"controller_mappings" { "version" "3" "title" "测试" "description" "您为该游戏修改的配置。" "creator" "76561198334411944" "controller_type" "controller_xboxone" "actions" { "FightControls" { "title" "#Set_FreeRoaming" "legacy_set" "0" "StickPadGyro" { "Generic.LeftStick" { "title" "#Gameplay_Move" "input_mode" "joystick_move" } "Generic.RightStick" { "title" "#Gameplay_Camera" "input_mode" "absolute_mouse" } } "Button" { "Generic.A" "#Gameplay_Dodge" "Generic.B" "#Gameplay_Cancel" "Generic.X" "#Gameplay_Info" "Generic.Y" "#Gameplay_Emote" "Generic.Up" "#Gameplay_Feat2" "Generic.Down" "#Gameplay_Feat3" "Generic.Left" "#Gameplay_Feat1" "Generic.Right" "#Gameplay_Feat4" "Generic.Start" "#Gameplay_Menu" "Generic.Back" "#Gameplay_Scoreboard" "Generic.LSButton" "#Gameplay_Sprint" "Generic.RSButton" "#Gameplay_CameraReset" "Generic.LB" "#Gameplay_Observe" "Generic.RB" "#Gameplay_LightAttack" "Generic.LT" "#Gameplay_ZoomOut" "Generic.RT" "#Gameplay_ZoomIn" "Gameplay.FeatDrop" "#Gameplay_FeatDrop" "Gameplay.ToggleLockCycleTarget" "#Gameplay_ToggleLockCycleTarget" "Gameplay.Interaction" "#Gameplay_Interaction" "Gameplay.Slide" "#Gameplay_Slide" "Gameplay.GuardBreak" "#Gameplay_GuardBreak" "Gameplay.Execute" "#Gameplay_Execute" "Gameplay.Execute2" "#Gameplay_Execute2" "Gameplay.Revenge" "#Gameplay_Revenge" "Gameplay.LockMode" "#Gameplay_LockMode" "Gameplay.LockToggle" "#Gameplay_LockToggle" "Gameplay.HeavyAttack" "#Gameplay_HeavyAttack" "Gameplay.ActivateFeat" "#Gameplay_ActivateFeat" } } "MenuControls" { "title" "#Set_Menu" "legacy_set" "0" "StickPadGyro" { "Generic.LeftStick" { "title" "#Menu_Move" "input_mode" "joystick_move" } "Generic.RightStick" { "title" "#Menu_Selection" "input_mode" "joystick_move" } } "Button" { "Generic.A" "#Menu_Accept" "Generic.B" "#Menu_Cancel" "Generic.X" "#Menu_Details" "Generic.Y" "#Menu_Clear" "Generic.Up" "#Menu_Up" "Generic.Down" "#Menu_Down" "Generic.Left" "#Menu_Left" "Generic.Right" "#Menu_Right" "Generic.Start" "#Menu_Start" "Generic.Back" "#Menu_Back" "Generic.LSButton" "#Menu_Randomize" "Generic.RSButton" "#Menu_Reset" "Generic.LB" "#Menu_RotateLeft" "Generic.RB" "#Menu_RotateRight" "Generic.LT" "#Menu_Info" "Generic.RT" "#Menu_Overview" } } "GuardModeControls" { "title" "#Set_GuardMode" "legacy_set" "0" "StickPadGyro" { "Generic.LeftStick" { "title" "#Gameplay_Move" "input_mode" "joystick_move" } "Generic.RightStick" { "title" "#Gameplay_Stance" "input_mode" "joystick_move" } } "Button" { "Generic.A" "#Gameplay_Dodge" "Generic.B" "#Gameplay_Cancel" "Generic.X" "#Gameplay_Info" "Generic.Y" "#Gameplay_Emote" "Generic.Up" "#Gameplay_Feat2" "Generic.Down" "#Gameplay_Feat3" "Generic.Left" "#Gameplay_Feat1" "Generic.Right" "#Gameplay_Feat4" "Generic.Start" "#Gameplay_Menu" "Generic.Back" "#Gameplay_Scoreboard" "Generic.LSButton" "#Gameplay_Sprint" "Generic.RSButton" "#Gameplay_CameraReset" "Generic.LB" "#Gameplay_Observe" "Generic.RB" "#Gameplay_LightAttack" "Generic.LT" "#Gameplay_ZoomOut" "Generic.RT" "#Gameplay_ZoomIn" "Gameplay.FeatDrop" "#Gameplay_FeatDrop" "Gameplay.ToggleLockCycleTarget" "#Gameplay_ToggleLockCycleTarget" "Gameplay.Interaction" "#Gameplay_Interaction" "Gameplay.GuardBreak" "#Gameplay_GuardBreak" "Gameplay.Execute" "#Gameplay_Execute" "Gameplay.Execute2" "#Gameplay_Execute2" "Gameplay.Revenge" "#Gameplay_Revenge" "Gameplay.LockMode" "#Gameplay_LockMode" "Gameplay.LockToggle" "#Gameplay_LockToggle" "Gameplay.HeavyAttack" "#Gameplay_HeavyAttack" "Gameplay.ActivateFeat" "#Gameplay_ActivateFeat" "Gameplay.StanceButtonLeft" "#Gameplay_StanceLeft" "Gameplay.StanceButtonRight" "#Gameplay_StanceRight" "Gameplay.StanceButtonUp" "#Gameplay_StanceUp" "Gameplay.DefensiveStance" "#Gameplay_DefensiveStance" } } } "localization" { "english" { "Set_FreeRoaming" "Gameplay" "Set_Menu" "Menu" "Set_GuardMode" "Guard