### TODO - GFX ###
# upgrade_cow_district_generic.dds

#####################################################################
############################ INDEX ##################################
#####################################################################
### ANYONE ADDING UPGRADES(features): Keep this updated, please!
###
### Template:
###
###		upgrade_example_name
###			picture = GFX_upgrade_icon_crates
###			show_in_history = yes
###			allow = { }
###			potential = { }
###			active = { }
###			flags = { }
###			build_time = 20
###			gold_cost_flat = 450
###			gold_cost_ticking = 1
###			local_modifier = { }
###			owner_modifier = { }
###		}
###

# Note: Names are reference points, but likely displayed differently in game
# Upgrades are referred to as "features" in game
# Scopes: ROOT is the character, FROM is the upgrade, FROMFROM the wonder, and FROMFROMFROM the province.

################### Available Upgrades ###########################

#### COW DISTRICTS ####
## Temples ##
# Grand Cathedral ......................... upgrade_cow_district_cathedral
# Hagia Sophia ............................ upgrade_cow_district_hagia_sophia # Unique - Byzantion
# Notre Dame .............................. upgrade_cow_district_notre_dame # Unique - Ile de France
# Basilica Sanctus Petrus ................. upgrade_cow_district_old_st_peter # Unique - Roma
# Domus Aurea ............................. upgrade_cow_district_domus_aurea_anti # Unique - Antiocheia
# Basilica of the Holy Sepulchre .......... upgrade_cow_district_holy_sepulchre_jeru # Unique - Jerusalem
# Great Mosque ............................ upgrade_cow_district_mosque
# Dome of the Rock ........................ upgrade_cow_district_dome_rock_jeru # Unique - Jerusalem
# Great Mosque of Cordoba ................. upgrade_cow_district_mosque_cord # Unique - Cordoba
# Great Synagogue ......................... upgrade_cow_district_synagogue
## Second Temple .......................... upgrade_cow_district_second_temple_jeru #(NOT BUILDABLE - ONLY FOR HISTORY)#
# Third Temple ............................ upgrade_cow_district_third_temple_jeru # Unique - Jerusalem
# Great Temple ............................ upgrade_cow_district_temple_pagan
# Great Temple (Hellenic) ................. upgrade_cow_district_temple_hellenic
# Pantheum of Roma ........................ upgrade_cow_district_pantheon_roma # Unique - Roma
# Serapeion of Alexandreia ................ upgrade_cow_district_serapeion_alex # Unique - Alexandria
# Parthenonas of Athenai .................. upgrade_cow_district_parthenon_athens # Unique - Athens
# Buddhist Temple ......................... upgrade_cow_district_temple_buddhist
# Hindu Temple ............................ upgrade_cow_district_temple_hindu
# Konark Sun Temple ....................... upgrade_cow_district_hindu_konark # Unique - Kataka

## Statues ##
# Ruler Statue ............................ upgrade_cow_district_statue_ruler
# Colossus Solis .......................... upgrade_cow_district_colossus_solis # Unique - Roma
# Kolossos Konstantinou ................... upgrade_cow_district_colossus_constantine # Unique - Byzantion
# Athena Promachos ........................ upgrade_cow_district_colossus_athena # Unique - Athens
# Statue of a Horse ....................... upgrade_cow_district_horse_statue
# Incitatus ............................... upgrade_cow_district_horse_statue_incitatus # Unique - Roma or Byzantion

## Fortifications ##
# Great Walls ............................. upgrade_cow_district_grand_walls
# Teichos Theodosiakon .................... upgrade_cow_district_theodosian_walls # Unique - Byzantion
# Murus Aurelianus ........................ upgrade_cow_district_aurelian_walls # Unique - Roma
# Makra Teiche ............................ upgrade_cow_district_grand_walls_athens # Unique - Athens
# Nimitti-Bel ............................. upgrade_cow_district_grand_walls_baby # Unique - Baghdad - City of Peace and Nimitti-Bel are mutually exclusive #
# City of Peace ........................... upgrade_cow_district_round_city_baby # Unique - Baghdad - City of Peace and Nimitti-Bel are mutually exclusive #
# Grand Walls of Syrakousai ............... upgrade_cow_district_grand_walls_syra # Unique - Siracusa
# Grand Fortress .......................... upgrade_cow_district_fortress
# Chryseia Pyle ........................... upgrade_cow_district_chryseia_pyle # Unique - Byzantion 
# Castra Praetoria ........................ upgrade_cow_district_castra_praetoria # Unique - Roma
# Akra of Antiocheia ...................... upgrade_cow_district_akra_anti # Unique - Antiocheia
# Tower of David .......................... upgrade_cow_district_tower_of_david # Unique - Jerusalem
# Ishtar Gate ............................. upgrade_cow_district_ishtar_gate # Unique - Baghdad
# Gate of All Nations ..................... upgrade_cow_district_all_nations_parsa # Unique - Shiraz
# Byrsa ................................... upgrade_cow_district_byrsa_carthage # Unique - Tunis
# Great Underground City .................. upgrade_cow_district_underground_city
# Petra ................................... upgrade_cow_district_underground_city_petra # Unique - Maan

## Great Harbor ##
# Great Harbor ............................ upgrade_cow_district_harbor
# Limen ton Neorion ....................... upgrade_cow_district_limen_byz # Unique - Byzantion
# Portus of Roma .......................... upgrade_cow_district_portus_roma # Unique - Roma
# Limen tou Peiraia ....................... upgrade_cow_district_port_of_piraeus # Unique - Athens
# Cothon of Carthago ...................... upgrade_cow_district_cothon_carthage # Unique - Tunis

## Great Lighthouse ##
# Great Lighthouse ........................ upgrade_cow_district_lighthouse
# Pharos of Alexandreia ................... upgrade_cow_district_pharos_alex # Unique - Alexandria
# Megalos Pyrgos .......................... upgrade_cow_district_pharos_byz # Unique - Byzantion
# Tower of Babel .......................... upgrade_cow_district_tower_of_babel # Unique - Baghdad

## Royal Palace ##
# Royal Palace ............................ upgrade_cow_district_palace
# Mega Palation ........................... upgrade_cow_district_mega_palation # Unique - Byzantion
# Palatium Lateranense .................... upgrade_cow_district_lateran_palace # Unique - Roma
# Apadana of Parsa ........................ upgrade_cow_district_apadana_parsa # Unique - Shiraz
# Medina Azahara .......................... upgrade_cow_district_medina_azahara # Unique - Cordoba

