
BEGIN Object
    Name                 Chief
    Price               -1000
	Upkeep				-300
    RenderDepth          2
    ViewRange            10
    Toughness            20
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Security
    Sprite               Chief
    Properties           Entity
    Properties           Administrator
    Properties           Staff
    ZombieTier           High
    Equipment            Baton
END

BEGIN Object
    Name                 Guard
    MoveSpeedFactor      0.5
    Toughness            20
    Price               -500
    Upkeep              -100
    RenderDepth          2
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               Guard
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Properties           Scripted
    ZombieTier           Medium
    Equipment            Baton
END

BEGIN Object
    Name                 ArmedGuard
    MoveSpeedFactor      0.5
    Toughness            40
    Price               -2000
    Upkeep              -400
    RenderDepth          2
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Armoury
    Sprite               ArmedGuard
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Properties           Scripted
    ZombieTier           High
    Equipment            Shotgun
END

BEGIN Object
    Name                 DogHandler
    MoveSpeedFactor      0.5
    Toughness            20
    Price               -1000
    Upkeep              -200
    RenderDepth          2
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Dogs
    Sprite               DogHandler
    SpriteVariants       4
    Properties           Entity
    Properties           Staff
    Properties           Guard
    Properties           Scripted
    ZombieTier           Medium
    Equipment            Baton
END

BEGIN Object
    Name                 Dog
    MoveSpeedFactor      1.0
    Toughness            20
    RenderDepth          2
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Dogs
    Sprite               GuardDog
    Properties           Entity
    Properties           Staff
    ZombieTier           Medium
END

BEGIN Object
    Name                 Sniper
    MoveSpeedFactor      0.5
    Toughness            20
    Price               -4000
    Upkeep              -400
    RenderDepth          5
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               Sniper
    SpriteVariants       4
    Properties           Entity
    Properties           Guard
    Properties           Staff
    Properties           Scripted
    Research             GuardTowers
    ZombieTier           High
    Equipment            Rifle
END

BEGIN Object
    Name                 RiotGuard
    MoveSpeedFactor      0.5
    Toughness            80
    RenderDepth          2
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               RiotGuard
    Properties           Entity
    Properties           Guard
    Properties           DoesNotTire
    Properties           Scripted
    ZombieTier           High
    Equipment            Baton
END

BEGIN Object
    Name                 Soldier
    MoveSpeedFactor      0.5
    Toughness            40
    RenderDepth          2
    ViewRange            10
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               Soldier
    SpriteVariants       4
    Properties           Entity
    Properties           Guard
    Properties           Staff
    Properties           DoesNotTire
    Properties           Scripted
    ZombieTier           High
    Equipment            AssaultRifle
END

BEGIN Object
    Name                 Prisoner
    MoveSpeedFactor      0.5
    Toughness            20
    RenderDepth          2
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               Prisoner
    Properties           Entity
    Properties           DoesNotTire
    Properties           Scripted
    ZombieTier           Low
END

BEGIN Object
    Name                 Equipment
    Toughness            10
    RenderDepth          1
    Sprite               Hammer
    Properties           Scripted
END

BEGIN Equipment
    Name                 Fists
    Sprite               Hand
    AttackPower          0.5
    RechargeTime         1.0
    Properties           Weapons
    Properties           NoImport
END

BEGIN Equipment
    Name                 DogBite
    AttackPower          1.0
    RechargeTime         2.0
    Properties           Weapons
    Properties           NoImport
END

BEGIN Equipment
    Name                 Baton
    Sprite               HandBaton
    AttackPower          2.0
    RechargeTime         1.5
    Properties           Weapons
    Properties           NoImport
END

BEGIN Equipment
    Name                 Knife
    Sprite               Knife
    AttackPower          4.0
    RechargeTime         1.5
    Properties           Weapons
    Properties           Metal
END

BEGIN Equipment
    Name                 Gun
    Sprite               Gun
    Scale                0.7
    AttackPower          10
    RechargeTime         0.5
    Range                50
    Ammo                 6
    Properties           Weapons
    Properties           Metal
    Properties           RangedWeapon
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment
    Name                 Shotgun
    Sprite               Shotgun
    Scale                1.2
    AttackPower          30
    RechargeTime         1.0
    TwoHanded            true
    Range                50
    Ammo                 5
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment
    Name                 Rifle
    Sprite               Rifle
    Scale                1.2
    AttackPower          42
    RechargeTime         2.0
    TwoHanded            true
    Range                1000
    Ammo                 5
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment
    Name                 AssaultRifle
    Sprite               AssaultRifle
    Scale                1.1
    AttackPower          10
    RechargeTime         0.075
    Range                500
    Ammo                 20
    TwoHanded            true
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Equipment
    Name                 SubMachineGun
    Sprite               Mac10
    Scale                1.1
    AttackPower          6
    RechargeTime         0.05
    Range                50
    Ammo                 32
    Properties           Weapons
    Properties           RangedWeapon
    Properties           Metal
    Properties           NoImport
    Properties           ExtraContraband
END

BEGIN Callout
    Name                 FireEngine
    Cost                -1000
    MaxNumber            4
    Vehicle              FireEngine
    Entity               Fireman
    NumEntities          4
    Sprite               EmergencyFireEngine
END

BEGIN Callout
    Name                 RiotPolice
    Cost                -2000
    MaxNumber            8
    Vehicle              RiotVan
    Entity               RiotGuard
    NumEntities          6
    Sprite               EmergencyRiotPolice
END

BEGIN Callout
    Name                 ArmedPolice
    MaxNumber            1
    Vehicle              RiotVan
    Entity               ArmedGuard
    NumEntities          4
    Sprite               EmergencyRiotPolice
END

BEGIN Callout
    Name                 Paramedics
    Cost                -1000
    MaxNumber            4
    Vehicle              Ambulance
    Entity               Paramedic
    NumEntities          4
    Sprite               EmergencyParamedics
END

BEGIN Callout
    Name                 Soldiers
    MaxNumber            5
    Vehicle              TroopTruck
    Entity               Soldier
    NumEntities          6
    Sprite               EmergencyRiotPolice
END

BEGIN Callout
    Name                 GI
    Cost                -8000
    MaxNumber            8
    Vehicle              TroopTruck
    Entity               Soldier
    NumEntities          6
    Sprite               EmergencyRiotPolice
END
