christian = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	crusade_cb = crusade
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 2 # always try to convert
	
	color = { 0.8 0.8 0.6 }
	
	# Names given only to Christian characters (base names)
	male_names = {
		Andrew Antoninus Bartolomeus Benedict Christian Christopher Clement Constantine David Demetrius Eustace George Gregory 
		Hans Isaac Joakim Jacob John Jordan Joseph Laurence Magnus Marcus Martin Matthew Michael Nicholas Patrick Paul Peter Philip 
		Salvador Samuel Sebastian Simon Stephen Thomas Abraham Alexander Daniel Jesus Job Joshua Cyrus Luke Zachariah
	}
	female_names = {
		Anna Beatrice Benedicta Brigid Catherine Cecilia Christina Clementia Constance Dorothy Elisabeth Joan Judith Juliana Helen 
		Magdalena Margaret Maria Marine Patricia Philippa Rachel 
		Sarah Sophia Stephania
	}
	
	catholic = {
		graphical_culture = westerngfx

		icon = 1
		heresy_icon = 6
		
		color = { 0.8 0.8 0.6 }
		
		crusade_name = CRUSADE
		scripture_name = THE_BIBLE
		priest_title = PRIEST
		
		high_god_name = GOD_GOD
		
		god_names = {
			GOD_GOD GOD_THE_LORD GOD_JESUS GOD_THE_BLESSED_VIRGIN
		}
		
		evil_god_names = {
			SATAN LUCIFER THE_DEVIL
		}
		
		investiture = yes
		can_have_antipopes = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_grant_claim = yes
		can_call_crusade = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
	}
	cathar = {
		graphical_culture = westerngfx

		icon = 1
		heresy_icon = 6
		
		color = { 0.5 0.5 0.9 }
		parent = catholic
		
		crusade_name = CRUSADE

		can_retire_to_monastery = yes
		female_temple_holders = yes
		feminist = yes      # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
	}
	fraticelli = {
		graphical_culture = westerngfx

		icon = 1
		heresy_icon = 6
		
		color = { 0.7 0.7 0.4 }
		parent = catholic
		
		crusade_name = CRUSADE

		investiture = yes
		can_have_antipopes = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_grant_claim = yes
		can_call_crusade = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
	}
	waldensian = {
		graphical_culture = westerngfx

		icon = 1
		heresy_icon = 6
		
		color = { 0.4 0.4 0.7 }
		parent = catholic
		
		crusade_name = CRUSADE

		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
	}
	lollard = {
		graphical_culture = westerngfx

		icon = 1
		heresy_icon = 6
		
		color = { 0.5 0.8 0.8 }
		parent = catholic
		
		crusade_name = CRUSADE

		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
	}
	
	orthodox = {
		graphical_culture = westerngfx

		icon = 2
		heresy_icon = 7
		
		color = { 0.7 0 0.5 }
		
		crusade_name = CRUSADE
		scripture_name = THE_BIBLE
		priest_title = PRIEST
		
		high_god_name = GOD_GOD
		
		god_names = {
			GOD_GOD GOD_THE_LORD GOD_JESUS GOD_THE_BLESSED_VIRGIN
		}
		
		evil_god_names = {
			SATAN LUCIFER THE_DEVIL
		}
		
		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		priests_can_inherit = no
		
		can_retire_to_monastery = yes
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	miaphysite = {
		graphical_culture = westerngfx
		
		icon = 11
		heresy_icon = 13
		
		color = { 0.7 0.7 0.1 }
		
		crusade_name = CRUSADE
		scripture_name = THE_BIBLE
		priest_title = PRIEST
		
		high_god_name = GOD_GOD
		
		god_names = {
			GOD_GOD GOD_THE_LORD GOD_JESUS GOD_THE_BLESSED_VIRGIN
		}
		
		evil_god_names = {
			SATAN LUCIFER THE_DEVIL
		}
		
		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	monophysite = {
		graphical_culture = westerngfx

		icon = 11
		heresy_icon = 13
		
		color = { 0.8 0.4 0.1 }
		parent = miaphysite
		
		crusade_name = CRUSADE

		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	bogomilist = {
		graphical_culture = westerngfx

