﻿Spider Mechanoid, Railgunner

CLASS:      Spider Mechanoid, Railgunner
METABOLISM: Endothermous cyborg
PERCEPTION: Genetically programmed
SIZE:       7 ft
ENDURANCE:  Medium
HOSTILITY:  High
WEAPONS:    Railgun,Acid,Legs
REWARD:     500 FC
THREAT:     Medium

GENERAL DESCRIPTION:

Originates from around the same time as the Bio-Mechanoids, when a ordinary spider found its way into one of Mental's biotanks. The result was a cross breed between the Bio-Mechanoid and some sort of tarantula. Mental liked the idea and designed many versions of the spider. It liked it so much in fact, that it also tried it with the rest 900 spiders from the family Theraphosidae. And while at it, it also threw all sots of other bugs and insects in there with the rest. Some Spider Mechs are outfitted with a state-of-the-art Railgun Systems, ejecting plasma at supersonic speeds, making it unavoidable. 


TIPS:

- They scurry away to distance themselves if their target is too close.
- Fleeing Railgunner Spider Mechs will lob Acid Balls to deter their target.
