
# # #
#
#  Begin Advanced Roads 2.0
#
# # #

BEGIN Object
	Name				 Box
	MoveSpeedFactor		 0.750000
	Toughness			 10.0000
	RenderDepth			 2
	Sprite				 Box
	SpriteScale			 0.9
	MadeOf				 Wood
	Properties			 Material
END

BEGIN Object
	Name				 Stack
	MoveSpeedFactor		 0.750000
	RenderDepth			 2
	SpriteScale			 0.9
	Sprite				 StackConcrete
	Properties			 Material
END

BEGIN Object
	Name				 MailSatchel
	RenderDepth			 2
	Sprite				 MailSatchel
	StackSprite			 StackBooksSorted
	Properties			 RoomSpecific
	Properties			 SlowDelivery
	Properties			 Material
	Properties			 MobileObject
	WorkGroup			 MailRoom
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GlassDoor
	ConstructionTime	 0
	Toughness			 100.0000
	Teleportable		 true
	Price				 -100
	RenderDepth			 0
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	BEGIN	Sprite		 x 37 y 117 w 2 h 2 RotateType 1 END
	MadeOf				 HollowMetal
	Properties			 StaticObject
	Properties			 Door
END

BEGIN Object     
    Name                 RoadGate
    Width                7
    Height               1
    ConstructionTime     -1
    Toughness            100.000  
    Teleportable         true  
    Price                -1
    RenderPreOffset      -2
    RenderDepth          2  
    Group                StaticObject  
    BlockedBy            StaticObject  
    BlockedBy            UtilityStation  
    Sprite               RoadGate  
    MadeOf               SolidMetal  
    ToolbarSprite        RoadGateToolbar
    Properties           StaticObject
    Properties           Door
    Properties           CanPlaceOnRoad
END

BEGIN Object
	Name				 StaffMenuAR2
	Width				 1
	Height				 1
	Properties			 Entity
	BEGIN Sprite		 x 123 y 71 w 2 h 2 RotateType 4 END
	Price				 -99999999
	Properties			 Staff
END

BEGIN Object
	Name				 TreeRemover
	RenderDepth			 0
	Price				 -1
	ViewRange			 15
	SpriteScale			 2
	Sprite				 Bulldozer
END

BEGIN Object
	Name				 RoadGate2TrafficLightLarge
	Height				 1
	Toughness			 1000.000
	NumSprites			 5
	RenderDepth			 3
	Properties			 Sellable
	Properties			 Utility
	SpriteScale			 0.66
	BEGIN	Sprite		 x 122 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 123 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 124 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 122 y 95 w 1 h 1 RotateType 0 END
	BEGIN	Sprite		 x 123 y 95 w 1 h 1 RotateType 0 END
	BEGIN	Sprite		 x 124 y 95 w 1 h 1 RotateType 0 END
	Properties			 CanPlaceOnRoad
	Properties			 Scripted
	Properties			 Utility
	Properties			 Wired
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2TrafficLightSmall
	Height				 1
	Toughness			 1000.000
	NumSprites			 5
	RenderDepth			 3
	Properties			 Sellable
	Properties			 Utility
	SpriteScale			 0.66
	BEGIN	Sprite		 x 122 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 123 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 124 y 92 w 1 h 2 RotateType 0 END
	BEGIN	Sprite		 x 122 y 95 w 1 h 1 RotateType 0 END
	BEGIN	Sprite		 x 123 y 95 w 1 h 1 RotateType 0 END
	BEGIN	Sprite		 x 124 y 95 w 1 h 1 RotateType 0 END
	Properties			 CanPlaceOnRoad
	Properties			 Scripted
	Properties			 Utility
	Properties			 Wired
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostLeftSmall
	Width				 1
	Height				 1
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	NumSlots			 2
	BEGIN Sprite		 x 117 y 78 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 1  y 1.25  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y -1	 Index 1  END
	END
	BEGIN Sprite		 x 121 y 78 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y -1	 Index 1  END
	END
	BEGIN Sprite		 x 121 y 86 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 1.5	y 1	 orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1.5	y 1	 orientation.x 0	orientation.y -1	 Index 1  END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostRightSmall
	Width				 1
	Height				 1
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	NumSlots			 2
	BEGIN Sprite		 x 115 y 78 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 1  y 1.25  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y -1	 Index 1  END
	END
	BEGIN Sprite		 x 121 y 78 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1  y 1  orientation.x 0	orientation.y -1	 Index 1  END
	END
	BEGIN Sprite		 x 120 y 86 w 2 h 2 RotateType 4
		BEGIN	Marker	 x 0.5	y 1	 orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 0.5	y 1	 orientation.x 0	orientation.y -1	 Index 1  END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostLeftLarge
	Width				 1
	Height				 2
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 3
	NumSlots			 2
	BEGIN Sprite		 x 117 y 80 w 3 h 4 RotateType 4
		BEGIN	Marker	 x 1  y 1  orientation.x 1	orientation.y 0	 Index 1  END
	END
	BEGIN Sprite		 x 117 y 84 w 3 h 4 RotateType 4
		BEGIN	Marker	 x 2.5	y 1.4  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1  y 1  orientation.x 1	orientation.y 0	 Index 1  END
	END
	BEGIN Sprite		 x 122 y 80 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1.5	y 1.4  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 0.05	 y 1  orientation.x 1	orientation.y 0	 Index 1  END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostRightLarge
	Width				 1
	Height				 2
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 3
	NumSlots			 2
	BEGIN Sprite		 x 114 y 84 w 3 h 4 RotateType 4
		BEGIN	Marker	 x 2  y 1  orientation.x -1	orientation.y 0	 Index 1  END
	END
	BEGIN Sprite		 x 114 y 80 w 3 h 4 RotateType 4
		BEGIN	Marker	 x 0.5	y 1.4  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 2  y 1  orientation.x -1	orientation.y 0	 Index 1  END
	END
	BEGIN Sprite		 x 120 y 80 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 0.5	y 1.4  orientation.x 0	orientation.y 0	 Index 0  END
		BEGIN	Marker	 x 1.95	 y 1  orientation.x -1	orientation.y 0	 Index 1  END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostLeftPoW
	Width				 1
	Height				 2
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	NumSlots			 2
	BEGIN Sprite		 x 117 y 88 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1  y 2.85  orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1  y 1  orientation.x 1 orientation.y 0 Index 1 END
	END
	BEGIN Sprite		 x 117 y 88 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1  y 2.85  orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1  y 1  orientation.x 1 orientation.y 0 Index 1 END
	END
	BEGIN Sprite		 x 116 y 92 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 0.5	y 2.85 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 0.05	 y 1 orientation.x 1 orientation.y 0 Index 1 END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2PostRightPoW
	Width				 1
	Height				 2
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderDepth			 1
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	NumSlots			 2
	BEGIN Sprite		 x 115 y 88 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1  y 2.85  orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1  y 1  orientation.x -1	orientation.y 0	 Index 1  END
	END
	BEGIN Sprite		 x 115 y 88 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1  y 2.85  orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1  y 1 orientation.x -1 orientation.y 0 Index 1 END
	END
	BEGIN Sprite		 x 114 y 92 w 2 h 4 RotateType 4
		BEGIN	Marker	 x 1.5	y 2.85	orientation.x 0	orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1.95	 y 1 orientation.x -1 orientation.y 0 Index 1 END
	END
	MadeOf				 SolidMetal
	Properties			 Utility
	Properties			 Sellable
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Uncloneable
END

# # #
#
# Colour coded road fences
#
# # #

BEGIN Object
	Name				 RoadGate2Small
	Width				 2
	Height				 1
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderPreOffset		 -2
	RenderDepth			 2
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 8
	BEGIN Sprite		 x 33 y 107 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 33 y 109 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 33 y 111 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 33 y 113 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 33 y 115 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 43 y 109 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 43 y 111 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 43 y 113 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 43 y 115 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 53 y 114 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 53 y 110 w 4 h 2 RotateType 1 END
	MadeOf				 SolidMetal
	BEGIN ToolbarSprite	 x 34 y 107 w 2 h 2 END
	Properties			 StaticObject
	Properties			 Door
	Properties			 Scripted
	Properties			 CanPlaceOnRoad
	Properties			 Uncloneable
END
# 0 = default
# 1 = minsec
# 2 = medsec
# 3 = maxsec
# 4 = protect
# 5 = supmax
# 6 = deathrow
# 7 = insane
# 8 = shared
# 9 = PoW
#10 = Garage

BEGIN Object
	Name				 RoadGate2Large
	ConstructionTime	 -1
	Toughness			 1000.000
	Teleportable		 true
	Price				 -1
	RenderPreOffset		 -2
	RenderDepth			 2
	Group				 StaticObject
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Width				 5
	Height				 1
	BEGIN	Sprite		 x 43 y 117 w 10 h 2 RotateType 1 END
	MadeOf				 SolidMetal
	ToolbarSprite		 RoadGateToolbar
	Properties			 StaticObject
	Properties			 Door
	Properties			 CanPlaceOnRoad
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2SmallSpawner
	Width				 2
	Height				 1
	Price				 -500
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 33 y 107 w 4 h 2 RotateType 4 TopAligned true END
	BEGIN ToolbarSprite	 x 34 y 107 w 2 h 2 END
	RenderDepth			 2
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadGate2LargeSpawner
	Width				 5
	Height				 1
	Price				 -500
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 43 y 117 w 10 h 2 RotateType 4 TopAligned true END
	BEGIN ToolbarSprite	 x 34 y 107 w 2 h 2 END
	RenderDepth			 2
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

# # #
#
# End Colour coded road fences
#
# # #

BEGIN Object
	Name				 StreetManager2
	Width				 1
	Height				 2
	Toughness			 2000.000
	BlockVisibility		 false
	Properties			 Scripted
	Properties			 DontAvoid
	MadeOf				 Composite
	RenderDepth			 4
	BEGIN Sprite		 x 62 y 119 w 2 h 4 RotateType 4 TopAligned true END
	Properties			 Uncloneable
	GroundBaseOveride	 0
END

BEGIN Object
	Name				 RoadMarker2
	Width				 2
	Height				 2
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 112 y 85 w 2 h 2 RotateType 4 END
	RenderDepth			 0
	SpriteScale			 0.5
	Properties			 DontAvoid
	Properties			 CanPlaceOnRoad
	Properties			 Uncloneable
	SpecialRestriction	 NoShadow
END

BEGIN Object
	Name				 LoadChecker
	Width				 1
	Height				 1
	RenderDepth			 0
	Price				 -1
	ViewRange			 15
	NumSprites			 2
	BEGIN	Sprite		 x 32 y 2 w 4 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 38 y 2 w 4 h 4 RotateType 0 TopAligned false END
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoGarbage
	RenderDepth			 2
	Price				 -1
	ViewRange			 15
	Properties			 Sellable
	Sprite				 Garbage
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStopSign
	Height				 2
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	NumSprites			 7
	BEGIN	Sprite		 x 100 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 102 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 104 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 106 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 108 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 110 y 78 w 2 h 4 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 112 y 78 w 2 h 4 RotateType 0 TopAligned false END
	RenderDepth			 2
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoTruckBay
	Width				 2
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	NumSlots			 8
	BEGIN Sprite		 x 120 y 18 w 4 h 7 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1.2	y 6.75 Index 0	END
		BEGIN	Marker	 x 2.8	y 6.75 Index 1	END
		BEGIN	Marker	 x 1.2	y 4.75 Index 2	END
		BEGIN	Marker	 x 2.8	y 4.75 Index 3	END
		BEGIN	Marker	 x 1.2	y 2.75 Index 4	END
		BEGIN	Marker	 x 2.8	y 2.75 Index 5	END
		BEGIN	Marker	 x 1.2	y 0.75 Index 6	END
		BEGIN	Marker	 x 2.8	y 0.75 Index 7	END
	END
	RenderDepth			 0
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Uncloneable
END

