feudal_governments  = {

	france_absolute_imperial_government = {
		preferred_holdings = { CASTLE }
		allowed_holdings = {
			CASTLE
			CITY
			TEMPLE
			FORT
			HOSPITAL
			TRADE_POST
		}
		vassal_call_to_arms = {						
			#feudal_government
		}
		no_vassal_tax = {
			#feudal_government
		}
		ignore_in_vassal_limit_calculation = {
			feudal_government				
		}
		free_revoke_on_tiers = {
      baron
      count
			duke
      king
		}
		potential = {
			OR = {
				AND = {					
					has_global_flag = IamFranceKing_flag
					religion = frtholic					
					OR = {
						has_landed_title = e_french_religions_head
						has_landed_title = k_french_religions_head
						#has_landed_title = k_france
						#has_landed_title = e_france
					}
					#primary_title = { has_law = succ_franceabsoluteimperial }
				}
				AND = {
					has_global_flag = Common_SchismCatholic_flag
					religion = catholic
					OR = {
						has_landed_title = k_catholic_head
						has_landed_title = e_hre											
					}					
					#primary_title = { has_law = succ_franceabsoluteimperial }
				}
				AND = {
					has_global_flag = France_SchismCatholic_flag
					religion_group = christian
					NOT = { religion = frtholic }							
					OR = {
						has_landed_title = e_byzantium
						has_landed_title = e_roman_empire						
					}
					#primary_title = { has_law = succ_franceabsoluteimperial }
				}
				AND = {
					holder_scope = { tier = EMPEROR }						
					holder_scope = { has_law = autocratic_falv_4 }					
				}
			}			
			NOT = { has_landed_title = k_papal_state }			
			is_patrician = no
			#is_tribal = no
			#is_nomadic = no
		}
		color = { 250 250 250 }		
		capital_move_delay = 600
		#uses_decadence = yes
		barons_need_dynasty = no
		can_build_tribal = no		
		vassal_government_opinion_penalties = no
		can_grant_kingdoms_and_empires_to_other_government_group = yes		
		#allow_looting = yes
		allows_matrilineal_marriage = yes
		marriage_ignore_religion = yes
    free_levies_in_offensive_war = yes    
		allow_title_revokation = yes
		free_retract_vassalage = yes
		## Modifiers
		max_consorts = 1000
		#max_wives = 80
		#commander_limit = 30
	  #demesne_size = 100
		#vassal_limit = 100
		court_size_modifier = 1000
		
		character_modifier = {
			monthly_character_prestige = 1
			#castle_vassal_min_levy = 0.1
	    #castle_vassal_max_levy = 1
	    #castle_vassal_tax_modifier = -0.2
	    #city_vassal_min_levy = 0.2
	    #city_vassal_max_levy = 1
	    #city_vassal_tax_modifier = 0.2
	    #temple_vassal_min_levy = 0.3
	    #temple_vassal_max_levy = 1
	    #temple_vassal_tax_modifier = 0.1
	    #tribal_vassal_min_levy = 0.8
	    #tribal_vassal_max_levy = 1
	    #tribal_vassal_tax_modifier = -0.2	    
	    #retinue_maintenence_cost = -0.5
	  }
		#unit_modifier = {
    	#garrison_size = 0.3
			#levy_size = 0.2
    #}
    #unit_home_modifier = {
			#land_morale = 0.8
			#light_infantry_defensive = 0.8
			#heavy_infantry_defensive = 0.8
			#pikemen_defensive = 0.8
			#light_cavalry_defensive = 0.8
			#knights_defensive = 0.8
			#archers_defensive = 0.8
			#horse_archers_defensive = 0.8
			#camel_cavalry_defensive = 0.8
			#war_elephants_defensive = 0.8
			#garrison_size = 0.4
		#}
		
	}
	
}