Stunt City # event title
auto        # mission objective displayed
none # event participation condition
1st=10000 2nd=5000 3rd=2500 4th=100 5th=0 6th=0 # cash payment type
0            # secret bonus cash
5              # respect points for winning
0           # additional respect points: finish block/division
!) stunt fight city.trk # track
career/amateurs2.tga # Background image
none # movie file after event finish
none # spoken briefing audio file
none        # soundtrack for the event
none          # radio message audio file
0           # set to 1 to always unlock track for singleplayer game
stunt # mode


START_OF_EVENT_DETAILS # ------------------------------------------------------------ #

opps=3
damagerealism=0

gamevar=stunt-timelimit
gamemodetime=120

forceminigun[*]=none
forcemines[*]=none
forcemissile[*]=none
forcenitro[*]=abnitro

forcestartgridpos[0]=1
forcedrivermodel[0]=driver1.p3d

forcecar[1]=wolf
forceaiskill[1]=easy
forcecartunings[1]=perf2|hod_l0|fbmp_l0|skrt_l0|rbmp_l0
forcecarcolor[1]=33193B
forcestartcp[1]=1
forcestartgridpos[1]=4
forcedrivermodel[1]=driver2.p3d
forcenumplate[1]=l_eur1.tga

forcecar[2]=hunter
forceaiskill[2]=easy
forcecartunings[2]=perf1|rb1|sid1|fb1|pnt0	
forcecarcolor[2]=F2B40C
forcestartcp[2]=1
forcestartgridpos[2]=3
forcedrivermodel[2]=driver3.p3d
forcenumplate[2]=u_6.tga

forcecar[3]=police
forceaiskill[3]=easy
forcecartunings[3]=perf1|fb1|sid2|rb1|pnt2	
forcecarcolor[3]=F0F0F0
forcestartcp[3]=1
forcestartgridpos[3]=2
forcedrivermodel[3]=driver5.p3d
forcenitro[3]=abnitro
forcenumplate[3]=l_ger4.tga

forcenitrocolor[1]=5
forcenitrocolor[2]=12
forcenitrocolor[3]=10

END_OF_EVENT_DETAILS  # ------------------------------------------------------------ #

START_OF_BRIEFING_TEXT # ----------------------------------------------------------- #
Sal: Stunt Show is all about jumping, flipping, spinning and all that kind of stuff. Y'know what I'm saying. 
END_OF_BRIEFING_TEXT # ------------------------------------------------------------- #

