# Dragon

dragon_group = {
	graphical_cultures = { animalgfx dragongfx }
	alternate_start = {
		OR = {
			has_alternate_start_parameter = { key = special_culture value = animal_kingdoms }
			has_alternate_start_parameter = { key = special_culture value = animal_world }
		}
	}

	dragon_culture = {
		graphical_cultures = { dragongfx }

		color = { 0.6 0.0 0.0 }

		#  222  254  208  240 

		male_names = {
			Apopis Ash
			Bahamut Bantu Barney Benedict
			Colchidei
			Ddraig Deathwing Dovah Drac Draco Dracul Drago Dragon "Dr. Drake"
			Errol
			Fafner Fafnir Falkor Fred
			Glaedr Glaurung Gorynych "Grey Ghost"
			Icefyre
			Khozen
			Ladon Leviathan Lindwurm
			Mannu Medeus Midgard Morttalis Morva Morzas
			Nagini Nils Nyx
			Piff Piton Puff Pyre
			Quicksilver
			Rakshasha Rathalos Rattleskin Ryujin
			Scorch Seasmoke Smokey
			Teethless Typhos
			Vlad Voidaltarah Vouivre
			Wyrm
			Xemcel
			Zilant
		}
		female_names = {
			Aithusa
			Bahamut
			Charna Cordelia
			Deathwing Dovah Dragon Drakaina
			Gegheiss "Grey Ghost"
			Heirel
			Jesasdess
			Katla
			Lindwurm
			Myrrh
			Naga Nagi Nah Ninian Norberta Nyx
			Paksenarrion Puff Pyre
			Quicksilver
			Rakshesha Rathian
			Saphira Scorch Seasmoke Semoth Smokey Stella
			Taynnelth Teethless Tiki Tintaglia Tiomat
			Wyrm
			Xanadu
		}

		prefix = no # The patronym is added as a suffix

		# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		pat_grf_name_chance = 50
		mat_grf_name_chance = 0
		father_name_chance = 0

		# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		pat_grm_name_chance = 10
		mat_grm_name_chance = 50
		mother_name_chance = 0

		allow_in_ruler_designer = no
		allow_looting = yes
		used_for_random = no

		character_modifier = {
			health = 4					# Dragons live very long
			fertility = -0.5			# They don't reproduce fast
			global_tax_modifier = 0.1	# Very greedy, constantly hoards gold
			general_opinion = -10		# Which makes them hard to like, being massive fire-breathing beasts doesn't help in general...
			combat_rating = 30			# ...but it helps when fighting!
		}
	}
}
