BEGIN Callout  
    Name                 FireHeli  
    Cost                 -2000
    MaxNumber            10
    Vehicle              FireHeli
    Entity               Fireman
    NumEntities          4
    Sprite               EmergencyFireEngine
END

BEGIN Callout  
    Name                 FireHeliHeavy
    Cost                 -2500
    MaxNumber            10
    Vehicle              FireHeli
    Entity               Fireman
    NumEntities          8
    Sprite               EmergencyFireEngine
END

BEGIN Callout  
    Name                 EliteOps  
    Cost                 -3000  
    MaxNumber            10
    Vehicle              EliteOpsHeli
    Entity               EliteOps
    NumEntities          4
    Sprite               EmergencyRiotPolice
END
BEGIN Callout  
    Name                 EliteOpsHeavy
    Cost                 -5000  
    MaxNumber            10
    Vehicle              EliteOpsHeli
    Entity               EliteOps
    NumEntities          8
    Sprite               EmergencyRiotPolice
END

BEGIN Callout  
    Name                 AirParamedics  
    Cost                 -1000  
    MaxNumber            10
    Vehicle              ParamedicsHeli
    Entity               Paramedic
    NumEntities          4
    Sprite               EmergencyParamedics
END

BEGIN Callout  
    Name                 AirParamedicsHeavy  
    Cost                 -1500 
    MaxNumber            10
    Vehicle              ParamedicsHeli
    Entity               Paramedic
    NumEntities          8
    Sprite               EmergencyParamedics
END

BEGIN Object     
    Name                 ParamedicsHeli  
    Width                8  
    Height               3
	GroundBaseOveride	 0.33
    RenderDepth          2  
    MaxStackSize         -1  
    NumSlots             10
	ViewRange            10
	ViewThroughObstacles true	
    BEGIN SpriteBank
		Name			objects_d11_2
		Sprite	    	d_ParamedicsHeli
	END
    SpriteScale          1
    Properties           Vehicle
    TopSpeed		8.0
    RenderPreOffset      -1
	DLC                  	SeaAirLand
	Properties           Uncloneable
END

BEGIN Object     
    Name                 FireHeli  
    Width                8  
    Height               3
	GroundBaseOveride	 0.33
    RenderDepth          2  
    MaxStackSize         -1  
    NumSlots             10
	ViewRange            10
	ViewThroughObstacles true	
    BEGIN SpriteBank
		Name			objects_d11_2
    	Sprite	    	d_FireHeli
	END
    SpriteScale          1
    Properties           Vehicle
    TopSpeed		8.0
    RenderPreOffset      -1
	DLC                  	SeaAirLand
	Properties           Uncloneable
END
