#
# List of options showing in the Game Rules screen
#
# format is:
# rule_token = {
#	name = "TEXT_KEY_FOR_NAME"
#	desc = "TEXT_KEY_FOR_LONG_DESC"
#	group = "TEXT_KEY_FOR_GROUP"					# Used for filtering. A single rule can be in multiple groups 
#	alt_start_default = option_name					# Default value in alt start. If not set, defaults 
#	option = {										# please note that the first option is always the default option
#		name = option_token
#		text = "TEXT_KEY_FOR_OPTION_NAME"
#		achievements = no							# by default achievements = yes, allows or disallows achievements
#		alt_start_achievements = no					# by default alt_start_achievements = yes, allows or disallows achievements in alt start. Note that it defaults to yes even when achievements = no
#	}
# }

homosexuality = {   ## was on my list of things to do for a while, finally got the time and motivation to get it done. This points to the seduce anyone decision file in the decisions folder, and is applied on the ai will do modifier blocks
	name = "RULE_HOMOSEXUALITY"
	dlc = "Way of Life"
	group = "RULE_GROUP_WOL"
	option = {
		name = enabled
		text = "RULE_HOMOSEXUALITY_ENABLED"
		desc = "RULE_HOMOSEXUALITY_ENABLED_DESC"
	}
	option = {
		name = disabled
		text = "RULE_HOMOSEXUALITY_DISABLED"
		desc = "RULE_HOMOSEXUALITY_DISABLED_DESC"
	}
}

