4Urlstscriptskb_act`YbtxtscriptsradialmenuxJ0 addoninfo0#W+"AddonInfo" { AddonTitle "Radial menu Selector/Take over" AddonVersion "2.1" AddonDescription "Simple radial menu anda take over " AddonAuthor "Crisz" AddonURL0 "" AddonSteamAppID 550 AddonContent_Script 1 }"blank" "==========================" "blank" "#Valve_Movement_Title" "blank" "==========================" "+forward" "#Valve_Move_Forward" "+back" "#Valve_Move_Back" "+moveleft" "#Valve_Move_Left" "+moveright" "#Valve_Move_Right" "+speed" "#L4D_Walk" "+jump" "#Valve_Jump" "+duck" "#Valve_Duck" "blank" "==========================" "blank" "#Cstrike_Combat_Title" "blank" "==========================" "+attack" "#Cstrike_Fire" "+attack2" "#L4D_melee_ability" "+zoom" "#L4D_zoom" "+reload" "#Valve_Reload_Weapon" "invprev" "#Valve_Previous_Weapon" "invnext" "#Valve_Next_Weapon" "lastinv" "#Valve_Last_Weapon_Used" "blank" "==========================" "blank" "#Valve_Communication_Title" "blank" "==========================" "+voicerecord" "#Valve_Use_Voice_Communication" "Vote Yes" "#L4D_vote_yes" "Vote No" "#L4D_vote_no" "messagemode" "#Valve_Chat_Message" "messagemode2" "#Valve_Team_Message" "blank" "==========================" "blank" "#Cstrike_Menu_Title" "blank" "==========================" "chooseteam" "#Cstrike_Select_Team" "+showscores" "#Valve_Display_Scores" "slot1" "#L4D360UI_Controller_Primary" "slot2" "#L4D360UI_Controller_Secondary" "slot3" "#L4D360UI_Controller_Grenade" "slot4" "#L4D360UI_Controller_Healthpack" "slot5" "#L4D360UI_Controller_Pills" "motd" "#L4D_MOTD" "blank" "==========================" "blank" "#Valve_Miscellaneous_Title" "blank" "==========================" "+use" "#Valve_Use_Items" "impulse 100" "#Valve_Flashlight" "impulse 201" "#Valve_Spray_Logo" "jpeg" "#Valve_Take_Screen_Shot" "quit" "#Valve_Quit_Game" "blank" "==========================" "blank" "SIMPLE CHARACTER SELECT" "blank" "==========================" "+mouse_menu Characters" "Character Selection" "blank" "==========================" "blank" "#Valve_Movement_Title" "blank" "==========================" "+forward" "#Valve_Move_Forward" "+back" "#Valve_Move_Back" "+moveleft" "#Valve_Move_Left" "+moveright" "#Valve_Move_Right" "+speed" "#L4D_Walk" "+jump" "#Valve_Jump" "+duck" "#Valve_Duck" "blank" "==========================" "blank" "#Cstrike_Combat_Title" "blank" "==========================" "+attack" "#Cstrike_Fire" "+attack2" "#L4D_melee_ability" "+zoom" "#L4D_zoom" "+reload" "#Valve_Reload_Weapon" "invprev" "#Valve_Previous_Weapon" "invnext" "#Valve_Next_Weapon" "lastinv" "#Valve_Last_Weapon_Used" "blank" "==========================" "blank" "#Valve_Communication_Title" "blank" "==========================" "+voicerecord" "#Valve_Use_Voice_Communication" "Vote Yes" "#L4D_vote_yes" "Vote