					}
				}
				FROM = {
					remove_opinion = { who = ROOT modifier = opinion_traitor }
					remove_opinion = { who = ROOT modifier = opinion_rebel_traitor }
					remove_opinion = { who = ROOT modifier = opinion_dishonorable }
				}
			}
		}
		
		revoke_allowed = {
			always = no
		}
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 0
				OR = {
					reverse_opinion = { who = FROM value = 40 }
					FROM = { NOT = { piety = 100 } }
					FROM = { LIEGE = { dynasty = ROOT } }
				}
			}
			modifier = {
				factor = 0
				FROM = { trait = kind }
			}
			modifier = {
				factor = 0.5
			}
			modifier = {
				factor = 2
				is_pretender = yes
				FROM = {
					OR = {
						is_pretender = yes
						is_primary_heir = yes
					}
				}
			}
		}
	}
}