
targetted_decisions = {
	stop_colony_war = {
		filter = all
		ai_target_filter = self
		ai = no
	
		from_potential = {
			is_playable = yes
			has_regent = no
			prisoner = no
			is_adult = yes
		}
		
		potential = {
			war = yes
			is_tributary = yes
			is_tributary = { type = puppet }
			suzerain = { character = FROM }
		}
		
		allow = {
			FROM = {
				prestige = 200
				NOT = { trait = incapable }
				prisoner = no
				in_seclusion = no
			}
			any_war = {
				attacker = { character = ROOT }
			}
		}
		
		effect = {
			FROM = { prestige = -200 }
			any_war = {
				limit = {
					attacker = { character = ROOT }
				}
				end_war = whitepeace
			}
			set_pacified = {
                		years = 10
            		}
			opinion = {
				modifier = opinion_extremely_disappointed
				years = 2
				who = FROM
			}
		}
		
		revoke_allowed = {
			always = no
		}
		
		ai_will_do = {
			factor = 0
		}
	}
}