character_event = {
	#Basic event information
	id = RWBY.632
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 15
		age < 35
		is_female = yes
		NOT = {trait = lustful}
		NOT = {has_character_flag = winter_maiden}
		NOT = {has_character_flag = summer_maiden}
		NOT = {has_character_flag = spring_maiden}
		NOT = {has_global_flag = fall_maiden_selected}
		
		}
	
	}
	mean_time_to_happen = {
		days = 100
	}

	option = {
	add_trait = maiden_fall
	set_character_flag = fall_maiden
	set_global_flag = fall_maiden_selected
	}
}

character_event = {
	#Basic event information
	id = RWBY.633
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 15
		age < 35
		is_female = yes
		NOT = {trait = lustful}
		NOT = {has_character_flag = fall_maiden}
		NOT = {has_character_flag = summer_maiden}
		NOT = {has_character_flag = spring_maiden}
		NOT = {has_global_flag = winter_maiden_selected}
		
		}
	
	}
	mean_time_to_happen = {
		days = 100
	}

	option = {
	add_trait = maiden_winter
	set_character_flag = winter_maiden
	set_global_flag = winter_maiden_selected
	}
}

character_event = {
	#Basic event information
	id = RWBY.634
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 15
		age < 35
		is_female = yes
		NOT = {trait = lustful}
		NOT = {has_character_flag = fall_maiden}
		NOT = {has_character_flag = winter_maiden}
		NOT = {has_character_flag = spring_maiden}
		NOT = {has_global_flag = summer_maiden_selected}
		
		}
	
	}
	mean_time_to_happen = {
		days = 100
	}

	option = {
	add_trait = maiden_summer
	set_character_flag = summer_maiden
	set_global_flag = summer_maiden_selected
	}
}

character_event = {
	#Basic event information
	id = RWBY.635
	picture = GFX_Magic_ritual
	hide_window = yes
	
	trigger = {
		AND = {
		
		age >= 15
		age < 35
		is_female = yes
		NOT = {trait = lustful}
		NOT = {has_character_flag = fall_maiden}
		NOT = {has_character_flag = winter_maiden}
		NOT = {has_character_flag = summer_maiden}
		NOT = {has_global_flag = spring_maiden_selected}
		
		}
	
	}
	mean_time_to_happen = {
		days = 100
	}

	option = {
	add_trait = maiden_spring
	set_character_flag = spring_maiden
	set_global_flag = spring_maiden_selected
	}
}
