splash_screen = {
	window = hints_splash_screen
	anchor = no
	sticky = yes # Cannot be disabled, and is not hidden if another hint is shown
	title = HINT_SPLASH_TITLE
	text = HINT_SPLASH_TEXT
	text = HINT_SPLASH_VICTORY
	text = HINT_SPLASH_START
	text = HINT_SPLASH_TIME
	text = HINT_SPLASH_MAP
	next_hint = splash_screen_2
}

splash_screen_2 = {
	window = hints_splash_screen_2
	anchor = no
	sticky = yes # Cannot be disabled, and is not hidden if another hint is shown
	update = yes # Should always update the hint texts when showing the window
	title = HINT_SPLASH_2_TITLE
	text = HINT_SPLASH_2_INTRO
	text = HINT_SPLASH_2_CUL_DESC
	list_box_text = HINT_SPLASH_2_CUL_FEATURES
	text = HINT_SPLASH_2_GOV_DESC
	list_box_text = HINT_SPLASH_2_GOV_FEATURES
	text = HINT_SPLASH_2_REL_DESC
	list_box_text = HINT_SPLASH_2_REL_FEATURES
}

character_view = {
	window = hints_character_view
	anchor = no
	title = HINT_CHAR_VIEW_TITLE
	text = HINT_CHAR_VIEW_TEXT_1
	text = HINT_CHAR_VIEW_TEXT_2
	text = HINT_CHAR_VIEW_TEXT_3
	text = HINT_CHAR_VIEW_TEXT_4
	text = HINT_CHAR_VIEW_TEXT_5
}

council_view = {
	window = hints_council_view
	anchor = no
	title = HINT_COUNCIL_VIEW_TITLE
	text = HINT_COUNCIL_VIEW_TEXT_1
	text = HINT_COUNCIL_VIEW_TEXT_2
	text = HINT_COUNCIL_VIEW_TEXT_3
	text = HINT_COUNCIL_VIEW_TEXT_4
}

laws_view = {
	window = hints_law_view
	anchor = no
	title = HINT_LAW_VIEW_TITLE
	text = HINT_LAW_VIEW_TEXT_1
	text = HINT_LAW_VIEW_TEXT_2
	text = HINT_LAW_VIEW_TEXT_3
	text = HINT_LAW_VIEW_TEXT_4
	text = HINT_LAW_VIEW_TEXT_5
}

tech_view = {
	window = hints_tech_view
	anchor = no
	title = HINT_TECH_VIEW_TITLE
	text = HINT_TECH_VIEW_TEXT_1
	text = HINT_TECH_VIEW_TEXT_2
	text = HINT_TECH_VIEW_TEXT_3
}

military_view = {
	window = hints_military_view
	anchor = no
	title = HINT_MIL_VIEW_TITLE
	text = HINT_MIL_VIEW_TEXT_1
	text = HINT_MIL_VIEW_TEXT_2
	text = HINT_MIL_VIEW_TEXT_3
	text = HINT_MIL_VIEW_TEXT_4
}

intrigue_view = {
	window = hints_intrigue_view
	anchor = no
	title = HINT_PLOT_VIEW_TITLE
	text = HINT_PLOT_VIEW_TEXT_1
	text = HINT_PLOT_VIEW_TEXT_2
	text = HINT_PLOT_VIEW_TEXT_3
	text = HINT_PLOT_VIEW_TEXT_4
}

diplomacy_view = {
	window = hints_diplomacy_view
	anchor = no
	title = HINT_DIPLO_VIEW_TITLE
	text = HINT_DIPLO_VIEW_TEXT_1
	text = HINT_DIPLO_VIEW_TEXT_2
	text = HINT_DIPLO_VIEW_TEXT_3
}

religion_view_christian = {
	window = hints_religion_view_christian
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_CHRISTIAN
	text = HINT_REL_VIEW_TEXT_4_CHRISTIAN
}

religion_view_christian_nohead = {
	window = hints_religion_view_christian_nohead
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_CHRISTIAN_NOHEAD
	text = HINT_REL_VIEW_TEXT_4_CHRISTIAN_NOHEAD
}

religion_view_catholic = {
	window = hints_religion_view_catholic
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_CATHOLIC
	text = HINT_REL_VIEW_TEXT_4_CATHOLIC
}

religion_view_zoroastrian_group = {
	window = hints_religion_view_zoroastrian
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_ZOROASTRIAN
	text = HINT_REL_VIEW_TEXT_4_ZOROASTRIAN
}

religion_view_indian_group = {
	window = hints_religion_view_indian
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_INDIAN
	text = HINT_REL_VIEW_TEXT_4_INDIAN
}

