namespace=HF

#####Forge bloodline ambition event#####
character_event = { #On_death: check for murders.
	id = HF.24017
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		OR = { 
			death_murder_unknown_trigger = yes
			death_murder_known_trigger = yes
			death_execution_trigger = yes
		}
		killer = {
			is_playable = yes
			is_landed = yes
			NOT = { trait = incapable }
			NOT = { 
				has_character_flag = flag_about_to_murder_bloodline
			}
		}
	}
	
	is_triggered_only = yes
	immediate = { 
		killer = { 
			murder_bloodline_check_effect = yes
		}
	}
}
character_event = { #on_war_ended_victory: check for war variable.
	id = HF.24018
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		FROM = { 
			NOR = {
				trait = heresiarch
				trait = peasant_leader
				trait = adventurer
				has_character_flag = flag_about_to_war_bloodline
			}
		}
		ROOT = { 
			NOR = {
				trait = heresiarch
				trait = peasant_leader
				trait = adventurer
			}
		}
	}
	is_triggered_only = yes
	immediate = { 
		FROM = { 
		    war_bloodline_check_effect = yes
		}
	}
}
character_event = { #on_war_ended_defeat: check for war variable.
	id = HF.24019
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		FROM = { 
			NOR = {
				trait = heresiarch
				trait = peasant_leader
				trait = adventurer
			}
		}
		ROOT = { 
			NOR = {
				trait = heresiarch
				trait = peasant_leader
				trait = adventurer
				has_character_flag = flag_about_to_war_bloodline
			}
		}
	}
	is_triggered_only = yes
	immediate = { 
		ROOT = { 
		    war_bloodline_check_effect = yes
		}
	}
}
character_event = { #Fired from ambition: check years at peace.
	id = HF.24020
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { check_variable = { which = bloodline_peaceful_years value = 30 } }
	}
	
	is_triggered_only = yes
	immediate = { 
		ROOT = { 
			peace_bloodline_check_effect = yes
		}
	}
}
character_event = { #on_war_started: reset peaceful_years variable.
	id = HF.24021
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	
	is_triggered_only = yes
	immediate = { 
		if = { 
			limit = { 
				ROOT = { check_variable = { which = bloodline_peaceful_years value = 1 } } 	
			}
			ROOT = { set_variable = { which = bloodline_peaceful_years value = 0 } }
		}
		if = { 
			limit = { 
				FROM = { check_variable = { which = bloodline_peaceful_years value = 1 } } 	
			}
			FROM = { set_variable = { which = bloodline_peaceful_years value = 0 } }
		}
	}
}
character_event = { #on_settlement_construction_completed: check the Architect Bloodline.
	id = HF.24022
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		FROM = { holding_type = city }
		NOT = {
			has_character_flag = flag_about_to_builder_bloodline
		}
	}
	
	is_triggered_only = yes
	immediate = { 
		ROOT = { 
			architect_bloodline_check_effect = yes
		}
	}
}
character_event = { #on_settlement_construction_completed: check the Castellan Bloodline.
	id = HF.24023
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		FROM = { holding_type = castle }
		NOT = {
			has_character_flag = flag_about_to_builder_bloodline
		}
	}
	
	is_triggered_only = yes
	immediate = { 
		ROOT = { 
			castellan_bloodline_check_effect = yes
		}
	}
}
character_event = { #on_settlement_construction_completed: check the Monumental Bloodline.
	id = HF.24024
	hide_window = yes
	trigger = { 
		has_dlc = "Holy Fury"
		FROM = { holding_type = temple }
		NOT = {
			has_character_flag = flag_about_to_builder_bloodline
		}
	}
	
	is_triggered_only = yes
	immediate = { 
		ROOT = { 
			monumental_bloodline_check_effect = yes
		}
	}
}
#####Bloodline notification events for chosen path#####
character_event = { #Pure Murder Bloodline crossroad.
	id = HF.24025
	hide_window = yes

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	
	is_triggered_only = yes
	immediate = { 
		if = {
			limit = { 
			    NOT = { has_global_flag = flag_pure_murder_child_bloodline }
				OR = {
				    NOT = { age = 16 }
					AND = {
					    has_character_flag = flag_forge_bloodline_was_child 
						NOT = { age = 35 }
					}
				}
			}
			narrative_event = { id = HF.24026 }
		}
		else = { 
			character_event = { id = HF.24027 }
		}
	}
}
narrative_event = { #Child gains Pure Murder Bloodline.
	id = HF.24026
	title = EVTTITLEHF24026
	desc = { 
		trigger = { 
			age = 25
		} 
		text = EVTDESCHFA24026
	}
	desc = { 
		trigger = { 
			NOT = { age = 25 } 
		} 
		text = EVTDESCHFB24026
	}
	picture = GFX_evt_child_reading
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added
	hide_from = yes
	show_from_from = no
	
	is_triggered_only = yes
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_murder_child_bloodline }
	}
	
	immediate = {
	    set_global_flag = flag_pure_murder_child_bloodline
	}
	
	option = {
		name = EVTOPTAHF24026
		if = { 
			limit = { NOT = { trait = cruel } } 
			add_trait = cruel
		}
		hidden_tooltip = { 
			if = { 
				limit = { this_has_super_cool_nickname_trigger = no }
				random_list = { 
					10 = { 
						give_nickname = nick_the_deaths_child 
					} 
					10 = { 
						give_nickname = nick_the_snakeling 
					} 
					10 = { 
						give_nickname = nick_the_little_spider 
					} 
					10 = { 
						give_nickname = nick_the_eerie 
					} 
					10 = { 
						give_nickname = nick_the_little_nightmare 
					}
				}
			}
			any_player = { 
				limit = { 
					is_within_diplo_range = ROOT 
					NOT = { character = ROOT }
				}	
			    narrative_event = { id = AEBN.10 }	
			}
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_murder_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_murder_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
character_event = { #Adult crossroad for pure Murder Bloodline.
	id = HF.24027
	desc = EVTDESCAHF24027
	picture = GFX_evt_whispers
	border = GFX_event_normal_frame_intrigue
	
