culture = {

	religion_group = "jewish_group"

	templates = {
		"coa_plain:1"
		"coa_party_per_fess:2"
		"coa_party_per_pale:2"
		"coa_party_per_cross:4"
		"coa_party_triangle:3"
	}

	color = {
		{ 255 231 93 }	#0		Or (Gold)
		{ 245 245 245 }	#1		Argent (White )
		{ 48 92 164 }	#2		Azure ( Blue)
		{ 201 43 43 }	#3		Gules (Red)
		{ 131 192 114 } #4		Vert (Light Green)
		{ 20 20 20 }	#5		Sable (Black)
		{ 129 24 164 }	#6		Purple
		{ 113 0 0 }		#7		Sanguine (Blood Red)
		{ 205 87 10 }	#8		Tenn (Tawny aka orange)
		{ 133 194 226 }	#9		Bleu-Celeste (Sky Blue)
		{ 128 0 40 }	#10		Murrey (Mulberry) Burgundy
		{ 17 53 13 }	#11		Dark green
		{ 51 33 20 }	#12		Brown
		{ 50 173 192 }	#13		Turqouise
		{ 1 182 108 }	#14		Teal
	}

	rebel_colors = { 3 5 7 }

	banned_colors =	{
		{ 0 1 }						#0
		{ 0 1 9 }					#1
		{ 2 3 4 6 7 8 9 12 14 }		#2
		{ 2 3 4 7 9 10 }			#3
		{ 2 4 6 7 9 10 13 14 }		#4
		{ 5 10 14 15 }				#5
		{ 2 4 6 10 11 12 }			#6
		{ 2 3 4 7 8 10 13 }			#7
		{ 2 4 6 7 8 9 }				#8
		{ 2 3 4 8 9 10 11 13 }		#9
		{ 3 4 5 6 7 9 10 }			#10
		{ 6 9 11 }					#11
		{ 6 12 }					#12
		{ 4 7 9 13 14 }				#13
		{ 2 4 13 14 }				#14
	}

	emblem = {
		file = "gfx\\coats_of_arms\\emblem.tga"
		noOfFrames = 25
	}

	emblem = {
		file = "gfx\\coats_of_arms\\war_of_the_roses_non_random.tga"
		noOfFrames = 2
		random = no
	}

	emblem = {
		file = "gfx\\coats_of_arms\\war_of_the_roses_random.tga"
		noOfFrames = 5
		random = yes
	}

	emblem = {
		file = "gfx\\coats_of_arms\\pdxcon_emblems.tga"
		noOfFrames = 17
		random = yes
	}

	emblem = {
		file = "gfx\\coats_of_arms\\pdxcon_emblems_2.tga"
		noOfFrames = 1
		random = no
	}

	# WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111

	textures = {

		texture = {
			file = "gfx\\coats_of_arms\\pattern.tga"
			size = { x = 10 y = 5 }
			noOfFrames = 47
			color = 2
		}

		texture = {
			file = "gfx\\coats_of_arms\\pattern2.tga"
			size = { x = 10 y = 3 }
			noOfFrames = 22
			color = 3
			emblem_chance = 30
		}

		texture = {
			file = "gfx\\coats_of_arms\\pattern3.tga"
			size = { x = 10 y = 5 }
			noOfFrames = 44
			color = 3
			emblem = no
		}

		texture = {
			file = "gfx\\coats_of_arms\\pattern4.tga"
			size = { x = 10 y = 5 }
			noOfFrames = 45
			color = 2
			emblem = no
		}

		# WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111
	}
}