
decisions = {

	xgi-openemperortomb = {

		is_high_prio = yes
		ai = no

		potential = {
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}
			NOT = { has_character_flag = xgi-opentomb }
		}

		allow = {
			NOT = { has_character_modifier = xgi-recentlyadventured-modifier }
			OR = {
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}
			piety = 200000
		}

		effect = {
			piety = -200000
			character_event = { id = xgi-opportunities.25 }
			set_character_flag = xgi-opentomb 
		}

		ai_will_do = {
		  factor = 1
		}
	}

	xgi-begin-cultivating = {

		is_high_prio = yes
		ai = yes

		potential = {

			OR = {
				trait = xgi-Low_potential
				trait = xgi-Mid_potential
				trait = xgi-High_potential
				trait = xgi-Super_potential
				trait = xgi-Divine_potential
			}

				NOT = { trait = incapable }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_1 }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_2 }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_3 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_1 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_2 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_3 }
				NOT = { trait = Lv_3_Soul_Germination_1 }
				NOT = { trait = Lv_3_Soul_Germination_2 }
				NOT = { trait = Lv_3_Soul_Germination_3 }
				NOT = { trait = Lv_4_Soul_Perfection_1 }
				NOT = { trait = Lv_4_Soul_Perfection_2 }
				NOT = { trait = Lv_4_Soul_Perfection_3 }
				NOT = { trait = Lv_5_Soul_Unification_1 }
				NOT = { trait = Lv_5_Soul_Unification_2 }
				NOT = { trait = Lv_5_Soul_Unification_3 }
				NOT = { trait = Lv_6_Undying_Body_1 }
				NOT = { trait = Lv_6_Undying_Body_2 }
				NOT = { trait = Lv_6_Undying_Body_3 }
				NOT = { trait = Lv_7_True_Immortal_1 }
				NOT = { trait = Lv_7_True_Immortal_2 }
				NOT = { trait = Lv_7_True_Immortal_3 }
				NOT = { trait = Lv_8_Immortal_God_1 }
				NOT = { trait = Lv_8_Immortal_God_2 }
				NOT = { trait = Lv_8_Immortal_God_3 }
				NOT = { trait = Lv_9_Ancestral_God_1 }
				NOT = { trait = Lv_9_Ancestral_God_2 }
				NOT = { trait = Lv_9_Ancestral_God_3 }
		}

		allow = {
			age = 7
		}

		effect = {
			add_trait = Lv_1_Spiritual_Seed_Shaping_1
			remove_trait = xgi-Mortal
			add_trait = xgi-righteous
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-righteous
			character_event = { id = xgi-cult.001 }
		}

		ai_will_do = {
			factor = 1
		}
	}

	xgi-begin-cultivating-demonic = {

		is_high_prio = yes
		ai = no

		potential = {

			OR = {
				trait = xgi-Low_potential
				trait = xgi-Mid_potential
				trait = xgi-High_potential
				trait = xgi-Super_potential
				trait = xgi-Divine_potential
			}

				NOT = { trait = incapable }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_1 }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_2 }
				NOT = { trait = Lv_1_Spiritual_Seed_Shaping_3 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_1 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_2 }
				NOT = { trait = Lv_2_Spiritual_Seed_Nurturing_3 }
				NOT = { trait = Lv_3_Soul_Germination_1 }
				NOT = { trait = Lv_3_Soul_Germination_2 }
				NOT = { trait = Lv_3_Soul_Germination_3 }
				NOT = { trait = Lv_4_Soul_Perfection_1 }
				NOT = { trait = Lv_4_Soul_Perfection_2 }
				NOT = { trait = Lv_4_Soul_Perfection_3 }
				NOT = { trait = Lv_5_Soul_Unification_1 }
				NOT = { trait = Lv_5_Soul_Unification_2 }
				NOT = { trait = Lv_5_Soul_Unification_3 }
				NOT = { trait = Lv_6_Undying_Body_1 }
				NOT = { trait = Lv_6_Undying_Body_2 }
				NOT = { trait = Lv_6_Undying_Body_3 }
				NOT = { trait = Lv_7_True_Immortal_1 }
				NOT = { trait = Lv_7_True_Immortal_2 }
				NOT = { trait = Lv_7_True_Immortal_3 }
				NOT = { trait = Lv_8_Immortal_God_1 }
				NOT = { trait = Lv_8_Immortal_God_2 }
				NOT = { trait = Lv_8_Immortal_God_3 }
				NOT = { trait = Lv_9_Ancestral_God_1 }
				NOT = { trait = Lv_9_Ancestral_God_2 }
				NOT = { trait = Lv_9_Ancestral_God_3 }
		}