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NAND = {
		    has_global_flag = flag_pure_murder_dragon_bloodline
			has_global_flag = flag_pure_murder_macabre_bloodline
			has_global_flag = flag_pure_murder_silent_bloodline
			has_global_flag = flag_pure_murder_butcher_bloodline
		}
		NAND = {
            OR = {
			    NOT = { trait = cruel }
				AND = { 
				    trait = cruel
					NOR = {
					    trait = lunatic
						trait = possessed
						trait = cannibal_trait
					}
				}
			}
			has_global_flag = flag_pure_murder_macabre_bloodline
		    has_global_flag = flag_pure_murder_silent_bloodline
		    has_global_flag = flag_pure_murder_butcher_bloodline
		}
	}

	is_triggered_only = yes
	option = {
		name = EVTOPTZHF24027
		custom_tooltip = { text = TT_EVTOPTZHF24027 }
		trigger = {  
			OR = {
				trait = lunatic
				trait = possessed
				trait = cannibal_trait
			}
			trait = cruel
			NOT = { has_global_flag = flag_pure_murder_dragon_bloodline }
		}
		if = { 
			limit = { NOT = { trait = cannibal_trait } } 
			add_trait = cannibal_trait
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_dragon }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_dragoness }
		}
		tooltip = {
			create_bloodline = {
				type = pure_murder_bloodline_05
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24231 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTAHF24027
		custom_tooltip = { text = TT_EVTOPTAHF24027 }
		trigger = {
		    NOT = { has_global_flag = flag_pure_murder_macabre_bloodline }
		}
		if = { 
			limit = { NOT = { trait = cruel } } 
			add_trait = cruel
		}
		if = { 
			limit = { NOT = { trait = lunatic } } 
			random = { 
				chance = 5 
				add_trait = lunatic
			}
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				culture_group = latin
			}
			ROOT = { give_nickname = nick_the_ferrante }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				NOT = { culture_group = latin }
			}
			ROOT = { give_nickname = nick_the_iron_heart }
		}
		tooltip = {
			create_bloodline = {
				type = pure_murder_bloodline_02
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24028 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTBHF24027
		custom_tooltip = { text = TT_EVTOPTBHF24027 }
		trigger = {
		    NOT = { has_global_flag = flag_pure_murder_silent_bloodline }
		}
		if = { 
			limit = { NOT = { trait = paranoid } } 
			add_trait = paranoid
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_pale_spider }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_grim_mistress }
		}
		tooltip = {
			create_bloodline = {
				type = pure_murder_bloodline_03
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24029 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTCHF24027
		custom_tooltip = { text = TT_EVTOPTCHF24027 }
		trigger = { 
			NOR = { 
				is_unattractive_trigger = yes
				trait = celibate
				trait = eunuch
			} 
			NOT = { has_global_flag = flag_pure_murder_butcher_bloodline }
		} 
		if = { 
			limit = { NOT = { trait = cruel } } 
			add_trait = cruel
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_ripper }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_black_widow }
		}
		tooltip = {
			create_bloodline = {
				type = pure_murder_bloodline_04
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24030 } }
		ai_chance = { 
			factor = 20
		}
	}
}
narrative_event = { #Adult gains pure Murder Bloodline (Dragon)
	id = HF.24231
	title = EVTTITLEHF24231
	desc = EVTDESCHF24231
	picture = GFX_evt_feast_hf
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added
	hide_from = yes
	show_from_from = no
	
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_murder_dragon_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_murder_dragon_bloodline
	}
	option = {
		name = EVTOPTAHF24231
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_murder_bloodline_05
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_murder_bloodline_05
				inheritance = matrilineal
			}		
		}
		hidden_tooltip = {
			any_player = { 
				limit = { 
					is_within_diplo_range = ROOT 
					NOT = { character = ROOT }
				}	
			    narrative_event = { id = AEBN.11 }	
			}
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure Murder Bloodline (Macabre)
	id = HF.24028
	title = EVTTITLEHF24028
	desc = EVTDESCHF24028
	picture = GFX_evt_feast_hf
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_murder_macabre_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_murder_macabre_bloodline
	}
	option = {
		name = EVTOPTAHF24028
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_murder_bloodline_02
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_murder_bloodline_02
				inheritance = matrilineal
			}		
		}
		hidden_tooltip = {
			any_player = { 
				limit = { 
					is_within_diplo_range = ROOT 
					NOT = { character = ROOT }
				}	
			    narrative_event = { id = AEBN.12 }	
			}
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure Murder Bloodline (Silent)
	id = HF.24029
	title = EVTTITLEHF24029
	desc = EVTDESCHF24029
	picture = GFX_evt_meeting_hf
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_murder_silent_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_murder_silent_bloodline
	}
	option = {
		name = EVTOPTAHF24029
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_murder_bloodline_03
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_murder_bloodline_03
				inheritance = matrilineal
			}		
		}
		hidden_tooltip = {
			any_player = { 
				limit = { 
					is_within_diplo_range = ROOT 
					NOT = { character = ROOT }
				}	
			    narrative_event = { id = AEBN.13 }	
			}
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure Murder Bloodline (Butcher)
	id = HF.24030
	title = EVTTITLEHF24030
	desc = EVTDESCHF24030
	picture = { 
		trigger = { 
			ROOT = { 
				is_female = no
			} 
		} 
		picture = GFX_evt_cornered_duel_hf
	}
	picture = { 
		trigger = { 
			ROOT = { 
				is_female = yes
			} 
		} 
		picture = GFX_evt_slit_throat_hf
	}
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_murder_butcher_bloodline }
	}
	is_triggered_only = yes
		immediate = {
	    set_global_flag = flag_pure_murder_butcher_bloodline
	}
	option = {
		name = EVTOPTAHF24030
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_murder_bloodline_04
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_murder_bloodline_04
				inheritance = matrilineal
			}		
		}
		hidden_tooltip = {
			any_player = { 
				limit = { 
					is_within_diplo_range = ROOT 
					NOT = { character = ROOT }
				}	
			    narrative_event = { id = AEBN.14 }	
			}
		}
		ai_chance = { 
			factor = 100
		}
	}
}
character_event = { #Pure War Bloodline crossroad.
	id = HF.24031
	hide_window = yes