## Cultural ##
# Grand Amphitheater ...................... upgrade_cow_district_amphitheatre
# Odeion of Pericles ...................... upgrade_cow_district_odeon_athens # Unique - Athens # ALTERNATIVE: Herodeion of Athenai
# Amphitheatron of Syrakousai ............. upgrade_cow_district_amphitheatre_syra # Unique - Siracusa
# Hippodromos of Konstantinoupolis ........ upgrade_cow_district_hippodromos_byz # Unique - Byzantion
# Circus of Antiocheia .................... upgrade_cow_district_circus_anti # Unique - Antiocheia
# Colosseum ............................... upgrade_cow_district_colosseum # Unique - Roma
# Magnificent Garden ...................... upgrade_cow_district_garden
# Phoros Konstantinou ..................... upgrade_cow_district_forum_constantine # Unique - Byzantion
# Forum Romanum ........................... upgrade_cow_district_forum_romanum # Unique - Roma
# Hanging Gardens of Babylon .............. upgrade_cow_district_hanging_gardens_baby # Unique - Baghdad
# Gardens of Parsa ........................ upgrade_cow_district_gardens_parsa # Unique - Shiraz

## Learning Centers ##
# Great Library ........................... upgrade_cow_district_library
# Bibliothekai of Konstantinoupolis ....... upgrade_cow_district_bibliothekai_byz # Unique - Byzantion
# Bibliotheca Ulpia ....................... upgrade_cow_district_bibliotheca_ulpia # Unique - Roma
# Bibliothekai of Alexandreia ............. upgrade_cow_district_bibliothekai_alex # Unique - Alexandria
# House of Wisdom ......................... upgrade_cow_district_house_of_wisdom # Unique - Baghdad
# Bibliothekai of Archimedes .............. upgrade_cow_district_library_syra # Unique - Siracusa
# Grand University ........................ upgrade_cow_district_university
# Pandidakterion .......................... upgrade_cow_district_pandidakterion # Unique - Byzantion
# Mouseion at Alexandreia ................. upgrade_cow_district_mouseion_alex # Unique - Alexandria
# Grand University of Cordoba ............. upgrade_cow_district_university_cord # Unique - Cordoba

## Burial Places/Religious (OTHER) ##
# Grand Mausoleum ......................... upgrade_cow_district_mausoleum
# Mausoleum at Halicarnassus .............. upgrade_cow_district_mausoleum_halicarnassus # Unique - Lykia
# Grand Mausoleum of Roma ................. upgrade_cow_district_mausoleum_roma # Unique - Roma
# Mausoleion of Konstantinoupolis ......... upgrade_cow_district_mausoleion_apostles_byz # Unique - Byzantion
# Mausoleion of Alexandros ................ upgrade_cow_district_mausoleion_alexander # Unique - Alexandria
# Tomb of Cyrus ........................... upgrade_cow_district_tomb_of_cyrus # Unique - Shiraz
# Great Pyramid ........................... upgrade_cow_district_pyramid
# Great Pyramid of Khufu .................. upgrade_cow_district_pyramid_giza # Unique - Gizeh
# Great Stone Circle ...................... upgrade_cow_district_pagan_stones
# Stonehenge .............................. upgrade_cow_district_stonehenge # Unique - Wiltshire
# Aztec Pyramid ........................... upgrade_cow_district_aztec_pyramid

### COW DISTRICTS ###
# Temples (Religious):
upgrade_cow_district_cathedral = { # Grand Cathedral
	picture = GFX_upgrade_cow_district_cathedral
	
	potential = {
		religion_group = christian
		FROMFROMFROM = { NOT = { has_cow_unique_cathedral_district_trigger = yes } }		
	}
	active = {
		ROOT = {
			religion_group = christian
		}		
	}
	allow = { 
		ROOT = {
			religion_group = christian
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_cathedral_district_trigger = yes } }
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
		gives_artifact
		gives_artifact_bells
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		monthly_character_piety = 0.3
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_hagia_sophia = { # Hagia Sophia
	picture = GFX_upgrade_cow_district_hagia_sophia
	
	potential = {
		OR = { 
			religion_group = christian
			religion_group = muslim
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}
	active = {
		ROOT = {
			OR = { 
				religion_group = christian
				religion_group = muslim
				religion_openly_hellenic_or_reformed_trigger = yes
			}
		}		
	}
	allow = { 
		ROOT = {
			OR = { 
				religion_group = christian
				religion_group = muslim
				religion_openly_hellenic_or_reformed_trigger = yes
			}
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}

	flags = {
		holy_building
		inspires_piety
		gives_artifact
		gives_artifact_bells
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
		monthly_character_piety = 1.0
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_notre_dame = { # Notre Dame
	picture = GFX_upgrade_cow_district_cathedral
	
	potential = {
		religion_group = christian
		FROMFROMFROM = {
			province_id = 112 # Ile de France
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}
	active = {
		ROOT = {
			religion_group = christian
		}		
	}
	allow = {
		ROOT = {
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 112 # Ile de France
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}

	flags = {
		holy_building
		inspires_piety
		gives_artifact
		gives_artifact_bells
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
		monthly_character_piety = 1.0
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_old_st_peter = { # Basilica Sanctus Petrus
	picture = GFX_upgrade_cow_district_old_st_peter
	
	potential = {
		religion_group = christian
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}
	active = { 
		ROOT = {
			religion_group = christian
		}
	}
	allow = { 
		ROOT = {
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}

	flags = {
		holy_building
		inspires_piety
		gives_artifact
		gives_artifact_bells
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
		monthly_character_piety = 1.0
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_domus_aurea_anti = { # Domus Aurea
	picture = GFX_upgrade_cow_district_domus_aurea_anti
	
	potential = {
		religion_group = christian
		FROMFROMFROM = {
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}
	active = { 
		ROOT = {
			religion_group = christian
		}
	}
	allow = { 
		ROOT = {
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}

	flags = {
		holy_building
		inspires_piety
		gives_artifact
		gives_artifact_bells
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
		monthly_character_piety = 1.0
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_holy_sepulchre_jeru = { # Basilica of the Holy Sepulchre
	picture = GFX_upgrade_cow_district_domus_aurea_anti # PLACEHOLDER
	
	potential = {
		religion_group = christian
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}
	active = { 
		ROOT = {
			religion_group = christian
		}
	}
	allow = { 
		ROOT = {
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_cathedral }
		}
	}

	flags = {
		holy_building
		inspires_piety
		gives_artifact
		gives_artifact_bells
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
		monthly_character_piety = 1.0
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_mosque = { # Great Mosque
	picture = GFX_upgrade_cow_district_mosque
	
	potential = {
		religion_group = muslim
		FROMFROMFROM = { NOT = { has_cow_unique_mosque_district_trigger = yes } }
	}
	active = {
		ROOT = {
			religion_group = muslim
		}
	}
	allow = { 
		ROOT = {
			religion_group = muslim
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_mosque_district_trigger = yes } }
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_dome_rock_jeru = { # Dome of the Rock
	picture = GFX_upgrade_cow_district_dome_rock_jeru
	
