
character_event = {
  #Basic event information
  id = RWBY.800
  desc = EVTDESCRWBY.218
  picture = GFX_cornered_duel
  is_triggered_only = yes

  option = {
    name = EVTDESCRWBY.219
    ai_chance = {
      factor = 1
    }
    random_list = {
		50 = {
			modifier = {
				factor = 1.05
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 5
					}
				}
			}
			modifier = {
				factor = 1.2
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 10
					}
				}
			}
			modifier = {
				factor = 1.5
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 20
					}
				}
			}
			modifier = {
				factor = 1.8
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 30
					}
				}
			}
			modifier = {
				factor = 1.9
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 40
					}
				}
			}
			modifier = {
				factor = 2.2
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 50
					}
				}
			}
			modifier = {
				factor = 3
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 60
					}
				}
			}
			modifier = {
				factor = 5
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 80
					}
				}
			}
			modifier = {
				factor = 8
				event_target:from_Grim_attack = {
					combat_rating_diff = {
						character = event_target:root_Grim_attack
						value = 100
					}
				}
			}
			modifier = {
				factor = 0.9
				event_target:from_Grim_attack = {
					trait = dull
				}
			}
			modifier = {
				factor = 2.5
				event_target:from_Grim_attack = {
					trait = genius
				}
			}
			modifier = {
				factor = 0.5
				event_target:from_Grim_attack = {
					trait = imbecile
				}
			}
			modifier = {
				factor = 0.8
				event_target:from_Grim_attack = {
					trait = slow
				}
			}
			modifier = {
				factor = 1.5
				event_target:from_Grim_attack = {
					trait = quick
				}
			}
			modifier = {
				factor = 1.5
				event_target:from_Grim_attack = {
					trait = robust
				}
			}
			modifier = {
				factor = 1.5
				event_target:from_Grim_attack = {
					trait = sturdy
				}
			}
			modifier = {
				factor = 1.5
				event_target:from_Grim_attack = {
					trait = shrewd
				}
			}
			modifier = {
				factor = 2.3
				event_target:from_Grim_attack = {
					trait = duelist
				}
			}
			event_target:from_Grim_attack = {
				character_event = {id = RWBY.801}
			}
		}
		50 = {
			modifier = {
				factor = 1.05
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 5
					}
				}
			}
			modifier = {
				factor = 1.2
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 10
					}
				}
			}
			modifier = {
				factor = 1.5
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 20
					}
				}
			}
			modifier = {
				factor = 1.8
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 30
					}
				}
			}
			modifier = {
				factor = 1.9
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 40
					}
				}
			}
			modifier = {
				factor = 2.2
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 50
					}
				}
			}
			modifier = {
				factor = 3
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 60
					}
				}
			}
			modifier = {
				factor = 5
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 80
					}
				}
			}
			modifier = {
				factor = 8
				event_target:root_Grim_attack = {
					combat_rating_diff = {
						character = event_target:from_Grim_attack
						value = 100
					}
				}
			}
			modifier = {
				factor = 0.9
				event_target:root_Grim_attack = {
					trait = dull
				}
			}
			modifier = {
				factor = 2.5
				event_target:root_Grim_attack = {
					trait = genius
				}
			}
			modifier = {
				factor = 0.5
				event_target:root_Grim_attack = {
					trait = imbecile
				}
			}
			modifier = {
				factor = 0.8
				event_target:root_Grim_attack = {
					trait = slow
				}
			}
			modifier = {
				factor = 1.5
				event_target:root_Grim_attack = {
					trait = quick
				}
			}
			modifier = {
				factor = 1.5
				event_target:root_Grim_attack = {
					trait = robust
				}
			}
			modifier = {
				factor = 1.5
				event_target:root_Grim_attack = {
					trait = sturdy
				}
			}
			modifier = {
				factor = 1.5
				event_target:root_Grim_attack = {
					trait = shrewd
				}
			}
			modifier = {
				factor = 2.3
				event_target:root_Grim_attack = {
					trait = duelist
				}
			}
			event_target:root_Grim_attack = {
				character_event = {id = RWBY.802}
			}
		}
	}
  }
}

character_event = {
	id = RWBY.801
	desc = EVTDESCRWBY.801
	picture = GFX_cornered_duel
	is_triggered_only = yes
	
	option = {
	name = EVTDESCRWBY.802
		event_target:root_Grim_attack = {
			dies
		}
	}

}

character_event = {
	id = RWBY.802
	desc = EVTDESCRWBY.803
	picture = GFX_cornered_duel
	is_triggered_only = yes
	
	option = {
		name = EVTDESCRWBY.804
		event_target:from_Grim_attack = {
			dies
		}
	}

}