		icon = 2
		heresy_icon = 7
		
		color = { 0.7 0 0.2 }
		parent = orthodox
		
		crusade_name = CRUSADE

		can_retire_to_monastery = yes
		female_temple_holders = yes
		feminist = yes      # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	monothelite = {
		graphical_culture = westerngfx

		icon = 2
		heresy_icon = 7
		
		color = { 0.5 0 0.3 }
		parent = orthodox
		
		crusade_name = CRUSADE

		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	iconoclast = {
		graphical_culture = westerngfx

		icon = 2
		heresy_icon = 7
		
		color = { 0.5 0.2 0.4 }
		parent = orthodox
		
		crusade_name = CRUSADE

		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	paulician = {
		graphical_culture = westerngfx

		icon = 2
		heresy_icon = 7
		
		color = { 0.5 0 0.3 }
		
		parent = orthodox
		
		crusade_name = CRUSADE
		
		evil_god_names = {
			SATAN LUCIFER THE_DEVIL THE_DEMIURGE
		}

		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	nestorian = {
		graphical_culture = westerngfx

		icon = 46
		heresy_icon = 47
		
		color = { 0.8 0.3 0.5 }
		
		crusade_name = CRUSADE
		scripture_name = THE_BIBLE
		priest_title = PRIEST
		
		high_god_name = GOD_GOD
		
		god_names = {
			GOD_GOD GOD_THE_LORD GOD_JESUS GOD_THE_BLESSED_VIRGIN
		}
		
		evil_god_names = {
			SATAN LUCIFER THE_DEVIL
		}
		
		autocephaly = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_call_crusade = no
		priests_can_inherit = no
		
		can_retire_to_monastery = yes
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
	messalian = {
		graphical_culture = westerngfx

		icon = 46
		heresy_icon = 47
		
		color = { 0.6 0.1 0.4 }
		parent = nestorian
		
		crusade_name = CRUSADE
		scripture_name = THE_ASCETICUS
		
		god_names = {
			GOD_GOD THE_PANTOKRATOR GOD_JESUS LUCIFER
		}
		
		evil_god_names = {
			THE_DEMIURGE
		}

		can_retire_to_monastery = yes
		female_temple_holders = yes
		feminist = yes      # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir
		
		divine_blood = yes # Sacred close-kin marriage mechanics
		pc_marriage = yes
		bs_marriage = yes
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
	}
	
}

muslim = {
	has_coa_on_barony_only = no
	graphical_culture = muslimgfx
	crusade_cb = crusade
	playable = yes
	hostile_within_group = yes
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 1 # try to convert if ai_zeal is high
	ai_fabricate_claims = no
	
	color = { 0 0.6 0 }
	
	# Names given only to Muslim characters (base names)
	male_names = {
		Abbas Abdul Abdullah Abolhassan Abu-Bakr Ahmad Akbar Allahyar Ali Ali-Fay Ali-Kolon Ali-Zalil Hasan Hossein Hussayn Ismail Mahmud Mohammed Muammar Muhammad
	}
	
	sunni = {
		graphical_culture = muslimgfx

		icon = 3
		heresy_icon = 8
		
		color = { 0 0.6 0 }
		
		crusade_name = JIHAD
		scripture_name = THE_KORAN
		priest_title = IMAM_PRIEST
		
		high_god_name = GOD_ALLAH
		
		god_names = {
			GOD_ALLAH GOD_THE_GREATEST
		}
		
		evil_god_names = {
			IBLIS SHAYTAN
		}
		
		can_call_crusade = yes
		priests_can_marry = yes
		psc_marriage = no # Disallow uncle-nice and aunt-nephew marriages
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	zikri = {
		graphical_culture = muslimgfx

		icon = 3
		heresy_icon = 8
		
		color = { 0.2 0.6 0.2 }
		parent = sunni
		
		crusade_name = JIHAD

		priests_can_marry = yes
		psc_marriage = no
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	yazidi = {
		graphical_culture = muslimgfx

		icon = 3
		heresy_icon = 8
		
		color = { 0.2 0.2 0.7 }
		
		crusade_name = JIHAD
		scripture_name = THE_BOOK_OF_ILLUMINATION
		priest_title = SHEIKH_PRIEST
		
