city = {
	xgi-Immortal_guild_array_ci_1 = {
		desc = xgi-Immortal_guild_array_ci_1_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 0 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
				capital_holding = { # Enough to regulate stage I as the other stages require it
					title = FROMFROM
				}
			}
		}
		gold_cost = 2
		build_time = 365
		ai_creation_factor = 95
		tech_growth_modifier = 5.2
		military_techpoints = 5.2
		economy_techpoints = 5.2
		culture_techpoints = 5.2
		tradevalue = 200
		trade_route_wealth = 20
		tax_income = 50
		liege_prestige = 2
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ci_2 = {
		desc = xgi-Immortal_guild_array_ci_2_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 1 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ci_1
		gold_cost = 2500
		build_time = 730
		ai_creation_factor = 94
		tech_growth_modifier = 10.4
		military_techpoints = 10.4
		economy_techpoints = 10.4
		culture_techpoints = 10.4
		tradevalue = 4000
		trade_route_wealth = 400
		tax_income = 140
		liege_prestige = 3
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ci_3 = {
		desc = xgi-Immortal_guild_array_ci_3_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 2 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ci_2
		gold_cost = 4000
		build_time = 1095
		ai_creation_factor = 93
		tech_growth_modifier = 15.6
		military_techpoints = 15.6
		economy_techpoints = 15.6
		culture_techpoints = 15.6
		tradevalue = 6000
		trade_route_wealth = 600
		tax_income = 110
		liege_prestige = 4
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ci_4 = {
		desc = xgi-Immortal_guild_array_ci_4_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 4 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ci_3
		gold_cost = 7000
		build_time = 1460
		ai_creation_factor = 92
		tech_growth_modifier = 20.8
		military_techpoints = 20.8
		economy_techpoints = 20.8
		culture_techpoints = 20.8
		tradevalue = 8000
		trade_route_wealth = 800
		tax_income = 140
		liege_prestige = 5
		extra_tech_building_start = 10
	}
}

castle = {

	xgi-Immortal_guild_array_ca_1 = {
		desc = xgi-Immortal_guild_array_ca_1_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 0 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
				capital_holding = { # Enough to regulate stage I as the other stages require it
					title = FROMFROM
				}
			}
		}
		gold_cost = 2
		build_time = 365
		ai_creation_factor = 95
		tech_growth_modifier = 5.2
		military_techpoints = 5.2
		economy_techpoints = 5.2
		culture_techpoints = 5.2
		tradevalue = 200
		trade_route_wealth = 20
		tax_income = 50
		liege_prestige = 2
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ca_2 = {
		desc = xgi-Immortal_guild_array_ca_2_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 1 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ca_1
		gold_cost = 2500
		build_time = 730
		ai_creation_factor = 94
		tech_growth_modifier = 10.4
		military_techpoints = 10.4
		economy_techpoints = 10.4
		culture_techpoints = 10.4
		tradevalue = 4000
		trade_route_wealth = 400
		tax_income = 140
		liege_prestige = 3
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ca_3 = {
		desc = xgi-Immortal_guild_array_ca_3_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 2 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ca_2
		gold_cost = 4000
		build_time = 1095
		ai_creation_factor = 93
		tech_growth_modifier = 15.6
		military_techpoints = 15.6
		economy_techpoints = 15.6
		culture_techpoints = 15.6
		tradevalue = 6000
		trade_route_wealth = 600
		tax_income = 110
		liege_prestige = 4
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_ca_4 = {
		desc = xgi-Immortal_guild_array_ca_4_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 4 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_ca_3
		gold_cost = 7000
		build_time = 1460
		ai_creation_factor = 92
		tech_growth_modifier = 20.8
		military_techpoints = 20.8
		economy_techpoints = 20.8
		culture_techpoints = 20.8
		tradevalue = 8000
		trade_route_wealth = 800
		tax_income = 140
		liege_prestige = 5
		extra_tech_building_start = 10
	}
}

tribal = {

	xgi-Immortal_guild_array_tri_1 = {
		desc = xgi-Immortal_guild_array_tri_1_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 0 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
				capital_holding = { # Enough to regulate stage I as the other stages require it
					title = FROMFROM
				}
			}
		}
		gold_cost = 2
		build_time = 365
		ai_creation_factor = 95
		tech_growth_modifier = 5.2
		military_techpoints = 5.2
		economy_techpoints = 5.2
		culture_techpoints = 5.2
		tradevalue = 200
		trade_route_wealth = 20
		tax_income = 50
		liege_prestige = 2
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_tri_2 = {
		desc = xgi-Immortal_guild_array_tri_2_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 1 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_tri_1
		gold_cost = 2500
		build_time = 730
		ai_creation_factor = 94
		tech_growth_modifier = 10.4
		military_techpoints = 10.4
		economy_techpoints = 10.4
		culture_techpoints = 10.4
		tradevalue = 4000
		trade_route_wealth = 400
		tax_income = 140
		liege_prestige = 3
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_tri_3 = {
		desc = xgi-Immortal_guild_array_tri_3_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 2 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_tri_2
		gold_cost = 4000
		build_time = 1095
		ai_creation_factor = 93
		tech_growth_modifier = 15.6
		military_techpoints = 15.6
		economy_techpoints = 15.6
		culture_techpoints = 15.6
		tradevalue = 6000
		trade_route_wealth = 600
		tax_income =110
		liege_prestige = 4
		extra_tech_building_start = 10
	}

	xgi-Immortal_guild_array_tri_4 = {
		desc = xgi-Immortal_guild_array_tri_4_desc
		add_number_to_name = yes
		trigger = { TECH_CASTLE_CONSTRUCTION = 4 } # ToDo Add condition Inscription Master
		potential = { 
			FROM = { 
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			} 
			}
		}
		upgrades_from = xgi-Immortal_guild_array_tri_3
		gold_cost = 7000
		build_time = 1460
		ai_creation_factor = 92
		tech_growth_modifier = 20.8
		military_techpoints = 20.8
		economy_techpoints = 20.8
		culture_techpoints = 20.8
		tradevalue = 8000
		trade_route_wealth = 800
		tax_income = 140
		liege_prestige = 5
		extra_tech_building_start = 10
	}
}