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	immediate = { 
		if = {
			limit = { 
			    NOT = { has_global_flag = flag_pure_war_child_bloodline }
				OR = {
				    NOT = { age = 16 }
					AND = {
					    has_character_flag = flag_forge_bloodline_was_child 
						NOT = { age = 35 }
					}
				}
			}
			narrative_event = { id = HF.24032 }
		}
		else = { 
			character_event = { id = HF.24033 }
		}
	}
}
narrative_event = { #Child gains Pure War Bloodline.
	id = HF.24032
	title = EVTTITLEHF24032
	desc = EVTDESCHF24032
	picture = { 
		trigger = { 
			religion_group = christian
		} 
		picture = GFX_evt_childrens_crusade
	}
	picture = { 
		trigger = { 
			NOT = { religion_group = christian }
		} 
		picture = GFX_evt_child_sword
	}
	border = GFX_event_narrative_frame_war
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_war_child_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_war_child_bloodline
	}
	option = {
		name = EVTOPTAHF24032
		if = { 
			limit = { NOT = { trait = brave } } 
			add_trait = brave
		}
		hidden_tooltip = { 
			if = { 
				limit = { this_has_super_cool_nickname_trigger = no }
				random_list = { 
					10 = { 
						give_nickname = nick_the_young_eagle 
					} 
					10 = { 
						give_nickname = nick_the_green_warrior 
					} 
					10 = { 
						give_nickname = nick_the_warrior_child 
					} 
					10 = { 
						give_nickname = nick_the_young_conqueror 
					}
				}
			}
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_war_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_war_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
character_event = { #Adult crossroad for pure War Bloodline.
	id = HF.24033
	desc = EVTDESCAHF24033
	picture = GFX_evt_battle
	border = GFX_event_normal_frame_war
	
	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NAND = {
			has_global_flag = flag_pure_war_knight_bloodline
			has_global_flag = flag_pure_war_philosopher_bloodline
			has_global_flag = flag_pure_war_warlord_bloodline
		}
		NAND = {
			has_global_flag = flag_pure_war_knight_bloodline
			has_global_flag = flag_pure_war_warlord_bloodline
			OR = {
			    is_dumb_trigger = yes
				NOT = {
				    learning = 8
				}
			}
		}
        NAND = {
			has_global_flag = flag_pure_war_philosopher_bloodline
			has_global_flag = flag_pure_war_warlord_bloodline
			OR = {
			    is_evil_trigger = yes
				NOT = {
				    religion_group = christian 
				}
				NOR = {
				    is_female = no
				    has_religion_feature = religion_matriarchal
				    has_religion_feature = religion_equal
				}
			}
		}
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24033
		trigger = { 
			religion_group = christian 
			is_evil_trigger = no 
			OR = {
				is_female = no
				has_religion_feature = religion_matriarchal
				has_religion_feature = religion_equal
			}
		    NOT = { has_global_flag = flag_pure_war_knight_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTAHF24033 }
		if = { 
			limit = { NOT = { trait = brave } } 
			add_trait = brave
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_white_knight }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_virago }
		}
		tooltip = {
			create_bloodline = {
				type = pure_war_bloodline_02
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24034 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTBHF24033
		custom_tooltip = { text = TT_EVTOPTBHF24033 }
		trigger = {
		    NOT = { has_global_flag = flag_pure_war_warlord_bloodline }
		}
		if = { 
			limit = { NOT = { trait = wroth } } 
			add_trait = wroth
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_bloodhound }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_fury }
		}
		tooltip = {
			create_bloodline = {
				type = pure_war_bloodline_03
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24035 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTCHF24033
		trigger = { 
			NOT = { is_dumb_trigger = yes } 
			learning = 8
		    NOT = { has_global_flag = flag_pure_war_philosopher_bloodline }
		}
		tooltip_info = learning
		custom_tooltip = { text = TT_EVTOPTCHF24033 }
		if = { 
			limit = { NOT = { trait = diligent } } 
			add_trait = diligent
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_warrior_philosopher }
		}
		tooltip = {
			create_bloodline = {
				type = pure_war_bloodline_04
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24036 } }
		ai_chance = { 
			factor = 20
		}
	}
}
narrative_event = { #Adult gains pure War Bloodline (Knight)
	id = HF.24034
	title = EVTTITLEHF24034
	desc = EVTDESCHF24034
	picture = GFX_evt_joust
	border = GFX_event_narrative_frame_war
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_war_knight_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_war_knight_bloodline
	}
	option = {
		name = EVTOPTAHF24034
		hidden_tooltip = {
		add_artifact = crown_winged_helmet
			new_artifact = {
				set_description = crown_winged_helmet_bloodline_desc_1
				set_name = crown_winged_helmet_bloodline_name_1
			}
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_war_bloodline_02
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_war_bloodline_02
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure War Bloodline (Warlord)
	id = HF.24035
	title = EVTTITLEHF24035
	desc = EVTDESCHF24035
	picture = GFX_evt_mounted_knights_hf
	border = GFX_event_narrative_frame_war
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_war_warlord_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_war_warlord_bloodline
	}
	option = {
		name = EVTOPTAHF24035
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_war_bloodline_03
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_war_bloodline_03
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure War Bloodline (Philosopher)
	id = HF.24036
	title = EVTTITLEHF24036
	desc = EVTDESCHF24036
	picture = { 
		trigger = { 
			has_dlc = "Way of Life"
		} 
		picture = GFX_evt_war_planning
	}
	picture = { 
		trigger = { 
			NOT = { has_dlc = "Way of Life" }
		} 
		picture = GFX_evt_council
	}
	border = GFX_event_narrative_frame_war
	sound = bloodline_added
	hide_from = yes
	show_from_from = no