religion_view_jewish_group = {
	window = hints_religion_view_jewish
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_JEWISH
	text = HINT_REL_VIEW_TEXT_4_JEWISH
}

religion_view_pagan_group = {
	window = hints_religion_view_pagan
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_PAGAN
	text = HINT_REL_VIEW_TEXT_4_PAGAN
}

religion_view_muslim = {
	window = hints_religion_view_muslim
	anchor = no
	title = HINT_REL_VIEW_TITLE
	text = HINT_REL_VIEW_TEXT_1
	text = HINT_REL_VIEW_TEXT_2
	text = HINT_REL_VIEW_TEXT_3_MUSLIM
	text = HINT_REL_VIEW_TEXT_4_MUSLIM
}

realm_view = {
	window = hints_realm_view
	anchor = no
	title = HINT_REALM_VIEW_TITLE
	text = HINT_REALM_VIEW_TEXT_1
	text = HINT_REALM_VIEW_TEXT_2
	text = HINT_REALM_VIEW_TEXT_3
}

character_list = {
	window = hints_charbrowser_view
	anchor = no
	title = HINT_BROWSER_VIEW_TITLE
	text = HINT_BROWSER_VIEW_TEXT_1
	text = HINT_BROWSER_VIEW_TEXT_2
	text = HINT_BROWSER_VIEW_TEXT_3
	text = HINT_BROWSER_VIEW_TEXT_4
}

province_view = {
	window = hints_province_view
	anchor = no
	title = HINT_PROV_VIEW_TITLE
	text = HINT_PROV_VIEW_TEXT_1
	text = HINT_PROV_VIEW_TEXT_2
	text = HINT_PROV_VIEW_TEXT_3
	text = HINT_PROV_VIEW_TEXT_4
	text = HINT_PROV_VIEW_TEXT_5
}

settlement_view = {
	window = hints_settlement_view
	anchor = no
	title = HINT_HOLDING_VIEW_TITLE
	text = HINT_HOLDING_VIEW_TEXT_1
	text = HINT_HOLDING_VIEW_TEXT_2
	text = HINT_HOLDING_VIEW_TEXT_3
	text = HINT_HOLDING_VIEW_TEXT_4
}

unit_view = {
	window = hints_unit_view
	anchor = no
	title = HINT_UNIT_VIEW_TITLE
	text = HINT_UNIT_VIEW_TEXT_1
	text = HINT_UNIT_VIEW_TEXT_2
	text = HINT_UNIT_VIEW_TEXT_3
}

combat = {
	window = hints_combat_view
	anchor = no
	title = HINT_COMBAT_VIEW_TITLE
	text = HINT_COMBAT_VIEW_TEXT_1
	text = HINT_COMBAT_VIEW_TEXT_2
	text = HINT_COMBAT_VIEW_TEXT_3
}

siege = {
	window = hints_siege_view
	anchor = no
	title = HINT_SIEGE_VIEW_TITLE
	text = HINT_SIEGE_VIEW_TEXT_1
	text = HINT_SIEGE_VIEW_TEXT_2
	text = HINT_SIEGE_VIEW_TEXT_3
}

factions_view = {
	window = hints_factions_view
	anchor = no
	title = HINT_FACTIONS_VIEW_TITLE
	text = HINT_FACTIONS_VIEW_TEXT_1
	text = HINT_FACTIONS_VIEW_TEXT_2
	text = HINT_FACTIONS_VIEW_TEXT_3
	text = HINT_FACTIONS_VIEW_TEXT_4
}

republic_view = {
	window = hints_republic_view
	anchor = no
	title = HINT_REPUBLIC_VIEW_TITLE
	text = HINT_REPUBLIC_VIEW_TEXT_1
	text = HINT_REPUBLIC_VIEW_TEXT_2
	text = HINT_REPUBLIC_VIEW_TEXT_3
	text = HINT_REPUBLIC_VIEW_TEXT_4
}

nomad_view = {
	window = hints_nomad_view
	anchor = no
	title = HINT_NOMAD_VIEW_TITLE
	text = HINT_NOMAD_VIEW_TEXT_1
	text = HINT_NOMAD_VIEW_TEXT_2
	text = HINT_NOMAD_VIEW_TEXT_3
	text = HINT_NOMAD_VIEW_TEXT_4
}

cardinal_view = {
	window = hints_cardinal_view
	anchor = no
	title = HINT_CARDINAL_VIEW_TITLE
	text = HINT_CARDINAL_VIEW_TEXT_1
	text = HINT_CARDINAL_VIEW_TEXT_2
	text = HINT_CARDINAL_VIEW_TEXT_3
}