# diplomacy_score
# martial_score
# stewardship_score
# intrigue_score
# learning_score

# state_diplomacy_score
# state_martial_score
# state_stewardship_score
# state_intrigue_score
# state_learning_score

# health_score
# base_health_score
# fertility_score
# age_score
# infamy_score

# prestige_score
# piety_score
# wealth_score

# personal_combat_score
# society_currency_score
# population_score
# population_and_manpower_score

# realm_size_score
# realm_levies_score
# realm_levies_plus_allies_score

# ai_ambition_score
# ai_greed_score
# ai_honor_score
# ai_rationality_score
# ai_zeal_score

# dynasty_prestige_score
# player_game_score
# decadence_score


# Attributes
diplomacy_score = {
	additive_exported_value_modifier = {
		value = diplomacy
	}
}

martial_score = {
	additive_exported_value_modifier = {
		value = martial
	}
}

stewardship_score = {
	additive_exported_value_modifier = {
		value = stewardship
	}
}

intrigue_score = {
	additive_exported_value_modifier = {
		value = intrigue
	}
}

learning_score = {
	additive_exported_value_modifier = {
		value = learning
	}
}

state_diplomacy_score = {
	additive_exported_value_modifier = {
		value = realm_diplomacy
	}
}

state_martial_score = {
	additive_exported_value_modifier = {
		value = realm_martial
	}
}

state_stewardship_score = {
	additive_exported_value_modifier = {
		value = realm_stewardship
	}
}

state_intrigue_score = {
	additive_exported_value_modifier = {
		value = realm_intrigue
	}
}

state_learning_score = {
	additive_exported_value_modifier = {
		value = realm_learning
	}
}

# Other personal values
health_score = {
	additive_exported_value_modifier = {
		value = health
	}
}

base_health_score = {
	additive_exported_value_modifier = {
		value = base_health
	}
}

fertility_score = {
	additive_exported_value_modifier = {
		value = fertility
	}
}

age_score = {
	additive_exported_value_modifier = {
		value = age
	}
}

infamy_score = {
	additive_exported_value_modifier = {
		value = infamy
	}
}

prestige_score = {
	additive_exported_value_modifier = {
		value = prestige
	}
}

piety_score = {
	additive_exported_value_modifier = {
		value = piety
	}
}

wealth_score = {
	additive_exported_value_modifier = {
		value = wealth
	}
}

personal_combat_score = {
	additive_exported_value_modifier = {
		value = combat_rating
	}
}

society_currency_score = {
	additive_exported_value_modifier = {
		value = society_currency
	}
}

population_score = {
	additive_exported_value_modifier = {
		value = population
	}
}

population_and_manpower_score = {
	additive_exported_value_modifier = {
		value = population_and_manpower
	}
}

realm_size_score = {
	additive_exported_value_modifier = {
		value = realm_size
	}
}

realm_levies_score = {
	additive_exported_value_modifier = {
		value = realm_levies
	}
}

realm_levies_plus_allies_score = {
	additive_exported_value_modifier = {
		value = realm_levies_plus_allies
	}
}

ai_ambition_score = {
	additive_exported_value_modifier = {
		value = ai_ambition
	}
}

ai_greed_score = {
	additive_exported_value_modifier = {
		value = ai_greed
	}
}

ai_honor_score = {
	additive_exported_value_modifier = {
		value = ai_honor
	}
}

ai_rationality_score = {
	additive_exported_value_modifier = {
		value = ai_rationality
	}
}

ai_zeal_score = {
	additive_exported_value_modifier = {
		value = ai_zeal
	}
}

# Other semi-personal values
dynasty_prestige_score = {
	additive_exported_value_modifier = {
		value = dynastic_prestige
	}
}

player_game_score = {
	additive_exported_value_modifier = {
		value = score
	}
}

decadence_score = {
	additive_exported_value_modifier = {
		value = decadence
	}
}