namespace = RWBY

character_event = {
	id = RWBY.453
	hide_window = yes
	is_triggered_only = yes
	
	trigger = {
	NOT = {
	has_global_flag = Ozma_created
	}
	}
	
	
	immediate = {
		random_playable_ruler = {
			limit = {
				is_landed = yes
				age >= 16
			}
			create_Ozma_effect = yes
			set_global_flag = Ozma_created
		}	
	}
}
character_event = {
	id = RWBY.454
	hide_window = yes
	is_triggered_only = yes
	has_character_flag = is_Ozma
	
	immediate = {
		random_playable_ruler = {
			limit = {
				is_landed = yes
				age >= 16
			}
			create_Ozma_effect = yes
		}	
	}
}
province_event = {
	id = RWBY.455
	is_triggered_only = yes
	hide_window = yes

	immediate = {
		holder_scope = {
			random_character = {
				limit = {
					has_artifact = cane
				}
				destroy_artifact = cane
			}
		}
	}
}
character_event = {
	id = RWBY.456
	is_triggered_only = yes
	hide_window = yes
	ai = no

    trigger = {
		OR = {
			multiplayer = no
			AND = {
				multiplayer = yes
				is_multiplayer_host_character = yes
			}
		}
	}

	immediate = {
		random_character = {
            limit = {            
                has_character_flag = is_Ozma
            }
            add_trait = magic_user
        }
        any_character = {
            limit = {
                has_character_flag = is_Ozma
                NOT = { trait = magic_user }
            }
			set_character_flag = dont_resucite
            death = { death_reason = death_poor_health }
        }
	}
}

d_mallorca