MESSAGE_INTEREST = {
	vassals = 1					# 0 = No interest,			1 = Player is the direct liege,			2 = Player is liege or above
	dynasty = 0					# 0 = Only close family,	1 = Extended Family,					2 = Whole dynasty
	independent_rulers = 0		# 0 = No interest,			1 = Independent rulers of my religion,	2 = All independent rulers
	liege = 2					# 0 = No interest,			1 = The player's direct liege,			2 = All the player's lieges
}

# Messages priorities
# 1 = pop up
# 2 = high priority tab
# 3 = low priority tab
# 4 = log
# 5 = disabled

PROV_CULTURECHANGE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

PROV_RELIGIONCHANGE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_religion
}

EXILE_TO_PLAYER = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

EXILE_FROM_PLAYER = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

DISBAND = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
	sound = "disband_unit"
}

VASSAL_TRANSFER = {
	priority = 4
	close_priority = 1
	interest_priority = 2
	category = cat_diplomacy
	picture = "GFX_evt_council"
}

PLAYER_SUCCESSOR_CHANGED = {
	priority = 3
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
}

COUNCILLOR_LOST = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
	picture = "GFX_evt_council"
}

VOTER_LOST = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_council"
}

GUARDIAN_LOST = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_dynasty
	picture = "GFX_evt_guardian"
}

SUCCESSION = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_death"
	message_log = yes
}

LOSTVASSAL = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_courier"
}

NOMINATION = {
	priority = 4
	close_priority = 4
	interest_priority = 4
	category = cat_government
}

OBJECTIVEACHIEVED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_intrigue
	picture = "GFX_evt_feast"
}

OBJECTIVEACQUIRED = {
	priority = 4
	close_priority = 4
	interest_priority = 3
	category = cat_intrigue
}

OBJECTIVEABORTED = {
	priority = 2
	close_priority = 4
	interest_priority = 1
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

PLOTSUCCEEDS = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_intrigue
	picture = "GFX_evt_shadowy_cabal"
}

PLOT_UNCOVERED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	letter_event = yes
}

AUTO_STOPPED_PLOT = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_intrigue
	letter_event = yes
}

AUTO_STOP_PLOT_START = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_intrigue
	letter_event = yes
}

MINOR_PLOT_UNCOVERED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
}

NEWBORN = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	sound = "child_born"
	picture = "GFX_evt_birth"
}

NEWBORN_PURPLE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	sound = "child_born"
	picture = "GFX_evt_born_purple_byzantine"
}

BAPTISM = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	#sound = "child_born"
	picture = "GFX_evt_icon"
	allow_cancel = no
}

BUILDING_DONE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
	sound = "building_completed"
}

TRIGMOD = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_other
}

TRIGMODLOST = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_other
}

ATTACKTHEM = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
}

ATTACKUS = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_military
}

SIEGETHEM = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
}

SIEGEUS = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_military
}

LANDBATTLEOVER_WIN = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	sound = "battle_won"
}

LANDBATTLEOVER_LOSS = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	sound = "battle_lost"
}

LANDBATTLEOVER_OTHER = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
}

SIEGEOVER_WIN = {
	priority = 4
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_siege"
}

SIEGEOVER_LOSS = {
	priority = 4
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_siege"
}

SIEGEOVER_OTHER = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
}

SIEGEOVER_ABANDON = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_siege"
}

CHATMESSAGE = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_diplomacy
}

CHAR_EDUCATED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_guardian"
}

APPOINTREGENT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	letter_event = yes
	picture = "GFX_evt_council"
}

DISMISSREGENT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_council"
}

UNITARRIVED = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_military
}

LAW_APPROVED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
}

LAW_REJECTED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
}

LAW_PASSED = {
	priority = 3
	close_priority = 1
	interest_priority = 3
	category = cat_government
	picture = "GFX_evt_council"
}

LAW_COUNCIL_REJECTED = {
	priority = 4
	close_priority = 1
	interest_priority = 4
	category = cat_government
	picture = "GFX_evt_council"
}

IMPRISON_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_intrigue
}

RELEASE_FROM_PRISON_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

EXECUTE_IMPRISONED_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

EXILE_IMPRISONED_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

RETIRE_TO_MONASTERY_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

INVITE_TO_COURT_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

INVITE_TO_COURT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

TRANSFER_VASSAL_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

CLAIM_TITLE_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

REVOKE_TITLE_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

REVOKE_TITLE_INTERACTION_DECLINE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