# IntakeTruckBay moved below IntakeTruckSkin

BEGIN Object
	Name				 EmergencyTruckBay
	Width				 2
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	NumSlots			 8
	BEGIN Sprite		 x 120 y 25 w 4 h 6 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1.2	y 4.5 Index 0  END
		BEGIN	Marker	 x 2.8	y 4.5 Index 1  END
		BEGIN	Marker	 x 1.2	y 3.5 Index 2  END
		BEGIN	Marker	 x 2.8	y 3.5 Index 3  END
		BEGIN	Marker	 x 1.2	y 2.5 Index 4  END
		BEGIN	Marker	 x 2.8	y 2.5 Index 5  END
		BEGIN	Marker	 x 1.2	y 1.5 Index 6  END
		BEGIN	Marker	 x 2.8	y 1.5 Index 7  END
	END
	RenderDepth			 0
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CalloutTruckBay
	Width				 2
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	NumSlots			 8
	BEGIN Sprite		 x 120 y 25 w 4 h 6 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1.2	y 4.5 Index 0  END
		BEGIN	Marker	 x 2.8	y 4.5 Index 1  END
		BEGIN	Marker	 x 1.2	y 3.5 Index 2  END
		BEGIN	Marker	 x 2.8	y 3.5 Index 3  END
		BEGIN	Marker	 x 1.2	y 2.5 Index 4  END
		BEGIN	Marker	 x 2.8	y 2.5 Index 5  END
		BEGIN	Marker	 x 1.2	y 1.5 Index 6  END
		BEGIN	Marker	 x 2.8	y 1.5 Index 7  END
	END
	RenderDepth			 0
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStation
	Height				 9
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	NumSprites			 15
	BEGIN Sprite		 x 66 y 78 w 15 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 66 y 88 w 15 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 66 y 98 w 15 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 66 y 108 w 15 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 66 y 118 w 15 h 9 RotateType 4 TopAligned true END

	BEGIN Sprite		 x 81 y 78 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 81 y 88 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 81 y 98 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 81 y 108 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 81 y 118 w 9 h 9 RotateType 4 TopAligned true END

	BEGIN Sprite		 x 90 y 78 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 88 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 98 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 108 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 118 w 9 h 9 RotateType 4 TopAligned true END

	RenderDepth			 3
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Scripted
	Properties			 Uncloneable
	GroundBaseOveride	 0.5
END

BEGIN Object
	Name				 CargoStationDoubleSpawner
	Price				 -500
	Width				 15
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 66 y 78 w 15 h 9 RotateType 4 TopAligned true END
	BEGIN ToolbarSprite	 x 71 y 78 w 2 h 2 END
	RenderDepth			 3
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStationUnloadLeftSpawner
	Price				 -250
	Width				 9
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 81 y 78 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN ToolbarSprite	 x 84 y 78 w 2 h 2 END
	RenderDepth			 3
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStationUnloadRightSpawner
	Price				 -250
	Width				 9
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN Sprite		 x 90 y 78 w 9 h 9 RotateType 4 TopAligned true END
	BEGIN ToolbarSprite	 x 94 y 78 w 2 h 2 END
	RenderDepth			 3
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStationGantryCrane
	Width				 2
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	BEGIN Sprite		 x 125 y 87 w 3 h 11 RotateType 4 TopAligned true END
	RenderDepth			 3
	Properties			 DontAvoid
	Properties			 Uncloneable
END
#	GroundBaseOveride	 7

BEGIN Object
	Name				 CargoStationGantryHook
	Width				 2
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	SpriteScale			 1.3
	NumSlots			 1
	NumSprites			 6
	BEGIN Sprite		 x 100 y 83 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.5 Index 0  END
	END
	BEGIN Sprite		 x 104 y 83 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.5 Index 0  END
	END
	BEGIN Sprite		 x 108 y 83 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.5 Index 0  END
	END
	BEGIN Sprite		 x 100 y 89 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.75 Index 0  END
	END
	BEGIN Sprite		 x 104 y 89 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.75 Index 0  END
	END
	BEGIN Sprite		 x 108 y 89 w 4 h 8 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 0.75 Index 0  END
	END
	RenderDepth			 4
	Properties			 DontAvoid
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStationControl
	Width				 1
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	AttachToWall		 true
	MadeOf				 Composite
	NumSprites			 24
	BEGIN Sprite		 x 13 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 15 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 15 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 17 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 17 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 19 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 19 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 21 y 8 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 1 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 3 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 5 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 7 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 9 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 11 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 13 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 15 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 17 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 19 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 21 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 23 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 25 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 27 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 27 y 12 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 119 y 92 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 2.75 orientation.x 0 orientation.y -1 Index 0 END
	END
	RenderDepth			 1
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStationFireEngine
	Width				 3
	Height				 2
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	NumSlots			 8
	NumSprites			 4
	BEGIN Sprite		 x 43 y 106 w 4 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 0.25 y 2.95 orientation.x 0 orientation.y -1 Index 0 END
		BEGIN	Marker	 x 0.75 y 2.95 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 1.25 y 2.95 orientation.x 0 orientation.y -1 Index 2 END
		BEGIN	Marker	 x 1.75 y 2.95 orientation.x 0 orientation.y -1 Index 3 END
		BEGIN	Marker	 x 2.25 y 2.95 orientation.x 0 orientation.y -1 Index 4 END
		BEGIN	Marker	 x 2.75 y 2.95 orientation.x 0 orientation.y -1 Index 5 END
		BEGIN	Marker	 x 3.25 y 2.95 orientation.x 0 orientation.y -1 Index 6 END
		BEGIN	Marker	 x 3.75 y 2.95 orientation.x 0 orientation.y -1 Index 7 END
	END
	BEGIN Sprite		 x 47 y 106 w 4 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 0.25 y 2.95 orientation.x 0 orientation.y -1 Index 0 END
		BEGIN	Marker	 x 0.75 y 2.95 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 1.25 y 2.95 orientation.x 0 orientation.y -1 Index 2 END
		BEGIN	Marker	 x 1.75 y 2.95 orientation.x 0 orientation.y -1 Index 3 END
		BEGIN	Marker	 x 2.25 y 2.95 orientation.x 0 orientation.y -1 Index 4 END
		BEGIN	Marker	 x 2.75 y 2.95 orientation.x 0 orientation.y -1 Index 5 END
		BEGIN	Marker	 x 3.25 y 2.95 orientation.x 0 orientation.y -1 Index 6 END
		BEGIN	Marker	 x 3.75 y 2.95 orientation.x 0 orientation.y -1 Index 7 END
	END
	BEGIN Sprite		 x 122 y 58 w 4 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 0.25 y 2.95 orientation.x 0 orientation.y -1 Index 7 END
		BEGIN	Marker	 x 0.75 y 2.95 orientation.x 0 orientation.y -1 Index 6 END
		BEGIN	Marker	 x 1.25 y 2.95 orientation.x 0 orientation.y -1 Index 5 END
		BEGIN	Marker	 x 1.75 y 2.95 orientation.x 0 orientation.y -1 Index 4 END
		BEGIN	Marker	 x 2.25 y 2.95 orientation.x 0 orientation.y -1 Index 3 END
		BEGIN	Marker	 x 2.75 y 2.95 orientation.x 0 orientation.y -1 Index 2 END
		BEGIN	Marker	 x 3.25 y 2.95 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 3.75 y 2.95 orientation.x 0 orientation.y -1 Index 0 END
	END
	BEGIN Sprite		 x 122 y 62 w 4 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 0.25 y 2.95 orientation.x 0 orientation.y -1 Index 7 END
		BEGIN	Marker	 x 0.75 y 2.95 orientation.x 0 orientation.y -1 Index 6 END
		BEGIN	Marker	 x 1.25 y 2.95 orientation.x 0 orientation.y -1 Index 5 END
		BEGIN	Marker	 x 1.75 y 2.95 orientation.x 0 orientation.y -1 Index 4 END
		BEGIN	Marker	 x 2.25 y 2.95 orientation.x 0 orientation.y -1 Index 3 END
		BEGIN	Marker	 x 2.75 y 2.95 orientation.x 0 orientation.y -1 Index 2 END
		BEGIN	Marker	 x 3.25 y 2.95 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 3.75 y 2.95 orientation.x 0 orientation.y -1 Index 0 END
	END
	RenderDepth			 1
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoStopSignHelipad
	Height				 2
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	NumSprites			 6
	BEGIN	Sprite		 x 32 y 9 w 2 h 3 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 34 y 9 w 2 h 3 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 36 y 9 w 2 h 3 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 38 y 9 w 2 h 3 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 40 y 9 w 2 h 3 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 42 y 9 w 2 h 3 RotateType 0 TopAligned false END
	RenderDepth			 2
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CargoHelipad
	Width				 9
	Toughness			 2000.000
	BlockVisibility		 false
	ViewRange			 15
	MadeOf				 Composite
	RenderDepth			 0
	NumSprites			 9
	NumSlots			 8
	BEGIN	 Sprite		 x 50 y 14 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 1 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 7 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 13 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 19 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 25 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 31 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 37 y 1 w 6 h 6 RotateType 4 END
	BEGIN	 Sprite		 x 29 y 15 w 2 h 2 RotateType 4 END
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Scripted
	Properties			 Uncloneable
	GroundBaseOveride	 9
END

BEGIN Object
	Name				 CargoHelipadSpawner
	Price				 -250
	Width				 9
	Height				 9
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN	 Sprite		 x 29 y 15 w 2 h 2 RotateType 4 END
	BEGIN ToolbarSprite	 x 29 y 15 w 2 h 2 END
	RenderDepth			 4
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 IntakeHelipadSpawner
	Price				 -250
	Width				 22
	Height				 11
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	BEGIN	 Sprite		 x 44 y 1 w 22 h 11 RotateType 4 END
	BEGIN ToolbarSprite	 x 29 y 15 w 2 h 2 END
	RenderDepth			 4
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name					 CalloutHelipad
	Price					 -600
	Properties				 Sellable
	Toughness				 40000.0000
	Width					 1
	Height					 1
	ViewRange				 6
	Properties				 Entity
	Properties				 DoesNotTire
	NumSprites				 8
	BEGIN	 Sprite			 x 1 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 3 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 5 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 7 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 9 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 13 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 11 y 15 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 29 y 15 w 2 h 2 RotateType 4 END
	Properties				 Scripted
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END
# CalloutHelipad subtypes:
# 0 = Horns
# 1 = FireBrigrade
# 2 = Paramedics
# 3 = Orderly
# 4 = Riot
# 5 = ArmedGuard
# 6 = Soldiers
# 7 = Helipad

BEGIN Object
	Name					 Chinook2
	Price					 -1
	Toughness				 500000.0000
	Width					 24
	Height					 6
	GroundBaseOveride		 0
	RenderDepth				 4
	NumSprites				 21
	NumSlots				 8
	BEGIN	Sprite			 x 1 y 73 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END
	BEGIN	Sprite			 x 1 y 81 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END

	BEGIN	Sprite			 x 1 y 57 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END
	BEGIN	Sprite			 x 1 y 65 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END

	BEGIN	Sprite			 x 33 y 73 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END
	BEGIN	Sprite			 x 33 y 81 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 9 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 24 y 5.5 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 19 y 3.7 orientation.x 0 orientation.y 0 Index 3 END
	END

	BEGIN	Sprite			 x 1 y 25 w 32 h 8 RotateType 4 TopAligned true END
	BEGIN	Sprite			 x 1 y 33 w 32 h 8 RotateType 4 TopAligned true END
	BEGIN	Sprite			 x 1 y 41 w 32 h 8 RotateType 4 TopAligned true END
	BEGIN	Sprite			 x 1 y 49 w 32 h 8 RotateType 4 TopAligned true END

	BEGIN	Sprite			 x 33 y 25 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 33 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 25 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END

	BEGIN	Sprite			 x 1 y 89 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 89 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END

	BEGIN	Sprite			 x 1 y 97 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 97 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END

	BEGIN	Sprite			 x 33 y 57 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 65 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END

	BEGIN	Sprite			 x 33 y 41 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite			 x 33 y 49 w 32 h 8 RotateType 4
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 20.105 y 4.6 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 19.405 y 4.6 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker		 x 18.705 y 4.6 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker		 x 18.005 y 4.6 orientation.x 0 orientation.y 0 Index 7 END
	END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Scripted
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END
# Chinook2 SubTypes:
# 0 + 1 = Cargo
# 2 + 3 = Exports
# 4 + 5 = Emergency
# 6 + 7 + 8 + 9 = Intake
# 10 + 11 = FireBrigrade
# 12 + 13 = Paramedics
# 14 + 15 = Orderly
# 16 + 17 = Riot
# 18 + 19 = Soldiers