		high_god_name = GOD_SHAYTAN
		
		god_names = {
			GOD_THE_PEACOCK_ANGEL GOD_TAWUSE_MELEK GOD_SHAYTAN
		}
		
		evil_god_names = {
			THE_DARK_SPIRITS
		}
		
		parent = sunni
		priests_can_marry = yes
		can_excommunicate = yes
		can_call_crusade = yes
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	ibadi = {
		graphical_culture = muslimgfx

		icon = 51
		heresy_icon = 52
		
		crusade_name = JIHAD
		scripture_name = THE_KORAN
		priest_title = IMAM_PRIEST
		
		high_god_name = GOD_ALLAH
		
		god_names = {
			GOD_ALLAH GOD_THE_GREATEST
		}
		
		evil_god_names = {
			IBLIS SHAYTAN
		}

		color = { 0.3 0.6 0.3 }
		can_call_crusade = yes
		priests_can_marry = yes
		psc_marriage = no # Disallow uncle-nice and aunt-nephew marriages
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	kharijite = {
		graphical_culture = muslimgfx

		icon = 51
		heresy_icon = 52
		
		crusade_name = JIHAD

		color = { 0.4 0.8 0.6 }
		parent = ibadi
		can_call_crusade = yes
		priests_can_marry = yes
		psc_marriage = no # Disallow uncle-nice and aunt-nephew marriages
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	shiite = {
		graphical_culture = muslimgfx

		icon = 4
		heresy_icon = 9
		
		color = { 0 0.8 0 }
		
		crusade_name = JIHAD
		scripture_name = THE_KORAN
		priest_title = MULLAH
		
		high_god_name = GOD_ALLAH
		
		god_names = {
			GOD_ALLAH GOD_THE_GREATEST
		}
		evil_god_names = {
			IBLIS SHAYTAN
		}
		
		can_call_crusade = yes
		priests_can_marry = yes
		psc_marriage = no
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	druze = {
		graphical_culture = muslimgfx

		icon = 4
		heresy_icon = 9
		
		crusade_name = JIHAD
		scripture_name = THE_EPISTLES_OF_WISDOM
		
		color = { 0.0 0.9 0.4 }
		parent = shiite
		priests_can_marry = yes
		psc_marriage = no
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
	hurufi = {
		graphical_culture = muslimgfx

		icon = 4
		heresy_icon = 9
		
		color = { 0.4 0.9 0.0 }
		parent = shiite

		crusade_name = JIHAD

		priests_can_marry = yes
		psc_marriage = no
		can_call_crusade = yes
		max_wives = 4
		matrilineal_marriages = no
		
		landed_kin_prestige_bonus = yes
		attacking_same_religion_piety_loss = yes
		uses_decadence = yes
		uses_jizya_tax = yes
	}
}

pagan_group = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	playable = yes
	hostile_within_group = yes
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 0	# never try to convert
	ai_fabricate_claims = no
	
	color = { 0.6 0.0 0.0 }
	
	# Names given only to Pagan characters (base names)
	male_names = {
		Anund Asbjrn Aslak Audun Bagge Balder Brage Egil Emund Frej Gnupa Gorm Gudmund Gudrd Hardeknud Helge Odd Orm 
		Orvar Ottar Rikulfr Rurik Sigbjrn Styrbjrn Starkad Styrkar Smund Slve Srkver Thorolf Tjudmund Toke Tolir 
		Torbjrn Torbrand Torfinn Torgeir Toste Tyke
	}
	female_names = {
		Aslaug Bothild Bjrg Freja Grima Gytha Krka Malmfrid Thora Thordis Thyra Ragnfrid Ragnhild Svanhild Ulvhilde
	}

	pagan = { # Use for misc other pagans
		graphical_culture = westerngfx

		icon = 5
		
		color = { 0.6 0.0 0.0 }
		
		high_god_name = GOD_THE_CREATOR
		
		god_names = {
			GOD_THE_SPIRITS GOD_THE_ANCESTORS
		}
		evil_god_names = {
			THE_DARK_SPIRITS
		}
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		priests_can_marry = yes
		female_temple_holders = yes
		max_consorts = 3
		
		defensive_attrition = yes
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
		
		dislike_tribal_organization = yes
	}
	
	norse_pagan_reformed = {
		graphical_culture = norsegfx
		secondary_event_pictures = norse_pagan

		icon = 20
		heresy_icon = 21
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.6 0.6 0.6 }
		