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_war_philosopher_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_war_philosopher_bloodline
	}
	option = {
		name = EVTOPTAHF24036
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_war_bloodline_04
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_war_bloodline_04
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
character_event = { #Pure Peace Bloodline crossroad.
	id = HF.24037
	hide_window = yes

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	immediate = { 
		if = {
			limit = { 
			    NOT = { has_global_flag = flag_pure_peace_child_bloodline }
				OR = { 
					NOT = { age = 16 }
					AND = { 
						has_character_flag = flag_forge_bloodline_was_child 
						NOT = { age = 45 }
					}
				}
			}
			narrative_event = { id = HF.24038 }
		}
		else = { 
			character_event = { id = HF.24039 }
		}
	}
}
narrative_event = { #Child gains Pure Peace Bloodline.
	id = HF.24038
	title = EVTTITLEHF24038
	desc = EVTDESCHF24038
	picture = GFX_evt_child_talking
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_peace_child_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_peace_child_bloodline 
	}
	option = {
		name = EVTOPTAHF24038
		if = { 
			limit = { NOT = { trait = kind } } 
			add_trait = kind
		}
		hidden_tooltip = { 
			if = { 
				limit = { this_has_super_cool_nickname_trigger = no }
				random_list = { 
					10 = { 
						trigger = { religion_group = christian }
						give_nickname = nick_the_angel 
					} 
					10 = { 
						give_nickname = nick_the_pure 
					} 
					10 = { 
						give_nickname = nick_the_celestial 
					} 
					10 = { 
						give_nickname = nick_the_radiant 
					} 
					10 = { 
						give_nickname = nick_the_innocent 
					}
				}
			}
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_peace_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_peace_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
character_event = { #Adult crossroad for pure Peace Bloodline.
	id = HF.24039
	desc = EVTDESCAHF24039
	picture = GFX_evt_garden
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NAND = {
		    has_global_flag = flag_pure_peace_protector_bloodline 
			has_global_flag = flag_pure_peace_munificent_bloodline 
		}
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24039
		if = { 
			limit = { NOT = { trait = kind } } 
			add_trait = kind
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_peace_maker }
		}
		tooltip = {
			create_bloodline = {
				type = pure_peace_bloodline_02
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24040 } }
		ai_chance = { 
			factor = 20
		}
	}
	option = {
		name = EVTOPTBHF24039
		if = { 
			limit = { NOT = { trait = charitable } } 
			add_trait = charitable
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_munificent }
		}
		tooltip = {
			create_bloodline = {
				type = pure_peace_bloodline_03
			}		
		}
		hidden_tooltip = { narrative_event = { id = HF.24041 } }
		ai_chance = { 
			factor = 20
		}
	}
}
narrative_event = { #Adult gains pure Peace Bloodline (Protector)
	id = HF.24040
	title = EVTTITLEHF24040
	desc = EVTDESCHF24040
	picture = GFX_evt_market_hf
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_peace_protector_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_peace_protector_bloodline 
	}
	option = {
		name = EVTOPTAHF24040
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_peace_bloodline_02
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_peace_bloodline_02
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Adult gains pure Peace Bloodline (Munificent)
	id = HF.24041
	title = EVTTITLEHF24041
	desc = EVTDESCHF24041
	picture = GFX_evt_jugglers
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_peace_munificent_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_peace_munificent_bloodline 
	}
	option = {
		name = EVTOPTAHF24041
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_peace_bloodline_03
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_peace_bloodline_03
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Pure Architect Bloodline.
	id = HF.24042
	title = EVTTITLEHF24042
	desc = EVTDESCHF24042
	picture = GFX_evt_busy_trading_dock_republic
	border = GFX_event_narrative_frame_economy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_architect_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_architect_bloodline
	}
	option = {
		name = EVTOPTAHF24042
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_architect }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_architect_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_architect_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Pure Castellan Bloodline.
	id = HF.24043
	title = EVTTITLEHF24043
	desc = EVTDESCHF24043
	picture = GFX_evt_magnificent_castle
	border = GFX_event_narrative_frame_economy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_castellan_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_castellan_bloodline
	}
	option = {
		name = EVTOPTAHF24043
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_castellan }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_castellan_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_castellan_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Pure Monumental Bloodline.
	id = HF.24044
	title = EVTTITLEHF24044
	desc = EVTDESCHF24044
	picture = GFX_evt_cathedral
	border = GFX_event_narrative_frame_economy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_pure_monumental_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_pure_monumental_bloodline
	}
	option = {
		name = EVTOPTAHF24044
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				religion_group = christian
			}
			ROOT = { give_nickname = nick_the_carpenter }
		}
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
				NOT = { religion_group = christian }
			}
			ROOT = { give_nickname = nick_the_grandiose }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = pure_monumental_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = pure_monumental_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Murder War Hybrid Bloodline.
	id = HF.24045
	title = EVTTITLEHF24045
	desc = EVTDESCHF24045
	picture = GFX_evt_cornered_duel_hf
	border = GFX_event_narrative_frame_war
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_murder_war_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_murder_war_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24045
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_griffin }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_murder_war_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_murder_war_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Murder Peace Hybrid Bloodline.
	id = HF.24046
	title = EVTTITLEHF24046
	desc = EVTDESCHF24046
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_murder_peace_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_murder_peace_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24046