BEGIN Object
	Name					 CargoChinookHook
	Width					 3
	Height					 3
	Toughness				 500000.0000
	RenderDepth				 4
	NumSlots				 8
	NumSprites				 2
	BEGIN Sprite			 x 33 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	 END
	BEGIN Sprite			 x 37 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	 END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 ExportsChinookHook
	Width					 3
	Height					 3
	RenderDepth				 4
	Price					 -1
	NumSlots				 8
	NumSprites				 4
	BEGIN Sprite			 x 33 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 37 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 41 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 45 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 EmergencyChinookHook
	Width					 3
	Height					 3
	RenderDepth				 4
	Price					 -1
	NumSlots				 8
	NumSprites				 4
	BEGIN Sprite			 x 33 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 37 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 41 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 45 y 14 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 IntakeChinookInside
	Width					 24
	Height					 6
	Toughness				 500000.0000
	MoveSpeedFactor			 0.33
	RenderDepth				 0
	NumSlots				 6
	BEGIN	Sprite			 x 1 y 17 w 32 h 8 RotateType 4 TopAligned true
		BEGIN	Marker		 x 16 y 4 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker		 x 8.75 y 1 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker		 x 23.75 y 5.5 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker		 x 23.85 y 3.85 orientation.x 1 orientation.y 0 Index 3 END
		BEGIN	Marker		 x 13 y 4.5 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker		 x 13 y 4.5 orientation.x 0 orientation.y 0 Index 5 END
	END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 IntakeChinookBlock
	Width					 4
	Height					 1
	MoveSpeedFactor			 0.1
	RenderDepth				 1
	Group					 StaticObject
	Properties				 StaticObject
	Properties				 BlockMovement
	BEGIN Sprite			 x 21 y 16 w 4 h 1 RotateType 4 TopAligned false END
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 IntakeChinookHook
	Width					 4
	Height					 1
	MoveSpeedFactor			 0.1
	RenderDepth				 1
	NumSlots				 8
	BEGIN Sprite			 x 21 y 16 w 4 h 1 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 3.70 y 0.5 orientation.x 1 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 3.20 y 0.5 orientation.x 1 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.70 y 0.5 orientation.x 1 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.20 y 0.5 orientation.x 1 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1.70 y 0.5 orientation.x 1 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.20 y 0.5 orientation.x 1 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 0.70 y 0.5 orientation.x 1 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 0.20 y 0.5 orientation.x 1 orientation.y 0 Index 7 END
	END
	Properties				 BlockMovement
	Properties				 StaticObject
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 IntakeChinookDoor
	Width					 1
	Height					 1
	Toughness				 100.000
	RenderDepth				 0
	SpriteScale				 1.5
	NumSprites				 2
	BEGIN	Sprite			 x 57 y 12 w 2 h 2 RotateType 4 TopAligned false END
	BEGIN	Sprite			 x 59 y 12 w 2 h 2 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

BEGIN Object
	Name					 IntakeChinookPilot
	Toughness				 1000.0000
	MoveSpeedFactor			 0.500000
	RenderDepth				 3
	ViewRange				 12
#	BlockedBy				 Wall
#	BlockedBy				 StaticObject
#	BlockedBy				 UtilityStation
	Properties				 Entity
	Properties				 Staff
	Properties				 DoesNotTire
	Properties				 Scripted
	BEGIN	Sprite			 x 33 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite			 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite			 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite			 x 57 y 23 w 2 h 2 RotateType 1 END
	SpriteVariants			 4
END

BEGIN Object
	Name					 IntakeChinookGuard
	Toughness				 1000.0000
	MoveSpeedFactor			 0.500000
	RenderDepth				 3
	ViewRange				 12
#	BlockedBy				 Wall
#	BlockedBy				 StaticObject
#	BlockedBy				 UtilityStation
	Equipment				 AssaultRifle
	Properties				 Entity
	Properties				 Staff
	Properties				 DoesNotTire
	Properties				 Scripted
	Sprite					 Soldier
	SpriteVariants			 4
END

BEGIN Object
	Name					 HoseXY
	Toughness				 10000000.0
	Width					 1
	Height					 1
	RenderDepth				 0
	Properties				 MobileObject
	BEGIN	Sprite			 x 31 y 16 w 1 h 1 RotateType 4 TopAligned false END
	Properties				 Uncloneable
	SpecialRestriction		 NoShadow
END

# =============================================================================
# Traffic Terminal
# =============================================================================

BEGIN Object
	Name				 TrafficTerminal
	Toughness			 50.0000
	Width				 6
	Height				 2
	RenderDepth			 5
	ViewRange			 9
	MoveSpeedFactor		 0.01
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Scripted
	Properties			 Electrical
	MadeOf				 HollowMetal
	NumSlots			 3
	BEGIN	Sprite		 x 1 y 8 w 12 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker		 x 7 y 1 orientation.x 1 orientation.y 0 Index 0 END
	 BEGIN	Marker		 x 9 y 1 orientation.x 1 orientation.y 0 Index 1 END
	 BEGIN	Marker		 x 11 y 1 orientation.x 1 orientation.y 0 Index 2 END
	END
	ToolbarSprite		 CctvMonitorToolbar
	Properties			 Uncloneable
	GroundBaseOveride		 0
	ViewThroughObstacles	 true
END

BEGIN Object
	Name				 TrafficTerminalSpawner
	Price				 -500
	Width				 10
	Height				 9
	RenderDepth			 5
	BEGIN	Sprite		 x 23 y 17 w 10 h 9 RotateType 4 TopAligned false END
	ToolbarSprite		 CctvMonitorToolbar
	Properties			 Entity
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 TrafficTerminalCargoDisplayLeft
	Toughness			 10000000.0
	Width				 1
	Height				 1
	RenderDepth			 6
	NumSprites			 4
	BEGIN	Sprite		 x 28 y 8 w 2 h 2 RotateType 4 END
	BEGIN	Sprite		 x 30 y 10 w 2 h 2 RotateType 4 END
	BEGIN	Sprite		 x 24 y 8 w 2 h 2 RotateType 4 END
	BEGIN	Sprite		 x 26 y 8 w 2 h 2 RotateType 4 END
	BEGIN	Sprite		 x 24 y 10 w 2 h 2 RotateType 4 END
	Properties				 Uncloneable
END

# 0 = SUSPEND
# 1 = AUTO
# 2 = NO CARGO
# 3 = CARGO READY
# 4 = CARGO READY, SUSPEND

BEGIN Object
	Name					 TrafficTerminalCargoDisplayRight
	Toughness				 10000000.0
	Width					 1
	Height					 1
	RenderDepth				 6
	NumSprites				 3
	BEGIN	Sprite			 x 30 y 8 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 28 y 10 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 26 y 10 w 2 h 2 RotateType 4 END
	Properties				 Uncloneable
END

# 0 = SUSPEND
# 1 = IDLE
# 2 = ON ROUTE


BEGIN Object
	Name					 TrafficTerminalIntakeDisplayLeft
	Toughness				 10000000.0
	Width					 1
	Height					 1
	RenderDepth				 6
	NumSprites				 5
	BEGIN	Sprite			 x 53 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 40 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 43 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 46 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 50 y 12 w 2 h 2 RotateType 4 END
	Properties				 Uncloneable
END
# 0 = NONE
# 1 = MINSEC
# 2 = MAXSEC
# 3 = INS/PROT
# 4 = SUSPEND


BEGIN Object
	Name					 TrafficTerminalIntakeDisplayRight
	Toughness				 10000000.0
	Width					 1
	Height					 1
	RenderDepth				 6
	NumSprites				 5
	BEGIN	Sprite			 x 54 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 41 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 44 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 47 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 51 y 12 w 2 h 2 RotateType 4 END
	Properties				 Uncloneable
END
# 0 = NONE
# 1 = MEDSEC
# 2 = SUPMAX
# 3 = DR
# 4 = SUSPEND


BEGIN Object
	Name					 TrafficTerminalIntakeDisplay
	Toughness				 10000000.0
	Width					 1
	Height					 1
	RenderDepth				 6
	NumSprites				 5
	BEGIN	Sprite			 x 29 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 31 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 33 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 35 y 12 w 2 h 2 RotateType 4 END
	BEGIN	Sprite			 x 37 y 12 w 2 h 2 RotateType 4 END
	Properties				 Uncloneable
	GroundBaseOveride		 0
	ViewThroughObstacles	 true
END
# 0 = SUSPEND
# 1 = IDLE
# 2 = ON ROUTE
# 3 = INTAKE READY
# 4 = INTAKE READY, SUSPEND

BEGIN Object
	Name					 HeadTailChecker
	Width					 1
	Height					 1
	Price					 -1
	RenderDepth				 6
	Properties				 Sellable
	BEGIN	Sprite			 x 26 y 123 w 2 h 2 RotateType 4
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 0 END
	END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 StackTransferrer
	Width					 1
	Height					 1
	Price					 -1
	RenderDepth				 0
	SpriteScale				 0.5
	NumSlots				 8
	BEGIN	Sprite			 x 26 y 123 w 2 h 2 RotateType 4
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 7 END
	END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 NewStackChecker
	Width					 1
	Height					 1
	Price					 -1
	RenderDepth				 0
	Properties				 Sellable
	SpriteScale				 0.5
	BEGIN	Sprite			 x 26 y 123 w 2 h 2 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 QueuedStackChecker
	Width					 1
	Height					 1
	Price					 -1
	RenderDepth				 0
	Properties				 Sellable
	SpriteScale				 0.5
	BEGIN	Sprite			 x 26 y 123 w 2 h 2 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 StackInQueueTop
	Width					 8
	Height					 1
	Price					 -1
	RenderDepth				 5
	BEGIN	Sprite			 x 110 y 14 w 16 h 2 RotateType 4 END
	Properties				 DontAvoid
	Properties			 Uncloneable
END

BEGIN Object
	Name					 StackInQueueBottom
	Width					 8
	Height					 1
	Price					 -1
	RenderDepth				 5
	BEGIN	Sprite			 x 110 y 16 w 16 h 2 RotateType 4 END
	Properties				 DontAvoid
	Properties			 Uncloneable
END


BEGIN Object
	Name					 PrisonerStackHolder
	Width					 1
	Height					 1
	Price					 -1
	RenderDepth				 0
	BEGIN	Sprite			 x 63 y 12 w 2 h 2 RotateType 4
	 BEGIN	Marker			 x 1 y 1 orientation.x 0 orientation.y 0 Index 0 END
	END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerTerminal
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 54 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerDeliveries
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 52 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerGarbage
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 53 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerExports
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 54 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerIntake
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 55 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Object
	Name					 GrantCheckerEmergency
	Width					 1
	Height					 1
	Price					 -1
	Properties				 Sellable
	RenderDepth				 2
	SpriteScale				 0.5
	BEGIN	Sprite			 x 56 y 106 w 1 h 1 RotateType 4 END
	Properties			 Uncloneable
END

BEGIN Room
	Name Exports
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id LoadChecker Alt ExportsChinookHook  END
END

BEGIN Room
	Name Deliveries
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id TrafficTerminal Alt LoadChecker  END
END

BEGIN Room
	Name Garbage
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id LoadChecker Alt ExportsChinookHook END
END

BEGIN Room
	Name CargoStorage
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id LoadChecker Alt CargoHelipad END
END

BEGIN Room
	Name CargoIntake
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id LoadChecker Alt CargoHelipad END
END

BEGIN Room
	Name CargoEmergencies
	Properties			 RequiresSector
	BEGIN Requirement Type Indoor  END
	BEGIN Requirement Type Object  Id CargoStationFireEngine Alt EmergencyChinookHook END
END

# =============================================================================
# Entities
# =============================================================================

BEGIN Object
	Name				 DeliveriesTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 103 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name				 ExportsTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 111 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name				 GarbageTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 111 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name				 IntakeTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 117 y 96 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name				 EmergencyTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 119 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name				 CalloutTruckDriver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	BEGIN	Sprite		 x 119 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
END

BEGIN Object
	Name					 FireStarter
	Price					 -1
	Sprite					 Fire
	Properties				 Entity
	Properties				 DoesNotTire
	Properties				 Staff
	Properties				 Scripted
END


BEGIN Equipment
	Name					 Extinguisher
	BEGIN	 Sprite			 x 31 y 14 w 2 h 2 RotateType 4 END
	TwoHanded				 true
	Properties				 NoImport
END

BEGIN Equipment
	Name				 AK47
	Sprite				 Ak47
	Scale				 1.10000
	AttackPower			 3.00000
	RechargeTime		 0.1000
	Range				 20.0
	Ammo				 30
	TwoHanded			 true
	Properties			 Weapons
	Properties			 RangedWeapon
	Properties			 Metal
	Properties			 NoImport
END


# # #
#
# Many vehicles from the workshop
#
# # #

BEGIN Object
	Name				 SupplyTruck
	Width				 2
	Height				 8
	Toughness			 35
	MaxStackSize		 -1
	NumSlots			 8
	Sprite				 SupplyTruck
	SpriteScale			 1.2
	Properties			 Vehicle
	TopSpeed			 3.0
	Properties			 Scripted
END

