antiquity_book_poetry = {
	picture = "GFX_classic_of_poetry" # ToDo Check and find appropriate picture
	slot = library
	flags = { antiquity_book }

	quality = 3
	# stacking = no

	active = {
		learning >= 6
	}

	monthly_character_piety = 0.5
	monthly_character_prestige = 0.1
	learning = 3
}

antiquity_book_play = {
	picture = "GFX_book_illiad"
	slot = library
	flags = { antiquity_book }

	quality = 3
	# stacking = no

	active = {
		intrigue >= 3
		learning >= 6
	}

	intrigue = 3
	stewardship = 1
	monthly_character_prestige = 0.1
}

antiquity_book_medicine = {
	picture = "GFX_book_health_01"
	slot = library
	flags = { antiquity_book }

	quality = 3
	# stacking = no

	active = {
		learning >= 6
	}

	health = 0.5
	fertility = 0.15
	monthly_character_prestige = 0.1
}

antiquity_book_philosophy = {
	picture = "GFX_book_honor_root_1"
	slot = library
	flags = { antiquity book }

	quality = 3
	# stacking = no

	active = {
		learning >= 6
	}

	vassal_opinion = 3
	general_opinion = 2
	monthly_character_prestige = 0.2
}

antiquity_book_architecture = {
	picture = "GFX_book_architect_01"
	slot = library
	flags = { antiquity_book }

	quality = 3
	stacking = no

	active = {
		learning >= 6
	}

	tech_growth_modifier_economy = 0.1
	build_cost_modifier = -0.1
	build_time_modifier = -0.1
	monthly_character_prestige = 0.1
}

antiquity_book_history = {
	picture = "GFX_book_honor_root_1"
	slot = library
	flags = { antiquity_book }

	quality = 1
	# stacking = no

	active = {
		learning >= 6
	}

	intrigue = 3
	diplomacy = 3
	martial = 3
	monthly_character_prestige = 0.1
}

antiquity_book_astronomy = {
	picture = "GFX_book_learnblank_02"
	slot = library
	flags = { antiquity_book }

	quality = 3
	# stacking = no

	active = {
		learning >= 6
	}

	learning = 3
	christian_opinion = 3
	general_opinion = 2
}

antiquity_book_fake = {
	picture = "GFX_book_cook_roman"
	slot = library
	flags = { fake_book }

	quality = 1
	# stacking = no

	active = {
		learning >= 6
	}

	learning = 1
	intrigue = 1
	# monthly_character_prestige = -0.1
	# general_opinion = -1
}

terrible_armor = {
	picture = "GFX_rusty_chain_mail"
	slot = torso

	quality = 1
	stacking = no

	active = {
		is_adult = yes
	}

	combat_rating = 2
}

zweihander_sword = {
	picture = "GFX_zweihander_sword"
	slot = weapon
	flags = { combat_weapon sword created }

	quality = 2
	stacking = no

	active = {
		is_adult = yes

		OR = {
			likes_germanics = yes
			likes_latino_iberians = yes
			culture_group = celtic
		}

		OR = {
			combat_rating >= 20
			trait = strong
			trait = giant
			trait = brawny
		}
	}

	combat_rating = 15
	vassal_opinion = 5
	tribal_opinion = 10

	command_modifier = {
		morale_offence = 0.2
		heavy_infantry = 0.15
		actual_light_infantry = 0.2
	}
}

# The default name and desccription refer to Cathedral, but this can be overwrritten at spawn
wonder_artifact_bells = {
	picture = "GFX_relic_box_iron"
	flags = { religious bells cathedral_part }

	quality = 3
	stacking = no

	active = {
		NOT = { religion_group = christian }
	}

	monthly_character_prestige = 0.5
}