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_compassionate }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_murder_peace_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_murder_peace_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Builder Combo Hybrid Bloodline.
	id = HF.24047
	title = EVTTITLEHF24047
	desc = EVTDESCHF24047
	picture = GFX_evt_busy_trading_dock_republic
	border = GFX_event_narrative_frame_economy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_builder_combo_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_builder_combo_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24047
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_founder }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_builder_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_builder_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Murder Builder Hybrid Bloodline.
	id = HF.24048
	title = EVTTITLEHF24048
	desc = EVTDESCHF24048
	picture = GFX_evt_mountaintop_castle_hf
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_builder_murder_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_builder_murder_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24048
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_bloodlime }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_murder_builder_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_murder_builder_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Peace Architect Hybrid Bloodline.
	id = HF.24049
	title = EVTTITLEHF24049
	desc = EVTDESCHF24042
	picture = GFX_evt_busy_trading_dock_republic
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_peace_architect_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_peace_architect_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24049
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_patron_of_arts }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_peace_architect_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_peace_architect_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Peace Castellan Hybrid Bloodline.
	id = HF.24050
	title = EVTTITLEHF24050
	desc = EVTDESCHF24043
	picture = GFX_evt_magnificent_castle
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_peace_castellan_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_peace_castellan_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24050
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_bastion_of_capital }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_peace_castellan_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_peace_castellan_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
narrative_event = { #Ruler gains Peace Monumental Hybrid Bloodline.
	id = HF.24051
	title = EVTTITLEHF24051
	desc = EVTDESCHF24044
	picture = GFX_evt_cathedral
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_peace_monumental_hybrid_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_peace_monumental_hybrid_bloodline
	}
	option = {
		name = EVTOPTAHF24051
		if = { 
			limit = { 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_holy_mason }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = hybrid_peace_monumental_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = hybrid_peace_monumental_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
#####Event-based Bloodlines#####
character_event = { #First event, pick the branch.
	id = HF.24052
	title = EVTTITLEHF24052
	desc = EVTDESCHF24052
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NAND = {
		    has_global_flag = flag_benevolent_event_bloodline
			has_global_flag = flag_technology_event_bloodline
			has_global_flag = flag_theologian_event_bloodline
			has_global_flag = flag_family_event_bloodline
			has_global_flag = flag_ruthless_event_bloodline
			NOT = {
			    AND = {
				    has_global_flag = flag_zealot_event_bloodline
					OR = {
				        has_religion_feature = religion_cosmopolitan 
				        has_religion_feature = religion_peaceful 
					}
				}
			}
		}
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24052
		trigger = {
		    NAND = {
			    has_global_flag = flag_benevolent_event_bloodline
				has_global_flag = flag_family_event_bloodline
			}
		}
		custom_tooltip = { text = TT_EVTOPTAHF24052 }
		hidden_tooltip = { 
			character_event = { id = HF.24053 days = 150 random = 150 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTBHF24052
		trigger = {
		    NAND = {
			    has_global_flag = flag_theologian_event_bloodline
				has_global_flag = flag_technology_event_bloodline
			}
		}
		custom_tooltip = { text = TT_EVTOPTBHF24052 }
		hidden_tooltip = { 
			character_event = { id = HF.24054 days = 150 random = 150 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTCHF24052
		trigger = {
		    NAND = {
			    has_global_flag = flag_ruthless_event_bloodline
				OR = {
				    has_global_flag = flag_zealot_event_bloodline
					has_religion_feature = religion_cosmopolitan
					has_religion_feature = religion_peaceful
				}
			}
		}
		custom_tooltip = { text = TT_EVTOPTCHF24052 }
		hidden_tooltip = { 
			character_event = { id = HF.24055 days = 150 random = 150 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTDHF24052
		custom_tooltip = { text = TT_EVTOPTDHF24052 }
		ai_chance = { 
			factor = 30
		}
	}
}
character_event = { #Branch 1: Benevolent or Family Bloodline paths.
	id = HF.24053
	title = EVTTITLEHF24052
	desc = EVTDESCHF24053
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24053
		trigger = {
		    NOT = { has_global_flag = flag_benevolent_event_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTAHF24053 }
		hidden_tooltip = { 
			character_event = { id = HF.24056 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTBHF24053
		trigger = {
		    NOT = { has_global_flag = flag_family_event_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTBHF24053 }
		piety = -100
		hidden_tooltip = { 
			character_event = { id = HF.24059 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
}
character_event = { #Branch 2: Religious Study or Technological Bloodline paths.
	id = HF.24054
	title = EVTTITLEHF24052
	desc = EVTDESCHF24054
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_economy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24054
		trigger = {
		    NOT = { has_global_flag = flag_theologian_event_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTAHF24054 }
		hidden_tooltip = { 
			character_event = { id = HF.24062 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTBHF24054
		trigger = {
		    NOT = { has_global_flag = flag_technology_event_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTBHF24054 }
		hidden_tooltip = { 
			character_event = { id = HF.24065 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
}
character_event = { #Branch 3: Religious Zealotry or Ruthless Bloodline paths.
	id = HF.24055
	title = EVTTITLEHF24052
	desc = EVTDESCHF24055
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_intrigue