BEGIN Object
	Name				 PrisonerBus
	Width				 2
	Height				 8
	RenderDepth			 3
	MaxStackSize		 -1
	NumSlots			 8
	Sprite				 PrisonerBus
	SpriteScale			 1
	Properties			 Vehicle
	TopSpeed			 3.0
	Properties			 Scripted
END

BEGIN Object
	Name				 Hearse
	Width				 2
	Height				 5
	MaxStackSize		 -1
	NumSlots			 4
	Sprite				 Ambulance
	SpriteScale			 1.2
	Properties			 Vehicle
	TopSpeed			 3.0
	Properties			 Scripted
END

BEGIN Object
	Name				 CargoStationTruck
	Width				 2
	MaxStackSize		 -1
	NumSlots			 8
	BEGIN Sprite		 x 122 y 54 w 4 h 4 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 5  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 6  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 7  END
	END
	RenderDepth			 0
	SpriteScale			 1.1
	Properties			 Vehicle
	Properties			 Scripted
	GroundBaseOveride	 4.85
END

BEGIN Object
	Name				 PreviewTruckSkinBG
	Width				 20
	Height				 8
	BEGIN Sprite		 x 10 y 119 w 5 h 2 RotateType 4 TopAligned false END
	RenderDepth			 5
	SpriteScale			 1.1
	GroundBaseOveride	 0.73
	Properties			 Scripted
END

BEGIN Object
	Name				 DeliveriesTruckSkin
	Width				 2
	MaxStackSize		 -1
	NumSlots			 5
	NumSprites			 9
	BEGIN Sprite		 x 66 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 71 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 76 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 81 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 86 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 3.25  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 91 y 1 w 4 h 16 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 13	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 14.9	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
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	END
	RenderDepth			 1
	SpriteScale			 1.1
	GroundBaseOveride	 6
END

BEGIN Object
	Name				 PreviewEmergencyTruckSkin
	Width				 2
	NumSprites			 14
	BEGIN Sprite		 x 66 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 70 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 74 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 78 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 82 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 86 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 94 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 98 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 102 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 106 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 110 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 114 y 32 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 118 y 32 w 4 h 11 RotateType 4 TopAligned true END
	RenderDepth			 6
	SpriteScale			 1.1
	Properties			 Scripted
END

BEGIN Object
	Name				 IntakeTruckSkin
	Width				 2
	MaxStackSize		 -1
	NumSlots			 5
	NumSprites			 14
	BEGIN Sprite		 x 66 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 70 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 74 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 78 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 82 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 86 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 90 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 94 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 98 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 102 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
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		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 106 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 110 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 114 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 118 y 65 w 4 h 10 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.75	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25	 y 9.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	RenderDepth			 3
	SpriteScale			 1.1
	GroundBaseOveride	 5
END

#Define IntakeTruckSkin first: this will initialize its set of marker positions on the complete truck sprite.
#Define IntakeTruckBay second: it needs only a little area to be able to hide the prisoners in the truck, but this area already carries markers 3&4 from the Skin sprite...
#The marker set from the Bay uses that spot to set markers 0-7. Positions 3&4 will now not interfere with the Skin markers, since marker x/y are the same.
#If the Bay would be defined BEFORE the Skin, then the Skin would use the positions of the Bays marker set:
#The engine block, headlights and truck bays would all be loaded on the x/y of markers 0-4 of the Bay, and not the defined markers 0-4 from the Skin.

BEGIN Object
	Name				 IntakeTruckBay
	Width				 1
	Toughness			 2000.000
	BlockVisibility		 false
	MadeOf				 Composite
	NumSlots			 8
	BEGIN Sprite		 x 67 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 71 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 75 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 79 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 83 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 87 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 91 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 95 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 99 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 103 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 107 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 111 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 115 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	BEGIN Sprite		 x 119 y 69 w 2 h 3 RotateType 4 TopAligned true
		BEGIN	Marker	 x 1 y 1 Index 0	 END
		BEGIN	Marker	 x 1 y 1 Index 1	 END
		BEGIN	Marker	 x 1 y 1 Index 2  END
		BEGIN	Marker	 x 1 y 1 Index 3  END
		BEGIN	Marker	 x 1 y 1 Index 4	 END
		BEGIN	Marker	 x 1 y 1 Index 5	 END
		BEGIN	Marker	 x 1 y 1 Index 6  END
		BEGIN	Marker	 x 1 y 1 Index 7  END
	END
	
	SpriteScale			 1.1
	RenderDepth			 0
	Properties			 CanPlaceOnRoad
	Properties			 DontAvoid
	Teleportable		 true
	Properties			 Uncloneable
	GroundBaseOveride	 0.1
END

BEGIN Object
	Name				 PreviewIntakeTruckSkin
	Width				 2
	NumSprites			 14
	BEGIN Sprite		 x 66 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 70 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 74 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 78 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 82 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 86 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 90 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 94 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 98 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 102 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 106 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 110 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 114 y 65 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 118 y 65 w 4 h 11 RotateType 4 TopAligned true END
	RenderDepth			 6
	SpriteScale			 1.1
	Properties			 Scripted
END

BEGIN Object
	Name				 FireEngineTruckSkin
	Width				 2
	MaxStackSize		 -1
	NumSlots			 5
	NumSprites			 13
	BEGIN Sprite		 x 66 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 71 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 76 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 80 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 84 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 88 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 92 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 96 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 100 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 1.9	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2.1	y 5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 104 y 18 w 4 h 14 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 11  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5	y 12.25	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
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		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 76 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 81 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 86 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 91 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 96 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 101 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 106 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 111 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	BEGIN Sprite		 x 116 y 54 w 4 h 11 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 8  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.6	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.4	y 9.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 1.5	 orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
	END
	RenderDepth			 1
	SpriteScale			 1.1
	GroundBaseOveride	 6
END

BEGIN Object
	Name				 PreviewTroopTruckSkin
	Width				 2
	Height				 6
	NumSprites			 11
	BEGIN Sprite		 x 66 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 71 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 76 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 81 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 86 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 91 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 96 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 101 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 106 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 111 y 54 w 4 h 11 RotateType 4 TopAligned true END
	BEGIN Sprite		 x 116 y 54 w 4 h 11 RotateType 4 TopAligned true END
	RenderDepth			 6
	SpriteScale			 1.1
	Properties			 Scripted
	GroundBaseOveride	 0
	ViewThroughObstacles true
END

# # #
#
#  End Advanced Roads 2.0
#
# # #



# # #
#
#  Begin Limo Garage 2.1
#
# # #


BEGIN Object
	Name				 StaffMenuLG2
	Width				 1
	Height				 1
	Properties			 Entity
	BEGIN Sprite		 x 123 y 69 w 2 h 2 RotateType 4 END
	Price				 -99999999
	Properties			 Staff
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 RoadPoleStart
	Width				 1
	Height				 1
	Toughness			 100.000
	RenderDepth			 2
	NumSlots			 1
	BEGIN Sprite		 x 120 y 89 w 2 h 2 RotateType 0
		BEGIN Marker	 x 0.9785 y 0.2875 orientation.x 0 orientation.y 0 Index 0 END
	END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 CanPlaceOnRoad
	Properties			 Uncloneable
END

BEGIN Object
	Name				 RoadPoleEnd
	Width				 1
	Height				 1
	Toughness			 100.000
	NumSprites			 2
	BEGIN Sprite		 x 122 y 89 w 2 h 2 RotateType 0 END
	BEGIN Sprite		 x 124 y 89 w 2 h 2 RotateType 0 END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 CanPlaceOnRoad
	Properties			 Uncloneable
END

BEGIN Object
	Name				 SmallRoadPole
	Width				 2
	Height				 1
	Toughness			 100.000
	NumSprites			 2
	BEGIN Sprite		 x 53 y 107 w 4 h 2 RotateType 1 END
	BEGIN Sprite		 x 57 y 107 w 4 h 2 RotateType 1 END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 CanPlaceOnRoad
	Properties			 Uncloneable
END

BEGIN Object
	Name				 LimoTowTruckSkin
	Width				 2
	Height				 8
	MaxStackSize		 -1
	NumSlots			 5
	NumSprites			 6
	BEGIN	Sprite		 x 101 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 105 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 109 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 114 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 1.7 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 8.3 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 118 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 1.7 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 8.3 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 122 y 100 w 4 h 16 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 13  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 14.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 1.7 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 8.3 orientation.x 0 orientation.y 0 Index 4 END
	END
	RenderDepth			 1
	SpriteScale			 1.2
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 CarPartsTowTruckSkin
	Width				 2
	Height				 6
	MaxStackSize		 -1
	NumSlots			 5
	NumSprites			 6
	BEGIN	Sprite		 x 101 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 105 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 109 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 114 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 118 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	BEGIN	Sprite		 x 122 y 116 w 4 h 12 RotateType 0 TopAligned false
		BEGIN	Marker	 x 2  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 0.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.5  y 10.4  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN Marker	 x 2 y 2 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 4 END
	END
	RenderDepth			 1
	SpriteScale			 1.1
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Window
	Width				 2
	Height				 2
	RenderDepth			 4
	Properties			 DontAvoid
	Properties			 Sellable
	BEGIN	Sprite		 x 61 y 123 w 4 h 4 RotateType 4 TopAligned false END
	SpriteScale			 1
	Properties			 Vehicle
	WorkGroup			 LimoRepair
	Properties			 Scripted
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2
	Width				 2
	Height				 4
	RenderDepth			 1
	NumSprites			 5
	NumSlots			 2
	BEGIN	Sprite		 x 41 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.75  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
	END
	BEGIN	Sprite		 x 45 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.75  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
	END
	BEGIN	Sprite		 x 49 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.75  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
	END
	BEGIN	Sprite		 x 53 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.75  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
	END
	BEGIN	Sprite		 x 57 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.75  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 3.25  y 6.14  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
	END
	SpriteScale			 1
	Properties			 Vehicle
	WorkGroup			 LimoRepair
	Properties			 Scripted
END

BEGIN Object
	Name				 Limo2Broken
	Price				 -1
	Width				 2
	Height				 3
	RenderDepth			 2
	NumSprites			 4
	BEGIN	Sprite		 x 41 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 45 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 49 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 53 y 120 w 4 h 7 RotateType 4 TopAligned false END
	SpriteScale			 1
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2OnFloor
    MoveSpeedFactor      0.800000
	Price				 -1
	Width				 2
	Height				 3
	RenderDepth			 0
	NumSlots			 1
	NumSprites			 4
	Properties			 DontAvoid
	AttachToWall		 false
	BEGIN	Sprite		 x 41 y 120 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 45 y 120 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 49 y 120 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 53 y 120 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END

	BEGIN	Sprite		 x 111 y 2 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 115 y 2 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 119 y 2 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 123 y 2 w 4 h 7 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END

	SpriteScale			 1
	Properties			 Scripted
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2OnCrane
	Price				 -1
	Width				 2
	Height				 3
	RenderDepth			 4
	NumSprites			 4
	Properties			 DontAvoid
	BEGIN	Sprite		 x 41 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 45 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 49 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 53 y 120 w 4 h 7 RotateType 4 TopAligned false END
	SpriteScale			 1
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2Engine
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 2
	NumSprites			 2
	Properties			 DontAvoid
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2EngineInRack
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 2
	NumSprites			 2
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2EngineInCar
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 2
	NumSprites			 2
	Properties			 DontAvoid
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2EngineInLessonCar
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 2
	NumSprites			 2
	Properties			 DontAvoid
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2EngineOnTruck
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 4
	NumSprites			 2
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2EngineOnCrane
	Width				 1
	Height				 1
	Toughness			 1.0000
	RenderDepth			 4
	NumSprites			 2
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 23 y 123 w 2 h 2 RotateType 0 TopAligned false END
	BEGIN	Sprite		 x 23 y 125 w 2 h 2 RotateType 0 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2Lesson
    MoveSpeedFactor      0.800000
	Toughness			 15.0000
	RenderDepth			 0
	Width				 2
	Height				 2
	NumSlots			 1
	Properties			 DontAvoid
	Properties			 Scripted
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 111 y 10 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 1.8725 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 115 y 10 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 1.8725 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 119 y 10 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 1.8725 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 123 y 10 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 1.8725 orientation.x 0 orientation.y 0 Index 0 END
	END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2Repaired
    MoveSpeedFactor      0.800000
	Price				 -1
	Width				 2
	Height				 3
	RenderDepth			 1
	NumSprites			 4
	BEGIN	Sprite		 x 41 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 45 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 49 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 53 y 120 w 4 h 7 RotateType 4 TopAligned false END
	SpriteScale			 1
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2RepairedOnRoad
    MoveSpeedFactor      0.800000
	Price				 -1
	Width				 2
	Height				 4
	RenderDepth			 1
	NumSprites			 4
	NumSlots			 1
	BEGIN	Sprite		 x 41 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 45 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 49 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	Sprite		 x 53 y 120 w 4 h 8 RotateType 4 TopAligned false
		BEGIN Marker	 x 2 y 5 orientation.x 0 orientation.y 0 Index 0 END
	END
	SpriteScale			 1
	Properties			 Scripted
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END
#		BEGIN Marker	 x 3.9 y 5.5 orientation.x 0 orientation.y 0 Index 0 END





