# If you plan to move something out of this group, check using of the group in files
undead_group = {
    graphical_cultures = { lichgfx censoredgfx westerngfx }
	alternate_start = { 
		NOT = { has_alternate_start_parameter = { key = special_culture value = animal_world } } 
		NOT = { has_alternate_start_parameter = { key = culture value = random } }
	}
	
	
	scourge = {
		graphical_cultures = { lichgfx southerngfx westerngfx }
		alternate_start = { 
			always = no 
		}
		
		color = { 0.63 0 0.98 }

		# Game rules
		used_for_random = no
		allow_in_ruler_designer = no

		# Names
		male_names = {
			Alebrain Algernon Arkeddon Bane Baneflight Bileblow Bilemaw Bitsy Bloodfeast Bonerender Borgoth Brothogg Butcher Bythius Carnage Cauldron Chucky Coprous Corpsedust Corpulous Crippler Darkheart Darkscythe Darmuk Dreadwind Effritus Eldreth 
			Fester Feugen Foulmane Garfrost Garginox Gehennis Gish Glutton Gordo Gorth Gory Goutgut Griegen Grimwing Gristlegut Grobbulus Grummus Gurgoth Gutretch Horgus Ichor Ick Ironspine Ivar Jurion Karrel Kirtonos Knucklerot Koragg Kreug Leprithus 
			Luzran Masud Meathook Melt Morbidius Morbidus Murp Nass Nergeld Orsur Ozorg Patches Patchwerk Polkelt Putricide Putridius Putridus Ramstein Rattlegore Ravenian Rith Rottgut Scabbard Shalewing Shambles Skul Spiked Stalagg Stitches Stonespine 
			Tartek Thaddius Thiassi Thistlenettle Thrym Timmy Touarril Turgid Unforgiven Urgreth Verringtan Vile Zelfrax
		}
		female_names = {
			Alebrain Algernon Arkeddon Bane Baneflight Bileblow Bilemaw Bitsy Bloodfeast Bonerender Borgoth Brothogg Butcher Bythius Carnage Cauldron Coprous Corpsedust Corpulous Crippler Darkheart Darkscythe Darmuk Dreadwind Effritus Eldreth 
			Fester Feugen Foulmane Garfrost Garginox Gehennis Gish Glutton Gordo Gorth Gory Goutgut Griegen Grimwing Gristlegut Grobbulus Grummus Gurgoth Gutretch Horgus Ichor Ick Ironspine Ivar Jurion Karrel Kirtonos Knucklerot Koragg Kreug Leprithus 
			Luzran Masud Meathook Melt Morbidius Morbidus Murp Nass Nergeld Orsur Ozorg Patches Patchwerk Polkelt Putricide Putridius Putridus Ramstein Rattlegore Ravenian Rith Rottgut Scabbard Shalewing Shambles Skul Spiked Stalagg Stitches Stonespine 
			Tartek Thaddius Thiassi Thistlenettle Thrym Touarril Turgid Unforgiven Urgreth Verringtan Vile Zelfrax
		}
		
		# Patronyms
		
		# Title rules
		
		# Dynasty rules
		from_dynasty_prefix = "of "
		
		# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		pat_grf_name_chance = 30
		mat_grf_name_chance = 10
		father_name_chance = 25
		
		# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		pat_grm_name_chance = 20
		mat_grm_name_chance = 40
		mother_name_chance = 5

		# Modifiers
		modifier = swarm_culture_modifier
		
		# War laws
		allow_looting = yes
	}
	forsaken = {
		graphical_cultures = { humanundeadgfx lordaerongfx humanwhitegfx westerngfx }

