﻿Arachnocod

CLASS:      Arachnocod
METABOLISM: Endothermous Cyborg
PERCEPTION: Genetically Programmed
SIZE:       7 ft
ENDURANCE:  Medium
HOSTILITY:  High
WEAPONS:    Electric Mines
REWARD:     500 FC
THREAT:     High

GENERAL DESCRIPTION:

One of the newest genetical monstrosity of an invention of Mental, the Arachnocod was most likely created on some boring afternoon, when Mental thought that fish with legs sounds amazing.

The creature was based on a cousin of the Reeban Electro-Fish, originating of the deepest oceans of the planet Reeb. The species was not only able to generate a light to see in the dark, but also large "Electric Mines", powerful explosives that travel relatively slow. And now it can crawl on the land.

TIPS:

- They are mostly deployed in the back as support units, while more usual enemies take away your attention from them.
- Their mines are slow, but powerful. Always keep your eyes on them, even in the most hectic of battles!
- The mines can be destroyed with any weapon.