Mode" "Gameplay_Move" "Move" "Gameplay_Camera" "Camera" "Gameplay_ZoomOut" "Zoom Out" "Gameplay_ZoomIn" "Zoom In" "Gameplay_Dodge" "Roll / Dodge" "Gameplay_Cancel" "Cancel" "Gameplay_Emote" "Emote" "Gameplay_Feat1" "Feat 1" "Gameplay_Feat2" "Feat 2" "Gameplay_Feat3" "Feat 3" "Gameplay_Feat4" "Feat 4" "Gameplay_Menu" "Open Menu" "Gameplay_Scoreboard" "Scoreboard" "Gameplay_Sprint" "Sprint" "Gameplay_CameraReset" "Camera Reset" "Gameplay_Observe" "Observe" "Gameplay_LightAttack" "Light Attack" "Gameplay_FeatDrop" "Remove Feat" "Gameplay_ToggleLockCycleTarget" "Cycle Target" "Gameplay_Interaction" "Interact" "Gameplay_Slide" "Ladder Slide" "Gameplay_GuardBreak" "Guard Break" "Gameplay_Execute" "Execute 1" "Gameplay_Execute2" "Execute 2" "Gameplay_Revenge" "Revenge" "Gameplay_Info" "Information" "Gameplay_LockToggle" "Guard Mode (Toggle)" "Gameplay_LockMode" "Guard Mode" "Gameplay_HeavyAttack" "Heavy Attack" "Gameplay_ActivateFeat" "Activate Feat" "Gameplay_FeatPickup" "Feat Pickup" "Gameplay_CampaignFeat1" "Campaign Feat 1" "Gameplay_CampaignFeat2" "Campaign Feat 2" "Gameplay_StanceLeft" "Guard Left" "Gameplay_StanceRight" "Guard Right" "Gameplay_StanceUp" "Guard Up" "Gameplay_DefensiveStance" "Full Block Stance" "Menu_Selection" "Selection" "Menu_Move" "Move" "Menu_Info" "Information" "Menu_Overview" "Overview" "Menu_Accept" "Accept" "Menu_Cancel" "Cancel" "Menu_Details" "Details" "Menu_Clear" "Clear" "Menu_Up" "Up" "Menu_Down" "Down" "Menu_Left" "Left" "Menu_Right" "Right" "Menu_Start" "Start" "Menu_Back" "Back" "Menu_Randomize" "Randomize" "Menu_Reset" "Reset" "Menu_RotateLeft" "RotateLeft" "Menu_RotateRight" "RotateRight" "Gameplay_Stance" "Guard Direction" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_X" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "2" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_X" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "3" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "4" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "6" "mode" "four_buttons" "inputs" { } } "group" { "id" "7" "mode" "trigger" "inputs" { } } "group" { "id" "8" "mode" "trigger" "inputs" { } } "group" { "id" "10" "mode" "four_buttons" "inputs" { } } "group" { "id" "11" "mode" "trigger" "inputs" { } } "group" { "id" "12" "mode" "trigger" "inputs" { } } "group" { "id" "13" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" } } "group" { "id" "14" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "FightControls" "Generic.LeftStick" } } "group" { "id" "15" "mode" "joystick_mouse" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "2" } "gameactions" { "FightControls" "Generic.RightStick" } } "group" { "id" "16" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button RSTICK_UP" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button RSTICK_DOWN" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button