[quote][h1][b]Monastic Traditions[/b] - New Tech, Wonders, Unit, and Promotions.[/h1]
[h2]Works as a standalone, compatible with [url=steamcommunity.com/sharedfiles/filedetails/?id=2309504487]Sapiens[/url].[/h2]
From the ascetic retreats of Buddhist monks to the abbeys of medieval Europe, monasteries were sanctuaries of faith, scholarship, and discipline. This mod turns the Monastery from a belief-locked curiosity into the heart of a full religious building line, crowned by a militant order of knights and the legendary Shaolin Monastery.
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[quote][h2]Monasticism - New Technology[/h2]
A new [b]Medieval[/b] technology, researched after [b]Theology[/b] and leading into [b]Astronomy[/b]. Unlocks the Monastery, the Monastic Order, and the Shaolin Monastery.
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[quote][h2]Monastery - Reworked Building[/h2]
No longer locked behind a belief. Cost [b]150[/b], upkeep [b]2 Gold[/b]. Requires a [b]Temple[/b] in the City. With Sapiens, the City also needs a majority Religion.
[b]Yields[/b]: +1 Faith, +1 Culture, +1 Science, and +1 Food.
Each [b]Luxury[/b] resource worked by the City provides an extra +1 Faith.
[hr][/hr]The [b]Monasteries[/b] belief is reworked to match: it now grants Monasteries a further +1 Faith, +1 Culture, +1 Science, and +1 Food.
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[quote][h2]Monastic Order - National Wonder[/h2]
Cost [b]125[/b]. Requires a [b]Monastery in every City[/b]. Cost increases by 15% per City.
[b]Yields[/b]: +1 Culture, +4 Faith, and +2 Happiness.
Grants every [b]mounted unit[/b] in your empire the [b]Monastic Military Order[/b] promotion, which resolves into one of five historical orders on the unit's first battle.
[hr][/hr][b]Knights Templar[/b]: +15% Combat Strength when adjacent to a friendly unit.
[b]Teutonic Knights[/b]: +10% Defense, and heals after attacking.
[b]Order of Saint Lazarus[/b]: +1 Movement, and can move after attacking.
[b]Knights Hospitaller[/b]: this unit and all adjacent units heal 10 additional HP per turn.
[b]Order of the Holy Sepulchre[/b]: +10% Combat Strength when attacking, and an additional +10% against Fortified units.
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[quote][h2]Shaolin Monastery - World Wonder[/h2]
Cost [b]400[/b]. Must be built in a [b]Holy City[/b]. Not available in games started after the Renaissance.
[b]Yields[/b]: +1 Culture, +3 Faith, and +1 Production.
Grants a free [b]Monastery[/b], and +1 Production from every [b]Temple[/b] and [b]Monastery[/b] in your empire.
Two [b]Warrior Monks[/b] appear near the City on completion.
[h2]Warrior Monk - New Unit[/h2]
[b]Melee Unit[/b], [b]Combat 20[/b], [b]Moves 2[/b]. Cannot be trained or purchased: the only Warrior Monks you will ever field are the two granted by the Shaolin Monastery.
Special 1: Gains [b]Faith[/b] from killing enemy units.
Special 2: [b]Blocks the spread[/b] of foreign religions.
Special 3: Can be expended to [b]remove heresy[/b].
Special 4: Does not upgrade.
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[quote][h3]LANGUAGE SUPPORT[/h3]
Fully localized in: [b]English[/b], [b]French[/b], [b]German[/b], [b]Spanish[/b], [b]Korean[/b], [b]Russian[/b], [b]Polish[/b], [b]Italian[/b], [b]Brazilian Portuguese[/b] (requires the [url=https://steamcommunity.com/groups/Civ5Brasil/discussions/0/366298942109075969/]Civ5-PTBR language patch[/url]), and [b]Simplified Chinese[/b] (requires the [url=https://steamcommunity.com/groups/tianmiao/discussions/0/684839199122032875/]CivClub/Tianmiao language patch[/url]).
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[img=https://imgur.com/rwYP22S.gif[/img]

[quote][h3]CREDITS AND THANKS[/h3]
Concept, coding, research, and overall design by [b]Gaia[/b]. Artwork by [b]Manitorio[/b]. Warrior Monk model by [b]Homusubi[/b].

Special thanks to everyone who contributed translations, feedback, suggestions, testing, or bug reports. Your support has been invaluable.
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[quote][h3]DISCLAIMER[/h3]
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or any of its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
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