	potential = {
		religion_group = muslim
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_mosque }
		}
	}
	active = {
		ROOT = {
			religion_group = muslim
		}
	}
	allow = { 
		ROOT = {
			religion_group = muslim
		}
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_mosque }
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_mosque_cord = { # Great Mosque of Cordoba
	picture = GFX_upgrade_cow_district_mosque_cord
	
	potential = {
		religion_group = muslim
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_mosque }
		}
	}
	active = {
		ROOT = {
			religion_group = muslim
		}
	}
	allow = { 
		ROOT = {
			religion_group = muslim
		}
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_mosque }
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_synagogue = { # Great Synagogue
	picture = GFX_upgrade_cow_district_synagogue
	
	potential = {
		religion_group = jewish_group
		FROMFROMFROM = { NOT = { has_cow_unique_synagogue_district_trigger = yes } }
	}
	active = {
		ROOT = {
			religion_group = jewish_group
		}		
	}
	allow = { 
		ROOT = {
			religion_group = jewish_group
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_synagogue_district_trigger = yes } }
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_second_temple_jeru = { # Second Temple - #(NOT BUILDABLE - ONLY FOR HISTORY)#
	picture = GFX_upgrade_cow_district_second_temple_jeru
	
	potential = {
		religion_group = jewish_group
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_synagogue }
		}
	}
	active = {
		ROOT = {
			religion_group = jewish_group
		}		
	}
	allow = { 
		ROOT = {
			religion_group = jewish_group
		}
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_synagogue }
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
		is_historical
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}
}

upgrade_cow_district_third_temple_jeru = { # Third Temple
	picture = GFX_upgrade_cow_district_second_temple_jeru
	
	potential = {
		religion_group = jewish_group
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_synagogue }
		}
	}
	active = {
		ROOT = {
			religion_group = jewish_group
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = THIRD_TEMPLE_BUILT_COW
			hidden_tooltip = {
				has_global_flag = third_temple_built
			}
		}
	}
	allow = { 
		ROOT = {
			religion_group = jewish_group
		}
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_synagogue }
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = BUILDING_THIRD_TEMPLE_COW
			hidden_tooltip = {
				OR = {
					has_global_flag = third_temple_built
					has_global_flag = building_third_temple
				}
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
		is_historical
	}
	build_time = 100 # Reduced time due to Third Temple SoA's decision
	gold_cost_flat = 10 # Reduced cost due to Third Temple SoA's decision
	gold_cost_ticking = 1 # Reduced cost due to Third Temple SoA's decision

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_temple_pagan = { # Great Temple
	picture = GFX_upgrade_cow_district_temple_pagan
	
	potential = {
		religion_group = pagan_group
		is_reformed_religion = yes
		NOT = { religion_openly_hellenic_or_reformed_trigger = yes }
	}
	active = {
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
	}
	allow = { 
		ROOT = {
			AND = { 
				religion_group = pagan_group
				is_reformed_religion = yes
			}
			NOT = { religion_openly_hellenic_or_reformed_trigger = yes }
		}
	}

	flags = {
		holy_building
		inspires_piety
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.3
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}
 
upgrade_cow_district_temple_hellenic = { # Great Temple (Hellenic)
	picture = GFX_upgrade_cow_district_temple_hellenic
	
	potential = {
		religion_openly_hellenic_or_reformed_trigger = yes
		FROMFROMFROM = {
			NOT = { has_cow_unique_hellenic_temple_district_trigger = yes }
		}
	}
	active = {
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
	}
	allow = { 
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_hellenic_temple_district_trigger = yes } }
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_pantheon_roma = { # Pantheum of Roma
	picture = GFX_upgrade_cow_district_temple_pantheon
	
	potential = {
		religion_openly_hellenic_or_reformed_trigger = yes
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}
	active = {
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
	}
	allow = { 
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}

	flags = {
		is_historical
		holy_building
		inspires_piety
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_serapeion_alex = { # Serapeion of Alexandreia
	picture = GFX_upgrade_cow_district_temple_serapeion
	
	potential = {
		religion_openly_hellenic_or_reformed_trigger = yes
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}
	active = {
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
	}
	allow = { 
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}

	flags = {
		is_historical
		holy_building
		inspires_piety
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_parthenon_athens = { # Parthenonas of Athenai
	picture = GFX_upgrade_cow_district_temple_parthenon
	
	potential = {
		religion_openly_hellenic_or_reformed_trigger = yes
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}
	active = {
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
	}
	allow = { 
		ROOT = {
			OR = { 
				AND = { 
					religion_group = pagan_group
					is_reformed_religion = yes
				}
				religion = hellenic_pagan
			}
		}
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hellenic }
		}
	}

	flags = {
		is_historical
		holy_building
		inspires_piety
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_temple_buddhist = { # Buddhist Temple
	picture = GFX_upgrade_cow_district_temple_buddhist
	
	potential = {
		religion = buddhist
	}
	active = {
		ROOT = {
			religion = buddhist
		}
	}
	allow = { 
		ROOT = {
			religion = buddhist
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_temple_hindu = { # Hindu Temple
	picture = GFX_upgrade_cow_district_temple_hindu
	
	potential = {
		religion = hindu
		FROMFROMFROM = { NOT = { has_cow_unique_hindu_temple_district_trigger = yes } }
	}
	active = {
		ROOT = {
			religion = hindu
		}
	}
	allow = { 
		ROOT = {
			religion = hindu
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_hindu_temple_district_trigger = yes } }
			}
		}
	}

	flags = {
		holy_building
		inspires_piety
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.3
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

upgrade_cow_district_hindu_konark = { # Konark Sun Temple
	picture = GFX_upgrade_cow_district_temple_hindu
	
	potential = {
		religion = hindu
		FROMFROMFROM = {
			province_id = 1129 # Kataka
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hindu }
		}
	}
	active = {
		ROOT = {
			religion = hindu
		}
	}
	allow = { 
		ROOT = {
			religion = hindu
		}
		FROMFROMFROM = {
			province_id = 1129 # Kataka
			NOT = { has_wonder_upgrade = upgrade_cow_district_temple_hindu }
		}
	}

	flags = {
		is_historical
		holy_building
		inspires_piety
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.15
		monthly_character_piety = 0.3
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
	}	
}