BEGIN Object
	Name				 Limo2Papers
	Price				 -1
	RenderDepth			 0
	Properties			 Sellable
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2BoothOrder
	Price				 -1
	RenderDepth			 1
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2RepairPapers
	Price				 -1
	MaxStackSize		 10
	Properties			 Sellable
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2RepairPapersCopy
	Price				 -1
	RenderDepth			 1
	MaxStackSize		 10
	Properties			 Sellable
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill1
	Price				 -1000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill2
	Price				 -2000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill3
	Price				 -3000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill4
	Price				 -4000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill5
	Price				 -5000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill6
	Price				 -6000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill7
	Price				 -7000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill8
	Price				 -8000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill9
	Price				 -9000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Bill10
	Price				 -10000
	RenderDepth			 1
	Properties			 Sellable
	MaxStackSize		 10
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
	BEGIN	StackSprite	 x 39 y 122 w 2 h 2 RotateType 0 END
	Properties			 Material
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Equipment
	Name				 Limo2Receipt
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0
		BEGIN	Marker	 x 1 y 1.53125 orientation.x 0 orientation.y 0 Index 0 END
	END
    Scale                0.600000
	Properties			 NoImport
END

BEGIN Equipment
    Name                 ExpensiveLimo2Bill
	BEGIN	Sprite		 x 35 y 122 w 2 h 2 RotateType 0 END
    Scale                0.600000
    Properties           Luxuries
	Properties			 Smelly
	Properties			 NoImport
END

BEGIN Equipment
    Name                 DriverLicence
	BEGIN	Sprite		 x 28 y 126 w 1 h 1 RotateType 0 END
    Scale                0.600000
    Properties           Luxuries
	Properties			 Smelly
	Properties			 NoImport
END

BEGIN Equipment
    Name                 SprayPainter
	BEGIN	Sprite		 x 29 y 125 w 2 h 2 RotateType 0
		BEGIN	Marker	 x 1 y 1.53125 orientation.x 0 orientation.y 0 Index 0 END
	END
    Scale                0.600000
    Properties           Metal
	Properties			 Smelly
	Properties			 NoImport
END

BEGIN Equipment
    Name                 Wrench
	BEGIN	Sprite		 x 28 y 123 w 2 h 2 RotateType 0
		BEGIN	Marker	 x 1 y 1.53125 orientation.x 0 orientation.y 0 Index 0 END
	END
    Scale                0.600000
    Properties           Metal
	Properties			 Smelly
	Properties			 NoImport
END



BEGIN Object
	Name				 GantryCrane2Spawner
	Price				 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Entity
	Properties			 Staff
END

BEGIN Object
	Name				 GantryCrane2SpawnerCentreNormal
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerCentreTall
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftNormal
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftWide
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftTall
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightNormal
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightWide
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightTall
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END



BEGIN Object
	Name				 GantryCrane2SpawnerCentreNormalDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerCentreTallDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftNormalDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftWideDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerLeftTallDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightNormalDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightWideDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2SpawnerRightTallDouble
	Price				 -1
	ConstructionTime	 -1
	RenderDepth			 7
	Width				 2
	Height				 2
	Properties			 BlockMovement
	Properties			 Sellable
	Properties			 Scripted
	NumSprites			 3
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END






BEGIN Object
	Name				 Limo2Preview
	Price				 -1
	Width				 2
	Height				 4
	RenderDepth			 0
	AttachToWall		 false
	Properties			 Sellable
	Group				 StaticObject
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Scripted
	MadeOf				 Composite
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 3
	BEGIN	Sprite		 x 41 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 53 y 120 w 4 h 7 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 10 y 119 w 4 h 8 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Entity
END

BEGIN Object
	Name				 Limo2LessonPreview
	Price				 -1
	Width				 2
	Height				 2
	RenderDepth			 0
	AttachToWall		 false
	Properties			 Sellable
	Group				 StaticObject
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Scripted
	MadeOf				 Composite
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	BEGIN	Sprite		 x 111 y 10 w 4 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 123 y 10 w 4 h 4 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Entity
END

BEGIN Object
	Name				 GantryCrane2
	Toughness			 15.0000
	RenderDepth			 6
	Height				 1
	Properties			 DontAvoid
	Properties			 Scripted
	NumSprites			 2
	NumSlots			 2
	BEGIN	Sprite		 x 66 y 76 w 44 h 2 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0 y 0.5 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 44 y 0.5 orientation.x 0 orientation.y 0 Index 1 END
	END
	BEGIN	Sprite		 x 66 y 76 w 32 h 2 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0 y 0.5 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 32 y 0.5 orientation.x 0 orientation.y 0 Index 1 END
	END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryCrane2Preview
	RenderDepth			 1
	Height				 1
	NumSprites			 2
	Properties			 Sellable
	BEGIN	Sprite		 x 66 y 76 w 44 h 2 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 66 y 76 w 32 h 2 RotateType 4 TopAligned false END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2RailLeft
	Toughness			 15.0000
	RenderDepth			 0
	Width				 1
	Properties			 DontAvoid
	NumSprites			 2
	BEGIN	Sprite		 x 127 y 15 w 1 h 19 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 127 y 55 w 1 h 29 RotateType 4 TopAligned false END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryCrane2RailRight
	Toughness			 15.0000
	RenderDepth			 0
	Width				 1
	NumSlots			 8
	Properties			 DontAvoid
	NumSprites			 2
	BEGIN	Sprite		 x 127 y 15 w 1 h 19 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 127 y 55 w 1 h 29 RotateType 4 TopAligned false END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryRoadGate2Preview
	RenderDepth			 5
	Width				 1
	Properties			 Sellable
	BEGIN Sprite		 x 33 y 107 w 4 h 2 RotateType 1 END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryRail2Preview
	RenderDepth			 0
	Width				 1
	Properties			 Sellable
	NumSprites			 2
	BEGIN	Sprite		 x 127 y 15 w 1 h 19 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 127 y 55 w 1 h 29 RotateType 4 TopAligned false END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 GantryCrane2Wheel
	Toughness			 15.0000
	RenderDepth			 7
	Height				 2
	NumSlots			 1
	NumSprites			 2
	Properties			 DontAvoid
	BEGIN	Sprite		 x 31 y 119 w 2 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 1 y 2.75 orientation.x 1.0 orientation.y 0.0 Index 0 END
	END
	BEGIN	Sprite		 x 31 y 123 w 2 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 1 y 0.75 orientation.x -1.0 orientation.y 0.0 Index 0 END
	END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryCrane2Hook
	Toughness			 15.0000
	RenderDepth			 7
	Width				 2
	Height				 2
	NumSlots			 3
	NumSprites			 3
	Properties			 DontAvoid
	Properties			 Scripted
	BEGIN	Sprite		 x 18 y 119 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 4 orientation.x 0.0 orientation.y 0.0 Index 0 END
		BEGIN	Marker	 x 1.484375 y 1.5 orientation.x 0.0 orientation.y 0.0 Index 1 END
		BEGIN	Marker	 x 2 y 2.25 orientation.x 0.0 orientation.y 0.0 Index 2 END
	END
	BEGIN	Sprite		 x 22 y 119 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 4 orientation.x 0.0 orientation.y 0.0 Index 0 END
		BEGIN	Marker	 x 2.484375 y 1.5 orientation.x 0.0 orientation.y 0.0 Index 1 END
		BEGIN	Marker	 x 2 y 2.25 orientation.x 0.0 orientation.y 0.0 Index 2 END
	END
	BEGIN	Sprite		 x 26 y 119 w 4 h 4 RotateType 4 TopAligned false
		BEGIN	Marker	 x 2 y 4 orientation.x 0.0 orientation.y 0.0 Index 0 END
		BEGIN	Marker	 x 2.484375 y 1.5 orientation.x 0.0 orientation.y 0.0 Index 1 END
		BEGIN	Marker	 x 2 y 2.25 orientation.x 0.0 orientation.y 0.0 Index 2 END
	END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
    Name				 GantryCrane2PaintCabin
    Width				 2
    Height				 4
	BEGIN	Sprite		 x 10 y 119 w 4 h 8 RotateType 4 TopAligned false END
    Toughness			 10.000
	RenderDepth			 4
	WorkGroup			 LimoRepair
	Properties			 DontAvoid
	Properties			 Utility
	Properties			 Wired
	MadeOf				 Composite
	AttachToWall		 false
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryCrane2Booth
	MoveSpeedFactor		 0.500000
	Toughness			 150.0000
	RenderDepth			 1
	Width				 1
	Height				 1
	NumSlots			 3
	NumSprites			 2
	Properties			 Processor
	Properties			 Scripted
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 18 y 124 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 2 END
	END
	BEGIN	Sprite		 x 20 y 124 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 2 END
	END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 GantryCrane2BoothPreview
	Price				 -1
	RenderDepth			 1
	Width				 1
	Height				 1
	NumSlots			 3
	NumSprites			 2
	Properties			 Sellable
	Group				 StaticObject
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Scripted
	MadeOf				 Composite
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Processor
	Properties			 Scripted
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 18 y 124 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 2 END
	END
	BEGIN	Sprite		 x 20 y 124 w 2 h 3 RotateType 4
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 1 y 1.5 orientation.x 1 orientation.y 0 Index 2 END
	END
	Research			 LimoRepairShop
	Properties			 Entity
END

BEGIN Object
	Name				 CarPartsRack2
    MoveSpeedFactor      0.800000
	Toughness			 90
	NumSlots			 8
	RenderDepth			 0
	Width				 4
	Height				 2
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 34 y 119 w 6 h 3 RotateType 4 TopAligned false
		BEGIN	Marker	 x 0.85 y 1.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 2.25 y 1.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 3.75 y 1.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker	 x 5.15 y 1.75 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN	Marker	 x 0.7 y 0.25 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN	Marker	 x 2.15 y 0.25 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN	Marker	 x 3.65 y 0.25 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN	Marker	 x 5.15 y 0.25 orientation.x 0 orientation.y 0 Index 7 END
	END
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 CarPartsRack2Preview
	Price				 -1
	RenderDepth			 0
	Width				 4
	Height				 2
	AttachToWall		 false
	Properties			 Sellable
	Group				 StaticObject
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Scripted
	MadeOf				 Composite
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 2
	BEGIN	Sprite		 x 34 y 119 w 6 h 3 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 34 y 119 w 6 h 3 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
	Properties			 Entity
END

BEGIN Object
	Name				 Limo2ServiceDesk
	Toughness			 15.0000
    MoveSpeedFactor      0.400000
	RenderDepth			 0
	Width				 2
	NumSlots			 2
	BEGIN	Sprite		 x 115 y 76 w 4 h 2 RotateType 1 TopAligned false
		BEGIN	Marker	 x 2 y 0.1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 2 y 1.9 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 6 y 1.9 orientation.x 0 orientation.y -1 Index 0 END
		BEGIN	Marker	 x 6 y 0.1 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 8.1 y 0 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 9.9 y 0 orientation.x -1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 10.1 y 0 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 11.9 y 0 orientation.x -1 orientation.y 0 Index 1 END
	END
	Properties			 Scripted
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Uncloneable
END

BEGIN Object
	Name				 Limo2ServiceDeskPreview
    Price                -1
	MadeOf				 Composite
	Group				 StaticObject
	Properties			 StaticObject
	Properties			 BlockMovement
	Properties			 Sellable
	MadeOf				 Composite
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	NumSprites			 4
	SpriteScale			 0.5
	BEGIN	Sprite		 x 115 y 76 w 4 h 2 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 119 y 76 w 4 h 2 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 123 y 74 w 2 h 4 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 125 y 74 w 2 h 4 RotateType 4 TopAligned false END
	ToolbarSprite		 ShopFrontToolbar
	Properties			 Scripted
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
	Properties			 Entity
END

