"controller_mappings"
{
	"version"		"3"
	"revision"		"4"
	"title"		"#Title_Config1"
	"description"		"#SettingsController_AutosaveDescription"
	"creator"		"-1"
	"controller_type"		"controller_steamcontroller_gordon"
	"major_revision"		"0"
	"minor_revision"		"0"
	"Timestamp"		"1510975862"
	"actions"
	{
		"InGameControls"
		{
			"title"		"#Set_Ingame"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"absolute_mouse"
				}
			}
			"Button"
			{
				"Action1"		"#Action_Action1"
				"Action2"		"#Action_Action2"
				"Action3"		"#Action_Action3"
				"Action4"		"#Action_Action4"
				"Action5"		"#Action_Action5"
				"Action6"		"#Action_Action6"
				"Action7"		"#Action_Action7"
				"Action8"		"#Action_Action8"
				"Action9"		"#Action_Action9"
				"Action0"		"#Action_Action0"
				"ActionPickup"		"#Action_Pickup"
				"ActionRiftgate"		"#Action_Riftgate"
				"ActionWeaponSwap"		"#Action_WeaponSwap"
				"ActionHotBarSwap"		"#Action_HotBarSwap"
				"ActionCharWindow"		"#Action_CharWindow"
				"ActionSkillWindow"		"#Action_SkillWindow"
				"ActionFactionWindow"		"#Action_FactionWindow"
				"ActionPartyWindow"		"#Action_PartyWindow"
				"ActionAchievementWindow"		"#Action_AchievementWindow"
				"ActionMapWindow"		"#Action_MapWindow"
				"ActionPauseMenu"		"#Action_PauseMenu"
				"ActionHealthPot"		"#Action_HealthPotion"
				"ActionManaPot"		"#Action_ManaPotion"
				"ActionDontMove"		"#Action_DontMove"
			}
		}
		"MenuControls"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"cursor"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"absolute_mouse"
				}
				"Scroll"
				{
					"title"		"#Action_Scroll"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"MenuScrollUp"		"#Menu_ScrollUp"
				"MenuScrollDown"		"#Menu_ScrollDown"
				"MenuScrollLeft"		"#Menu_ScrollLeft"
				"MenuScrollRight"		"#Menu_ScrollRight"
				"ActionWeaponSwap"		"#Action_WeaponSwap"
				"ActionHotBarSwap"		"#Action_HotBarSwap"
				"ActionCharWindow"		"#Action_CharWindow"
				"ActionSkillWindow"		"#Action_SkillWindow"
				"ActionFactionWindow"		"#Action_FactionWindow"
				"ActionPartyWindow"		"#Action_PartyWindow"
				"ActionAchievementWindow"		"#Action_AchievementWindow"
				"ActionMapWindow"		"#Action_MapWindow"
				"ActionPauseMenu"		"#Action_PauseMenu"
				"ActionUse"		"#Action_Use"
				"ActionBack"		"#Action_Back"
				"ActionUseItem"		"#Action_UseItem"
				"ActionMoveItem"		"#Action_MoveItem"
				"ActionPrevious"		"#Action_Previous"
				"ActionNext"		"#Action_Next"
				"ActionHideComponents"		"#Action_HideComponents"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Title_Config1"		"Official Configuration for Grim Dawn (REV 3)"
			"Description_Config1"		"This config was created by the developers of Grim Dawn."