# Statues:
upgrade_cow_district_statue_ruler = { # Ruler Statue 
	picture = GFX_upgrade_cow_district_statue
	
	potential = {
		FROMFROMFROM = {
			NOT = { has_cow_unique_statue_district_trigger = yes }
		}
	}
	active = {
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
				religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		NOT = { religion = iconoclast }
		NOT = { trait = humble }
		trigger_if = {
			limit = {
				religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_statue_district_trigger = yes } }
			}
		}
	}

	flags = {
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.65
		short_reign_length = -1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
	}	
}

upgrade_cow_district_colossus_solis = { # Colossus Solis
	picture = GFX_upgrade_cow_district_colossus_solis
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}
	active = {
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}

	flags = {
		is_historical
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.65
		short_reign_length = -1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
	}
}

upgrade_cow_district_colossus_constantine = { # Kolossos Konstantinou
	picture = GFX_upgrade_cow_district_colossus_constantine
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}
	active = {
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}

	flags = {
		is_historical
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.65
		short_reign_length = -1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
	}	
}

upgrade_cow_district_colossus_athena = { # Athena Promachos
	picture = GFX_upgrade_cow_district_colossus_athena
	
	potential = {
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}
	active = {
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_statue_ruler }
		}
	}

	flags = {
		is_historical
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.65
		short_reign_length = -1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
	}
}

upgrade_cow_district_horse_statue = { # Statue of a Horse
	picture = GFX_upgrade_cow_district_horse_statue
	
	potential = {
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		FROMFROMFROM = { NOT = { has_cow_unique_horse_statue_district_trigger = yes } }
	}
	active = {
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_horse_statue_district_trigger = yes } }
			}
		}
	}

	flags = {
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.4
		horse_opinion = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = lunatic
		}
	}	
}

upgrade_cow_district_horse_statue_incitatus = { # Incitatus
	picture = GFX_upgrade_cow_district_horse_statue
	
	potential = {
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		FROMFROMFROM = {
			OR = {
				province_id = 333 # Roma
				province_id = 496 # Byzantion
			}
			NOT = { has_wonder_upgrade = upgrade_cow_district_horse_statue }
		}
	}
	active = {
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
					religion_group = muslim
			}
			NOT = { trait = zealous }
		}
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		OR = {
			trait = lunatic
			culture = horse
			government = nomadic_government
		}
		NOT = { religion = iconoclast }
		trigger_if = {
			limit = {
				religion_group = muslim
			}
			NOT = { trait = zealous }
		}
		FROMFROMFROM = {
			OR = {
				province_id = 333 # Roma
				province_id = 496 # Byzantion
			}
			NOT = { has_wonder_upgrade = upgrade_cow_district_horse_statue }
		}
	}

	flags = {
		is_historical
		statue
		inspires_greatness
		cost_low
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 6

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.4
		horse_opinion = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = lunatic
		}
	}	
}

# Fortifications:
upgrade_cow_district_grand_walls = { # Great Walls
	picture = GFX_upgrade_cow_district_grand_walls
	
	potential = {
		FROMFROMFROM = { NOT = { has_cow_unique_grand_walls_district_trigger = yes } }
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_grand_walls_district_trigger = yes } }
			}
		}
	}

	flags = {
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.05
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_theodosian_walls = { # Teichos Theodosiakon
	picture = GFX_upgrade_cow_district_grand_walls
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}	
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 5.0 # HIP VALUE - DO NOT OVERWRITE!
		siege_defence = 0.15 # HIP VALUE - DO NOT OVERWRITE!
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_aurelian_walls = { # Murus Aurelianus
	picture = GFX_upgrade_cow_district_grand_walls
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}	
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 4.0 # HIP VALUE - DO NOT OVERWRITE!
		siege_defence = 0.15 # HIP VALUE - DO NOT OVERWRITE!
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_grand_walls_athens = { # Makra Teiche (Long Walls of Athens)
	picture = GFX_upgrade_cow_district_grand_walls_athens
	
	potential = {
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}
	}
	active = {
	}
	allow = {
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}	
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.05
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_grand_walls_baby = { # Nimitti-Bel (Walls of Babylon)
	picture = GFX_upgrade_cow_district_grand_walls_baby
	
	potential = {
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOR = { 
				has_wonder_upgrade = upgrade_cow_district_grand_walls 
				has_wonder_upgrade = upgrade_cow_district_round_city_baby 
			}
		}
	}
	active = {
	}
	allow = {
		ROOT = {
			NOT = { religion_group = muslim }
		}
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 693 # Baghdad
			NOR = { 
				has_wonder_upgrade = upgrade_cow_district_grand_walls 
				has_wonder_upgrade = upgrade_cow_district_round_city_baby 
			}
		}	
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 2.5
		siege_defence = 0.05
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_round_city_baby = { # City of Peace (Walls of Baghdad)
	picture = GFX_upgrade_cow_district_round_city_baby
	
	potential = {
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOR = { 
				has_wonder_upgrade = upgrade_cow_district_grand_walls 
				has_wonder_upgrade = upgrade_cow_district_grand_walls_baby 
			}
		}
	}
	active = {
	}
	allow = {
		ROOT = {
			religion_group = muslim
		}
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 693 # Baghdad
			NOR = { 
				has_wonder_upgrade = upgrade_cow_district_grand_walls 
				has_wonder_upgrade = upgrade_cow_district_grand_walls_baby 
			}
		}	
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.05
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_grand_walls_syra = { # Grand Walls of Syrakousai
	picture = GFX_upgrade_cow_district_grand_walls
	
	potential = {
		FROMFROMFROM = {
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}
	}
	active = {
	}
	allow = {
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_grand_walls }
		}
	}

	flags = {
		is_historical
		defensive
		cost_high
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.05
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_fortress = { # Grand Fortress
	picture = GFX_upgrade_cow_district_fortress
	
	potential = {
		FROMFROMFROM = { NOT = { has_cow_unique_fortress_district_trigger = yes } }
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_fortress_district_trigger = yes } }
			}
		}
	}

	flags = {
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_chryseia_pyle = { # Chryseia Pyle
	picture = GFX_upgrade_cow_district_chryseia_pyle
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}	
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_castra_praetoria = { # Castra Praetoria
	picture = GFX_upgrade_cow_district_castra_praetoria
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}	
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
}

upgrade_cow_district_akra_anti = { # Akra of Antiocheia (Citadel of Antioch)
	picture = GFX_upgrade_cow_district_fortress
	
	potential = {
		FROMFROMFROM = {
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
}

upgrade_cow_district_tower_of_david = { # Tower of David (Citadel of Jerusalem)
	picture = GFX_upgrade_cow_district_tower_of_david
	
	potential = {
		FROMFROMFROM = {
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 774 # Jerusalem
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
}

upgrade_cow_district_ishtar_gate = { # Ishtar Gate
	picture = GFX_upgrade_cow_district_ishtar_gate
	
	potential = {
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
}

upgrade_cow_district_all_nations_parsa = { # Gate of All Nations
	picture = GFX_upgrade_cow_district_all_nations_parsa
	
	potential = {
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
}

upgrade_cow_district_byrsa_carthage = { # Byrsa
	picture = GFX_upgrade_cow_district_byrsa_carthage
	
	potential = {
		FROMFROMFROM = {
			province_id = 817 # Tunis
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			TECH_FORTIFICATIONS_CONSTRUCTION = 4
			TECH_CONSTRUCTION = 4
			province_id = 817 # Tunis
			NOT = { has_wonder_upgrade = upgrade_cow_district_fortress }
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 4100
	gold_cost_ticking = 6