		high_god_name = GOD_ODIN
		
		god_names = {
			GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
		}
		evil_god_names = {
			LOKI HEL FENRIR JORMUNGANDR
		} 
		
		unit_modifier = {
			levy_size = 0.3
			
			key = "OFF_RELIGION"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_SAGAS
		priest_title = GODI
		priests_can_marry = yes
		
		can_call_crusade = yes
		
		allow_looting = yes
		allow_rivermovement = yes
		female_temple_holders = yes
		allow_viking_invasion = yes
		seafarer = yes
		
		short_reign_opinion_year_mult = 1.5
		
		aggression = 1.5 # AI aggression factor
		
		max_consorts = 3
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		intermarry = norse_pagan
		
		allow_in_ruler_designer = no
	}		
	
	norse_pagan = {
		graphical_culture = norsegfx

		icon = 19
		heresy_icon = 21
		
		color = { 0.4 0.4 0.4 }
		
		high_god_name = GOD_ODIN
		
		god_names = {
			GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
		}
		evil_god_names = {
			LOKI HEL FENRIR JORMUNGANDR
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			retinuesize_perc = 0.5
			
			key = "OFF_RELIGION"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_SAGAS
		priest_title = GODI
		
		priests_can_marry = yes
		allow_looting = yes
		allow_rivermovement = yes
		female_temple_holders = yes
		defensive_attrition = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		allow_viking_invasion = yes
		seafarer = yes
		raised_vassal_opinion_loss = no
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = norse_pagan_reformed
		reformer_head_of_religion = yes #make the character that reforms this religion the head of the new reformed faith
		
		aggression = 2.0 # AI aggression factor
		
		short_reign_opinion_year_mult = 2.5
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		intermarry = norse_pagan_reformed
		
		dislike_tribal_organization = yes
	}	
	
	tengri_pagan_reformed = { # Mongols
		graphical_culture = mongolgfx
		
		secondary_event_pictures = tengri_pagan

		icon = 29
		heresy_icon = 30
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.1 0.3 0.85 }
		
		high_god_name = GOD_TENGRI
		
		god_names = {
			GOD_TENGRI GOD_ERLIK_KHAN GOD_TUNG-AK
		}
		evil_god_names = {
			ERLIK KOMUR_HAN
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			light_cavalry_offensive = 0.3
			light_cavalry_defensive = 0.3
			
			key = "tengri_pagan"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		priests_can_marry = yes
		allow_looting = yes
		can_call_crusade = yes
		max_consorts = 3
		
		aggression = 2.0 # AI aggression factor
		
		religious_clothing_head = 6
		religious_clothing_priest = 4
		
		allow_in_ruler_designer = no
	}		
	
	
	tengri_pagan = { # This tag is used in code to override Nomad religions for purposes of Coats of Arms, etc
	
		graphical_culture = mongolgfx

		icon = 28
		heresy_icon = 30
		
		color = { 0.0 0.2 0.8 }
		
		high_god_name = GOD_TENGRI
		
		god_names = {
			GOD_TENGRI GOD_ERLIK_KHAN GOD_TUNG-AK
		}
		evil_god_names = {
			ERLIK KOMUR_HAN
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			light_cavalry_offensive = 0.3
			light_cavalry_defensive = 0.3
			
			key = "tengri_pagan"
		}
	
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		priests_can_marry = yes
		allow_looting = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		raised_vassal_opinion_loss = no
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = tengri_pagan_reformed
		ignores_defensive_attrition = yes
		
		short_reign_opinion_year_mult = 1.5
		
		aggression = 2.0 # AI aggression factor
		
		religious_clothing_head = 6
		religious_clothing_priest = 4
		
		dislike_tribal_organization = yes
	}
	
	baltic_pagan_reformed = {
		graphical_culture = norsegfx
		
		secondary_event_pictures = baltic_pagan

		icon = 32
		heresy_icon = 33
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.75 0.5 0.35 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = VOLHV
		
		high_god_name = GOD_DIEVAS
		
		god_names = {
			GOD_DIEVAS GOD_GABIJA GOD_PERKUNAS GOD_LAIMA 
		}
		evil_god_names = {
			VELNIAS
		}
		
		unit_modifier = {		
			garrison_size = 0.2
			levy_size = 0.2
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}