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = {
		name = EVTOPTAHF24055
		trigger = { 
			NOR = { 
				has_religion_feature = religion_cosmopolitan 
				has_religion_feature = religion_peaceful 
				has_global_flag = flag_zealot_event_bloodline
			} 
		}
		custom_tooltip = { text = TT_EVTOPTAHF24055 }
		hidden_tooltip = { 
			character_event = { id = HF.24068 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTBHF24055
		trigger = {
		    NOT = { has_global_flag = flag_ruthless_event_bloodline }
		}
		custom_tooltip = { text = TT_EVTOPTBHF24055 }
		hidden_tooltip = { 
			character_event = { id = HF.24071 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
		}
	}
}
#####Gaining Benevolent Bloodline#####
character_event = { #First Row. - Revising old realm laws to improve conditions of vassals and peasants.
	id = HF.24056
	title = EVTTITLEHF24056
	desc = EVTDESCHF24056
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24056
		trigger = { 
			learning = 18 
		}
		tooltip_info = learning
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		hidden_tooltip = { 
			character_event = { id = HF.24057 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				learning = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24056
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		scaled_wealth = { value = -2 min = -500 max = -900 }
		prestige = -2000
		add_character_modifier = {
			name = forging_legend_revisiting_laws_1
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24057 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
			modifier = {
			    factor = 0 
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24056
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		prestige = -1500
		add_character_modifier = {
			name = forging_legend_revisiting_laws_2
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24057 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24056
		trigger = { 
			NOT = { learning = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		prestige = -900
		hidden_tooltip = { 
			character_event = { id = HF.24057 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24056
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. Peasants growing needy.
	id = HF.24057
	title = EVTTITLEHF24056
	desc = EVTDESCHF24057
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24057
		trigger = { 
			diplomacy = 18 
		}
		tooltip_info = diplomacy
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { NOT = { trait = charitable } }
			add_trait = charitable
		}
		add_character_modifier = {
			name = forging_legend_peasant_disobedience_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24058 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				diplomacy = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24057
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { NOT = { trait = charitable } }
			add_trait = charitable
		}
		prestige = -2000
		add_character_modifier = {
			name = forging_legend_peasant_disobedience_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24058 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24057
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		prestige = -1200
		hidden_tooltip = { 
			narrative_event = { id = HF.24058 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24057
		trigger = { 
			NOT = { diplomacy = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		prestige = -600
		add_character_modifier = {
			name = forging_legend_peasant_disobedience_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24058 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24057
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Benevolent Bloodline gained.
	id = HF.24058
	title = EVTTITLEHF24056
	desc = EVTDESCHF24058
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_benevolent_event_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_benevolent_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24058
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_benevolent }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = event_benevolent_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = event_benevolent_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
#####Gaining the Family Bloodline#####
character_event = { #First Row. - Research family tree.
	id = HF.24059
	title = EVTTITLEHF24059
	desc = { 
		trigger = { 
			num_of_dynasty_members = 10
		} 
		text = EVTDESCAHF24059
	}
	desc = { 
		trigger = { 
			NOT = { num_of_dynasty_members = 10 } 
		} 
		text = EVTDESCBHF24059
	}
	picture = GFX_evt_library
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24059
		trigger = { 
			learning = 18 
		}
		tooltip_info = learning
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = proud }
			remove_trait = proud
		}
		hidden_tooltip = { 
			character_event = { id = HF.24060 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				learning = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24059
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = proud }
			remove_trait = proud
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		scaled_wealth = { value = -6 min = -750 max = -1500 }
		prestige = -1000
		hidden_tooltip = { 
			character_event = { id = HF.24060 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24059
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = proud }
			remove_trait = proud
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		prestige = -800
		hidden_tooltip = { 
			character_event = { id = HF.24060 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24059
		trigger = { 
			NOT = { learning = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { trait = proud }
			remove_trait = proud
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		prestige = -600
		hidden_tooltip = { 
			character_event = { id = HF.24060 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24059
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. - Focus on living family members.
	id = HF.24060
	title = EVTTITLEHF24059
	desc = { 
		trigger = { 
			num_of_dynasty_members = 10
		} 
		text = EVTDESCAHF24060
	}
	desc = { 
		trigger = { 
			NOT = { num_of_dynasty_members = 10 } 
		} 
		text = EVTDESCBHF24060
	}
	picture = GFX_evt_family
	border = GFX_event_normal_frame_diplomacy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24060
		trigger = { 
			diplomacy = 18 
		}
		tooltip_info = diplomacy
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = kind }
			add_trait = kind
		}
		add_character_modifier = {
			name = forging_legend_family_dedication_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24061 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				diplomacy = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24060
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = kind }
			add_trait = kind
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		add_character_modifier = {
			name = forging_legend_family_dedication_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24061 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTCHF24060
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = kind }
			add_trait = kind
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		add_character_modifier = {
			name = forging_legend_family_dedication_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24061 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTDHF24060
		trigger = { 
			NOT = { diplomacy = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { trait = kind }
			add_trait = kind
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		add_character_modifier = {
			name = forging_legend_family_dedication_3
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24061 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24060
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Family Bloodline gained.
	id = HF.24061
	title = EVTTITLEHF24059
	desc = { 
		trigger = { 
			num_of_dynasty_members = 10
		} 
		text = EVTDESCAHF24061
	}
	desc = { 
		trigger = { 
			NOT = { num_of_dynasty_members = 10 } 
		} 
		text = EVTDESCBHF24061
	}
	picture = GFX_evt_family
	border = GFX_event_narrative_frame_diplomacy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_family_event_bloodline }
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_family_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24061
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
				is_female = no
			}
			ROOT = { give_nickname = nick_the_grand_patriarch }
		}
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
				is_female = yes
			}
			ROOT = { give_nickname = nick_the_grand_matriarch }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = event_family_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = event_family_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
#####Gaining the Theologian Bloodline#####
character_event = { #First Row. - Research dogma.
	id = HF.24062
	title = EVTTITLEHF24062
	desc  = EVTDESCAHF24062
	picture = GFX_evt_library
	border = GFX_event_normal_frame_religion