	local_modifier = {
		fort_level = 1.5
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		court_size_maintenance_cost_modifier = -0.1
		court_size_modifier = 10
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
}

upgrade_cow_district_underground_city = { # Great Underground City 
	picture = GFX_upgrade_cow_district_underground_city
	
	potential = {
		FROMFROMFROM = {
			OR = {
				terrain = desert
				terrain = mountain
			}
			any_neighbor_province = {
				OR = {
					terrain = mountain
					terrain = hills
				}
			}
			NOT = { has_cow_unique_underground_city_district_trigger = yes }
		}
	}
	active = {
	}
	allow = {
		FROMFROMFROM = {
			OR = {
				terrain = desert
				terrain = mountain
			}
			any_neighbor_province = {
				OR = {
					terrain = mountain
					terrain = hills
				}
			}
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_underground_city_district_trigger = yes } }
			}
		}
	}
	flags = {
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.4
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

upgrade_cow_district_underground_city_petra = { # Petra
	picture = GFX_upgrade_cow_district_underground_city
	
	potential = {
		FROMFROMFROM = {
			OR = {
				terrain = desert
				terrain = mountain
			}
			any_neighbor_province = {
				OR = {
					terrain = mountain
					terrain = hills
				}
			}
			province_id = 783 # Maan
			NOT = { has_wonder_upgrade = upgrade_cow_district_underground_city }
		}
	}
	active = {
	}
	allow = {
		FROMFROMFROM = {
			OR = {
				terrain = desert
				terrain = mountain
			}
			any_neighbor_province = {
				OR = {
					terrain = mountain
					terrain = hills
				}
			}
			province_id = 783 # Maan
			NOT = { has_wonder_upgrade = upgrade_cow_district_underground_city }
		}
	}
	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 350
	gold_cost_flat = 3000
	gold_cost_ticking = 6

	local_modifier = {
		siege_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.4
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = brave
		}
	}	
}

# Great Harbor:
upgrade_cow_district_harbor = { # Great Harbor
	picture = GFX_upgrade_cow_district_harbor
	
	potential = {
		FROMFROMFROM = { 
			is_coastal = yes
			NOT = { has_cow_unique_harbor_district_trigger = yes }
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = { is_coastal = yes }
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_harbor_district_trigger = yes } }
			}
		}
	}

	flags = {
		defensive
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.1
		tradevalue = 100
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		build_cost_modifier = -0.05
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}	
}

upgrade_cow_district_limen_byz = { # Limen ton Neorion
	picture = GFX_upgrade_cow_district_limen_byz
	
	potential = {
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.1
		tradevalue = 100
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		build_cost_modifier = -0.05
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}	
}

upgrade_cow_district_portus_roma = { # Portus of Roma
	picture = GFX_upgrade_cow_district_portus_roma
	
	potential = {
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.1
		tradevalue = 100
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		build_cost_modifier = -0.05
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}	
}

upgrade_cow_district_port_of_piraeus = { # Limen tou Peiraia
	picture = GFX_upgrade_cow_district_port_of_piraeus
	
	potential = {
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.1
		tradevalue = 100
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		build_cost_modifier = -0.05
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}	
}

upgrade_cow_district_cothon_carthage = { # Cothon of Carthago
	picture = GFX_upgrade_cow_district_cothon_carthage
	
	potential = {
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 817 # Tunis
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 817 # Tunis
			NOT = { has_wonder_upgrade = upgrade_cow_district_harbor }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.1
		tradevalue = 100
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		build_cost_modifier = -0.05
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}	
}

# Great Lighthouse:
upgrade_cow_district_lighthouse = { # Great Lighthouse
	picture = GFX_upgrade_cow_district_lighthouse
	
	potential = { 
		FROMFROMFROM = { 
			is_coastal = yes
			NOT = { has_cow_unique_lighthouse_district_trigger = yes }
		}
	}
	active = { }
	allow = { 
		FROMFROMFROM = { is_coastal = yes }
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_lighthouse_district_trigger = yes } }
			}
		}
	}

	flags = {
		defensive
		cost_medium
		is_singular
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6
	local_modifier = {
		tradevalue = 50
		local_tax_modifier = 0.15
	}
	owner_modifier = {
			monthly_character_prestige = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}
}

upgrade_cow_district_pharos_alex = { # Pharos of Alexandreia
	picture = GFX_upgrade_cow_district_lighthouse_pharos
	
	potential = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }			
		}
	}
	active = { }
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
		is_singular
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6
	local_modifier = {
		tradevalue = 50
		local_tax_modifier = 0.15
	}
	owner_modifier = {
			monthly_character_prestige = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}
}

upgrade_cow_district_pharos_byz = { # Megalos Pyrgos (Galata Tower)
	picture = GFX_upgrade_cow_district_lighthouse_pharos
	
	potential = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }			
		}
	}
	active = { }
	allow = { 
		FROMFROMFROM = { 
			is_coastal = yes
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
		is_singular
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6
	local_modifier = {
		tradevalue = 50
		local_tax_modifier = 0.15
	}
	owner_modifier = {
			monthly_character_prestige = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}
}

upgrade_cow_district_tower_of_babel = { # Tower of Babel
	picture = GDX_upgrade_cow_district_tower_of_babel
	
	potential = { 
		OR = {
			trait = lunatic
			trait = possessed
		}
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }	
		}
	}
	active = { }
	allow = { 
		OR = {
			trait = lunatic
			trait = possessed
		}
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_lighthouse }			
		}
	}

	flags = {
		is_historical
		defensive
		cost_medium
		is_singular
	}
	build_time = 300
	gold_cost_flat = 2900
	gold_cost_ticking = 6
	local_modifier = {
		tradevalue = 50
		local_tax_modifier = 0.15
	}
	owner_modifier = {
			monthly_character_prestige = 0.6
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = administrator
		}
		modifier = {
			factor = 3
			trait = greedy
		}
	}
}

