GLOBAL.setmetatable(env,{__index=function(t,k) return GLOBAL.rawget(GLOBAL,k) end}) PrefabFiles = { "jyuuniwa", "jyuuniwa_none", } Assets = { --选人界面的人物名字 Asset("ATLAS","images/names_jyuuniwa.xml"), --选人界面显示的大图 Asset("ATLAS","bigportraits/jyuuniwa.xml"), Asset("ATLAS","bigportraits/jyuuniwa_none.xml"), --存档图片 Asset("ATLAS","images/saveslot_portraits/jyuuniwa.xml"), --小地图 Asset("ATLAS","images/map_icons/jyuuniwa.xml"), --tab键人物列表显示的头像 Asset("ATLAS","images/avatars/avatar_jyuuniwa.xml"), --tab键人物列表显示的头像(死亡) Asset("ATLAS","images/avatars/avatar_ghost_jyuuniwa.xml"), --审视自我 Asset("ATLAS","images/avatars/self_inspect_jyuuniwa.xml"), } --修复人物大图显示 PREFAB_SKINS["jyuuniwa"] = {"jyuuniwa_none",} --人物选人界面的描述 STRINGS.CHARACTER_NAMES.jyuuniwa = "丹羽柔" STRINGS.CHARACTER_TITLES.jyuuniwa = "怪盗" STRINGS.CHARACTER_DESCRIPTIONS.jyuuniwa = "*超大的力气" STRINGS.CHARACTER_QUOTES.jyuuniwa = "\"要。。要死掉了。。\"" TUNING.JYUUNIWA_HEALTH = 150 TUNING.JYUUNIWA_HUNGER = 200 TUNING.JYUUNIWA_SANITY = 100 STRINGS.CHARACTER_SURVIVABILITY.jyuuniwa = "渺茫" STRINGS.NAMES.JYUUNIWA = "丹羽柔" STRINGS.SKIN_NAMES.jyuuniwa = "丹羽柔" AddMinimapAtlas("images/map_icons/jyuuniwa.xml") AddModCharacter("jyuuniwa","FEMALE") --人物语言文件(可以进去自定义)如果禁用默认威尔逊台词 --STRINGS.CHARACTERS.JYUUNIWA = require("speech_jyuuniwa") STRINGS.CHARACTERS.GENERIC.DESCRIBE.JYUUNIWA = { GENERIC = "丹羽柔", ATTACKER = "这家伙神秘莫测!", MURDERER = "杀人凶手!", REVIVER = "鬼魂的朋友!", GHOST = "快救救丹羽柔!", }