AWARD_HONORARY_TITLE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

SEND_ASSASSIN_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

DECLARE_WAR_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	message_log = yes
	picture = "GFX_evt_peasants"
}

ASK_TO_DECLARE_WAR_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	message_log = yes
	picture = "GFX_evt_peasants"
}

ASK_TO_DECLARE_WAR_INTERACTION_DECLINE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_peasants"
}

OFFER_PEACE_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	message_log = yes
}

OFFER_PEACE_INTERACTION_DECLINE = {
	priority = 5
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

SEND_GIFT_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

SEND_GIFT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASK_FOR_MONEY_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASK_FOR_MONEY_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

NOMINATE_BISHOP_TO_POPE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

NOMINATE_BISHOP_TO_POPE_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

OFFER_VASSALIZATION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

OFFER_VASSALIZATION_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_VASSALIZATION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_VASSALIZATION_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ARRANGE_BETROTHAL_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ARRANGE_BETROTHAL_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ARRANGE_SUCC_BETROTHAL_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ARRANGE_SUCC_BETROTHAL_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

BREAK_BETROTHAL_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

OFFER_SUCCESSION_MARRIGE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

OFFER_SUCCESSION_MARRIGE_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

OFFER_MARRIGE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

OFFER_MARRIGE_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

RANSOM_CHARACTER_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

RANSOM_CHARACTER_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

EDUCATE_CHARACTER_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

EDUCATE_CHARACTER_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ABANDON_AMBITION_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ABANDON_AMBITION_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

STOP_BACKING_AMBITION_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

STOP_BACKING_AMBITION_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

JOIN_AMBITION_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

JOIN_AMBITION_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

GRANT_LANDED_TITLE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

GRANT_VICE_ROYALTY_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

SETTLE_ADVENTURER_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

SETTLE_ADVENTURER_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

APPOINT_TO_OFFICE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

APPOINT_TO_OFFICE_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

APPOINT_COMMANDER_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

APPOINT_COMMANDER_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

RESIGN_COMMANDER_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

RESIGN_AS_COMMANDER_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASSIGN_VOTER_TITLE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASSIGN_VOTER_TITLE_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

REVOKE_VOTER_TITLE_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASK_FOR_INVASION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_INVASION_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ASK_FOR_DIVORCE_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_DIVORCE_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_EXCOMMUNICATION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_FOR_EXCOMMUNICATION_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

CALL_ALLY_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

CALL_ALLY_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

JOINED_WAR_ALLIED = {
	priority = 0
	close_priority = 1
	interest_priority = 0
	category = cat_diplomacy
}

JOINED_WAR_BLOOD_BROTHER = {
	priority = 0
	close_priority = 1
	interest_priority = 0
	category = cat_diplomacy
}

JOINED_WAR_CRUSADE = {
	priority = 0
	close_priority = 1
	interest_priority = 0
	category = cat_diplomacy
}

JOINED_WAR_DEFENSIVE_COALITION = {
	priority = 0
	close_priority = 1
	interest_priority = 0
	category = cat_diplomacy
}

ASK_TO_LIFT_EXCOMMUNICATION_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_TO_LIFT_EXCOMMUNICATION_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_TO_RANSOM_CHARACTER_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_TO_RANSOM_CHARACTER_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_TO_JOIN_WAR_INTERACTION_ACCEPT = {
	priority = 2
	category = cat_military
}

ASK_TO_JOIN_WAR_INTERACTION_DECLINE = {
	priority = 2
	category = cat_military
}

CALL_ALLY_INTERACTION_DECLINE = {
	priority = 2
	category = cat_military
}

CHARACTER_CONTRACTED_DISEASE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_other
}

DISEASE_OUTBREAK = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_other
	picture = "GFX_evt_plague_doctor"
}

TITLE_CREATED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
}

TITLE_USURPED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
}

TITLE_GAINED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_dynasty
}

TITLE_GAINED_JOB = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_dynasty
	letter_event = yes
}

TITLE_GAINED_MINOR = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_dynasty
	letter_event = yes
}

TITLE_GAINED_RELIGIOUS = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_religion
	letter_event = no
}
TITLE_GAINED_RELIGIOUS_PLAYER = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_religion
	letter_event = no
}

SETTLEMENT_FINISHED = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

TRADEPOST_FINISHED = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

TRADEPOST_FINISHED_NON_REPUBLIC = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