# Royal Palace:
upgrade_cow_district_palace = { # Royal Palace
	picture = GFX_upgrade_cow_district_palace
	
	potential = {
		FROMFROMFROM = { NOT = { has_cow_unique_palace_district_trigger = yes } }
	}
	allow = { 
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_palace_district_trigger = yes } }
			}
		}
	}
	active = { }

	flags = {
		inspires_relaxing
		inspires_contentedness
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3600
	gold_cost_ticking = 2
	local_modifier = {
	}
	owner_modifier = {
		retinuesize = 1000
		retinuesize_perc = 0.2
		land_morale = 0.03
		monthly_character_prestige = 0.5
		court_size_modifier = 10
		court_size_maintenance_cost_modifier = -0.15
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = architect
		}
	}
}

upgrade_cow_district_mega_palation = { # Mega Palation
	picture = GFX_upgrade_cow_district_mega_palation
	
	potential = { 
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	active = { }

	flags = {
		is_historical
		inspires_relaxing
		inspires_contentedness
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3600
	gold_cost_ticking = 2
	local_modifier = {
	}
	owner_modifier = {
		retinuesize = 1000
		retinuesize_perc = 0.2
		land_morale = 0.03
		monthly_character_prestige = 0.5
		court_size_modifier = 10
		court_size_maintenance_cost_modifier = -0.15
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = architect
		}
	}
}

upgrade_cow_district_lateran_palace = { # Palatium Lateranense
	picture = GFX_upgrade_cow_district_lateran_palace
	
	potential = { 
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	active = { }

	flags = {
		is_historical
		inspires_relaxing
		inspires_contentedness
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3600
	gold_cost_ticking = 2
	local_modifier = {
	}
	owner_modifier = {
		retinuesize = 1000
		retinuesize_perc = 0.2
		land_morale = 0.03
		monthly_character_prestige = 0.5
		court_size_modifier = 10
		court_size_maintenance_cost_modifier = -0.15
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = architect
		}
	}
}

upgrade_cow_district_apadana_parsa = { # Apadana of Parsa
	picture = GFX_upgrade_cow_district_apadana_parsa
	
	potential = { 
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	active = { }

	flags = {
		is_historical
		inspires_relaxing
		inspires_contentedness
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3600
	gold_cost_ticking = 2
	local_modifier = {
	}
	owner_modifier = {
		retinuesize = 1000
		retinuesize_perc = 0.2
		land_morale = 0.03
		monthly_character_prestige = 0.5
		court_size_modifier = 10
		court_size_maintenance_cost_modifier = -0.15
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = architect
		}
	}
}

upgrade_cow_district_medina_azahara = { # Medina Azahara
	picture = GFX_upgrade_cow_district_medina_azahara
	
	potential = { 
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_palace }	
		}
	}
	active = { }

	flags = {
		is_historical
		inspires_relaxing
		inspires_contentedness
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3600
	gold_cost_ticking = 2
	local_modifier = {
		fort_level = 2
	}
	owner_modifier = {
		retinuesize = 1000
		retinuesize_perc = 0.2
		land_morale = 0.03
		monthly_character_prestige = 0.5
		court_size_modifier = 10
		court_size_maintenance_cost_modifier = -0.15
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = architect
		}
	}
}

# Cultural:
upgrade_cow_district_amphitheatre = { # Grand Amphitheater
	picture = GFX_upgrade_cow_district_amphitheatre
	
	potential = {
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = { NOT = { has_cow_unique_amphitheatre_district_trigger = yes } }
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_amphitheatre_district_trigger = yes } }
			}
		}
	}

	flags = {
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.04
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		same_religion_opinion = 1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}	
}

upgrade_cow_district_odeon_athens = { # Odeion of Pericles
	picture = GFX_upgrade_cow_district_odeon_of_pericles
	
	potential = {
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = {
			province_id = 482 # Athens
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.04
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		same_religion_opinion = 1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}	
}

upgrade_cow_district_amphitheatre_syra = { # Amphitheatron of Syrakousai
	picture = GFX_upgrade_cow_district_amphitheatre
	
	potential = {
		FROMFROMFROM = {
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = {
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.04
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		same_religion_opinion = 1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}	
}

upgrade_cow_district_hippodromos_byz = { # Hippodromos of Konstantinoupolis
	picture = GFX_upgrade_cow_district_hippodromos_byz
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.025
		knights = 50
		horse_archers = 20
	}
	owner_modifier = {
		command_modifier = {
			cavalry = 0.05
		}
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}
}

upgrade_cow_district_circus_anti = { # Circus of Antiocheia
	picture = GFX_upgrade_cow_circus_maximus
	
	potential = {
		FROMFROMFROM = {
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = {
			province_id = 764 # Antiocheia
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_tax_modifier = 0.025
		knights = 50
		horse_archers = 20
	}
	owner_modifier = {
		command_modifier = {
			cavalry = 0.05
		}
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}
}

upgrade_cow_district_colosseum = { # Colosseum
	picture = GFX_upgrade_cow_district_amphitheatre
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture = roman
			culture = italian
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			has_religion_feature = religion_ritual_sacrifice
		}
		NOT = {
			has_religion_feature = religion_peaceful
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_amphitheatre }	
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 3500
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.04
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		same_religion_opinion = 1
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = gamer
		}
		modifier = {
			factor = 3
			trait = hedonist
		}
		modifier = {
			factor = 0.5
			trait = temperate
		}
	}	
}

upgrade_cow_district_garden = { # Magnificent Garden
	picture = GFX_upgrade_cow_district_garden
	
	potential = {
		FROMFROMFROM = { NOT = { has_cow_unique_garden_district_trigger = yes } }
	}
	active = {
	}
	allow = { 
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_garden_district_trigger = yes } }
			}
		}
	}

	flags = {
		inspires_relaxing
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		disease_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		health = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = socializer
		}
		modifier = {
			factor = 3
			trait = gregarious
		}
		modifier = {
			factor = 0.5
			trait = shy
		}
	}	
}

upgrade_cow_district_forum_constantine = { # Phoros Konstantinou
	picture = GFX_upgrade_cow_district_forum_constantine
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = latin
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}

	flags = {
		is_historical
		inspires_relaxing
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		disease_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		health = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = socializer
		}
		modifier = {
			factor = 3
			trait = gregarious
		}
		modifier = {
			factor = 0.5
			trait = shy
		}
	}	
}

upgrade_cow_district_forum_romanum = { # Forum Romanum
	picture = GFX_upgrade_cow_district_forum_romanum
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = latin
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}

	flags = {
		is_historical
		inspires_relaxing
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		disease_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		health = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = socializer
		}
		modifier = {
			factor = 3
			trait = gregarious
		}
		modifier = {
			factor = 0.5
			trait = shy
		}
	}	
}

upgrade_cow_district_hanging_gardens_baby = { # Hanging Gardens of Babylon
	picture = GFX_upgrade_cow_district_hanging_gardens_baby
	
	potential = {
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}

	flags = {
		is_historical
		inspires_relaxing
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		disease_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		health = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = socializer
		}
		modifier = {
			factor = 3
			trait = gregarious
		}
		modifier = {
			factor = 0.5
			trait = shy
		}
	}	
}

upgrade_cow_district_gardens_parsa = { # Gardens of Parsa
	picture = GFX_upgrade_cow_district_gardens_parsa
	
	potential = {
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}
	active = {
	}
	allow = { 
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_garden }	
		}
	}

	flags = {
		is_historical
		inspires_relaxing
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		disease_defence = 0.1
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
		health = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = socializer
		}
		modifier = {
			factor = 3
			trait = gregarious
		}
		modifier = {
			factor = 0.5
			trait = shy
		}
	}	
}

