﻿Bio-Mechanoid, Artillery

CLASS:      Bio-Mechanoid, Artillery
METABOLISM: Endothermous cyborg
PERCEPTION: Genetically programmed
SIZE:       40 ft standing
ENDURANCE:  High
HOSTILITY:  High
WEAPONS:    Cannons
REWARD:     12000 FC
THREAT:     High

DESCRIPTION:

GENERAL DESCRIPTION:

A biological mechanism grown in Mental's bio-tanks. Its genome is programmed to give it biologically grown mechanical parts and side slots where weapons are attached and directly connected to its nervous system.
Adjusted to attack without thinking.

VARIATION DESCRIPTION:

This variation has cannons attached to its side slots.

COMPARISON WITH FUTURE VARIANT:

This is a completely different model than the Artillery Biomechanoids fought in the past in both genetics and looks. It seems that a different method for creating Biomechanoids was adopted between the wars against Sirius and Earth. The version fought in the present is merely a brain mass mounted on a machine, while the past version is a fusion of technology and a fish-like creature.
Its programming lacks the "berserk" function seen in the pre-Timelock model. This makes it significantly easier to deal with than the previously-fought version.

TIPS:

- Highly dangerous, eliminate quickly
- Make sure you evade the high amounts of cannonballs it rains on you, being hit is a definite death