		allow = {
			age = 7
		}

		effect = {
			add_trait = Lv_1_Spiritual_Seed_Shaping_1
			add_trait = xgi-demonic
			add_trait = cruel
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-demonic
			character_event = { id = xgi-cult.001 }
		}

		ai_will_do = {
			factor = 1
		}
	}

	xgi-purchasespiritualenergypill = {

		is_high_prio = yes
		ai = yes
		ai_check_interval = 3

		potential = {
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}
				NOT = {
					has_character_flag = xgi-spiritualenergypill
				}
		}

		allow = {
			age = 4
			wealth = 2900
				NOT = {
					has_character_modifier = xgi-pillconsumed-modifier
				}
		}

		effect = {
			wealth = -2900
			set_character_flag = xgi-spiritualenergypill
			character_event = { id = xgi-goldshare.005 } 
		}

		ai_will_do = {
		  factor = 0.3

		}
	}

	xgi-heavenavoidingpill-ds = {

		is_high_prio = yes
		ai = yes
		ai_check_interval = 16

		potential = {
			OR = {
				trait = xgi-righteous
				trait = xgi-demonic
			}
				NOT = {
					has_character_modifier = xgi-heavenavoidingpill
				}
		}

		allow = {
			age = 7
			wealth = 2800
				NOT = {
					has_character_modifier = xgi-heavenavoidingpill
				}
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
			}
		}

		effect = {
			wealth = -2800
			add_character_modifier = {
				name = xgi-heavenavoidingpill
				duration = -1
				hidden = no
			}
			character_event = { id = xgi-goldshare.006 } 
		}

		ai_will_do = {
		  factor = 1

			modifier = {
				factor = 5
				trait = proud
			}
			modifier = {
				factor = 5
				trait = ambitious
			}
			modifier = {
				factor = 5
				trait = wroth
			}
			modifier = {
				factor = 5
				trait = lunatic
			}
		}
	}

	xgi-Info = {
		is_high_prio = yes
		ai = no
		potential = {

			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}

			NOT = { has_character_flag = xgi-info }
		}
		allow = {
			age = 4
		}

		effect = {

			set_character_flag = xgi-info
			character_event = { id = xgi-cult.002 }
		}
	}


	xgi-Tips = {
		is_high_prio = yes
		ai = no
		potential = {
			NOT = { has_character_flag = xgi-Tips }
		}
		allow = {
			age = 4
		}

		effect = {

			set_character_flag = xgi-Tips
			character_event = { id = xgi-tipss.001 }
		}
	}

	xgi-purchasespiritualnurturingseedpill = {

		is_high_prio = yes
		ai = yes
		ai_check_interval = 3

		potential = {
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
			}
				NOT = {
					has_character_flag = xgi-spiritualnurturingseedpill
				}
		}

		allow = {
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
			}
			age = 16
			wealth = 50
		}

		effect = {
			wealth = -50
			set_character_flag = xgi-spiritualnurturingseedpill
			piety = 1000
			character_event = { id = xgi-cult.012 } 
		}

		ai_will_do = {
		  factor = 1

			modifier = {
				factor = 5
				trait = proud
			}
			modifier = {
				factor = 5
				trait = ambitious
			}
			modifier = {
				factor = 5
				trait = wroth
			}
			modifier = {
				factor = 5
				trait = lunatic
			}
		}
	}