# Learning Centers:
upgrade_cow_district_library = { # Great Library
	picture = GFX_upgrade_cow_district_library
	
	potential = {
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = { NOT = { has_cow_unique_library_district_trigger = yes } }
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_library_district_trigger = yes } }
			}
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.1
		tech_growth_modifier_culture = 0.25
		tech_growth_modifier_economy = 0.25
		tech_growth_modifier_military = 0.25
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_bibliothekai_byz = { # Bibliothekai of Konstantinoupolis
	picture = GFX_upgrade_cow_district_bibliothekai_byz
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.1
		tech_growth_modifier_culture = 0.25
		tech_growth_modifier_economy = 0.25
		tech_growth_modifier_military = 0.25
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_bibliotheca_ulpia = { # Bibliotheca Ulpia
	picture = GFX_upgrade_cow_district_bibliotheca_ulpia
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.1
		tech_growth_modifier_culture = 0.25
		tech_growth_modifier_economy = 0.25
		tech_growth_modifier_military = 0.25
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_bibliothekai_alex = { # Bibliothekai of Alexandreia 
	picture = GFX_upgrade_cow_district_bibliothekai_alex
	
	potential = {
		FROMFROMFROM = { 
			province_id = 802 # Alexandria
			# has_wonder_upgrade = upgrade_cow_district_mouseion_alex # Makes it visible
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = { 
			province_id = 802 # Alexandria
			has_wonder_upgrade = upgrade_cow_district_mouseion_alex
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		tech_growth_modifier_culture = 0.35
		tech_growth_modifier_economy = 0.35
		tech_growth_modifier_military = 0.35
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_house_of_wisdom = { # House of Wisdom
	picture = GFX_upgrade_cow_district_library
	
	potential = {
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 693 # Baghdad
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		tech_growth_modifier_culture = 0.35
		tech_growth_modifier_economy = 0.35
		tech_growth_modifier_military = 0.35
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_library_syra = { # Bibliothekai of Archimedes
	picture = GFX_upgrade_cow_district_library
	
	potential = {
		FROMFROMFROM = {
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	allow = { 
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 343 # Siracusa
			NOT = { has_wonder_upgrade = upgrade_cow_district_library }	
		}
	}

	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}


	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 3000
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		military_techpoints = 0.2
		tech_growth_modifier_culture = 0.25
		tech_growth_modifier_economy = 0.25
		tech_growth_modifier_military = 0.35
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_university = { # Grand University
	picture = GFX_upgrade_cow_district_university
	
	potential = {
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = { NOT = { has_cow_unique_university_district_trigger = yes } }
	}
	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}
	allow = { 
		FROMFROMFROM = { 
			TECH_CULTURE_FLEX = 3
			TECH_LEGALISM = 3
		}
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_university_district_trigger = yes } }
			}
		}
	}

	flags = {
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 2500
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		military_techpoints = 0.02
		economy_techpoints = 0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_pandidakterion = { # Pandidakterion
	picture = GFX_upgrade_cow_district_magnaura
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}
	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}
	allow = { 
		FROMFROMFROM = { 
			TECH_CULTURE_FLEX = 3
			TECH_LEGALISM = 3
		}
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}

	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 2500
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		military_techpoints = 0.02
		economy_techpoints = 0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_mouseion_alex = { # Mouseion at Alexandreia
	picture = GFX_upgrade_cow_district_mouseion
	
	potential = {
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}
	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}
	allow = { 
		FROMFROMFROM = { 
			TECH_CULTURE_FLEX = 3
			TECH_LEGALISM = 3
		}
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}

	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 2500
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		military_techpoints = 0.02
		economy_techpoints = 0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

upgrade_cow_district_university_cord = { # Grand University of Cordoba
	picture = GFX_upgrade_cow_district_university
	
	potential = {
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}
	active = {
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			ROOT = {
				is_reformed_religion = yes
			}
		}
	}
	allow = { 
		FROMFROMFROM = { 
			TECH_CULTURE_FLEX = 3
			TECH_LEGALISM = 3
		}
		is_nomadic = no
		OR = {
			religion_group = christian
			religion_group = muslim
			religion_group = jewish_group
			religion_group = zoroastrian_group
			religion_group = indian_group
			religion_group = pagan_group
		}
		trigger_if = {
			limit = {
				religion_group = pagan_group
				NOT = { religion = hellenic_pagan }
			}
			is_reformed_religion = yes
		}
		FROMFROMFROM = {
			province_id = 181 # Cordoba
			NOT = { has_wonder_upgrade = upgrade_cow_district_university }	
		}
	}

	flags = {
		is_historical
		inspires_learning
		cost_high
		gives_artifact
		gives_artifact_book
	}
	build_time = 300
	gold_cost_flat = 2500
	gold_cost_ticking = 6
	local_modifier = {
		culture_techpoints = 0.2
		military_techpoints = 0.02
		economy_techpoints = 0.02
	}
	owner_modifier = {
		monthly_character_prestige = 0.2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = scholar
		}
		modifier = {
			factor = 3
			trait = theologian
		}
		modifier = {
			factor = 3
			trait = erudite
		}
		modifier = {
			factor = 3
			trait = mastermind_theologian
		}
	}	
}

# Burial Places/Religious (OTHER):
upgrade_cow_district_mausoleum = { # Grand Mausoleum
	picture = GFX_upgrade_cow_district_mausoleum
	
	potential = {
		FROMFROMFROM = { NOT = { has_cow_unique_mausoleum_district_trigger = yes } }
	}
	active = {
	}
	allow = { 
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_mausoleum_district_trigger = yes } }
			}
		}
	}

	flags = {
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.9
		dynasty_opinion = 3
	}	
}

upgrade_cow_district_mausoleum_halicarnassus = { # Mausoleum at Halicarnassus
	picture = GFX_upgrade_cow_district_mausoleum
	
	potential = {
		FROMFROMFROM = {
			province_id = 747 # Lykia
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}
	active = {
	}
	allow = {
		OR = {
			culture_group = latin
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 747 # Lykia
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.9
		dynasty_opinion = 3
	}
	ai_will_do = {
		factor = 0.5
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
	}	
}

upgrade_cow_district_mausoleum_roma = { # Grand Mausoleum of Roma
	picture = GFX_upgrade_cow_district_mausoleum_roma
	
	potential = {
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = latin
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 333 # Roma
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.9
		dynasty_opinion = 3
	}
	ai_will_do = {
		factor = 0.5
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
	}	
}

upgrade_cow_district_mausoleion_apostles_byz = { # Mausoleion of Konstantinoupolis
	picture = GFX_upgrade_cow_district_mausoleion_apostles_byz
	