BEGIN Object
    Name                 Limo2FilingCabinet
	Toughness			 15.0000
    MoveSpeedFactor      0.800000
    RenderDepth          2
	NumSlots			 3
	Properties			 Processor
	BEGIN	Sprite		 x 33 y 124 w 2 h 3 RotateType 3 TopAligned false
		BEGIN	Marker	 x 1 y 0.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 1 y 0.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 1 y 0.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN	Marker	 x 3 y 0.6 orientation.x 0 orientation.y -1 Index 0 END
		BEGIN	Marker	 x 3 y 0.6 orientation.x 0 orientation.y -1 Index 1 END
		BEGIN	Marker	 x 3 y 0.6 orientation.x 0 orientation.y -1 Index 2 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x 1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x 1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x 1 orientation.y 0 Index 2 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x -1 orientation.y 0 Index 0 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x -1 orientation.y 0 Index 1 END
		BEGIN	Marker	 x 5 y 0.75 orientation.x 1 orientation.y 0 Index 2 END
	END
	WorkGroup			 LimoRepair
	Research			 LimoRepairShop
    ToolbarSprite        FilingCabinetToolbar
	Properties			 Uncloneable
	GroundBaseOveride	 0
END

BEGIN Object
    Name                 Limo2FilingCabinetPreview
    Price                -1
    RenderDepth          2
	NumSlots			 3
    AttachToWall         true
    Group                StaticObject
	Properties			 BlockMovement
	Properties			 Sellable
    BlockedBy            Wall
	Properties			 Processor
	Properties			 Scripted
	WorkGroup			 LimoRepair
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
	NumSprites			 4
	BEGIN	Sprite		 x 33 y 124 w 2 h 3 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 35 y 124 w 2 h 3 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 37 y 124 w 2 h 3 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 39 y 124 w 2 h 3 RotateType 4 TopAligned false END
    MadeOf               HollowMetal
    ToolbarSprite        FilingCabinetToolbar
	Research			 LimoRepairShop
    Properties           StaticObject
	Properties			 Entity
END



BEGIN Room
    Name RoomDivider8
    Research             LimoRepairShop
END




BEGIN Room
	Name				 Limo2WaitingRoom
	Research			 LimoRepairShop
	WorkGroup			 LimoRepair
	Properties			 RequiresSector
	BEGIN Contraband	 Id		DriverLicence	END
END

BEGIN Room
	Name				 LimoGarage2
	Research			 LimoRepairShop
	Properties			 PrisonersCanWork
	Properties			 RequiresSector
	Qualification		 Limo2RepairPractical
	WorkGroup			 LimoRepair
    BEGIN LikelyObject	 Id		Limo2ServiceDesk    END
    BEGIN LikelyObject	 Id		Limo2FilingCabinet  END
	BEGIN Contraband	 Id		ExpensiveLimo2Bill	END
	BEGIN Contraband	 Id		Wrench			END
	BEGIN Contraband	 Id		SprayPainter	END
	BEGIN Contraband	Id		Screwdriver		END
	BEGIN Contraband	Id		Hammer			END
	BEGIN Contraband	Id		Drill			END
END




BEGIN Object
	Name				 CarMechanic2
	Properties			 Entity
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	Price				 -500
	Upkeep				 -150
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 RoomSpecific
	Equipment			 Screwdriver
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 1 y 119 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 121 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 123 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 125 w 2 h 2 RotateType 1 END
	SpriteVariants		 4
	Research			 LimoRepairShop
	Properties			 Staff
	Properties			 StaffNeeds
	Properties			 DefaultBehaviour
	HangOutRoom			 LimoGarage2
END

BEGIN Object
	Name				 CraneOperator2
	Properties			 Entity
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	Price				 -500
	Upkeep				 -150
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 RoomSpecific
	Equipment			 Screwdriver
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 25 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 106 w 2 h 2 RotateType 1 END
	SpriteVariants		 4
	Research			 LimoRepairShop
	Properties			 Staff
	Properties			 StaffNeeds
	Properties			 DefaultBehaviour
	HangOutRoom			 LimoGarage2
END

BEGIN Object
	Name				 TowTruck2Driver
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 103 y 98 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 TowTruck2DriverMilitary
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	Equipment			 Screwdriver
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 1 y 106 w 2 h 2 RotateType 1 END
	Properties			 Staff
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver0
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver1
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver2
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver3
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver4
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver5
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver6
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver7
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver8
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver9
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver10
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
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	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver11
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
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	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver12
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
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	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver13
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
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	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver14
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
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	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2Driver15
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	WorkGroup			 LimoRepair
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
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	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Limo2DriverLeaving
	Toughness			 10.0000
	RenderDepth			 3
	ViewRange			 12
	BlockedBy			 Wall
	BlockedBy			 StaticObject
	BlockedBy			 UtilityStation
	Properties			 Entity
	BEGIN	Sprite		 x 9 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 106 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 108 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 110 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 112 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 114 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 1 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 9 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 17 y 116 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 25 y 116 w 2 h 2 RotateType 1 END

	BEGIN	Sprite		 x 57 y 15 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 17 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 57 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 49 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 41 y 23 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 19 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 21 w 2 h 2 RotateType 1 END
	BEGIN	Sprite		 x 33 y 23 w 2 h 2 RotateType 1 END

	SpriteVariants		 35
	Properties			 Staff
	Properties			 DoesNotTire
	Properties			 DefaultBehaviour
	HangOutRoom			 Limo2WaitingRoom
	Research			 LimoRepairShop
END

BEGIN Object
	Name				 Nr1
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 1 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr2
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 2 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr3
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 3 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr4
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 4 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr5
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 5 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr6
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 6 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr7
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 7 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr8
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 8 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr9
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 9 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr10
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 11 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr11
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 12 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr12
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 13 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr13
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 14 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr14
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 15 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr15
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 16 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 Nr16
	Width				 1
    ConstructionTime	 -1
    Toughness            20.0000
    Price				 -1
	Properties           Sellable
	Properties			 DontAvoid
	Research			 LimoRepairShop
    Properties           CanPlaceOnRoad
	RenderDepth			 2
	SpriteScale			 0.25
	BEGIN	Sprite		 x 17 y 127 w 1 h 1 RotateType 0 END
END

BEGIN Object
	Name				 FoundationChecker
	RenderDepth			 5
	Width				 2
	Height				 2
	Properties			 Sellable
	NumSprites			 2
	BEGIN	Sprite		 x 26 y 123 w 2 h 2 RotateType 4 TopAligned false END
	BEGIN	Sprite		 x 26 y 125 w 2 h 2 RotateType 4 TopAligned false END
	Research			 LimoRepairShop
END


# # #
#
#  End Limo Garage 2.1
#
# # #



# =============================================================================
# Emergency Call-out
# =============================================================================

BEGIN Object
	Name				 CalloutStationTruck
	Width				 2
	MaxStackSize		 -1
	NumSlots			 8
	BEGIN Sprite		 x 122 y 54 w 4 h 4 RotateType 4 TopAligned true
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 5  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 6  END
		BEGIN	Marker	 x 2  y 2	orientation.x 0.0000000	orientation.y 0.0000000	 Index 7  END
	END
	RenderDepth			 0
	SpriteScale			 1.1
	Properties			 Vehicle
	Properties			 Scripted
END

BEGIN Callout
	Name				 FireEngine
	Cost				 -100
	MaxNumber			 9
	Vehicle				 CalloutStationTruck
	Entity				 Fireman
	NumEntities			 8
	Sprite				 EmergencyFireEngine
END

BEGIN Callout
	Name				 RiotPolice
	Cost				 -100
	MaxNumber			 9
	Vehicle				 CalloutStationTruck
	Entity				 RiotGuard
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END

BEGIN Callout
	Name				 ArmedPolice
	Cost				 -100
	MaxNumber			 9
	Vehicle				 CalloutStationTruck
	Entity				 ArmedGuard
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END

BEGIN Callout
	Name				 Paramedics
	Cost				 -100
	MaxNumber			 9
	Vehicle				 CalloutStationTruck
	Entity				 Paramedic
	NumEntities			 8
	Sprite				 EmergencyParamedics
END

BEGIN Callout
	Name				 Troops
	Cost				 -100
	MaxNumber			 9
	Vehicle				 CalloutStationTruck
	Entity				 Soldier
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END

BEGIN Callout
	Name				 Chinook2Firebrigade
	Cost				 -250
	MaxNumber			 9
	Vehicle				 Chinook2
	Entity				 Fireman
	NumEntities			 8
	Sprite				 EmergencyFireEngine
END

BEGIN Callout
	Name				 Chinook2Paramedics
	Cost				 -250
	MaxNumber			 9
	Vehicle				 Chinook2
	Entity				 Paramedic
	NumEntities			 8
	Sprite				 EmergencyParamedics
END

BEGIN Callout
	Name				 Chinook2Orderly
	Cost				 -250
	MaxNumber			 9
	Vehicle				 Chinook2
	Entity				 Orderly
	NumEntities			 8
	Sprite				 EmergencyParamedics
END

BEGIN Callout
	Name				 Chinook2RiotGuards
	MaxNumber			 9
	Cost				 -250
	Vehicle				 Chinook2
	Entity				 RiotGuard
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END

BEGIN Callout
	Name				 Chinook2ArmedGuards
	MaxNumber			 9
	Cost				 -250
	Vehicle				 Chinook2
	Entity				 ArmedGuard
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END

BEGIN Callout
	Name				 Chinook2ParaTroopers
	MaxNumber			 9
	Cost				 -2500
	Vehicle				 Chinook2
	Entity				 Soldier
	NumEntities			 8
	Sprite				 EmergencyRiotPolice
END



# # #
#
#  Begin Many Materials 2.0
#
# # #

#---Construction Material for all floors

BEGIN Object
	Name				 FloorMaterial
	MaxStackSize		 120
	Price				 -5
	Sprite				 StackBrick
	Properties			 Material
END
#	Teleportable		 true

BEGIN Object     
    Name                 Brick  
    Toughness            1.00000  
    MaxStackSize         20  
    Teleportable         true  
    Price                -10  
    RenderDepth          1  
    Sprite               Brick  
    StackSprite          StackBrick
    Properties           Material
END

#---

BEGIN Material
	Name				 MenuMetro
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 39 y 31	 END
END

BEGIN Material
	Name				 MetroFloor
	ConstructionTime	 0
	MoveCost			 0.100000
    SoftEdged            -1
	VersionAdded		 1000
    BEGIN Sprite0    	 x 35 y 61  END
END

BEGIN Material
	Name				 MenuWater
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 10  y 30	 END
END

BEGIN Material
	Name				 BorderWater
	ConstructionTime	 0
	SpriteType			 RandomArea
	MoveCost			 0.100000
	IndoorOutdoor		 1
	SoftEdged			 1
	NumSprites			 2
	BEGIN Sprite0		 x 0  y 26	END
	BEGIN Sprite1		 x 6  y 1  END
END

BEGIN Material
	Name				 Water
	ConstructionTime	 0
	Price				 -5
	SpriteType			 RandomArea
	BlockMovement		 true
	MoveCost			 0.100000
	SoftEdged			 1
	IndoorOutdoor		 1
	InAccessible		 true
	NumSprites			 2
	BEGIN Sprite0		 x 0 y 26 END
	BEGIN Sprite1		 x 6 y 1 END
END

BEGIN Material   
    Name                 GrassWaterCornerFloor  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 36 y 23  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 GrassWaterCornerFloor1  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 37 y 23  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 GrassWaterCornerFloor2 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 39 y 23  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 GrassWaterCornerFloor3 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 38 y 23  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SandWaterCornerFloor  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 36 y 7  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SandWaterCornerFloor1  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 37 y 7  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SandWaterCornerFloor2 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 39 y 7  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SandWaterCornerFloor3 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1 
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 38 y 7  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 DirtWaterCornerFloor  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 36 y 11  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 DirtWaterCornerFloor1  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 37 y 11  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 DirtWaterCornerFloor2 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 39 y 11  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 DirtWaterCornerFloor3 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 38 y 11  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 LongGrassWaterCornerFloor  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 36 y 15  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 LongGrassWaterCornerFloor1  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 37 y 15  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 LongGrassWaterCornerFloor2 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 39 y 15  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 LongGrassWaterCornerFloor3 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 38 y 15  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SnowWaterCornerFloor  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 36 y 19  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SnowWaterCornerFloor1  
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 37 y 19  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SnowWaterCornerFloor2 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 39 y 19  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material   
    Name                 SnowWaterCornerFloor3 
    ConstructionTime     1.00000  
    MoveCost             0.70000  
	IndoorOutdoor        1
	ObjectRequired		 FloorMaterial
    SoftEdged            -1  
    Inaccessible		 true
    SpriteType           AlignedArea
    NumSprites           2
	BEGIN Sprite0    	 x 38 y 19  END
	BEGIN Sprite1    	 x 1  y 1  END
END

