bloodline_example = {
	martial = 3
	combat_rating = 10
	command_modifier = {
		religious_enemy = 0.3
	}	
	general_opinion = 5
	bloodline_effect_pet_eagle = 1
	allow_bastards = yes
	inheritance = patrilineal
	picture = GFX_bloodlines_symbol_bloodthirsty
	flags = { test_bloodline }
}