	potential = {
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = latin
			culture_group = byzantine
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		FROMFROMFROM = {
			province_id = 496 # Byzantion
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.9
		dynasty_opinion = 3
	}
	ai_will_do = {
		factor = 0.5
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
	}	
}

upgrade_cow_district_mausoleion_alexander = { # Mausoleion of Alexandros
	picture = GFX_upgrade_cow_district_mausoleion_alexander
	
	potential = {
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = latin
			culture_group = byzantine
			culture = coptic
			culture = egyptian_arabic
			religion_openly_hellenic_or_reformed_trigger = yes
			religion_group = christian
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = ALEXANDERS_BLOODLINE_DISCOVERED_TT
			hidden_tooltip = {
				has_global_flag = flag_alexander_blood_restored
			}
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = MUST_HAVE_ALEXANDERS_BLOODLINE_TT
			hidden_tooltip = {
				any_owned_bloodline = { has_bloodline_flag = bloodline_alexander }
			}
		}
		FROMFROMFROM = {
			province_id = 802 # Alexandria
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.05
	}
	owner_modifier = {
		monthly_character_prestige = 2.0
		dynasty_opinion = 5
		vassal_opinion = 3
	}
	ai_will_do = {
		factor = 4
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = ambitious
		}
	}	
}

upgrade_cow_district_tomb_of_cyrus = { # Tomb of Cyrus
	picture = GFX_upgrade_cow_district_tomb_of_cyrus
	
	potential = {
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}
	active = {
	}
	allow = { 
		OR = {
			culture_group = iranian
			religion_group = zoroastrian_group
		}
		FROMFROMFROM = {
			province_id = 644 # Shiraz
			NOT = { has_wonder_upgrade = upgrade_cow_district_mausoleum }	
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2800
	gold_cost_ticking = 6

	local_modifier = {
		local_revolt_risk = -0.05
	}
	owner_modifier = {
		monthly_character_prestige = 2.0
		dynasty_opinion = 5
		vassal_opinion = 3
	}
	ai_will_do = {
		factor = 4
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = ambitious
		}
	}	
}

upgrade_cow_district_pyramid = { # Great Pyramid
	picture = GFX_upgrade_cow_district_pyramid
	
	potential = {
		OR = {
			culture = egyptian_arabic
			culture = coptic
			trait = lunatic
			has_religion_feature = religion_feature_pyramids
		}
		FROMFROMFROM = { NOT = { has_cow_unique_pyramid_district_trigger = yes } }
	}
	active = {
	}
	allow = {
		OR = {
			culture = egyptian_arabic
			culture = coptic
			trait = lunatic
			has_religion_feature = religion_feature_pyramids
		}
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_pyramid_district_trigger = yes } }
			}
		}
	}

	flags = {
		burial_ground
		cost_high
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
	}
	ai_will_do = {
		factor = 0.5
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = lunatic
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
	}
}

upgrade_cow_district_pyramid_giza = { # Great Pyramid of Khufu
	picture = GFX_upgrade_cow_district_pyramid
	
	potential = {
		OR = {
			culture = egyptian_arabic
			culture = coptic
			trait = lunatic
			has_religion_feature = religion_feature_pyramids
		}
		FROMFROMFROM = {
			province_id = 800 # Gizeh
			NOT = { has_wonder_upgrade = upgrade_cow_district_pyramid }
		}
	}
	active = {
	}
	allow = {
		OR = {
			culture = egyptian_arabic
			culture = coptic
			trait = lunatic
			has_religion_feature = religion_feature_pyramids
		}
		FROMFROMFROM = {
			province_id = 800 # Gizeh
			NOT = { has_wonder_upgrade = upgrade_cow_district_pyramid }
		}
	}

	flags = {
		is_historical
		burial_ground
		cost_high
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
		local_revolt_risk = -0.01
	}
	owner_modifier = {
		monthly_character_prestige = 0.8
	}
	ai_will_do = {
		factor = 0.5
		modifier = {
			factor = 3
			trait = proud
		}
		modifier = {
			factor = 3
			trait = lunatic
		}
		modifier = {
			factor = 0.5
			trait = humble
		}
	}
}

upgrade_cow_district_pagan_stones = { # Great Stone Circle
	picture = GFX_upgrade_cow_district_pagan_stones
	
	potential = {
		religion_group = pagan_group
		FROMFROMFROM = { NOT = { has_cow_unique_pagan_stones_district_trigger = yes } }
	}
	active = {
		religion_group = pagan_group
	}
	allow = { 
		religion_group = pagan_group
		custom_tooltip = { # Custom tooltip to explain the in-game tooltip
			text = DOES_NOT_HAVE_UNIQUE_COW_DISTRICT
			hidden_tooltip = {
				FROMFROMFROM = { NOT = { has_cow_unique_pagan_stones_district_trigger = yes } }
			}
		}
	}

	flags = {
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.55
		same_religion_opinion = 2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
		modifier = {
			factor = 3
			trait = mystic
		}
	}
}

upgrade_cow_district_stonehenge = { # Stonehenge
	picture = GFX_upgrade_cow_district_pagan_stones
	
	potential = {
		religion_group = pagan_group
		FROMFROMFROM = {
			province_id = 23 # Wiltshire
			NOT = { has_wonder_upgrade = upgrade_cow_district_pagan_stones }
		}
	}
	active = {
		religion_group = pagan_group
	}
	allow = { 
		religion_group = pagan_group
		FROMFROMFROM = {
			province_id = 23 # Wiltshire
			NOT = { has_wonder_upgrade = upgrade_cow_district_pagan_stones }
		}
	}

	flags = {
		is_historical
		cost_medium
	}
	build_time = 300
	gold_cost_flat = 2400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.5
		monthly_character_piety = 0.55
		same_religion_opinion = 2
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 3
			trait = zealous
		}
		modifier = {
			factor = 3
			trait = mystic
		}
	}
}

upgrade_cow_district_aztec_pyramid = { # Aztec Pyramid
	picture = GFX_upgrade_cow_district_aztec
	
	potential = {
		OR = {
			religion = aztec_reformed
			religion = aztec
		}
	}
	active = {
		OR = {
			religion = aztec_reformed
			religion = aztec
		}
	}
	allow = {
		OR = {
			religion = aztec_reformed
			religion = aztec
		}
	}

	flags = {
		burial_ground
		cost_high
	}
	build_time = 300
	gold_cost_flat = 4400
	gold_cost_ticking = 8

	local_modifier = {
	}
	owner_modifier = {
		monthly_character_prestige = 0.7
		monthly_character_piety = 0.3
	}
	ai_will_do = {
		factor = 1
		modifier = {
			factor = 2
			trait = zealous
		}
		modifier = {
			factor = 2
			trait = bloodthirsty_gods_1
		}
		modifier = {
			factor = 3
			trait = bloodthirsty_gods_2
		}
		modifier = {
			factor = 4
			trait = bloodthirsty_gods_3
		}
	}
}