# Definitions of the dynamically defined modifiers by other elements such as special troops
horse_archers = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

horse_archers_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

horse_archers_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

horse_archers_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_elephants = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

war_elephants_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_elephants_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_elephants_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

camel_cavalry = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

camel_cavalry_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

camel_cavalry_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

camel_cavalry_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

undead_troop = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

undead_troop_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

undead_troop_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

undead_troop_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

battlemages = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

battlemages_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

battlemages_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

battlemages_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_mammoths = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

war_mammoths_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_mammoths_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

war_mammoths_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

dragon = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

dragon_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

dragon_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

dragon_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}


dremora_troop = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

dremora_troop_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

dremora_troop_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

dremora_troop_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

lesser_daedra = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

lesser_daedra_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

lesser_daedra_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

lesser_daedra_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

numidium = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

numidium_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

numidium_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

numidium_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

tongues = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

tongues_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

tongues_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

tongues_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

sphere = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

sphere_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

sphere_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

sphere_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

centurion = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}

centurion_offensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

centurion_defensive = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

centurion_morale = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 2
}

aggression = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = yes
	max_decimals = 2
}

monthly_grace = {
	show_as_percent = no
	is_good = yes
	is_monthly = yes
	is_hidden = no
	max_decimals = 2
}

religion_head_opinion = {
	show_as_percent = no
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}