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24062
		trigger = { 
			learning = 18 
		}
		tooltip_info = learning
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		hidden_tooltip = { 
			character_event = { id = HF.24063 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				learning = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24062
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		scaled_wealth = { value = -5 min = -750 max = -1500 }
		piety = -600
		hidden_tooltip = { 
			character_event = { id = HF.24063 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { piety = 0 }
			}
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24062
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		scaled_wealth = { value = -5 min = -500 max = -1000 }
		piety = -300
		hidden_tooltip = { 
			character_event = { id = HF.24063 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { piety = 0 }
			}
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24062
		trigger = { 
			NOT = { learning = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		scaled_wealth = { value = -5 min = -250 max = -500 }
		piety = -500
		hidden_tooltip = { 
			character_event = { id = HF.24063 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24062
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. - Discredit opposition.
	id = HF.24063
	title = EVTTITLEHF24062
	desc  = EVTDESCAHF24063
	picture = GFX_evt_church_council
	border = GFX_event_normal_frame_religion

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24063
		trigger = { 
			intrigue = 18 
		}
		tooltip_info = intrigue
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		religion_authority = {
			modifier = theology_debates
			years = 100
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24064 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				intrigue = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24063
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		scaled_wealth = { value = -5 min = -750 max = -1500 }
		religion_authority = {
			modifier = theology_debates
			years = 100
		}
		add_character_modifier = {
			name = forging_legend_religious_squabble_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24064 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24063
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		add_character_modifier = {
			name = forging_legend_religious_squabble_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24064 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTDHF24063
		trigger = { 
			NOT = { intrigue = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		add_character_modifier = {
			name = forging_legend_religious_squabble_2
			years = 5
		}
		piety = -300
		hidden_tooltip = { 
			narrative_event = { id = HF.24064 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24063
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Theologian Bloodline gained.
	id = HF.24064
	title = EVTTITLEHF24062
	desc = EVTDESCAHF24064
	picture = GFX_evt_church_council
	border = GFX_event_narrative_frame_religion
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_theologian_event_bloodline }
	}
	is_triggered_only = yes
	immediate = {
		set_global_flag = flag_theologian_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24064
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_theologian }
		}
		if = { 
			limit = { religion_group = christian }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = muslim }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_02
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_02
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = jewish_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_03
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_03
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = pagan_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_04
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_04
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = zoroastrian_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_05
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_05
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = indian_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_06
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_peaceful_bloodline_06
					inheritance = matrilineal
				}		
			}
		}
		set_bloodline_founder_religion_flag_effect = yes
		ai_chance = { 
			factor = 100
		}
	}
}
#####Gaining Technology Bloodline#####
character_event = { #First Row. - Find artists and philosophers.
	id = HF.24065
	title = EVTTITLEHF24065
	desc  = EVTDESCAHF24065
	picture = GFX_evt_library
	border = GFX_event_normal_frame_economy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24065
		trigger = { 
			stewardship = 18 
		}
		tooltip_info = stewardship
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = dull }
			remove_trait = dull
		}
		add_character_modifier = {
			name = forging_legend_searching_philosophers_3
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24066 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				stewardship = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24065
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		scaled_wealth = { value = -5 min = -350 max = -750 }
		add_character_modifier = {
			name = forging_legend_searching_philosophers_1
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24066 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24065
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = dull }
			remove_trait = dull
		}
		scaled_wealth = { value = -5 min = -250 max = -500 }
		add_character_modifier = {
			name = forging_legend_searching_philosophers_2
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24066 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24065
		trigger = { 
			NOT = { stewardship = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		add_character_modifier = {
			name = forging_legend_searching_philosophers_3
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24066 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24065
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. - Build infrastructure.
	id = HF.24066
	title = EVTTITLEHF24065
	desc  = EVTDESCAHF24066
	picture = GFX_evt_busy_trading_dock_republic
	border = GFX_event_normal_frame_economy

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24066
		trigger = { 
			stewardship = 18 
		}
		tooltip_info = stewardship
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = dull }
			remove_trait = dull
		}
		add_character_modifier = {
			name = forging_legend_building_infrastructure_3
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24067 days = 150 random = 250 } 
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				stewardship = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24066
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		add_character_modifier = {
			name = forging_legend_building_infrastructure_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24067 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTCHF24066
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		add_character_modifier = {
			name = forging_legend_building_infrastructure_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24067 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTDHF24066
		trigger = { 
			NOT = { stewardship = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		add_character_modifier = {
			name = forging_legend_searching_philosophers_3
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24067 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24066
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Technology Bloodline gained.
	id = HF.24067
	title = EVTTITLEHF24065
	desc = EVTDESCAHF24067
	picture = GFX_evt_victory_arch_byzantine
	border = GFX_event_narrative_frame_economy
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_technology_event_bloodline }
	}
	is_triggered_only = yes
	immediate = {
		set_global_flag = flag_technology_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24067
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_philosopher }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = event_technology_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = event_technology_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}
#####Gaining Zealot Bloodline#####
character_event = { #First Row. - Find spread fervor.
	id = HF.24068
	title = EVTTITLEHF24068
	desc  = EVTDESCAHF24068
	picture = GFX_evt_bishop
	border = GFX_event_normal_frame_religion

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24068
		trigger = { 
			diplomacy = 18 
		}
		tooltip_info = diplomacy
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		add_character_modifier = {
			name = forging_legend_building_zealotry_2
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24069 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				diplomacy = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24068
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		piety = -400
		hidden_tooltip = { 
			character_event = { id = HF.24069 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { piety = 0 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24068
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		piety = -200
		hidden_tooltip = { 
			character_event = { id = HF.24069 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { piety = 0 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24068
		trigger = { 
			NOT = { diplomacy = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		add_character_modifier = {
			name = forging_legend_building_zealotry_1
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24069 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24068
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. - Control crafts.
	id = HF.24069
	title = EVTTITLEHF24068
	desc  = EVTDESCBHF24069
	picture = GFX_evt_bishop
	border = GFX_event_normal_frame_religion

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24069
		trigger = { 
			stewardship = 18 
		}
		tooltip_info = stewardship
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		add_character_modifier = {
			name = forging_legend_censoring_arts_3
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24070 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				stewardship = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24069
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		scaled_wealth = { value = -5 min = -350 max = -750 }
		add_character_modifier = {
			name = forging_legend_censoring_arts_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24070 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24069
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = cynical }
			remove_trait = cynical
		}
		scaled_wealth = { value = -5 min = -250 max = -500 }
		add_character_modifier = {
			name = forging_legend_censoring_arts_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24070 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24069
		trigger = { 
			NOT = { stewardship = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		scaled_wealth = { value = -5 min = -150 max = -350 }
		add_character_modifier = {
			name = forging_legend_censoring_arts_3
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24070 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24069
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Zealot Bloodline gained.
	id = HF.24070
	title = EVTTITLEHF24068
	desc = EVTDESCAHF24070
	picture = { 
		trigger = { 
			has_dlc = "Mystics"
		} 
		picture = GFX_evt_catching_heretic
	}
	picture = { 
		trigger = { 
			NOT = { has_dlc = "Mystics" }
		} 
		picture = GFX_evt_beheading
	}
	border = GFX_event_narrative_frame_religion
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOR = {
		    has_global_flag = flag_zealot_event_bloodline
		    has_religion_feature = religion_cosmopolitan
			has_religion_feature = religion_peaceful
		}
	}
	is_triggered_only = yes
	immediate = {
	    set_global_flag = flag_zealot_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24070
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_zealot }
		}
		if = { 
			limit = { religion_group = christian }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = muslim }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_02
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_02
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = jewish_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_03
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_03
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = pagan_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_04
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_04
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = zoroastrian_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_05
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_05
					inheritance = matrilineal
				}		
			}
		}
		else_if = { 
			limit = { religion_group = indian_group }
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_06
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_religion_aggressive_bloodline_06
					inheritance = matrilineal
				}		
			}
		}
		set_bloodline_founder_religion_flag_effect = yes
		ai_chance = { 
			factor = 100
		}
	}
}
#####Gaining Ruthless Bloodline#####
character_event = { #First Row. - Stricter Laws.
	id = HF.24071
	title = EVTTITLEHF24071
	desc = EVTDESCHF24071
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_bloodlines
	}
	border = GFX_event_normal_frame_intrigue