		priests_can_marry = yes
		female_temple_holders = yes
		can_call_crusade = yes
		allow_looting = yes
		max_consorts = 3
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}		
	
	baltic_pagan = {
		graphical_culture = norsegfx

		icon = 31
		heresy_icon = 33
		
		color = { 0.6 0.4 0.3 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = VOLHV
		
		high_god_name = GOD_DIEVAS
		
		god_names = {
			GOD_DIEVAS GOD_GABIJA GOD_PERKUNAS GOD_LAIMA
		}
		evil_god_names = {
			VELNIAS
		}
		
		unit_modifier = {		
			garrison_size = 0.3
			levy_size = 0.1
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		defensive_attrition = yes
		allow_looting = yes
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = baltic_pagan_reformed
		
		short_reign_opinion_year_mult = 2
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		hard_to_convert = yes
		
		dislike_tribal_organization = yes
	}	
	
	finnish_pagan_reformed = {
		graphical_culture = norsegfx
		
		secondary_event_pictures = finnish_pagan

		icon = 26
		heresy_icon = 27
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.65 0.65 0.1 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		high_god_name = GOD_UKKO
		
		god_names = {
			GOD_UKKO GOD_PERKELE GOD_JUMI GOD_THE_GREAT_BEAR GOD_KUU GOD_TAPIO GOD_TAARA GOD_OMOL GOD_MASTOR_AVA
		}
		evil_god_names = {
			TUONI TUONETAR
		}
		
		unit_modifier = {		
			garrison_size = 0.3
			levy_size = 0.1
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		can_call_crusade = yes
		allow_looting = yes
		max_consorts = 3
		
		aggression = 0.5 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}	
	
	finnish_pagan = {
		graphical_culture = norsegfx

		icon = 25
		heresy_icon = 27
		
		color = { 0.5 0.5 0.0 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		high_god_name = GOD_UKKO
		
		god_names = {
			GOD_UKKO GOD_PERKELE GOD_JUMI GOD_THE_GREAT_BEAR GOD_KUU GOD_TAPIO GOD_TAARA GOD_OMOL GOD_MASTOR_AVA
		}
		evil_god_names = {
			TUONI TUONETAR
		}
		
		unit_modifier = {		
			garrison_size = 0.4
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		defensive_attrition = yes
		allow_looting = yes
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = finnish_pagan_reformed
		
		short_reign_opinion_year_mult = 2
		
		aggression = 0.2 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		dislike_tribal_organization = yes
	}
	
	aztec_reformed = {
		graphical_culture = mesoamericangfx
		
		secondary_event_pictures = mesoamerican
		
		icon = 17
		heresy_icon = 18
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.95 0.3 0.3 }
		
		high_god_name = GOD_HUITZILOPOCHTLI
		
		god_names = {
			GOD_HUITZILOPOCHTLI GOD_XIPE_TOTEC GOD_TEZCATLIPOCA GOD_QUETZALCOATL GOD_TLALOC
		}
		evil_god_names = {
			TLAZOLTEOTL GOD_MICTLANTECUHTLI XOLOTL
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			key = "OFF_RELIGION"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		priests_can_marry = yes
		max_consorts = 3
		can_call_crusade = yes
		
		aggression = 2.0 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}	
	
	aztec = {
		graphical_culture = mesoamericangfx
		icon = 15
		heresy_icon = 16
		color = { 0.8 0.2 0.2 }
		
		secondary_event_pictures = mesoamerican
		
		high_god_name = GOD_HUITZILOPOCHTLI
		
		god_names = {
			GOD_HUITZILOPOCHTLI GOD_XIPE_TOTEC GOD_TEZCATLIPOCA GOD_QUETZALCOATL GOD_TLALOC
		}
		evil_god_names = {
			TLAZOLTEOTL GOD_MICTLANTECUHTLI XOLOTL
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			key = "OFF_RELIGION"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		priests_can_marry = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		raised_vassal_opinion_loss = no
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = aztec_reformed
		
		aggression = 2.0 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		dislike_tribal_organization = yes
	}

	slavic_pagan_reformed = {
		graphical_culture = norsegfx
		
		secondary_event_pictures = slavic_pagan

		icon = 23
		heresy_icon = 24
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.85 0.73 0.4 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = VOLHV
		