CHAR_DEATH = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_dynasty
	picture = "GFX_evt_death"
	sound = "character_death"
}

NICKNAME = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_dynasty
}

CLAIM_LOST = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_dynasty
}

OTHER_RAISE_OUR_TROOPS = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
	letter_event = yes
}

OTHER_RAISE_OUR_TROOPS_ALL = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
	letter_event = yes
}

OTHER_RAISE_OUR_TROOPS_AND_VASSALS = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
	letter_event = yes
}

REL_HEAD_SUCCESSION = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_religion
}

ANTI_POPE_CREATION = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_religion
}

ANTI_POPE_CESSATION = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_religion
}

TECH_GROWTH = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
}

TECH_GROWTH_PROG = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_government
}

TECH_GROWTH_REALM = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_government
}

TECH_GROWTH_PROG_REALM = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_government
}

TECH_GROWTH_PROG_NOMAD_CAPITAL = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

TECH_GROWTH_PROG_NOMAD_CAPITAL = {
	priority = 5
	close_priority = 4
	interest_priority = 4
	category = cat_government
}

WAR_INVALID = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
	picture = "GFX_evt_battle"
}

ALLIED_WAR_ENDS = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	retain_priority = yes
	picture = "GFX_evt_battle"
}

OTHER_WAR_ENDS = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
	retain_priority = yes
	picture = "GFX_evt_battle"
}

ENEMY_CALLS_IN_ALLY = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

RULER_JOINS_ENEMY_WAR = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

VASSAL_DEFECTION = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_courier"
}

WE_JOIN_A_WAR = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_council"
}

CHAR_EXCOM = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_religion
	picture = "GFX_evt_bishop"
}

CHAR_EXCOM_LIFTED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_religion
	picture = "GFX_evt_bishop"
}

TITLE_MADE_PRIMARY = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_council"
}

CHAR_IMPRISONED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
	picture = "GFX_evt_into_the_dungeon"
}

CHAR_RELEASED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
	picture = "GFX_evt_garden"
}

CHAR_BANISHED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
	picture = "GFX_evt_carriage"
}

ASSIGNED_JOB_ACTION = {
	priority = 4
	close_priority = 4
	interest_priority = 4
	category = cat_government
	picture = "GFX_evt_courier"
}

ASSIGNED_JOB_ACTION_OFFMAP = {
	priority = 4
	close_priority = 4
	interest_priority = 4
	category = cat_government
	picture = "GFX_evt_courier"
}

REBELS_SPAWNED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_peasants"
}

DE_JURE_LIEGE_CHANGED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
	picture = "GFX_evt_council"
}

DE_JURE_LIEGE_CHANGED_NONE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
	picture = "GFX_evt_council"
}

TITLE_DESTROYED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_council"
}

CHAR_REL_DIVORCED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_quarrel"
	letter_event = yes
}

CHAR_DIVORCED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_quarrel"
	letter_event = yes
}

PIETY_LAW_PASSED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_council"
}

PRESTIGE_LAW_PASSED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_council"
}

FACTION_CANCELLED = {
	priority = 3
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

FACTION_CREATED = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

FACTION_MEMBER_JOINS = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

FACTION_MEMBER_LEAVES = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

FACTION_LEADERSHIP_CHANGE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_intrigue
	picture = "GFX_evt_emissary"
}

PATRICIAN_DYNASTY_FALLS = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_family_feud_republic"
}

PATRICIAN_DYNASTY_RISES = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_family_feud_republic"
}

NEW_DOGE_ELECTED = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_doge_republic"
}

CLAN_FALLS = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_government
}

CLAN_RISES = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_government
}

VASSAL_RELEASED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
	picture = "GFX_evt_council"
	letter_event = yes
}

ASK_TO_EMBARGO_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

ASK_TO_EMBARGO_INTERACTION_DECLINE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

RELEASE_VASSAL_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

PREPARE_INVASION_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

STARTED_LOOTING = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_military
	picture = "GFX_evt_burning_house"
}

STARTED_LOOTING_NAVAL = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_military
	picture = "GFX_evt_vikings_arriving_oldgods"
}

PROVINCE_LOOTED = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

SETTLEMENT_LOOTED = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

BUILDING_LOOTED = {
	priority = 4
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

HOLDING_DESTROYED_BY_LOOTING = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

TRADE_POST_DESTROYED_BY_LOOTING = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