No" "#L4D_vote_no" "messagemode" "#Valve_Chat_Message" "messagemode2" "#Valve_Team_Message" "blank" "==========================" "blank" "#Cstrike_Menu_Title" "blank" "==========================" "chooseteam" "#Cstrike_Select_Team" "+showscores" "#Valve_Display_Scores" "slot1" "#L4D360UI_Controller_Primary" "slot2" "#L4D360UI_Controller_Secondary" "slot3" "#L4D360UI_Controller_Grenade" "slot4" "#L4D360UI_Controller_Healthpack" "slot5" "#L4D360UI_Controller_Pills" "motd" "#L4D_MOTD" "blank" "==========================" "blank" "#Valve_Miscellaneous_Title" "blank" "==========================" "+use" "#Valve_Use_Items" "impulse 100" "#Valve_Flashlight" "impulse 201" "#Valve_Spray_Logo" "jpeg" "#Valve_Take_Screen_Shot" "quit" "#Valve_Quit_Game" "blank" "==========================" "blank" "SIMPLE CHARACTER SELECT" "blank" "==========================" "+mouse_menu Characters" "Take Over (Take control of a bot)" "+mouse_menu SurvivorSelect" "Switch Survivor (Change skin) " "+mouse_menu Extrascmds" "Extras/Host commands"//-------------------------------------------------------------------------------------------------------------- // Switch character //-------------------------------------------------------------------------------------------------------------- "RadialMenu" { "Orders,Survivor,Alive" { "Center" { "command" "vocalize smartlook" "text" "#L4D_rosetta_look" } "North" { "command" "vocalize PlayerMoveOn" "text" "#L4D_rosetta_letsgo" } "NorthEast" { "command" "vocalize PlayerLeadOn" "text" "#L4D_rosetta_youtakelead" } "East" { "command" "vocalize PlayerHurryUp" "text" "#L4D_rosetta_hurry" } "SouthEast" { "command" "vocalize PlayerNiceJob" "text" "#L4D_rosetta_nicejob" } "South" { "command" "vocalize PlayerWaitHere" "text" "#L4D_rosetta_waithere" } "SouthWest" { "command" "vocalize PlayerToTheRescue" "text" "#L4D_rosetta_totherescue" } "West" { "command" "vocalize PlayerWarnCareful" "text" "#L4D_rosetta_becareful" } "NorthWest" { "command" "vocalize PlayerImWithYou" "text" "#L4D_rosetta_withyou" } } //-------------------------------------------------------------- "QA,Survivor,Alive" { "Center" { "command" "vocalize PlayerAskReady" "text" "#L4D_rosetta_ready" } "North" { "command" "vocalize PlayerLaugh" "text" "#L4D_rosetta_laugh" } "NorthEast" { "command" "vocalize PlayerTaunt" "text" "#L4D_rosetta_taunt" } "East" { "command" "vocalize PlayerNegative" "text" "#L4D_rosetta_negative" } "SouthEast" { "command" "vocalize PlayerNo" "text" "#L4D_rosetta_no" } "South" { "command" "vocalize PlayerSorry" "text" "#L4D_rosetta_sorry" } "SouthWest" { "command" "vocalize PlayerYes" "text" "#L4D_rosetta_yes" } "West" { "command" "vocalize PlayerHurrah" "text" "#L4D_rosetta_hurrah" } "NorthWest" { "command" "vocalize PlayerThanks" "text" "#L4D_rosetta_thankyou" } } //-------------------------------------------------------------- "Orders,Zombie,Alive" { "Center" { "command" "vocalize PlayerZombieTaunt" "label" "#L4D_rosetta_grrrr" } } //-------------------------------------------------------------- "QA,Zombie,Alive" { "Center" { "command" "vocalize