		high_god_name = GOD_PERUN
		
		god_names = {
			GOD_PERUN GOD_JARILO GOD_SVAROG GOD_TRIGLAV GOD_RADEGAST
		}
		evil_god_names = {
			GOD_VELES CHERNOBOG
		}
		
		unit_modifier = {		
			garrison_size = 0.2
			levy_size = 0.2
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		can_call_crusade = yes
		allow_looting = yes
		max_consorts = 3
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}		
	
	slavic_pagan = {
		graphical_culture = norsegfx

		icon = 22
		heresy_icon = 24
		
		color = { 0.7 0.6 0.3 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = VOLHV
		
		high_god_name = GOD_PERUN
		
		god_names = {
			GOD_PERUN GOD_JARILO GOD_SVAROG GOD_TRIGLAV GOD_RADEGAST
		}
		evil_god_names = {
			GOD_VELES CHERNOBOG
		}
		
		unit_modifier = {		
			garrison_size = 0.3
			levy_size = 0.1
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		defensive_attrition = yes
		allow_looting = yes
		
		max_consorts = 3
		
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = slavic_pagan_reformed
		
		short_reign_opinion_year_mult = 2
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		dislike_tribal_organization = yes
	}
	
	west_african_pagan_reformed = {
		graphical_culture = africangfx
		
		secondary_event_pictures = west_african_pagan

		icon = 35
		heresy_icon = 36
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 1.0 0.45 0.0 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		high_god_name = GOD_THE_CREATOR
		
		god_names = {
			GOD_THE_SPIRITS GOD_THE_ANCESTORS
		}
		evil_god_names = {
			THE_DARK_SPIRITS
		}
		
		can_call_crusade = yes
		
		unit_modifier = {		
			garrison_size = 0.4
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		allow_looting = yes
		
		max_consorts = 3
		
		aggression = 0.5 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}
	
	west_african_pagan = {
		graphical_culture = africangfx

		icon = 34
		heresy_icon = 35
		
		color = { 0.8 0.35 0.0 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		high_god_name = GOD_THE_CREATOR
		
		god_names = {
			GOD_THE_SPIRITS GOD_THE_ANCESTORS
		}
		evil_god_names = {
			THE_DARK_SPIRITS
		}
		
		unit_modifier = {		
			garrison_size = 0.4
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		defensive_attrition = yes
		allow_looting = yes
		
		max_consorts = 3
		
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = west_african_pagan_reformed
		
		aggression = 0.1 # AI aggression factor
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		dislike_tribal_organization = yes
	}

	zun_pagan_reformed = {
		graphical_culture = muslimgfx

		icon = 49
		heresy_icon = 50

		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.9 1.0 0.0 }
		
		high_god_name = GOD_ZUN
		
		god_names = {
			GOD_ZUN GOD_THE_SUN GOD_THE_GIVER_OF_JUSTICE
		}
		evil_god_names = {
			THE_DARKNESS
		}

		unit_modifier = {
			levy_size = 0.3
			
			heavy_infantry_offensive = 0.2
			heavy_infantry_defensive = 0.2
			
			key = "OFF_RELIGION"
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST

		priests_can_marry = yes
		can_call_crusade = yes
		max_consorts = 3
		
		religious_clothing_head = 6
		religious_clothing_priest = 4

		intermarry = indian_group
		intermarry = zoroastrian_group
		
		allow_in_ruler_designer = no
	}
	
	zun_pagan = {
		graphical_culture = muslimgfx

		icon = 48
		heresy_icon = 50
		
		color = { 0.9 1.0 0.0 }
		
		high_god_name = GOD_ZUN
		
		god_names = {
			GOD_ZUN GOD_THE_SUN GOD_THE_GIVER_OF_JUSTICE
		}
		evil_god_names = {
			THE_DARKNESS
		}

		unit_modifier = {
			levy_size = 0.3
			
			heavy_infantry_offensive = 0.2
			heavy_infantry_defensive = 0.2
			
			key = "OFF_RELIGION"
		}

		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST

		priests_can_marry = yes
		defensive_attrition = yes
		max_consorts = 3
		reformed = zun_pagan_reformed
		