	xgi-purchasesoulperfectionpill = {

		is_high_prio = yes
		ai = yes
		ai_check_interval = 3

		potential = {
			OR = {
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
			}
				NOT = {
					has_character_flag = xgi-soulperfectionpill
				}
		}

		allow = {
			OR = {
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
			}
			age = 16
			wealth = 2000
		}

		effect = {
			wealth = -2000
			set_character_flag = xgi-soulperfectionpill
			piety = 1000
			character_event = { id = xgi-cult.013 } 
		}

		ai_will_do = {
		  factor = 0.4

		}
	}

	xgi-gooutside = {
		is_high_prio = yes
		ai = yes
		potential = {

			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}

			NOT = { has_character_flag = xgi-_closed_door_cultivation }
			NOT = { has_character_flag = xgi-Autoutside }
			NOT = { has_character_modifier = xgi-stopventuring-modifier }
		}
		allow = {
			age = 14
			wealth = 20
			piety = 200
			NOT = { has_character_modifier = xgi-recentlyadventured-modifier }
			NOT = { has_character_modifier = xgi-stopventuring-modifier }
			NOT = {
				is_ill = yes
				trait = wounded
				trait = maimed
				trait = incapable
				trait = severely_injured
				has_character_modifier = bedridden_illness
			}


		}

		effect = {

			character_event = { id = xgi-opportunities.01 }
			add_trait = travelling
			add_character_modifier = {
				name = xgi-recentlyadventured-modifier
				duration = 546
				hidden = no
			}
			wealth = -20
			piety = -200
		}

		ai_will_do = {
		  factor = 0.01
		}
	}

	xgi-Stopgooutside = {
		is_high_prio = yes
		ai = no
		potential = {

			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}

			FROM = { has_character_flag = xgi-Autoutside }
		}
		allow = {
			OR = {
				trait = Lv_1_Spiritual_Seed_Shaping_1
				trait = Lv_1_Spiritual_Seed_Shaping_2
				trait = Lv_1_Spiritual_Seed_Shaping_3
				trait = Lv_2_Spiritual_Seed_Nurturing_1
				trait = Lv_2_Spiritual_Seed_Nurturing_2
				trait = Lv_2_Spiritual_Seed_Nurturing_3
				trait = Lv_3_Soul_Germination_1
				trait = Lv_3_Soul_Germination_2
				trait = Lv_3_Soul_Germination_3
				trait = Lv_4_Soul_Perfection_1
				trait = Lv_4_Soul_Perfection_2
				trait = Lv_4_Soul_Perfection_3
				trait = Lv_5_Soul_Unification_1
				trait = Lv_5_Soul_Unification_2
				trait = Lv_5_Soul_Unification_3
				trait = Lv_6_Undying_Body_1
				trait = Lv_6_Undying_Body_2
				trait = Lv_6_Undying_Body_3
				trait = Lv_7_True_Immortal_1
				trait = Lv_7_True_Immortal_2
				trait = Lv_7_True_Immortal_3
				trait = Lv_8_Immortal_God_1
				trait = Lv_8_Immortal_God_2
				trait = Lv_8_Immortal_God_3
				trait = Lv_9_Ancestral_God_1
				trait = Lv_9_Ancestral_God_2
				trait = Lv_9_Ancestral_God_3
			}

		}

		effect = {

			clr_character_flag = xgi-Autoutside
			remove_trait = travelling
			remove_character_modifier = xgi-recentlyadventured2-modifier
		}
	}

	xgi-Restore_Fundings_desci = {
		is_high_prio = yes
		ai = no

		potential = {
			FROM = { has_character_flag = xgi-hide-this-fm }
		}
		allow = {
			age = 4
		}

		effect = {

			clr_character_flag = xgi-hide-this-fm
		}
	}

	xgi-Restore_news_and_rumours = {
		is_high_prio = yes
		ai = no

		potential = {
			FROM = { has_character_flag = xgi-hide-this-nwsrms }
		}
		allow = {
			age = 7
		}

		effect = {

			clr_character_flag = xgi-hide-this-nwsrms
		}
	}

}