		color = { 130 95 150 }
		
		# Game rules

		# Names
		# RPG lore names
		male_names = {
			Roberick Magan Danforth Lansire
			
			Abram Alfred Alonsus Alwyn Anselm Arion Arnald Arthas Ashnard Beardsley Bennett Berion Bingham Borus Brentan Burns Calhoun Taelan
			Carlisle Cedrik Chance Cheng Chris Christof Chuck Connell Cynric Dane Darren Darric Darrow Derald Deriston Desmund Durwood Alexandros
			Eddy Edmund Eduardo Edward Elliot Elmer Elmore Elroy Elton Elvin Emmerson Erick Ernest Ernest Fairfax Faol Federico Othmar
			Finch Foley Galen Garivald Gaucelm Gaudulf Gautmar Gavin Gedalbert Gedalca Genobaud Gerbert Gerhard Gerold Gislari Grant Raymond
			Gregorio Hastings Hrolfr Hulk Jackson Jacob Jaden Jessie Jim Johnson Joseph Karl Kear Kryten Lonan Leo Lordain Louvel Lucas Luka Sedrick
			Lycurgus Mariston Marley Marlo Marlowe Mason Merle Michael Milton Milty Mitchel Norman Patrick Patten Pearson Radulf Rannulf Pharamond
			Ranulf Ras Raul Remme Renault Ridley Robby Rodolf Roger Ronther Salome Saltain Sambrose Scott Serratus Seth Seward Aurius Sybil
			Shepard Smith Stanton Steven Stockwell Telford Teotbert Terenas Tetbert Teutbald Teutbert Thad Theudemeres Thorin Thrain Thurman Jorum
			Tirion Tobias Truesdale Ulfgangur Ulfhrafn Ulf Vincent Virion Vuitard Vukasin Vulvari Warwick Whitcomb Devlin Nicholas
			Hrodwulf Desmond Shaw Barmin Aethelwulf Hiro Ivaylo Roth Dernet Owain Osion Coinin Roz Fenrisulfr Gatrie Lykaon Drake Randolph Stephan
			Calhoun Hook Francisco Joshua Claude Arthur Marion Adolfo Falcon Ronnet Bariston Roderick Tallow Wolfgrimm Derric Axel Seff Osald Berold
			Sid Brett Marcus Dylan Marnald Rahl Toby Borgan Balrog Rob Lupus Marmon Douglas Rodmon Derak Quin Morris Raoul Alexei Alexi Weldon Del
			Fernard Vlad Berald Nico Jiro Boris Ivaylo Conrad Barmin Duncan David Dan Seth Trric Graham Edd Biggs Velvel Luka Tommie Gregor Robert
			Darion Ramnulf Nathanos Carlin
		}
		female_names = {
			Yellen Sarias Mierelle
			
			Alexa Alize Amanda Ann Ansley Arcadio Ariana Asha Aubree Ayanna Bela Berta Bobbi Brigitte Bruna Calia Illucia Jandice
			Carissa Carmina Caroline Carolyn Cecilia Celeste Celestria Celina Clarisse Clover Cristal Daralis Dementia Karandra
			Echo Edith Edolie Eilie Eirika Elenor Elise Eliza Emerson Felicia Fiona Framberta Frolaica Frotlina Nissa Carolaine
			Genovefa Gianna Gillian Gisela Gisselle Gisselle Gloria Goldie Grace Grimina Gundred Gwen Haley Harva Elena Aliberta
			Helen Helewise Hollye Idonea Jada Jaden Jaelyn Jane Jaqueline Jayde Jaylynn Jennie Jennifer Joslyn June Kaela Andrea
			Kailey Kaliyah Kallie Karley Kasey Kassidy Kathy Katia Kaylah Kayli Kelsi Kenite Kiera Kindle Kira Kya Lathilda Marlene
			Lee Leeta Liana Lisa Lithia Liz Locke Luana Lucille Macie Maidel Margarita Marlee Maybelle Mel Melina Mercy Jessica
			Mirelle Nina Oma Parker Patrina Ramona Riley Rosary Rubia Sabelina Sable Sandy Seldon Selwyn Severa Sheila Sidney Pamela
			Sonia Sophie Sophietta Tayte Theda Trik Ukara Victoria Viki Willow Wilona Yuliana Zoie Aldusa Hollowslicer Severina Demonia Morgan
			Juliana Dora Wilma Dasha Chloe Carey Marjory Sibyl Jillia Wynona Brandy Elisa Adela Lillith Caitrin Gwin Mirage Sadie Jacqueline
			Carmilla Entropy Heath Basilea Darla Estrilda Norway Yolanda Marcia Alexandra Zamah Agnes Vara
		}
		
		# Patronyms
		
		# Title rules
		
		# Dynasty rules
		from_dynasty_prefix = "of "

		# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		pat_grf_name_chance = 30
		mat_grf_name_chance = 10
		father_name_chance = 25
		
		# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		pat_grm_name_chance = 20
		mat_grm_name_chance = 40
		mother_name_chance = 5
		
		# Modifiers
		modifier = default_culture_modifier
	}
	# Not-used culture
	nerzhul = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { nerzhulgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	abomination = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { abominationgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	lich = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { lichgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	ghoul = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { ghoulgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	shade = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { shadegfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	human_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { humanundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	murloc_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { murlocundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	quilboar_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { quilboarundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	gnoll_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { gnollundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	vrykul_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { undeadvrykulgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	wickerman = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { wickermangfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = default_culture_modifier
	}
	# Not-used culture
	wicker_behemoth = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { wickerbehemothgfx westerngfx } # PH
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = default_culture_modifier
	}
	# Not-used culture
	wicker_golem = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { wickergolemgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = default_culture_modifier
	}
	# Not-used culture
	highelf_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { highelfundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	nightelf_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { nightelfundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	highborne_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { highborneundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	troll_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { trollundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	draenei_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { draeneiundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	dwarf_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { dwarfundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	dark_iron_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { darkironundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
	# Not-used culture
	wildhammer_undead = {
		alternate_start = { 
			always = no
		}
		graphical_cultures = { wildhammerundeadgfx westerngfx }
		
		color = { 0.63 0 0.98 }
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		modifier = swarm_culture_modifier
	}
}