namespace = xgi-startup

narrative_event = { 		#Presentation Event
	id = xgi-startup.00000
	desc = xgi-startup-text
	picture = "xgi-start-event"
	border = GFX_event_narrative_frame_diplomacy

	trigger = {
		NOT = { has_global_flag = xgi-_startup2 }
		NOT = { has_global_flag = xgi-_startup3 }
		is_ruler = yes
		ai = no
	}
	
	
	immediate = {
		set_global_flag = xgi-_startup2
		set_global_flag = xgi-_startup3
	}

	option = {

		name = "Ayt! (Might take a minute to load, be patient.)"

			any_character = {
				limit = {
					is_ruler = yes
					ai = no
				}
				character_event = { id = xgi-tipss.001 }
				character_event = { id = xgi-cult.002 }
				character_event = { id = xgi-rumours-news.015 days = 3 }
			}

			any_character = {
				limit = {
					age = 2
				}
				narrative_event = { id = xgi-startup.00005 }
				character_event = { id = xgi-lifespan-cycle.002 }
			}

			any_character = {
				limit = {
					is_ruler = yes
					ai = yes
				}
				narrative_event = { id = xgi-startup.00002 }
				narrative_event = { id = xgi-startup.00004 }
			}

			any_character = {
				limit = {
					is_ruler = yes
					ai = no
				}
				narrative_event = { id = xgi-startup.00002 }
				narrative_event = { id = xgi-startup.00003 days = 3 }
			}


	}


}

narrative_event = { 		#Presentation Event

	id = xgi-startup.00002
	hide_window = yes
	is_triggered_only = yes

	trigger = {
		is_ruler = yes
	}
	
	
	immediate = {
		wealth = 12000
	}
}

narrative_event = {
	id = xgi-startup.00004
	is_triggered_only = yes
	hide_window = yes


	trigger={
		ai = yes
		is_ruler = yes

	}
	
	
	immediate = {

		any_courtier = {
			limit = {
				OR = {
					is_child_of = liege
					is_married = liege
					any_spouse = { character = liege }
					is_lover = liege
					is_close_relative = liege 
					dynasty = liege
					is_friend = FROM
				}
			}

		wealth = 650

		}


	}

}

narrative_event = {
	id = xgi-startup.00005
	is_triggered_only = yes
	hide_window = yes


	trigger={
		ai = no

	}
	
	
	immediate = {

		any_character = {
			limit = {
				age = 95
				NOT = { age = 200 }
				NOT = {
					trait = xgi-Trash_potential 
					trait = xgi-Low_potential
					trait = xgi-Mid_potential
					trait = xgi-High_potential
					trait = xgi-Super_potential
					trait = xgi-Divine_potential
					has_character_flag = xgi-potential-awakening
				}
			}

			add_trait = Lv_3_Soul_Germination_1
			remove_trait = xgi-Mortal
			add_trait = xgi-righteous
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-righteous
			add_trait = xgi-Super_potential
			add_trait = xgi-unaging

		}

		any_character = {
			limit = {
				age = 200
				NOT = { age = 300 }
				NOT = {
					trait = xgi-Trash_potential 
					trait = xgi-Low_potential
					trait = xgi-Mid_potential
					trait = xgi-High_potential
					trait = xgi-Super_potential
					trait = xgi-Divine_potential
					has_character_flag = xgi-potential-awakening
				}
			}

			add_trait = Lv_4_Soul_Perfection_1
			remove_trait = xgi-Mortal
			add_trait = xgi-righteous
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-righteous
			add_trait = xgi-Super_potential
			add_trait = xgi-unaging

		}

		any_character = {
			limit = {
				age = 300
				NOT = { age = 500 }
				NOT = {
					trait = xgi-Trash_potential 
					trait = xgi-Low_potential
					trait = xgi-Mid_potential
					trait = xgi-High_potential
					trait = xgi-Super_potential
					trait = xgi-Divine_potential
					has_character_flag = xgi-potential-awakening
				}
			}

			add_trait = Lv_5_Soul_Unification_1
			remove_trait = xgi-Mortal
			add_trait = xgi-righteous
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-righteous
			add_trait = xgi-Super_potential
			add_trait = xgi-unaging

		}

		any_character = {
			limit = {
				age = 500
				NOT = {
					trait = xgi-Trash_potential 
					trait = xgi-Low_potential
					trait = xgi-Mid_potential
					trait = xgi-High_potential
					trait = xgi-Super_potential
					trait = xgi-Divine_potential
					has_character_flag = xgi-potential-awakening
				}
			}

			add_trait = Lv_6_Undying_Body_1
			remove_trait = xgi-Mortal
			add_trait = xgi-righteous
			add_trait = proud
			add_trait = ambitious
			set_secret_religion = xgi-righteous
			add_trait = xgi-Super_potential
			add_trait = xgi-unaging

		}


	}

}