PlayerZombieTaunt" "text" "#L4D_rosetta_grrrr" } } //-------------------------------------------------------------- "Alerts,Zombie,Alive" { "Center" { "command" "vocalize PlayerZombieTaunt" "text" "#L4D_rosetta_grrrr" } } //-------------------------------------------------------------- "SurvivorSelect,Survivor,Alive" { "Center" { "command" "vocalize iMT_PlayerHell" "text" " " } "North" { "command" "say !z; vocalize iMT_PlayerHello" "text" "Switch to Zoey" } "NorthEast" { "command" "say !c; vocalize iMT_PlayerHello" "text" "Switch to Coach" } "East" { "command" "say !n; vocalize iMT_PlayerHello" "text" "Switch to Nick" } "SouthEast" { "command" "say !e; vocalize iMT_PlayerHello" "text" "Switch to Ellis" } "South" { "command" "say !r; vocalize iMT_PlayerHello" "text" "Switch to Rochelle" } "SouthWest" { "command" "say !l; vocalize iMT_PlayerHello" "text" "Switch to Louis" } "West" { "command" "say !b; vocalize iMT_PlayerHello" "text" "Switch to Bill" } "NorthWest" { "command" "say !f; vocalize iMT_PlayerHello" "text" "Switch to Francis" } } "Extrascmds,Survivor,Alive" { "Center" { "command" "vocalize Player" "text" "" } "North" { "command" "say !random; " "text" "Random Skin" } "NorthEast" { "command" "say !kill; " "text" "!Kill" } "East" { "command" "say !l4d2; " "text" "L4D2 Team" } "SouthEast" { "command" "say !set; " "text" "!Set" } "South" { "command" "say !consistency; " "text" "Consistency" } "SouthWest" { "command" "say !all; " "text" "!all" } "West" { "command" "say !l4d1; " "text" "L4D1 Team" } "NorthWest" { "command" "say !clone; " "text" "Clone" } } //-------------------------------------------------------------------------------------------------------------- // Take over //-------------------------------------------------------------------------------------------------------------- "Characters,Survivor,Alive" { "Center" { "command" "go_away_from_keyboard; radialmenu none" "text" "IDLE" } "North" { "command" "alias +ch1 +mouse_menu Z1; alias +ch2 +mouse_menu Z2; alias +ch3 +mouse_menu Z3; alias +ch4 +mouse_menu Z4; alias +ch5 +mouse_menu Z5; alias +ch6 +mouse_menu Z6; alias +ch7 +mouse_menu Z7; alias +ch8 +mouse_menu Z8; alias +ch9 +mouse_menu Z9" "text" "Control Zoey" } "NorthEast" { "command" "alias +ch1 +mouse_menu C1; alias +ch2 +mouse_menu C2; alias +ch3 +mouse_menu C3; alias +ch4 +mouse_menu C4; alias +ch5 +mouse_menu C5; alias +ch6 +mouse_menu C6; alias +ch7 +mouse_menu C7; alias +ch8 +mouse_menu C8; alias +ch9 +mouse_menu C9" "text" "Control Coach" } "East" { "command" "alias +ch1 +mouse_menu N1; alias +ch2 +mouse_menu N2; alias +ch3 +mouse_menu N3; alias +ch4 +mouse_menu N4; alias +ch5 +mouse_menu N5; alias +ch6 +mouse_menu N6; alias +ch7 +mouse_menu N7; alias +ch8 +mouse_menu N8; alias +ch9 +mouse_menu N9" "text" "Control Nick" } "SouthEast" { "command" "alias +ch1 +mouse_menu E1; alias +ch2 +mouse_menu E2; alias +ch3 +mouse_menu E3; alias +ch4 +mouse_menu E4; alias +ch5 +mouse_menu E5; alias +ch6 +mouse_menu E6; alias +ch7 +mouse_menu E7; alias +ch8 +mouse_menu E8; alias +ch9 +mouse_menu E9" "text" "Control Ellis" } "South" { "command" "alias +ch1 +mouse_menu R1; alias +ch2 +mouse_menu R2; alias +ch3 +mouse_menu R3; alias +ch4 +mouse_menu R4; alias +ch5 +mouse_menu R5; alias +ch6 +mouse_menu R6; alias +ch7 +mouse_menu R7; alias +ch8 +mouse_menu R8; alias +ch9 +mouse_menu R9" "text" "Control Rochelle" } "SouthWest" { "command" "alias +ch1 +mouse_menu L1; alias +ch2 +mouse_menu L2; alias +ch3 +mouse_menu L3; alias +ch4 +mouse_menu L4; alias +ch5 +mouse_menu L5; alias +ch6 +mouse_menu L6; alias +ch7 +mouse_menu L7; alias +ch8 +mouse_menu L8; alias +ch9 +mouse_menu L9" "text" "Control Louis" } "West" { "command" "alias +ch1 +mouse_menu B1; alias +ch2 +mouse_menu B2; alias +ch3 +mouse_menu B3; alias +ch4 +mouse_menu B4; alias +ch5 +mouse_menu B5; alias +ch6 +mouse_menu B6; alias +ch7 +mouse_menu B7; alias +ch8 +mouse_menu B8; alias +ch9 +mouse_menu B9" "text" "Control Bill" } "NorthWest" { "command" "alias +ch1 +mouse_menu F1; alias +ch2 +mouse_menu F2; alias +ch3 +mouse_menu F3; alias +ch4 +mouse_menu F4; alias +ch5 +mouse_menu F5; alias +ch6 +mouse_menu F6; alias +ch7 +mouse_menu F7; alias +ch8 +mouse_menu F8; alias +ch9 +mouse_menu F9" "text" "Control Francis" } } "Characters,Survivor,Dead" { "Center" { "command" "-mouse_menu" "text" "" } "North" { "command" "alias +ch1 +mouse_menu Z1; alias +ch2 +mouse_menu Z2; alias +ch3 +mouse_menu Z3; alias +ch4 +mouse_menu Z4; alias +ch5 +mouse_menu Z5; alias +ch6 +mouse_menu Z6; alias +ch7 +mouse_menu Z7; alias +ch8 +mouse_menu Z8; alias +ch9 +mouse_menu Z9" "text" "Zoey" } "NorthEast" { "command" "alias +ch1 +mouse_menu C1; alias +ch2 +mouse_menu C2; alias +ch3 +mouse_menu C3; alias +ch4 +mouse_menu C4; alias +ch5 +mouse_menu C5; alias +ch6 +mouse_menu C6; alias +ch7 +mouse_menu C7; alias +ch8 +mouse_menu C8; alias +ch9 +mouse_menu C9" "text" "Coach" } "East" { "command" "alias +ch1 +mouse_menu N1; alias +ch2 +mouse_menu N2; alias +ch3 +mouse_menu N3; alias +ch4 +mouse_menu N4; alias +ch5 +mouse_menu N5; alias +ch6 +mouse_menu N6; alias +ch7 +mouse_menu N7; alias +ch8 +mouse_menu N8; alias +ch9 +mouse_menu N9" "text" "Nick" } "SouthEast" { "command" "alias +ch1 +mouse_menu E1; alias +ch2 +mouse_menu E2; alias +ch3 +mouse_menu E3; alias +ch4 +mouse_menu E4; alias +ch5 +mouse_menu E5; alias +ch6 +mouse_menu E6; alias +ch7 +mouse_menu E7; alias +ch8 +mouse_menu E8; alias +ch9 +mouse_menu E9" "text" "Ellis" } "South" { "command" "alias +ch1 +mouse_menu R1; alias +ch2 +mouse_menu R2; alias +ch3 +mouse_menu R3; alias +ch4 +mouse_menu R4; alias +ch5 +mouse_menu R5; alias +ch6 +mouse_menu R6; alias +ch7 +mouse_menu R7; alias +ch8 +mouse_menu R8; alias +ch9 +mouse_menu R9" "text" "Rochelle" } "SouthWest" { "command" "alias +ch1 +mouse_menu L1; alias +ch2 +mouse_menu L2; alias +ch3 +mouse_menu L3; alias +ch4 +mouse_menu L4; alias +ch5 +mouse_menu L5; alias +ch6 +mouse_menu L6; alias +ch7 +mouse_menu L7; alias +ch8 +mouse_menu L8; alias +ch9 +mouse_menu