[h1]Adds [b]The Gaians[/b], a playable Civilization inspired by Alpha Centauri.[/h1]
[h2]Requires Gaia's [url=steamcommunity.com/sharedfiles/filedetails/?id=2280231911]Core Mod[/url] and [url=steamcommunity.com/sharedfiles/filedetails/?id=2309504487]Sapiens[/url].[/h2]
[quote][h2]Friend of the Planet (Unique Ability)[/h2]
- [b]+1 Faith[/b] on Forest, [b]+1 Production[/b] on Jungle, [b]+1 Food[/b] on Marsh.
- Picks its Pantheon from five [b]Gaian Pantheons[/b] only available to The Gaians.
- Can train up to [b]4 of each Unique Unit[/b] of every major Civilization met.
- Any enemy unit ending its turn on a Gaian Marsh takes [b]10 damage[/b].
[/quote]
[quote][h2]Unique Components[/h2]
- [b]Terraformer[/b] (Worker): can plant Forest, Jungle and Marsh and can build the Gaia Preserve, in addition to all regular Worker actions.
- [b]Mind Worm[/b] (Unique Unit): grows stronger every Era instead of upgrading (10 to 90 Combat Strength). Ignores terrain cost. +20% Combat Strength in Forest, Jungle and Marsh. Can only be trained while at war with a major Civilization, cannot be purchased.
- [b]Gaian Sanctuary[/b] (Shrine): +25% Religious Pressure per Gaia Preserve worked by the City (max +100%).
- [b]Planetary Nexus[/b] (Zoo): +1 Food, Production, Science, Culture and Faith per Gaia Preserve worked by the City (max +6 each). On completion, plants Marsh, Flood Plains, Oasis, Atoll, Jungle or Forest on every eligible tile within 3 tiles. No Gold maintenance.
- [b]Archives of Earth[/b] (National College): unlocks 3 Unique Buildings and 1 Unique National Wonder of Civilizations absent from the game, each from a different Civilization.
- [b]Gaia Preserve[/b] (Wildlife Sanctuary): on completion, spawns a Bonus resource on an adjacent tile you own if none lies within 1 tile. +1 Food, Production, Science and Culture. Cannot be pillaged. Built only on Forest, Jungle or Marsh (keeps the feature), never next to another Gaia Preserve.
[/quote]
[quote][h3]LANGUAGE SUPPORT[/h3]
Fully localized in: [b]English[/b], [b]French[/b], [b]German[/b], [b]Spanish[/b], [b]Korean[/b], [b]Russian[/b], [b]Polish[/b], [b]Italian[/b], [b]Brazilian Portuguese[/b] (requires the [url=https://steamcommunity.com/groups/Civ5Brasil/discussions/0/366298942109075969/]Civ5-PTBR language patch[/url]), and [b]Simplified Chinese[/b] (requires the [url=https://steamcommunity.com/groups/tianmiao/discussions/0/684839199122032875/]CivClub/Tianmiao language patch[/url]).
[/quote]
[img=https://imgur.com/rwYP22S.gif[/img]

[quote][h3]CREDITS AND THANKS[/h3]
Concept, coding and design by [b]Gaia[/b]. Based loosely on [url=steamcommunity.com/sharedfiles/filedetails/?id=218992696]Alpha Centauri Civilizations[/url] by [b]FramedArchitecture[/b], whose [b]Alpha Centauri Maps[/b] also provide the Mind Worm model.
[/quote]
[quote][h3]DISCLAIMER[/h3]
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or any of its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
[/quote]