BEGIN Material
	Name				 Road
	ConstructionTime	 0
	MoveCost			 0.80000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 RoadMarkings
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0		 x 19 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadMarkingsLeft
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 17 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadMarkingsRight
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 18 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossing
	ConstructionTime	 0
	MoveCost			 1.30000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 17  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossingLeft
	ConstructionTime	 0
	MoveCost			 1.30000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 19  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossingRight
	ConstructionTime	 0
	MoveCost			 1.30000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 20  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 Snow
	ConstructionTime	 0
	MoveCost			 0.70000
	SoftEdged			 1
	IndoorOutdoor		 1
	InAccessible		 true
	ObjectRequired		 FloorMaterial
	SpriteType			 AlignedArea
	VersionAdded		200
	NumSprites			 2
	BEGIN Sprite0		x 46  y 34	END
	BEGIN Sprite1		x 5	 y 2  END
END

BEGIN Material
	Name				 PavingStone
	ConstructionTime	 0
	MoveCost			 1.30000
	SoftEdged			 0
	IndoorOutdoor		 1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 ConcreteTiles
	ConstructionTime	 0
	MoveCost			 1.30000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 10  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 ConcreteFloor
	MoveCost			 1.30000
	SoftEdged			 1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 20  y 6	END
	BEGIN Sprite1	 x 5  y 2  END
END
#	 IndoorOutdoor		  2

BEGIN Material
	Name				 Gravel
	ConstructionTime	 0
	MoveCost			 0.700000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	SpriteOverlayScale	 3
	NumSprites			 2
	BEGIN Sprite0	 x 20  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 Mud
	ConstructionTime	 0
	MoveCost			 0.700000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 GrassTurf
	SpriteType			 RandomArea
	SpriteOverlayScale	 4
	NumSprites			 2
	BEGIN Sprite0	 x 25  y 8	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 Stone
	ConstructionTime	 0
	IndoorOutdoor		 1
	ObjectRequired		 FloorMaterial
	SpriteType			 AlignedArea
	NumSprites			 2
	BEGIN Sprite0	 x 25  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 WoodenFloor
	ConstructionTime	 0
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 0  y 6  END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 CeramicFloor
	ConstructionTime	 0
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 5  y 6  END
	BEGIN Sprite1	 x 4  y 2  END
END

BEGIN Material
	Name				 MosaicFloor
	ConstructionTime	 0
	MoveCost			 1.30000
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 10  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 MetalFloor
	ConstructionTime	 0
	MoveCost			 1.30000
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 8	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 MarbleTiles
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 8	END
END

BEGIN Material
	Name				 WhiteTiles
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 9	END
END

BEGIN Material
	Name				 FancyTiles
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 AlignedArea
	NumSprites			 2
	BEGIN Sprite0	 x 20  y 8	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 NewIronFloor
	ConstructionTime	 0
	MoveCost			 2.000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	VersionAdded		200
	BEGIN Sprite0	 x 32  y 56	 END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 NewCargoFloor
	ConstructionTime	 0
	MoveCost			 2.000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	VersionAdded		200
	BEGIN Sprite0	 x 32  y 60	 END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 RoadMarkerTile
	ConstructionTime	 -1
	BlockMovement		 true
	SoftEdged			 -1
	VersionAdded		200
	BEGIN Sprite0	 x 10  y 6	END
END

BEGIN Material
	Name				 RoadGate2Wall
	ConstructionTime	 -1
	BlockMovement		 true
	SoftEdged			 -1
	BEGIN Sprite0	 x 10  y 6	END
END

BEGIN Material
	Name				 TTFloorA
	ConstructionTime	 -1
	SoftEdged			 -1
	SpriteType			 RandomArea
	NumSprites			 2
	VersionAdded		200
	BEGIN Sprite0		 x 32 y 58	END
	BEGIN Sprite1		 x 4  y 2  END
END

BEGIN Material
	Name				 TTFloorB
	ConstructionTime	 -1
	BlockMovement		 true
	SoftEdged			 -1
	VersionAdded		200
	BEGIN Sprite0	 x 36  y 59	 END
END

BEGIN Material
	Name				 NewCheckeredFloor
	ConstructionTime	 0
	MoveCost			 2.000000
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	VersionAdded		200
	BEGIN Sprite0	 x 32  y 62	 END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 ConcreteWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	SpriteType			 Linked
	NumSprites			 18
	BEGIN Sprite0	 x 1  y 2  END
	BEGIN Sprite1	 x 0  y 2  END
	BEGIN Sprite2	 x 1  y 1  END
	BEGIN Sprite3	 x 0  y 1  END
	BEGIN Sprite4	 x 1  y 2  END
	BEGIN Sprite5	 x 2  y 1  END
	BEGIN Sprite6	 x 2  y 0  END
	BEGIN Sprite7	 x 3  y 0  END
	BEGIN Sprite8	 x 3  y 1  END
	BEGIN Sprite9	 x 0  y 0  END
	BEGIN Sprite10	 x 1  y 1  END
	BEGIN Sprite11	 x 1  y 0  END
	BEGIN Sprite12	 x 1  y 1  END
	BEGIN Sprite13	 x 4  y 2  END
	BEGIN Sprite14	 x 4  y 0  END
	BEGIN Sprite15	 x 5  y 2  END
	BEGIN Sprite16	 x 4  y 1  END
	BEGIN Sprite17	 x 6  y 2  END
END

BEGIN Material
	Name				 NewBarredWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 false
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Steel
	SpriteType			 Connected
	NumSprites			 1
	VersionAdded		 200
	BEGIN Sprite0		 x 0  y 36	END
END

BEGIN Material
	Name				 cinderbwall
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 8  y 12	END
END

BEGIN Material
	Name				 NewBBlockWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	VersionAdded		 200
	BEGIN Sprite0		 x 0  y 32	END
END

BEGIN Material
	Name				 NewTiledWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	SpriteType			 Connected
	Properties			 IsFoundationWall
	NumSprites			 1
	VersionAdded		 200
	BEGIN Sprite0		 x 0  y 44	END
END

BEGIN Material
	Name				 PaddedWall
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 8	END
END

BEGIN Material
	Name				 WoodenWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 8	END
END

BEGIN Material
	Name				 PoWPerimeterWall
	ConstructionTime	 5.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.100000
	SoftEdged			 -1
	ObjectRequired		 Brick
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 4	END
END

BEGIN Material
	Name				 ConcreteWallLowSec
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 12	 END
END

BEGIN Material
	Name				 ConcreteWallMedSec
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 16	 END
END

BEGIN Material
	Name				 ConcreteWallMaxSec
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 20	 END
END

BEGIN Material
	Name				 ConcreteWallSuperMaxSec
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 24	 END
END

BEGIN Material
	Name				 ConcreteWallProtCus
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 28 END
END

BEGIN Material
	Name				 ConcreteWallDeathRow
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 20 END
END

BEGIN Material
	Name				 ConcreteWallDirt
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 12 END
END

BEGIN Material
	Name				 ConcreteWallBrownStrike
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 16 END
END

BEGIN Material
	Name				 ConcreteWallBlackRust
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 24 END
END

BEGIN Material
	Name				 ConcreteWallBrownRust
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 28 END
END

BEGIN Material
	Name				 MenuLimoWall
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 32  y 0	 END
END

BEGIN Material
	Name				 Limo2Wall
	ConstructionTime	 0
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 8  y 12	END
END

BEGIN Material
	Name				 Limo2WallBrick
	ConstructionTime	 0
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 8  y 8  END
END

BEGIN Material
	Name				 Limo2WallConcrete
	ConstructionTime	 0
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 0  y 0  END
END

BEGIN Material
	Name				 Limo2WallBrownStrike
	ConstructionTime	 0
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 16 END
END

BEGIN Material
	Name				 Limo2WallPavedFence
	ConstructionTime	 0
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 28	 END
END

BEGIN Material
	Name				 Limo2WallTiledFence
	ConstructionTime	 0
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 24	 END
END

BEGIN Material
	Name				 MenuCompost
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 13  y 29	 END
END

BEGIN Material
	Name				 Farmland
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SoftEdged			 1
	IndoorOutdoor		 1
	SpriteOverlayScale	 5
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN	Sprite0		 x 25 y 8 END
	BEGIN	Sprite1		 x 5 y 2 END
END

BEGIN Material
	Name				 WaterStable
	ConstructionTime	 0
	SpriteType			 RandomArea
	BlockMovement		 true
	MoveCost			 0.070000
	Price				 -5
	SoftEdged			 1
	NumSprites			 2
	BEGIN Sprite0		 x 0 y 26 END
	BEGIN Sprite1		 x 6 y 1 END
END

BEGIN Material
	Name				 PavedBushFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 15  y 12	 END
END

BEGIN Material
	Name				 PavedFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 28	 END
END

BEGIN Material
	Name				 SandFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 12	 END
END

BEGIN Material
	Name				 GravelFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 20	 END
END

BEGIN Material
	Name				 SnowFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 0	 END
END

BEGIN Material
	Name				 WaterFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1 
	BlendIntoScale       0.7
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 16	 END
END

BEGIN Material
	Name				 GrassFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 15  y 16	 END
END

BEGIN Material
	Name				 LongGrassFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 4	 END
END

BEGIN Material
	Name				 StoneBushFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 46  y 8	 END
END

BEGIN Material
	Name				 TiledBushFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 0	END
END

BEGIN Material
	Name				 TiledFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 24	 END
END

BEGIN Material
	Name				 JailFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -10
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 6  y 27	END
END

BEGIN Material
	Name				 JailWall
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.100000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 32  y 4	END
END

BEGIN Material
	Name				 GlassWall
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.100000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	Properties			 IsFoundationWall
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 39  y 0	END
END

BEGIN Material
	Name				 BurntWall
	ConstructionTime	 -1.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	Properties			 IsFoundationWall
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 MenuCemetery
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 10  y 31	 END
END

BEGIN Material
	Name				 GraveHole
	ConstructionTime	 -1
	Price				 -1
	SoftEdged			 0
	SpriteType			 RandomArea
	MoveCost			 1.000000
	NumSprites			 2
	BEGIN Sprite0	 x 12  y 6	 END
	BEGIN Sprite1	 x 3  y 2  END
END

BEGIN Material
	Name				 CemeteryPavingStone
	ConstructionTime	 0
	MoveCost			 2.00000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 CemeteryStone
	ConstructionTime	 0
	IndoorOutdoor		 1
	SoftEdged			 1
	ObjectRequired		 FloorMaterial
	SpriteType			 AlignedArea
	NumSprites			 2
	BEGIN Sprite0	 x 25  y 4	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 LongGrass
	ConstructionTime	 0
	MoveCost			 0.700000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 GrassTurf
	SpriteType			 RandomArea
	InAccessible		 true
	SpriteOverlayScale	 4
	NumSprites			 2
	BEGIN Sprite0	 x 25  y 6	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 MenuCarpet
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 31	END
END

BEGIN Material
	Name				 carpetOne
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 38  y 0	END
END

BEGIN Material
	Name				 carpetTwo
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 38  y 1	END
END

BEGIN Material
	Name				 carpetThree
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 38  y 2	END
END

BEGIN Material
	Name				 carpetFour
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 38  y 3	END
END

BEGIN Material
	Name				 FX2K_Tile10
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 9  y 11	END
END

BEGIN Material
	Name				 BlueCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 16	 END
END

BEGIN Material
	Name				 BlueCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 17	 END
END

BEGIN Material
	Name				 FX2K_Tile11
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 0  y 23	END
END

BEGIN Material
	Name				 LightBlueCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile12
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 23	END
END

BEGIN Material
	Name				 BlueCarpet3
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 15  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile6
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 11	END
END

BEGIN Material
	Name				 OrangeCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 24  y 8	END
END

BEGIN Material
	Name				 YellowCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 13  y 28	 END
END

BEGIN Material
	Name				 YellowCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 14	 END
END

BEGIN Material
	Name				 YellowCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile5
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 11	END
END

BEGIN Material
	Name				 RedCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 16	 END
END

BEGIN Material
	Name				 RedCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 17	 END
END