L9" "text" "Louis" } "West" { "command" "alias +ch1 +mouse_menu B1; alias +ch2 +mouse_menu B2; alias +ch3 +mouse_menu B3; alias +ch4 +mouse_menu B4; alias +ch5 +mouse_menu B5; alias +ch6 +mouse_menu B6; alias +ch7 +mouse_menu B7; alias +ch8 +mouse_menu B8; alias +ch9 +mouse_menu B9" "text" "Bill" } "NorthWest" { "command" "alias +ch1 +mouse_menu F1; alias +ch2 +mouse_menu F2; alias +ch3 +mouse_menu F3; alias +ch4 +mouse_menu F4; alias +ch5 +mouse_menu F5; alias +ch6 +mouse_menu F6; alias +ch7 +mouse_menu F7; alias +ch8 +mouse_menu F8; alias +ch9 +mouse_menu F9" "text" "Francis" } } "Characters,Spectator" { "Center" { "command" "-mouse_menu" "text" "" } "North" { "command" "alias +ch1 +mouse_menu Z1; alias +ch2 +mouse_menu Z2; alias +ch3 +mouse_menu Z3; alias +ch4 +mouse_menu Z4; alias +ch5 +mouse_menu Z5; alias +ch6 +mouse_menu Z6; alias +ch7 +mouse_menu Z7; alias +ch8 +mouse_menu Z8; jointeam 2 zoey; radialmenu none" "text" "Zoey" } "NorthEast" { "command" "alias +ch1 +mouse_menu C1; alias +ch2 +mouse_menu C2; alias +ch3 +mouse_menu C3; alias +ch4 +mouse_menu C4; alias +ch5 +mouse_menu C5; alias +ch6 +mouse_menu C6; alias +ch7 +mouse_menu C7; alias +ch8 +mouse_menu C8; jointeam 2 coach; radialmenu none" "text" "Coach" } "East" { "command" "alias +ch1 +mouse_menu N1; alias +ch2 +mouse_menu N2; alias +ch3 +mouse_menu N3; alias +ch4 +mouse_menu N4; alias +ch5 +mouse_menu N5; alias +ch6 +mouse_menu N6; alias +ch7 +mouse_menu N7; alias +ch8 +mouse_menu N8; jointeam 2 nick; radialmenu none" "text" "Nick" } "SouthEast" { "command" "alias +ch1 +mouse_menu E1; alias +ch2 +mouse_menu E2; alias +ch3 +mouse_menu E3; alias +ch4 +mouse_menu E4; alias +ch5 +mouse_menu E5; alias +ch6 +mouse_menu E6; alias +ch7 +mouse_menu E7; alias +ch8 +mouse_menu E8; jointeam 2 ellis; radialmenu none" "text" "Ellis" } "South" { "command" "alias +ch1 +mouse_menu R1; alias +ch2 +mouse_menu R2; alias +ch3 +mouse_menu R3; alias +ch4 +mouse_menu R4; alias +ch5 +mouse_menu R5; alias +ch6 +mouse_menu R6; alias +ch7 +mouse_menu R7; alias +ch8 +mouse_menu R8; jointeam 2 rochelle; radialmenu none" "text" "Rochelle" } "SouthWest" { "command" "alias +ch1 +mouse_menu L1; alias +ch2 +mouse_menu L2; alias +ch3 +mouse_menu L3; alias +ch4 +mouse_menu L4; alias +ch5 +mouse_menu L5; alias +ch6 +mouse_menu L6; alias +ch7 +mouse_menu L7; alias +ch8 +mouse_menu L8; jointeam 2 louis; radialmenu none" "text" "Louis" } "West" { "command" "alias +ch1 +mouse_menu B1; alias +ch2 +mouse_menu B2; alias +ch3 +mouse_menu B3; alias +ch4 +mouse_menu B4; alias +ch5 +mouse_menu B5; alias +ch6 +mouse_menu B6; alias +ch7 +mouse_menu B7; alias +ch8 +mouse_menu B8; jointeam 2 bill; radialmenu none" "text" "Bill" } "NorthWest" { "command" "alias +ch1 +mouse_menu F1; alias +ch2 +mouse_menu F2; alias +ch3 +mouse_menu F3; alias +ch4 +mouse_menu F4; alias +ch5 +mouse_menu F5; alias +ch6 +mouse_menu F6; alias +ch7 +mouse_menu F7; alias +ch8 +mouse_menu F8; jointeam 2 francis; radialmenu none" "text" "Francis" } } }