		religious_clothing_head = 6
		religious_clothing_priest = 4

		intermarry = indian_group
		intermarry = zoroastrian_group
		
		dislike_tribal_organization = yes
	}
	
	hellenic_pagan = {
		graphical_culture = westerngfx
		
		pre_reformed = yes

		icon = 37
		
		color = { 0.6 0.1 0.1 }
		
		high_god_name = GOD_SATURN
		
		god_names = {
			GOD_JUPITER GOD_MERCURY GOD_MARS GOD_VENUS GOD_MINERVA GOD_VESTA
		}
		evil_god_names = {
			PLUTO
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = AUGUR
		
		priests_can_marry = yes
		female_temple_holders = yes
		max_consorts = 3
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		allow_in_ruler_designer = no
	}
}

zoroastrian_group = {
	has_coa_on_barony_only = yes
	graphical_culture = muslimgfx
	playable = yes
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 2	# always try to convert
	
	color = { 0.5 0.7 0.2 }
	
	# Names given only to Zoroastrian characters (base names)
	male_names = {
		Hormazd Maziar Shapur Vandad Zartosht
	}

	zoroastrian = {
		graphical_culture = persiangfx
		secondary_event_pictures = sunni
		
		icon = 10
		heresy_icon = 12
		
		color = { 0.5 0.7 0.2 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_GATHAS
		priest_title = HERBAD
		
		high_god_name = GOD_AHURA_MAZDA
		
		god_names = {
			GOD_AHURA_MAZDA GOD_ZURVAN GOD_OHRMAZD GOD_MANAH PROPHET_ZOROASTER
		}
		evil_god_names = {
			AHRIMAN ANGRA_MAINYU
		}
		
		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		max_consorts = 3 # Can take concubines
		
		divine_blood = yes # Sacred Xwedodah close-kin marriage mechanics
		pc_marriage = yes # Parent/child marriage allowed
		bs_marriage = yes # Brother/sister marriage allowed
		
		religious_clothing_head = 5
		religious_clothing_priest = 5
		
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
	}
	
	mazdaki = {
		graphical_culture = persiangfx
		
		secondary_event_pictures = sunni
		
		icon = 10
		heresy_icon = 12
		
		color = { 0.3 0.65 0.25 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_GREAT_SECRET
		
		high_god_name = GOD_AHURA_MAZDA
		
		god_names = {
			GOD_ZURVAN GOD_AHURA_MAZDA GOD_MANAH PROPHET_MAZDAK
		}
		
		parent = zoroastrian
		
		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		max_consorts = 3 # Can take concubines
		
		religious_clothing_head = 5
		religious_clothing_priest = 5
		
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
	}
	
	manichean = {
		graphical_culture = persiangfx
		
		secondary_event_pictures = sunni
		
		icon = 10
		heresy_icon = 12
		
		color = { 0.7 0.7 0.4 }
		crusade_name = GREAT_HOLY_WAR
		
		high_god_name = GOD_ZURVAN
		
		god_names = {
			GOD_ZURVAN GOD_OHRMAZD PROPHET_MANI GOD_MIHRYAZD
		}
		
		parent = zoroastrian
		
		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		max_consorts = 3 # Can take concubines
		
		religious_clothing_head = 5
		religious_clothing_priest = 5
		
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
	}
}

jewish_group = {
	graphical_culture = jewishgfx
	crusade_cb = crusade
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 1	# try to convert if ai_zeal is high
	
	color = { 0.1 0.7 1.0 }
	
	# Names given only to Jewish characters (base names)
	male_names = {
		Belet Ezra Hanukkah Hezekiah Isaac Levi Manasseh Nisi Simeon Yavdi Zebulun
	}

	jewish = {
		graphical_culture = jewishgfx
		
		icon = 38
		heresy_icon = 39
		
		color = { 0.1 0.7 1.0 }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_TORAH
		priest_title = RABBI
		
		high_god_name = GOD_GOD
		
		god_names = {
			GOD_GOD GOD_THE_LORD ADONAI
		}
		evil_god_names = {
			SATAN
		}
		