LOOT_SHIP_RETURNED = {
	priority = 3
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = "GFX_evt_vikings_arriving_oldgods"
}

MAKE_CONSORT_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

MAKE_CONSORT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

TRIBAL_TITLE_DESTROYED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_government
}

DISMISS_CONSORT_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_dynasty
	picture = "GFX_evt_quarrel"
	letter_event = yes
}

RETRACT_VASSAL_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

RETRACT_VASSAL_INTERACTION_DECLINE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

ABSORB_CLAN_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

ABSORB_CLAN_INTERACTION_DECLINE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

SPLIT_CLAN_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

SPLIT_CLAN_INTERACTION_DECLINE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

FORM_BLOOD_OATH_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

FORM_BLOOD_OATH_INTERACTION_DECLINE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

SETTLE_FEUD_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

SETTLE_FEUD_INTERACTION_DECLINE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

DISSOLVE_ALLIANCE_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

DISSOLVE_ALLIANCE_INTERACTION_DECLINE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

VASSAL_RETRACTION = {
	priority = 4
	close_priority = 1
	interest_priority = 2
	category = cat_diplomacy
	picture = "GFX_evt_council"
}

STILLBIRTH = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_dynasty
	picture = "GFX_evt_illness"
}

ASK_FOR_CLAIM_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

ASK_FOR_CLAIM_INTERACTION_DECLINE = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

LIEGE_ENDED_WAR = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

LIEGE_ENDED_WAR_PARTICIPATION = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

LIEGE_ENDED_OTHER_WAR = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

LIEGE_ENDED_OTHER_WAR_PARTICIPATION = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

LOSTNICKNAME = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_dynasty
}

ACHIEVEMENT_GAINED = {
	priority = 2
	close_priority = 2
	interest_priority = 5
	category = cat_government
}

FORT_CONSTRUCTION_ABANDONED = {
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture = GFX_evt_siege
}

COALITION_STARTED = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

COALITION_JOINED = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

COALITION_LEFT = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

COALITION_DISSOLVED = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}


FORM_ALLIANCE_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

FORM_ALLIANCE_INTERACTION_DECLINE = {
	priority = 5
	close_priority = 5
	interest_priority = 1
	category = cat_diplomacy
}

# Hard coded. Special type used by all Events marked as 'notification'
NOTIFICATION_EVENT = {
	priority = 2
	close_priority = 2
	interest_priority = 5
	category = cat_government
}

FOCUSABORTED = {
	priority = 2
	close_priority = 4
	interest_priority = 1
	category = cat_intrigue
	picture = GFX_evt_lunatic
}

NON_AGG_PACT_DISSOLVED = {
	priority = 3
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

ALLIANCE_DISSOLVED = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

COUNCIL_VOTE_WAR_ACCEPT = {
	priority = 2
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

COUNCIL_VOTE_FOR = {
	priority = 2
	close_priority = 3
	interest_priority = 2
	category = cat_government
}

COUNCIL_VOTE_AGAINST = {
	priority = 2
	close_priority = 3
	interest_priority = 2
	category = cat_government
}

COUNCIL_VOTE_ABSTAINED = {
	priority = 2
	close_priority = 3
	interest_priority = 2
	category = cat_government
}

BUY_FAVOR_INTERACTION_ACCEPT = {
	priority = 5
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

BUY_FAVOR_INTERACTION_DECLINE = {
	priority = 5
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

CALL_IN_FAVOR_INTERACTION_ACCEPT = {
	priority = 5
	close_priority = 2
	interest_priority = 2
	category = cat_government
}

REQUEST_SUPPORT_INTERACTION_ACCEPT = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
}

REQUEST_SUPPORT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_government
}

ENFORCEPEACE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
	letter_event = yes
}

STOP_ENFORCE_PEACE_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

STOP_ENFORCE_PEACE_INTERACTION_DECLINE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_diplomacy
}

INTERACTION_FAVOR_FORCED = {
	priority = 1
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
	letter_event = yes
}

VOTE_AS_FAVOR_OWNER = {
	priority = 5
	close_priority = 1
	interest_priority = 2
	category = cat_government
	picture = "GFX_evt_council"
}

VOTE_AS_REQUESTOR = {
	priority = 5
	close_priority = 1
	interest_priority = 2
	category = cat_government
	picture = "GFX_evt_council"
}