RSTICK_RIGHT" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button RSTICK_LEFT" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "17" "mode" "joystick_move" "inputs" { } } "group" { "id" "18" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button A" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button LSTICK_UP" "binding" "xinput_button A" "binding" "xinput_button X" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Start_Press" { "bindings" { "binding" "xinput_button LSTICK_DOWN" "binding" "xinput_button LSTICK_DOWN" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button LSTICK_DOWN" "binding" "xinput_button A" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button A" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button LSTICK_RIGHT" "binding" "xinput_button A" "binding" "xinput_button X" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button A" "binding" "xinput_button TRIGGER_LEFT" "binding" "xinput_button LSTICK_LEFT" "binding" "xinput_button A" "binding" "xinput_button X" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "19" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "FightControls" "Generic.LeftStick" } } "group" { "id" "20" "mode" "joystick_mouse" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } } } } } "settings" { "virtual_mode" "1" "output_joystick" "2" } "gameactions" { "FightControls" "Generic.RightStick" } } "group" { "id" "21" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "FightControls" "Generic.LeftStick" } } "group" { "id" "22" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "23" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } } } } } } "group" { "id" "24" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } } } } } "settings" { "output_joystick" "2" } } "group" { "id" "1" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button START" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SELECT" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SHOULDER_LEFT" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SHOULDER_RIGHT" } } } } } } "group" { "id" "5" "mode" "switches" "inputs" { } } "group" { "id" "9" "mode" "switches" "inputs" { } } "preset" { "id" "0" "name" "Default" "group_source_bindings" { "0" "button_diamond active" } } "preset" { "id" "1" "name" "Preset_1000001" "group_source_bindings" { } } "preset" { "id" "2" "name" "FightControls" "group_source_bindings" { "1" "switch active" "2" "button_diamond active" "3" "left_trigger active" "13" "left_trigger active modeshift" "4" "right_trigger active" "14" "joystick inactive" "15" "joystick inactive" "16" "joystick inactive" "17" "joystick active modeshift" "22" "joystick inactive modeshift" "23" "joystick active" "18" "dpad active" "19" "dpad inactive" "20" "right_joystick inactive" "21" "right_joystick inactive" "24" "right_joystick active" } } "preset" { "id" "3" "name" "MenuControls" "group_source_bindings" { "5" "switch active" "6" "button_diamond active" "7" "left_trigger active" "8" "right_trigger active" } } "preset" { "id" "4" "name" "GuardModeControls" "group_source_bindings" { "9" "switch active" "10" "button_diamond active" "11" "left_trigger active" "12" "right_trigger active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" "action_set_trigger_cursor_show" "0" "action_set_trigger_cursor_hide" "0" } }