		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		priests_can_marry = yes
		
		religious_clothing_head = 7
		religious_clothing_priest = 7
		
		expel_modifier = expelled_jewish
	}
	samaritan = {
		graphical_culture = jewishgfx
		
		icon = 38
		heresy_icon = 39
		
		color = { 0.1 0.8 0.8 }
		
		parent = jewish
		
		crusade_name = GREAT_HOLY_WAR

		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		priests_can_marry = yes
		
		religious_clothing_head = 7
		religious_clothing_priest = 7
		
		expel_modifier = expelled_jewish
	}
	karaite = {
		graphical_culture = jewishgfx
		
		icon = 38
		heresy_icon = 39
		
		color = { 0.1 0.5 0.9 }
		
		parent = jewish
		
		crusade_name = GREAT_HOLY_WAR

		can_grant_divorce = yes
		can_call_crusade = yes
		can_grant_invasion_cb = invasion
		
		priests_can_marry = yes
		
		religious_clothing_head = 7
		religious_clothing_priest = 7
		
		expel_modifier = expelled_jewish
	}
}

indian_group = {
	graphical_culture = indiangfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	hostile_within_group = yes
	
	ai_convert_same_group = 2 # try to convert if ai_zeal is high
	ai_convert_other_group = 2	# always try to convert
	
	color = { 0.8 0.4 0.0 }
	
	# Names given only to Indian characters (base names)
	male_names = {
	}
	female_names = {
	}
	
	hindu = {
		graphical_culture = hindugfx
		secondary_event_pictures = sunni

		icon = 44
		heresy_icon = 45
		
		color = { 1.0 0.0 0.0 }
		
		high_god_name = GOD_BRAHMA
		
		god_names = {
			GOD_SHIVA GOD_THE_LORD GOD_THE_SUPREME GOD_BRAHMA
		}
		
		evil_god_names = {
			THE_VINAYAKAS
		}
		
		can_grant_divorce = yes
		priests_can_inherit = no
		priests_can_marry = yes
		allow_looting = yes
		max_consorts = 3
		
		unit_modifier = {
			land_morale = 0.3

			key = "OFF_RELIGION"
		}
		
		religious_clothing_head = 8
		religious_clothing_priest = 8

		scripture_name = THE_MAHABHARATA
		priest_title = PUJARI
		piety_name = KARMA
		
		intermarry = jain
		intermarry = buddhist
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
		
	}
	buddhist = {
		graphical_culture = buddhistgfx
		secondary_event_pictures = sunni

		icon = 40
		heresy_icon = 41
		
		color = { 0.8 0.4 0.0 }
		
		high_god_name = GOD_BRAHMA
		
		god_names = {
			GOD_THE_BUDDHA GOD_THE_ARHAT GOD_THE_PERFECTED_ONES
		}
		
		evil_god_names = {
			MARA
		}
		
		character_modifier = {
			learning = 4
		}
		
		has_heir_designation = yes
		can_grant_divorce = yes
		priests_can_inherit = no
		feminist = yes # Nullifies the negative opinion modifier that vassals normally get if ruler is female or has female heir
		female_temple_holders = yes
		max_consorts = 3

		short_reign_opinion_year_mult = 0 # No short reign penalty
		
		religious_clothing_head = 10
		religious_clothing_priest = 10

		scripture_name = THE_BUDDHACAVANA
		priest_title = BHIKKHU
		piety_name = KARMA
		
		intermarry = jain
		intermarry = hindu
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
	}
	jain = {
		graphical_culture = jaingfx
		secondary_event_pictures = sunni
		
		pacifist = yes # Makes the AI less likely to start wars, plots and factions

		icon = 42
		heresy_icon = 43
		
		color = { 1.0 1.0 0.4 }
		
		high_god_name = GOD_THE_TIRTHANKARAS
		
		god_names = {
			GOD_THE_TIRTHANKARAS GOD_RISHABH GOD_AJINATH GOD_SAMBHAVANATH  # Add more Tirthankaras
		}
		
		evil_god_names = {
			THE_PUNISHERS
		}

		has_heir_designation = yes
		can_grant_divorce = yes
		priests_can_inherit = no
		peace_piety_gain = 1.0 # Gains 1 piety each month while at peace
		max_consorts = 3

		short_reign_opinion_year_mult = 0 # No short reign penalty
		
		religious_clothing_head = 9
		religious_clothing_priest = 9

		scripture_name = THE_MAHABHARATA
		priest_title = NIRGRANTHA
		piety_name = PURITY
		
		intermarry = buddhist
		intermarry = hindu
		intermarry = zun_pagan
		intermarry = zun_pagan_reformed
	}
}