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24071
		trigger = { 
			learning = 18 
		}
		tooltip_info = learning
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		hidden_tooltip = { 
			character_event = { id = HF.24072 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				learning = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24071
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		scaled_wealth = { value = -2 min = -350 max = -600 }
		prestige = -1000
		add_character_modifier = {
			name = forging_legend_revisiting_laws_1
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24072 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24071
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		prestige = -800
		add_character_modifier = {
			name = forging_legend_revisiting_laws_2
			years = 5
		}
		hidden_tooltip = { 
			character_event = { id = HF.24072 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24071
		trigger = { 
			NOT = { learning = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { trait = arbitrary }
			remove_trait = arbitrary
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		prestige = -600
		hidden_tooltip = { 
			character_event = { id = HF.24072 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24071
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
character_event = { #Second Row. - Deal with protests.
	id = HF.24072
	title = EVTTITLEHF24071
	desc = EVTDESCHF24072
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_lunatic
	}
	border = GFX_event_normal_frame_intrigue

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
	}
	is_triggered_only = yes
	option = { 
		name = EVTOPTAHF24072
		trigger = { 
			intrigue = 18 
		}
		tooltip_info = intrigue
		custom_tooltip = { text = TT_EVTOPTAHF24056 }
		if = { 
			limit = { NOT = { trait = cruel } }
			add_trait = cruel
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24073 days = 150 random = 250 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 100
				intrigue = 18
			}
		}
	}
	option = {
		name = EVTOPTBHF24072
		custom_tooltip = { text = TT_EVTOPTBHF24056 }
		if = { 
			limit = { NOT = { trait = cruel } }
			add_trait = cruel
		}
		prestige = -1000
		add_character_modifier = {
			name = forging_legend_martial_law_1
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24073 days = 500 random = 500 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { prestige = 0 }
			}
		}
	}
	option = {
		name = EVTOPTCHF24072
		custom_tooltip = { text = TT_EVTOPTCHF24056 }
		if = { 
			limit = { NOT = { trait = cruel } }
			add_trait = cruel
		}
		scaled_wealth = { value = -2 min = -350 max = -600 }
		hidden_tooltip = { 
			narrative_event = { id = HF.24073 days = 1000 random = 1000 }
		}
		ai_chance = { 
			factor = 30
			modifier = {
			    factor = 0
				NOT = { wealth = -500 }
			}
		}
	}
	option = {
		name = EVTOPTDHF24072
		trigger = { 
			NOT = { intrigue = 18 }
		}
		custom_tooltip = { text = TT_EVTOPTDHF24056 }
		if = { 
			limit = { NOT = { trait = cruel } }
			add_trait = cruel
		}
		if = { 
			limit = { NOT = { trait = stressed } }
			add_trait = stressed
		}
		else_if = { 
			limit = { trait = stressed }
			health = -0.5
		}
		prestige = -600
		add_character_modifier = {
			name = forging_legend_martial_law_2
			years = 5
		}
		hidden_tooltip = { 
			narrative_event = { id = HF.24073 days = 2000 random = 2000 }
		}
		ai_chance = { 
			factor = 30
		}
	}
	option = {
		name = EVTOPTEHF24072
		custom_tooltip = { text = TT_EVTOPTEHF24056 }
		if = { 
			limit = {
				NOT = { trait = content }
			}
			random = {
				chance = 25
				add_trait = content
			}
		}
		ai_chance = { 
			factor = 0
		}
	}
}
narrative_event = { #Ruthless Bloodline gained.
	id = HF.24073
	title = EVTTITLEHF24071
	desc = EVTDESCAHF24073
	picture = { 
		trigger = { 
			has_religion_feature = religion_matriarchal
		} 
		picture = GFX_evt_matriarchy_throne_room
	}
	picture = { 
		trigger = { 
			has_religion_feature = religion_patriarchal
		} 
		picture = GFX_evt_tengri_throneroom_oldgods
	}
	picture = { 
		trigger = { 
			NOR = { 
				has_religion_feature = religion_patriarchal
				has_religion_feature = religion_matriarchal
			} 
		} 
		picture = GFX_evt_lunatic
	}
	border = GFX_event_narrative_frame_intrigue
	sound = bloodline_added

	trigger = { 
		has_dlc = "Holy Fury"
		has_ambition = obj_forge_bloodline
		NOT = { has_global_flag = flag_ruthless_event_bloodline }
	}
	is_triggered_only = yes
	immediate = {
		set_global_flag = flag_ruthless_event_bloodline
	}
	option = { 
		name = EVTOPTAHF24073
		if = { 
			limit = { 
				this_has_cool_nickname_trigger = no 
				this_has_super_cool_nickname_trigger = no 
			}
			ROOT = { give_nickname = nick_the_ruthless }
		}
		if = { 
			limit = { is_female = no }
			create_bloodline = {
				type = event_ruthless_bloodline_01
			}		
		}
		if = { 
			limit = { is_female = yes }
			create_bloodline = {
				type = event_ruthless_bloodline_01
				inheritance = matrilineal
			}		
		}
		ai_chance = { 
			factor = 100
		}
	}
}