BEGIN Material
	Name				 FX2K_Tile14
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 31	END
END

BEGIN Material
	Name				 RedCarpet3
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 12  y 0	 END
END

BEGIN Material
	Name				 FX2K_Tile15
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 2  y 31	END
END

BEGIN Material
	Name				 GreenCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 14	 END
END

BEGIN Material
	Name				 GreenCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile7
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 6  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile8
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 11	END
END

BEGIN Material
	Name				 GreenCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 13  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile16
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 3  y 31	END
END

BEGIN Material
	Name				 BlackCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 12  y 15	 END
END

BEGIN Material
	Name				 BlackCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 16	END
END

BEGIN Material
	Name				 BlackCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 17	END
END

BEGIN Material
	Name				 WhiteCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 13	END
END

BEGIN Material
	Name				 WhiteCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 14	END
END

BEGIN Material
	Name				 WhiteCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 18	 END
END

BEGIN Material
	Name				 FX2K_Tile3
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 2  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile4
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 3  y 11	END
END

BEGIN Material
	Name				 MenuTiles
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 31	END
END

BEGIN Material
	Name				 VaultTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 33  y 0	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 PaddedTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 32  y 11	 END
END

BEGIN Material
	Name				 BlueTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 8  y 15	 END
END

BEGIN Material
	Name				 OrangeTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 6  y 15	 END
END

BEGIN Material
	Name				 YellowTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 9  y 15	 END
END

BEGIN Material
	Name				 RedTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 7  y 15	 END
END

BEGIN Material
	Name				 RoofTiles1
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 7  y 20	 END
	BEGIN Sprite1	 x 4  y 2  END
END

BEGIN Material
	Name				 RoofTiles2
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 7  y 22	 END
	BEGIN Sprite1	 x 4  y 2  END
END

BEGIN Material
	Name				 SalmonTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	NumSprites			 2
	MoveCost			 2.000000
	BEGIN Sprite0	 x 20  y 10	 END
	BEGIN Sprite1	 x 20  y 11	 END
END

BEGIN Material
	Name				 MetallTiles
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 11  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 DarkMetalFloor
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 33  y 2	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 GreyTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 4  y 15	 END
END

BEGIN Material
	Name				 BlackTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 5  y 15	 END
END

BEGIN Material
	Name				 MenuWood
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 30	END
END

BEGIN Material
	Name				 DarkWood
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 14  y 28	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 DarkParkett
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 24  y 14	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 FX2K_Tile13
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 20	END
END

BEGIN Material
	Name				 WoodLaminate
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	NumSprites			 2
	BEGIN Sprite0	 x 21  y 10	 END
	BEGIN Sprite1	 x 21  y 11	 END
END

BEGIN Material
	Name				 MenuMosaic
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 30	END
END

BEGIN Material
	Name				 BlackMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 23  y 8	END
END

BEGIN Material
	Name				 BrownMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 24  y 9	END
END

BEGIN Material
	Name				 GreyBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 22  y 12	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 BlueMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 24  y 16	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 RedBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 26  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 YellowBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 28  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GreenBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 30  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 WhiteBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 24  y 12	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 MenuStone
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 8  y 31	END
END

BEGIN Material
	Name				 StoneTiles
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 1.000000
	BEGIN Sprite0	 x 6  y 30	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 LooseStone
	ConstructionTime	 0
	MoveCost			 0.60000
	SoftEdged			 1
	IndoorOutdoor		 1
	Inaccessible		 true
	CanPlaceOnWater		 true
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	SpriteOverlayScale	 2
	NumSprites			 2
	BEGIN Sprite0	 x 30  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 Cobblestone
	ConstructionTime	 0
	IndoorOutdoor		 1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 1.000000
	BEGIN Sprite0	 x 30  y 8	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 FX2K_Tile9
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 8  y 11	END
END

BEGIN Material
	Name				 LinoleumFloor
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 17  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 KeramikFloor
	ConstructionTime	 0
	NumSprites			 2
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 15  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GraniteFloor
	ConstructionTime	 0
	NumSprites			 2
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 13  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END
BEGIN Material
	Name				 FX2K_Tile1
	ConstructionTime	 0
	SoftEdged			 -1
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 0  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile2
	ConstructionTime	 0
	SoftEdged			 -1
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 11	END
END

BEGIN Material
	Name				 MenuChinook
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 9  y 6	 END
END

BEGIN Material
	Name				 Heli_TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteOverlayScale	 2
	BEGIN Sprite0	 x 16  y 22	END
END

BEGIN Material
	Name				 Heli_TC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 22	END
END

BEGIN Material
	Name				 Heli_TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 22	END
END

BEGIN Material
	Name				 Heli_CL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 23	END
END

BEGIN Material
	Name				 Heli_CC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 23	END
END

BEGIN Material
	Name				 Heli_CR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 23	END
END

BEGIN Material
	Name				 Heli_BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 24	END
END

BEGIN Material
	Name				 Heli_BC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 24	END
END

BEGIN Material
	Name				 Heli_BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 24	END
END

BEGIN Material
	Name				 MenuDeploy
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 9  y 31	END
END

BEGIN Material
	Name				 T0_WhiteTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 9	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 8	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 2	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 14	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 18	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 14	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 6	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 6	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 16	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 5	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_StaffTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 1	y 15	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 5	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 14	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 15	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 4	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_StaffConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_StaffConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 0	y 15	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 4	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 13	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 14	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 9	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 1	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 12	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 13	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 12	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 0	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 1	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 12	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MediumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 0	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MediumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MediumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MediumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MediumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MediumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	x 23	y 21	END
END

BEGIN Material
	Name				 BL_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_ProtectiveConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 29	END
	MoveCost			 2.00000
END

BEGIN Material
	Name				 T3_ProtectiveConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_SupermaxTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20   y 19	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21   y 19	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22   y 19	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26   y 20	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28   y 20	   END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_SupermaxConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 MenuRailways
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0		 x 52  y 3	 END
END

BEGIN Material
	Name				 RailwayLeft
	ConstructionTime	 0
	MoveCost			 0.90000
	InAccessible		 true
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 0 END
	BEGIN Sprite1		 x 1 y 2 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayRight
	ConstructionTime	 0
	MoveCost			 0.90000
	InAccessible		 true
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 0 END
	BEGIN Sprite1		 x 1 y 2 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayTop
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 2 END
	BEGIN Sprite1		 x 2 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayBottom
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 3 END
	BEGIN Sprite1		 x 2 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossing1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossing2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossing3
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossing4
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingA
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCrossingB
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCrossingC
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCrossingD
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayRoadTop
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayRoadBottom
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCTileTop
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCTileBottom
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCrossingV1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingV2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingV3
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingV4
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingC1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingC2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingC3
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingC4
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayRoadLeft
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayRoadRight
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCTileLeft
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCTileRight
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RailwayCrossingCA
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingCB
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingCC
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayCrossingCD
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

# # # # # # # # # # Railway Station

BEGIN Material
	Name				 RailwayStationTL
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 39 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationTC
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 40 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationTS1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 44 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationTS2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 43 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationTR
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 45 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCL
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 46 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCR
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 47 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationLS1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 51 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationLS2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 50 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationBL
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 43 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationBC
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 44 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationBS1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 45 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationBS2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 46 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationBR
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 47 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationRS1
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 50 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationRS2
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 51 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCT
	ConstructionTime	 0
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 52 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCTL
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 43 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCTR
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 44 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCBL
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 45 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwayStationCBR
	ConstructionTime	 0
	BlockMovement		 true
	InAccessible		 true
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 46 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

# # # # # # # # # # Railway Switch Left

BEGIN Material
	Name				 RailwaySwitchLeft1
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft2
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft3
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft4
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft5
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft6
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft7
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft8
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft9
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft10
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft11
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft12
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft13
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft14
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft15
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft16
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft17
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft18
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft19
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft20
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft21
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft22
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft23
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft24
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft25
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft26
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft27
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft28
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft29
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft30
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft31
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft32
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft33
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft34
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft35
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft36
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft37
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft38
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft39
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft40
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft41
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft42
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft43
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft44
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft45
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft46
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft47
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft48
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft49
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft50
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft51
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft52
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft53
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchLeft54
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

# # # # # # # # # # Railway Switch Right

BEGIN Material
	Name				 RailwaySwitchRight1
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight2
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight3
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 0 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight4
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight5
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight6
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 1 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight7
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight8
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight9
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 2 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight10
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight11
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight12
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 3 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight13
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight14
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight15
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight16
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight17
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 4 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight18
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight19
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight20
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight21
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight22
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 5 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight23
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight24
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight25
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight26
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight27
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 6 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight28
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight29
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight30
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight31
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight32
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 7 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight33
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight34
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight35
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight36
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight37
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 8 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight38
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight39
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight40
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight41
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight42
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 9 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight43
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight44
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight45
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 10 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight46
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight47
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight48
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 11 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight49
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight50
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight51
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 12 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight52
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight53
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchRight54
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 13 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

# # # # # # # # # # Railway Switch Top

BEGIN Material
	Name				 RailwaySwitchTop1
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop2
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop3
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop4
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop5
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop6
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop7
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop8
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop9
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop10
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 14 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop11
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop12
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop13
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop14
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop15
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop16
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop17
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop18
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop19
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop20
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop21
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 50 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop22
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 51 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop23
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 52 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop24
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 15 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop25
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop26
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop27
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop28
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop29
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop30
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop31
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop32
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop33
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop34
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 16 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop35
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop36
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop37
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop38
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop39
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop40
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop41
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop42
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop43
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop44
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 17 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop45
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop46
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop47
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop48
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop49
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop50
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop51
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop52
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop53
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchTop54
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 18 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

# # # # # # # # # # Railway Switch Bottom

BEGIN Material
	Name				 RailwaySwitchBottom1
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom2
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom3
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom4
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom5
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom6
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom7
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom8
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom9
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom10
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom11
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom12
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom13
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom14
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom15
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom16
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom17
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom18
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom19
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom20
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 20 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom21
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 50 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom22
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 51 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom23
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 52 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom24
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 53 y 19 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom25
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom26
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom27
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom28
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom29
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom30
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom31
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom32
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom33
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom34
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 21 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom35
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom36
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom37
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom38
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom39
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom40
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom41
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom42
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom43
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom44
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 22 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom45
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 54 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom46
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 55 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom47
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 56 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom48
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 57 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom49
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 58 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom50
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 59 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom51
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 60 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom52
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 61 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom53
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 62 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 RailwaySwitchBottom54
	ConstructionTime	 -1
	MoveCost			 0.90000
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 63 y 23 END
	BEGIN Sprite1		 x 1 y 1 END
	CanPlaceOnWater		 true
END

BEGIN Material
	Name				 MenuCurb
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 9  y 7	 END
END

BEGIN Material
	Name				 outercornerTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercornerTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercornerBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercornerBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outerlineT
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 2 y 24 END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticallinewithzebraT
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticalzebra
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0		 x 12	y 24	END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticallinewithzebraB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outerlineB
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 3 y 24 END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerwhitecornerTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerwhitecornerTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerwhitecornerBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerwhitecornerBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerdiagroadTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerdiagroadTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerdiagroadBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innerdiagroadBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagsidewalkTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagsidewalkTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagsidewalkBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagsidewalkBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagroadwithsidewalkTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 8	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagroadwithsidewalkTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 9	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagroadwithsidewalkBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 8	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagroadwithsidewalkBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 9	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 dashedcenterline_vertical
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 solidcenterline_vertical
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 dashedcenterline_horizontal
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 solidcenterline_horizontal
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecenterturnTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecenterturnTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecenterturnBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecenterturnBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterturnTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterturnTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterturnBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterturnBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagcenterR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 11	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 11	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END
BEGIN Material
	Name				 solidyellowcenterline_vertical
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 6	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 solidyellowcenterline_horizontal
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 7	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcenterturnTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcenterturnTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcenterturnBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcenterturnBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 6	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 7	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 manhole
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbgutter
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticalcurbwithzebraT
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 10	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticalzebra
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0		 x 12	y 24	END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticalcurbwithzebraB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 10	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerTR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innercurbT
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innercurbL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innercurbB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innercurbR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbT
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END