			"Set_Ingame"		"Game Controls"
			"Set_Menu"		"UI Controls"
			"Action_Move"		"Move"
			"Action_Cursor"		"Cursor"
			"Action_Camera"		"Camera"
			"Action_Scroll"		"Scroll"
			"Action_Action1"		"Action Bar 1 / Interact"
			"Action_Action2"		"Action Bar 2"
			"Action_Action3"		"Action Bar 3"
			"Action_Action4"		"Action Bar 4"
			"Action_Action5"		"Action Bar 5"
			"Action_Action6"		"Action Bar 6"
			"Action_Action7"		"Action Bar 7"
			"Action_Action8"		"Action Bar 8"
			"Action_Action9"		"Action Bar 9"
			"Action_Action0"		"Action Bar 0"
			"Action_Pickup"		"Pickup"
			"Action_Use"		"Interact"
			"Action_Back"		"Back"
			"Action_UseItem"		"Use Item / Zoom In"
			"Action_MoveItem"		"Move Item / Zoom Out"
			"Action_Previous"		"Previous"
			"Action_Next"		"Next"
			"Action_WeaponSwap"		"Weapon Swap"
			"Action_HotBarSwap"		"Hotbar Swap"
			"Action_Riftgate"		"Personal Riftgate"
			"Action_CharWindow"		"Character Window"
			"Action_SkillWindow"		"Skills Window"
			"Action_FactionWindow"		"Factions Window"
			"Action_PartyWindow"		"Party Window"
			"Action_AchievementWindow"		"Achievement Window"
			"Action_MapWindow"		"Map Window"
			"Action_PauseMenu"		"Pause/Menu"
			"Action_HealthPotion"		"Health Potion"
			"Action_ManaPotion"		"Energy Potion"
			"Action_DontMove"		"Hold Position"
			"Action_HideComponents"		"Show/Hide Components"
			"Menu_ScrollUp"		"Scroll Up"
			"Menu_ScrollDown"		"Scroll Down"
			"Menu_ScrollLeft"		"Scroll Left"
			"Menu_ScrollRight"		"Scroll Right"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action1, Action Bar 1 / Interact"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action4, Action Bar 4"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action2, Action Bar 2"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action3, Action Bar 3"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionDontMove, Hold Position"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action5, Action Bar 5"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionUse, Interact"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionBack, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionMoveItem, Move Item / Zoom Out"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionUseItem, Use Item / Zoom In"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionHideComponents, Show/Hide Components"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls MenuScrollUp, Scroll Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls MenuScrollDown, Scroll Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls MenuScrollRight, Scroll Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls MenuScrollLeft, Scroll Left"
						}
					}
				}
			}
		}
		"settings"
		{
			"overlap_region"		"16000"
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionWeaponSwap, Weapon Swap"
							"binding"		"game_action MenuControls ActionHotBarSwap, Hotbar Swap"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"MenuControls"		"Scroll"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionUse, Interact"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"sensitivity"		"86"
			"trackball"		"0"
			"acceleration"		"2"
		}
		"gameactions"
		{
			"MenuControls"		"cursor"
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionHotBarSwap, Hotbar Swap"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"sensitivity"		"31"
			"trackball"		"0"
			"acceleration"		"2"
		}
		"gameactions"
		{
			"InGameControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionWeaponSwap, Weapon Swap"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"Move"
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionRiftgate, Personal Riftgate"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionMapWindow, Map Window"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action7, Action Bar 7"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Action6, Action Bar 6"
						}
					}
				}
			}
		}
		"settings"
		{
			"overlap_region"		"16000"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionPauseMenu, Pause/Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionCharWindow, Character Window"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionHealthPot, Health Potion"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionManaPot, Energy Potion"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionHealthPot, #Action_HealthPotion"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionWeaponSwap, Weapon Swap"
						}
					}
				}
			}
			"always_on_action"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls ActionWeaponSwap, Weapon Swap"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionPauseMenu, Pause/Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionCharWindow, Character Window"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionPrevious, Previous"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls ActionNext, Next"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"InGameControls"
		"group_source_bindings"
		{
			"1"		"switch active"
			"2"		"button_diamond active"
			"3"		"left_trigger active"
			"4"		"right_trigger active"
			"14"		"left_trackpad active"
			"12"		"right_trackpad active"
			"13"		"joystick active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"MenuControls"
		"group_source_bindings"
		{
			"5"		"switch active"
			"6"		"button_diamond active"
			"7"		"left_trigger active"
			"8"		"right_trigger active"
			"9"		"left_trackpad active"
			"11"		"right_trackpad active"
			"10"		"joystick active"
		}
	}
	"settings"
	{
	}
}
