# -*- ck2.events -*-

#######################################
#
# A New Family Events
#
# Event ID ANF 001 - ?
#
#######################################

# Written by Me

namespace = ANF

character_event = { #Diverse Family + Mother
	id = ANF.002
	desc = ANF_diverse_family
	picture = GFX_evt_book_carolingian_script
	border = GFX_event_normal_frame_diplomacy
	
	is_triggered_only = yes
	hide_window = yes
	immediate = {
		ROOT = { father_even_if_dead = { save_event_target_as = daddy } }
	}
	
	option = { #1 Younger Sibling
		ai_chance = {
				factor = 25
			}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			name = OK
				create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 36
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			name = OK
				create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 46
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			name = OK
				create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 56
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			name = OK
				create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 66
				female = yes
				random_traits = yes
			}
		}
		new_character = {
			ROOT = { set_mother = PREV }
			random_list = {
				25 = { add_trait = fair }
				25 = { add_trait = strong }
				25 = { add_trait = quick }
				25 = { }
			}
			random_list = {
				25 = { add_friend = ROOT }
				25 = { add_trait = mystic }
				25 = { add_trait = gardener }
				25 = { add_trait = hedonist }
			}
			ROOT = { mother_even_if_dead = { save_event_target_as = mommy } }
			add_spouse = event_target:daddy
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling
				age = 4
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling
				age = 14
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling
				age = 24
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling
				age = 34
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		character_event = { id = ANF.004 }
	}
	option = { #2 Younger Siblings
		ai_chance = {
				factor = 25
			}
		name = OK
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 38
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 48
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 58
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 68
				female = yes
				random_traits = yes
			}
		}
		new_character = {
			ROOT = { set_mother = PREV }
			random_list = {
				25 = { add_trait = fair }
				25 = { add_trait = strong }
				25 = { add_trait = quick }
				25 = { }
			}
			random_list = {
				25 = { add_friend = ROOT }
				25 = { add_trait = mystic }
				25 = { add_trait = gardener }
				25 = { add_trait = hedonist }
			}
			ROOT = { mother_even_if_dead = { save_event_target_as = mommy } }
			add_spouse = event_target:daddy
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}	
			create_character = { #Little Sibling 1
				age = 6
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}	
			create_character = { #Little Sibling 1
				age = 16
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}	
			create_character = { #Little Sibling 1
				age = 26
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}	
			create_character = { #Little Sibling 1
				age = 36
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling 2
				age = 2
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling 2
				age = 12
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling 2
				age = 22
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling 2
				age = 32
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		character_event = { id = ANF.004 }
	}
	option = { #3 Younger Siblings
		ai_chance = {
				factor = 25
			}
		name = OK
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 39
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 49
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 59
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}	
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 69
				female = yes
				random_traits = yes
			}
		}
		new_character = {
			ROOT = { set_mother = PREV }
			random_list = {
				25 = { add_trait = fair }
				25 = { add_trait = strong }
				25 = { add_trait = quick }
				25 = { }
			}
			random_list = {
				25 = { add_friend = ROOT }
				25 = { add_trait = mystic }
				25 = { add_trait = gardener }
				25 = { add_trait = hedonist }
			}
			ROOT = { mother_even_if_dead = { save_event_target_as = mommy } }
			add_spouse = event_target:daddy
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling 1
				age = 8
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling 1
				age = 18
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling 1
				age = 28
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling 1
				age = 38
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling 2
				age = 1
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling 2
				age = 11
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling 2
				age = 21
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling 2
				age = 31
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Older Sister
				age = 21
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Older Sister
				age = 31
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Older Sister
				age = 41
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Older Sister
				age = 51
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
			random_list = {
				50 = { add_friend = ROOT }
				25 = { add_rival = ROOT }
				25 = { add_trait = proud }
			}
		}
		character_event = { id = ANF.004 }
	}
	option = { #4 Siblings
		ai_chance = {
				factor = 25
			}
		name = OK
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 40
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 50
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 60
				female = yes
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Mom
				religion = ROOT
				culture = ROOT
				dynasty = random
				age = 70
				female = yes
				random_traits = yes
			}
		}
		new_character = {
			ROOT = { set_mother = PREV }
			random_list = {
				25 = { add_trait = fair }
				25 = { add_trait = strong }
				25 = { add_trait = quick }
				25 = { }
			}
			random_list = {
				25 = { add_friend = ROOT }
				25 = { add_trait = mystic }
				25 = { add_trait = gardener }
				25 = { add_trait = hedonist }
			}
			ROOT = { mother_even_if_dead = { save_event_target_as = mommy } }
			add_spouse = event_target:daddy
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling 1
				age = 12
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling 1
				age = 20
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling 1
				age = 30
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling 1
				age = 40
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}	
			create_character = { #Little Sibling 2
				age = 10
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}	
			create_character = { #Little Sibling 2
				age = 11
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}	
			create_character = { #Little Sibling 2
				age = 21
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}	
			create_character = { #Little Sibling 2
				age = 31
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}
			create_character = { #Little Sibling 3
				age = 4
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}
			create_character = { #Little Sibling 3
				age = 14
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}
			create_character = { #Little Sibling 3
				age = 24
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}
			create_character = { #Little Sibling 3
				age = 34
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
		}
		if = {
			limit = { 
				age = 16
				NOT = { age = 21 }
			}	
			create_character = { #Older Sister
				age = 21
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 21
				NOT = { age = 31 }
			}	
			create_character = { #Older Sister
				age = 31
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 31
				NOT = { age = 41 }
			}	
			create_character = { #Older Sister
				age = 41
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		if = {
			limit = { 
				age = 41
				NOT = { age = 51 }
			}	
			create_character = { #Older Sister
				age = 51
				female = yes
				religion = ROOT
				culture = ROOT
				dynasty = ROOT
				random_traits = yes
			}
		}
		new_character = { #Making Sibling
			set_mother = event_target:mommy
			set_father = event_target:daddy
			ROOT = {
				if = {
					limit = { trait = child_of_consort }
					PREV = { add_trait = child_of_consort }
				}
			}
			random_list = {
				50 = { add_friend = ROOT }
				25 = { add_rival = ROOT }
				25 = { add_trait = proud }
			}
		}
		character_event = { id = ANF.004 }
	}
}