COUNCILOR_LAW_CHANGE_IN_LIEGE_REALM = {
	priority = 5
	close_priority = 1
	interest_priority = 2
	category = cat_government
	picture = "GFX_evt_council"
}

ALLIANCE_BROKEN = {
	priority = 5
	close_priority = 1
	interest_priority = 2
	category = cat_government
	picture = "GFX_evt_council"
}

ASK_REALM_PEACE_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 2
	interest_priority = 1
	category = cat_diplomacy
}

ASK_COUNCIL_POSITION_INTERACTION_ACCEPT = {
	priority = 2
	close_priority = 2
	interest_priority = 1
	category = cat_diplomacy
}

FORCE_JOIN_FACTION_INTERACTION_ACCEPT = {
	priority = 1
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

MAJOR_PROVINCE_MODIFIER_GAINED = {
	priority = 3
	close_priority = 3
	interest_priority = 2
	category = cat_other
}

MAJOR_PROVINCE_MODIFIER_LOST = {
	priority = 3
	close_priority = 3
	interest_priority = 2
	category = cat_other
}

OFFER_CONSORT_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

OFFER_CONSORT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

GIVE_ARTIFACT_INTERACTION_ACCEPT = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

GIVE_ARTIFACT_INTERACTION_DECLINE = {
	priority = 4
	close_priority = 3
	interest_priority = 3
	category = cat_diplomacy
}

INHERITANCE_LOST_ARTIFACTS = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

INHERITANCE_LOST_ARTIFACTS_MULTIPLE = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

TRIBUTARY_LOST_UNLANDED = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

TRIBUTARY_TRANSFER_INHERITANCE = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

TRIBUTARY_LOST_SUZERAIN_DEATH = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

TRIBUTARY_LOST_TRIBUTARY_DEATH = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

TRIBUTARY_LOST_OUT_OF_REALM = {
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_diplomacy
}

DUPLICATE_ARTIFACT_DESTROYED = {
	priority = 4
	close_priority = 3
	interest_priority = 1
	category = cat_other
}

NEW_ARTIFACT_RECEIVED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

OLD_ARTIFACT_DESTROYED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

RENAME_ARTIFACT_MESSAGE = {
	priority = 5 #Dummy value as rename messages don't care about priority but a priority is still required
	show_in_settings = no
	picture = "GFX_evt_treasure_chamber"
}

RENAME_WONDER_MESSAGE = {
	priority = 5
	show_in_settings = no
	picture = "GFX_evt_hagia_sofia"
}

RENAME_CHARACTER_MESSAGE = {
	priority = 5
	show_in_settings = no
	picture = "GFX_evt_monk"
}

FEAT_COMPLETE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	pausegame = yes
	close_pause = yes
	interest_pause = yes
	category = cat_other
	picture = "GFX_highlighted_event_art"
	background_picture = "GFX_highlighted_event_bg_gold"
	hide_frame = yes
}

FEAT_LEVEL_1_COMPLETE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_other
	picture = "GFX_highlighted_event_art"
	background_picture = "GFX_highlighted_event_bg_bronze"
	hide_frame = yes
}

FEAT_LEVEL_2_COMPLETE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_other
	picture = "GFX_highlighted_event_art"
	background_picture = "GFX_highlighted_event_bg_silver"
	hide_frame = yes
}

FEAT_LEVEL_3_COMPLETE = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_other
	picture = "GFX_highlighted_event_art"
	background_picture = "GFX_highlighted_event_bg_gold"
	hide_frame = yes
}

EVENT_ENDING = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	category = cat_other
	picture = "GFX_highlighted_event_running_out"
	background_picture = "GFX_highlighted_event_bg_regular"
	hide_frame = yes
}

EVENT_ENDED = {
	priority = 1
	close_priority = 1
	interest_priority = 1
	pausegame = yes
	close_pause = yes
	interest_pause = yes
	category = cat_other
	picture = "GFX_highlighted_event_ended"
	background_picture = "GFX_highlighted_event_bg_regular"
	hide_frame = yes
}

WONDER_OWNER_CHANGE = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

WONDER_REALM_PAUSED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

WONDER_STAGE_FINISHED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

WONDER_UPGRADE_FINISHED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}

WONDER_LOOTING_FINISHED = {
	priority = 4
	close_priority = 4
	interest_priority = 4
	category = cat_other
}

WONDER_RESTORATION_FINISHED = {
	priority = 4
	close_priority = 2
	interest_priority = 1
	category = cat_other
}